‘Q&A: The Hearthside Chats’ Transcript

BRIAN MURPHY: Welcome to the bonus episode!

CALDWELL TANNER: [crosstalk] Mmm.

JAKE HURWITZ: [crosstalk] Alright!

EMILY AXFORD: Oh, wait! I have a song! [singing] After the episode is the bonus episode!

CALDWELL: [crosstalk] Really good.

EMILY: [crosstalk] Do you guys know what I’m referencing?

JAKE: [crosstalk] You haven’t spoken for ten minutes! [laughs]

EMILY: [laughs] I’ve been rehearsing it under my breath.

JAKE: [crosstalk] That’s really cool.

MURPH: Yeah, you have a notebook. You read that. That’s insane.

[all laugh]

JAKE: There’s so many drafts!

[Emily & Caldwell laugh again]

MURPH: But guys, thank you for getting us up to… We’re up to four-hundred reviews and climbing. We said if we got to four-hundred reviews, we would do an episode where we answered your guys’ questions about the campaign or D&D in general.

CALDWELL: [crosstalk] Mmm.

JAKE: We keep our promises.

MURPH: Yeah, we keep our promises, We’re good people.

EMILY: Yes.

[Caldwell laughs]

MURPH: So why don’t we— Should we just kick it off right onto a question?

EMILY: [crosstalk] Yeah… yeah.

JAKE: [crosstalk] Yeah.

CALDWELL: I would love that, personally.

EMILY: [crosstalk] Ready.

MURPH: Cool, so I’ve organized some here—

JAKE: Fuck it! Episode four spoilers, here we go!

[Emily & Murph laugh]

MURPH: Yeah, we record the episodes in blocks, so I had to prep these guys before we started today not to give spoilers for things that happened.

CALDWELL: [crosstalk] Right.

JAKE: And I got a good one.

[all laugh]

MURPH: Hardwon kills Denny.

[Emily & Jake laugh]

CALDWELL: [crosstalk] Is this— [laughs]

EMILY: Denny comes back.

JAKE: [crosstalk] I wish. Yeah, I would never kill Denny.

[Murph laughs]

JAKE: I love Denny’s character too much.

EMILY: Turns out he was king of the bullywugs.

JAKE: Oh, that’s cool.

MURPH: [laughs again] Okay, cool. So guys, people asked us questions on the, uh…

CALDWELL: [crosstalk] Subreddit?

EMILY: [crosstalk] Subreddit?

MURPH: Not Another D&D Podcast subreddit—

CALDWELL: [crosstalk] Yeah.

MURPH: You can check it out at r/NotAnotherDnDPodcast. We’re on Twitter at #NaDDPod.

CALDWELL: That’s two ‘D’s.

MURPH: That’s two ‘D’s baby.

EMILY: [crosstalk] Yeah.

JAKE: And one ‘Pod’!

MURPH: [laughs] And one ‘Pod’!

EMILY: Yeah. Two ‘D’s up top, one ‘D’ at the end.

[Jake & Caldwell laugh]

MURPH: [crosstalk] Right.

CALDWELL: [crosstalk] Three collective ‘D’s.

JAKE: Someone is, like, very confused at their computer.

EMILY: [crosstalk] It’s— [laughs]

JAKE: That’s ‘NaDDPod’ with two ‘D’s — one ‘D’ at the end, though — and then an ‘A’ at the front, and then, uh…

[Caldwell & Emily laugh]

JAKE: — then an ‘N’ first and a ‘P’ RIGHT IN THE MIDDLE! And that’s how you spell it!

CALDWELL: Fuckin luv 2 spel.

MURPH: Dope! So we’re gonna get to as many questions as we can. If we didn’t get to your question I think we’re still gonna go on the subreddit and we’ll try to answer as many as we can.

CALDWELL: [crosstalk] Yeah!

EMILY: [crosstalk] Yeah, bitch.

MURPH: I’ll be on there; I can’t speak for these ragamuffins.

JAKE: I love that, let’s do that.

EMILY: I always read the subreddit!


MURPH: Alright! First question comes from Mike T. on Twitter. He says, “I’m curious how you all decided on which race/class you were going to be. Did you just pick the one that sounded coolest? Was there any conscious collaborative effort made to balance the party? What, if any, guidance did Murph provide?”

CALDWELL: Hmm!

EMILY: Murph provided jack-shit, um…

[all laugh]

CALDWELL: [crosstalk] That’s r—!

EMILY: [crosstalk] I write his DM speeches for him.

MURPH: I actively encourage you guys not to play.

[Emily & Jake laugh]

CALDWELL: Uh, yeah. I texted with Murph a little bit about my character I played— 

EMILY:  I derailed Caldwell.

CALDWELL: Yeah, it’s true. I had initially— I was just gonna play, like, a pretty straight-up Duid. I think I was still going to do a halfling Druid, but I was going to do a Druid that was a Boy Scout. I knew I wanted to be a Boy Scout, but I was going to be—

MURPH: You already had kind of created the Green Teens.

CALDWELL: [crosstalk] Exactly.

MURPH: You were going to do the Green Teens, but you were going to be a Druid.

CALDWELL: [crosstalk] Right.

MURPH: [crosstalk] But then Emily read—

JAKE: [crosstalk] A Druid is like a normal-sized person? What is a Druid?

CALDWELL: [crosstalk] No. [laughs]

MURPH: [crosstalk] No, no, no — a Druid’s a class. You play with a Druid.

[Emily laughs]

MURPH: [crosstalk] Emily’s a Druid.

JAKE: [crosstalk] I thought you said, like… a half—

EMILY: [crosstalk] Moonshine’s a Druid.

JAKE: Oh, Moonshine’s a Druid.

CALDWELL: [crosstalk] Yeah.

EMILY: Although Moonshine is a pretty funky Druid.

JAKE: So it’s just, like, a magic person?

EMILY: Yeah—

JAKE: [crosstalk] Got it.

EMILY: —but Moonshine’s a pretty funky Druid, because she can actually deal some damage — because I was reluctant to play a Druid because I play a Druid in another campaign, and I was like, “I already play a Druid, and my Druid isn’t that powerful; I’m worried about having, like, just three people, and, like, one of them is a Druid.” But then I read about the Circle of Spores Druid, and I was like, “That’s pretty…

CALDWELL: [crosstalk] Yeah.

MURPH: And then you had to text Caldwell—

[Caldwell laughs]

EMILY: Uh-huh. [laughs]

MURPH: — and tell him that he couldn’t be a Druid anymore.

EMILY: I floated—

JAKE: It’s— I thought you were… you’re a halfling Druid? No, you’re not a—

[Murph laughs]

CALDWELL: I’m a halfling, uh… Green—

MURPH: Paladin.

CALDWELL: Green Knight Paladin, yeah.

JAKE: [crosstalk] Paladin?

EMILY: [crosstalk] Yeah.

JAKE: Is a Paladin a race?

CALDWELL: No.

MURPH: No. A Paladin’s a class.

CALDWELL: Yeah. [laughs] 

[Emily laughs]

MURPH: [crosstalk] Jake, I—

JAKE: I’m learning along with the listeners! This is why—

MURPH: You’re doing a good job. Like, on the podcast you’re very entertaining—

[Jake laughs]

MURPH: —you’re playing the game pretty intelligently.

CALDWELL: [crosstalk] Yeah.

JAKE: ‘Preciate that!

MURPH: It’s amazing you don’t know anything!

[Emily & Caldwell laugh]

JAKE: I’m dumb!

CALDWELL: [crosstalk] Stick with this character.

JAKE: Well, that’s why I chose human!

CALDWELL: [crosstalk] Right.

JAKE: Because I was afraid of, like, all the spells and the potions and all the healing shit.

MURPH: [crosstalk] Well the human can still be a Wizard.

JAKE: Oh, no.

CALDWELL: [crosstalk] We just, we all—

[Emily & Jake laugh]

MURPH: Your class is Fighter. You chose ‘Fighter’ because of that.

JAKE: Right. I mean, Murph gave me a lot of guidance — clearly — as anybody listening could tell.

EMILY: So… Yeah, I was gonna say: to go back to the original question, we were here when Jake chose his character race and class. He knew he wanted to be human, like Aragorn. Uh, but then—

JAKE: Mhm.

[Caldwell laughs]

JAKE: That’s where it came from. [laughs]

EMILY: — Murph was probing you, being like, “Well, what do you wanna do?” Like, basically seeing, like, “Oh, do you wanna be this kind of class? Do you wanna be this kind of class?” — and you were like, [imitating Jake] “I just wanna be really cool and good at stuff.”

[all laugh]

EMILY: — and then Murph was like, “Do you wanna be, like, a Champion?” — and you were like, [imitating Jake] “Yeah. A Champion.” [laughs]

[all laugh again]

JAKE: Yeah. That really is it. I just waited for buzzwords.

[Emily laughs]

MURPH: Yeah, there’s a subclass of Fighter that is really the easiest class to play; which is at Level 3 you can take the Champion subclass — and all it means is that you critical hit easier, you get more attacks earlier. It’s the easiest class, and also it really plays into Hardwon’s personality, which is great.

JAKE: Yeah.

CALDWELL: It makes it very easy to be your friend, since you just—

JAKE: If it clears anything up, when I was in college my math credit was ‘Elementary School Math’ for, like, teaching major people…

[Emily laughs]

CALDWELL: [crosstalk] Oh.

JAKE: — but I hadn’t declared, so I was allowed to take that as a math credit.

[Emily & Murph laugh]

JAKE: So I just relearned, like, my multiplication tables. [laughs]

MURPH: Wow.

CALDWELL: So it’s like when you do—

JAKE: I always take the path of least resistance!

EMILY: That is so funny— Wait, were your, like, final, like, tests, like… did you have to, like, host a math class for the rest of the class?

[Caldwell laughs]

JAKE: Uh, the sad truth to this is that I didn’t go to my final, because I skipped everything and I got a F in the class. [laughs]

CALDWELL: Hell yeah.

EMILY: You got an F in Elementary Math! [laughs]

JAKE: That’s right.

CALDWELL: But Jake, the teachers get to look at the answers. That’s the whole point. [laughs]

JAKE: I know, it’s crazy.

[Caldwell & Emily laugh]

JAKE: I had a final, and I had a D in the class, and then instead of taking the final I just went home for summer early.

[all laugh]

CALDWELL: [crosstalk] Look at ‘im now!

MURPH: That is a level of not giving a fuck I wish I could achieve.

CALDWELL: [crosstalk] Yeah.

JAKE: [crosstalk] Yeah. It was weird.

MURPH: But Caldwell, you’re— I feel like Beverly was kind of a happy accident, because you—

CALDWELL: [crosstalk] Yeah.

MURPH: — you became a Paladin as sort of a concession to Emily…

CALDWELL: Right. [laughs] Uh-huh.

MURPH:  —  but I think Beverly wouldn’t be as good if he wasn’t a little Paladin.

CALDWELL: No, I think making Beverly a strong boy really worked in his favor.

[Murph & Jake laugh]

EMILY: It’s so adorable.

MURPH: Would he have not been a boy? If he was a Druid?

CALDWELL: Uh…. no, I think he probably was—

MURPH: [crosstalk] You were gonna make him a little man?

CALDWELL: Uh, no… I think he was always going to be a boy. He was always gonna be a Boy Scout, but I think that by him leaning into being a strong boy, it got a little more into what I wanted him to be: which is just a little anime character.

JAKE: [crosstalk] Mmm.

EMILY: Yeah! [laughs]

CALDWELL: And by having him be, like, this nice little strong boy, he’s basically, like, he’s basically the protagonist of every shōnen anime.

EMILY: [crosstalk] Yeah.

CALDWELL: He’s basically just Deku from My Hero, but, like, since he’s a halfling, he’ll always just be a sweet little guy.

[Murph & Emily laugh]

MURPH: Okay, that brings us to another question. I kinda have these organized so we’re quasi- on-topic; that’s the DM in me. [laughs] Believe it or not, I value order, okay?

JAKE: [crosstalk] Very nice.

EMILY: [crosstalk] Wow. [laughs]

CALDWELL: [crosstalk] Weird. Should we be rolling?

JAKE: We should at least be rolling for who answers the question first.

[all laugh]

MURPH: Oh, that would actually be really fun! I don’t have my dice with me.

[Caldwell laughs]

EMILY: I don’t have my dice with me.

CALDWELL: [crosstalk] Alright.

MURPH: [crosstalk] So let’s just… yeah.

JAKE: Alright, so let’s just everybody guess what they rolled.

[Emily & Murph laugh]

JAKE: Uh, I think I just got a twenty.

MURPH: Okay, wow. That’s really good.

JAKE: [crosstalk] Yeah.

CALDWELL: [crosstalk]  ‘S’weird.

EMILY: I got a twenty-five, ‘cuz I have plus-five to whatever I roll.

JAKE: Shit, that’s awesome.

[Emily & Caldwell laugh]

JAKE: [crosstalk] You do the… [unintelligible crosstalk]  first.



MURPH:
So, uh… theodudley from Reddit asks, “Hey, guys; my question is for everybody. Are your characters expressions of yourselves to some extent, or are you more into the idea of playing a character completely unlike your real-life self?

JAKE: I feel like I can answer for everybody, right? [laughs]

[Emily laughs]

CALDWELL: Yeah. [laughs] Go for it.

JAKE: You’re such a good boy!

CALDWELL: [laughs] Awww!

[Emily laughs again]

JAKE: — and you literally are a Crick-elf!

[Murph & Emily laugh]

CALDWELL: Yeah, the weird thing was—

JAKE: —  and I’ve been growing my beard, on purpose [laughs] — since we started playing, I’m trying to be Hardwon.

CALDWELL: [crosstalk] Right.

EMILY: I did buy two pairs of overalls the other day.

[Caldwell & Jake laugh]

CALDWELL: [crosstalk] Emily—

MURPH:  Emily has been wearing so much overalls.

JAKE: — and eating more mushrooms.

CALDWELL: [crosstalk] Yeah.

EMILY: [tougher voice] “Hey! Don’t sell me out!” I have been eating more mushrooms!

JAKE: — and you’ve got the cats.

CALDWELL: [crosstalk] Mhm.

EMILY: I mean, I think that when I was gonna play Moonshine, I remember having this really big debate in my head, which — when I voiced it out to Murph, it sounded insane — which is that I was like, “I think I really want her to be…” — ‘cuz a lot of the other D&D characters I play are, like, really angsty, or, like, really staunchly about something else, or you know, like… I’ve got, like, a really… — I don’t know how to describe her — a really, uh… religiously close-minded Cleric that I play…

CALDWELL: [crosstalk] Mmm.

JAKE: [crosstalk] Wow.

EMILY: — and I wanted to play this one, like, super sweet. I was like, “Should I play a real sweetheart?” And— [laughs]

JAKE: [Scrosstalk] That’s really cool!

MURPH: You originally wanted to name her ‘Sweetie.’

EMILY: Yeah.

[Caldwell laughs]

JAKE: [crosstalk] Wow.

MURPH: [crosstalk] And I said, “Please!”

JAKE: I’m so glad you went with that; I can’t imagine playing with, like, anyone that doesn’t—

MURPH: You guys do have a great group dynamic, because your characters all have, y’know, character flaws and personalities, but none of you are, like… [angsty, edgy voice] — the angsty Rogue who doesn’t want to work with anyone—

JAKE: [crosstalk] Right.

CALDWELL: [crosstalk] It’s true.

MURPH: —which is always just leads to fucking— a bad game.

CALDWELL: We’re all very enthusiastic.

EMILY: Oh — I will say that is the one thing that ties all of my characters together — is that I’m VERY obsessed with party. Like, I am incapable of playing a character that’s like, [angsty, edgy voice]I don’t know if I wanna be travelin’ around with you guys.”

CALDWELL: Yeah.

EMILY: And I’m always like, “Cool, we’re family now!”

[Caldwell laughs]

JAKE: [crosstalk] Right.

EMILY: — “I’ve immediately met you and you are now under my wing!”

CALDWELL: I saw a lot of comments about people waiting for the episode where I slip up and call Hardwon and Moonshine ‘Mom and Dad.’

[all laugh]

EMILY: [crosstalk] That really made me laugh too.

JAKE: Right, I mean in the first episode we became your scoutmasters.

CALDWELL: It’s .. exactly.

MURPH: You guys are pretty much his parents.

CALDWELL: Uh-huh.

[Jake laughs]

EMILY: You know what — going back to that question of the Moonshine thing — well, first off, one thing is, like: I really relate to her hospitality, I love cooking for other people, and I love, like, love gettin’ everyone together, but I also… She like, desperately does not want to be a mother, even though she loves family.

CALDWELL: Whoa.

EMILY: — and so, like, I would say that’s true about me. So I think that all the stuff with Beverly and Moonshine, it’s just like she gets to have, like, this little son without havin’ to actually do it!

CALDWELL: Yeah. You also do have a fungal entity form.

[Jake & Murph laugh]

EMILY: [crosstalk] Yeah, that’s… that’s the other side of me.

JAKE: Well, I think that’s the fun part about the characters too, because, like, on a light-hearted level, you’re like, “Oh, this person’s a badass,”  but then, like, on a deeper level, you also, like, insert a small part of you into the character that makes them so much more to play too.

EMILY & CALDWELL: [crosstalk] Yeah.

MURPH: Yeah, you kind of have to, right? Like, that’s kind of the only way to get invested. I think you’re either playing a version of yourself or you’re playing kind of who you want to be, in a way.

EMILY & CALDWELL: [crosstalk] Yeah.

[Jake & Murph laugh]

JAKE: Hardwon, for me, is both. [laughs]

[Caldwell & Murph laugh]

EMILY: I will say—

MURPH: The insecurity, but he also does rule.

[All laugh]

EMILY: I will say: all of my characters are very interested in women. [laughs]

[Jake laughs]

EMILY:  — so that’s always acting out something that I don’t act out in my day-to-day life.

CALDWELL: Right. 

MURPH: Yeah, Caldwell  — do you wanna talk about your connection to Beverly a little?

[Jake laughs again]

CALDWELL: Um… I do have— I was an Eagle Scout. I was in the Boy Scouts of America, and I do have a merit badge sash, and I like quantifiable achievement!

[all laugh]

CALDWELL: — and I do like pleasing people, and making sure people are happy and sated.

MURPH: That sounds like Beverly to me!

CALDWELL: Yup.

JAKE: [crosstalk] Very much.



MURPH:
Alright. Let’s go on to another question. On the topic of the characters, Olivia Moody from Twitter asks, “How did Moonshine get PawPaw? Is he from a pedigree possum breeder, or is he a rescue possum?”

[Caldwell laughs]

EMILY: Oh, wow, I think it’s much more one of those situations, like — if you watch that ‘cats’ documentary on YouTube   like, the cat just shows up…

CALDWELL: Oliver & Company?

MURPH: Kedi?

EMILY: Kedi, yeah!

CALDWELL: Okay.

EMILY: Um, it’s, like— the cat just shows up every day! I think it’s kind of just like PawPaw and Moonshine were, like— They just kept crossin’ paths, and then it was like, “I don’t know! Do we just team up? Okay!”

[Murph & Caldwell laugh]

EMILY: I think it was like that.

MURPH: I was telling Emily that there is a MeeMaw Gump. And that is MeeMaw’s possum. And she’s a big possum.

CALDWELL: Oh!

MURPH: And, so — little peek behind the screen, but—

JAKE: [crosstalk] Ooh.

MURPH: — PawPaw is the runt of one of MeeMaw’s litters.

CALDWELL: [crosstalk] Oh, man.

JAKE: [crosstalk] Wow.

EMILY: [gasps] I didn’t even know that yet!

[Jake laughs]

CALDWELL: This is great; I can’t wait for us to all—

EMILY: He’s a RUNT?! Please don’t have that reflected in his stats.

[Jake & Caldwell laugh]

MURPH: No, he’s just like— He’s not… he’s—

JAKE: [crosstalk] He’s a strong runt.

MURPH: He’s not actually, like, you know— developmentally different than a different possum, but he’s maybe a little bit crazier. Maybe a little bit more grabby PawPaw.

[Emily laughs]

CALDWELL: Yeah.

JAKE: [crosstalk] He didn’t get quite as nourished as a child.

CALDWELL: I can’t wait—

EMILY: Wait! And another thing is: whenever there’s PawPaw noises, it’s usually Jake.

CALDWELL: [crosstalk] Yeah.

JAKE: [laughs] It’s true.

EMILY: Jake, will you do your little PawPaw noise?

JAKE: [as PawPaw; possum noises]

[all laugh]

MURPH: When we did the shout-outs at the end of the last episode, Emily was like, “Jake has to do the PawPaw shout-outs.”

[Caldwell & Emily laugh]

MURPH: I was like, “You gotta be responsible for them! It’s your possum!”

JAKE: What did you— how does your PawPaw voice go?

EMILY: Oh, I didn’t do it. I just, like… [as Moonshine; southern drawl] “PawPaw! Why are you, like, bitin’ on my leg?!”

[all laugh]

EMILY: [crosstalk]Oh, it’s because he wants to say hi to you too!”

JAKE: I had this weird fantasy— Uh, well, not even a fantasy… but I guess more of an idea.

[Caldwell laughs]

JAKE: [crosstalk] But some day when we get our—

EMILY: [crosstalk] Uhhh. No, it’s cool! I understand, you were in bed and…

JAKE: — when we get our first ad, I wanna have our coupon code be ‘PAWPAW.’

[Emily laughs]

CALDWELL: [crosstalk] Absolutely!

MURPH: Ohhh, that would be amazing!

CALDWELL: What a big dream!

JAKE: I know.

EMILY: [crosstalk] Oh, God.

CALDWELL: What a big dream that you had!

JAKE: One ad.

[Murph & Caldwell laugh]

JAKE: Can you imagine?

EMILY: PawPaw—

MURPH: It’s awesome that you described that as a… [laughs] — fantasy.

[all laugh]

JAKE: I have a boring life, man.

CALDWELL: It’s just Jake sitting on his porch looking at the sunset, being like, “One day.” [laughs]

EMILY: One of these days we’ll say: “Enter PAWPAW for five-percent off!”

JAKE: C’mon Squarespace!

[Emily laughs]

CALDWELL: I just can’t wait for everyone in our party to be dead, so that it can finally be PawPaw Adventures.

EMILY: Nuhh!

JAKE: Oh, man.

[Caldwell laughs]

EMILY: That is one thing that I don’t— Murph and I haven’t really come to a conclusion yet about if PawPaw will level up like an animal companion or not.

CALDWELL: I am SO close to being able to talk to PawPaw.

MURPH: You are very close to being able to talk to PawPaw, ‘cuz you guys are Level 2 right now.

CALDWELL: Yeah.

MURPH: At Level 3, if Beverly takes the Green Knight subclass—

CALDWELL: Right.

MURPH: — the Oath of Ancients, you’ll be able to cast Speak to Animals. [laughs]

CALDWELL: You better fuckin’ believe I’m gonna do that.

[all laugh]

CALDWELL: Do you know how awful it is to be with your family at dinner, and they’re all sharing jokes with the dog, and you don’t know what they’re saying?

[Emily laughs]

JAKE: [crosstalk] Wow.

CALDWELL: [crosstalk] It’s the worst. Uck.

JAKE: It’s a cool character trait.

[Emily & Caldwell laugh]

JAKE: [angry voice] “I watched my dad talk to my dog growing up, and I always wondered what they were talking about!”

[Emily laughs again]

CALDWELL: It’s ‘cuz, like, every dad does talk to the dog, but, like, this dad can actually understand what the dog’s saying.

JAKE: Yeah, they had long meaningful conversations by the fire.

[Emily laughs again]

CALDWELL: [crosstalk] Yeah.

MURPH: A lot of people have been commenting on Reddit and tweeting at me, suggesting to have Amir come on and voice PawPaw.

JAKE: [crosstalk] Mmm!

[Caldwell laughs]

MURPH: And I don’t—

EMILY: But see, that makes me mad, because Jake is the voice of PawPaw!

MURPH: But even that; PawPaw—

JAKE: People have been trying to give Amir my accomplishments for years.

[all laugh]

MURPH: PawPaw is gonna talk so much. Like, soon you guys are going to be able to SPEAK to him.

EMILY: [crosstalk] That’s true.

CALDWELL: [crosstalk] Yeah.

MURPH: Amir would need to want to sit with us and play D&D for six hours at a time, several times.

CALDWELL: Uh-huh.

JAKE: [unintelligible crosstalk]

EMILY: [crosstalk] Oh!

MURPH: — and he can’t even, like, not make fun of you…

JAKE: Right, right. [laughs]

CALDWELL: Plus we already know that Amir’s gonna voice the resurrected dark dragon. [laughs]

[Emily laughs]

MURPH: Right!

JAKE: [laughs] That’s right.

EMILY: I just realized: isn’t there a Druid thing that I can cast, like, Awaken — can I Awaken PawPaw at, like, a super-high level?

CALDWELL: What do you mean, “Awaken PawPaw”? [laughs] Like, shake him?

EMILY: [crosstalk] Like, give him his own…

MURPH: [crosstalk; laughs] Like, becomes more intelligent? [laughs]

EMILY: [crosstalk] Yeah!

JAKE: This is finally when you’re willing to become a mother; it’s like Shape of Water with you and PawPaw.

[Emily laughs]

MURPH: [crosstalk] You could Awaken PawPaw!

EMILY: [crosstalk; laughs] I love PawPaw. [laughs]

CALDWELL: Wait — Emily, you could Rats of NIMH PawPaw?

EMILY: I think so!

CALDWELL: Holy shit, you could Mrs. Frisby PawPaw? Oh, yeah — do it!

EMILY: Yeah.

[Jake laughs]

CALDWELL: PawPaw’s gonna invent electricity! [laughs]

[Emily laughs]



MURPH:
Cool. Let’s do another question! This one’s from the ‘reddit from ThePrinceOfFear.

CALDWELL: LOVE Reddit.

EMILY: Ooh, terrifying!

MURPH: How far ahead is the story planned? Is there going to be a big plot, or just a bunch of mini-arcs like The Moonstone Saga? Also, is character death a risk here?” Hmm…

EMILY: I can answer that— I’m just kidding, I have no idea.

[all laugh]

MURPH: I think about it — as far as how far ahead the story is planned — I wouldn’t consider The Moonstone Saga, like, a mini-arc. That’s just the village you guys are in right now.

CALDWELL: Right.

MURPH: And you guys will still be the same characters — you’ll pick up clues in Moonstone that will lead you somewhere else. So everything will be connected; it’s not just gonna be, like, “Oh, you guys do this, and then you go onto the next thing for no reason,” or you, y’know, get rid of these characters and roll new ones. It’s gonna be: Moonstone will happen, you guys will do good or you’ll do bad, and then things will happen based on that. [laughs]

CALDWELL: — and then we’ll get to decide where we go next?

MURPH: Pretty much, yeah!

CALDWELL: Oh, cool!

JAKE: I think I have two questions. One: I don’t know if you’re allowed to answer this, or if it’ll be too much behind the curtain…

MURPH: Sure.

JAKE: — but when we snuck around that, like, half-orc barbarian guard dude…

MURPH: Right.

JAKE: in your head, are you, like: you have what’s gonna happen if we talk to that dude? Or at least enough backstory on that guy?

MURPH: Right…

JAKE: — and you have enough backstory if we just ignore him and go across the river?

MURPH: Totally.

JAKE: Are you, like, hoping for one thing or the other? What’s your thought process as we’re deciding?

MURPH: Hmm… So, with Moonstone, I have the barbarians who kind of have their own goals; I have the Green Teens quest, and then there also other things going on that haven’t happened yet on the podcast so I won’t say them, but basically everyone has their own goals and fears and things that they want, so it’s less about me being like,”Oh, if they don’t talk to this guy, I don’t know what I’m gonna do,” and it’s more like, “Okay, this guy wants to x.”

JAKE: Mhm.

MURPH: “If they stop him, he won’t do x. If they don’t stop him, maybe he will.” Or maybe he would’ve helped.

JAKE: Right.

MURPH: You know what I mean? Maybe he was tired of the other barbarians. Maybe he’s, like, more of a peace-minded druid who wants to join the other druids in Moonstone, and maybe he would’ve helped you guys.

JAKE: [crosstalk] Right. That’s what he was, guys. I fuckin’ knew it.

EMILY: [crosstalk] Oh, bad!

MURPH: — or maybe he’s a bad guy. Maybe he would’ve turned into a bird; as soon as he came near you he would’ve flew off and told the other barbarians. Or maybe he was super-powerful, and you would’ve fought him, and he would’ve kicked your ass.

JAKE: — and even though you have something for no matter what we decide to do, is there ever, like, a hope in your heart? Like, “I hope they talk to this guy; this would be fun.”

MURPH: Yes. For instance, at the tavern— you can kind of influence what people do by making it more tantalizing. Like: Scoutmaster Denny, I wanted you guys to talk to him. You could’ve walked right in that bar and sat with the fishermen, which would’ve been a little bit less interesting than Scoutmaster Denny was.

JAKE: ‘Cuz we would’ve just talked about fish? [laughs]

EMILY: I don’t know, man — I could really sit through some descriptions of fantasy fish! [laughs]

[Caldwell laughs]

JAKE: Episode one is just us talking about fish for an hour and a half. [laughs]

CALDWELL: “Get this: tuna is called zuna.”

[all laugh]

MURPH: But I think you can, like, encourage that stuff by being like: “Well, Denny’s sitting by himself at the bar.” So he’s at the bar.

JAKE: Mhm.

MURPH: So you’re probably going to go up and order a drink, right?

CALDWELL: [crosstalk] Yeah.

JAKE: [crosstalk] Right.

MURPH: So then I can initiate that conversation. But there’s also— it’s encouraging people to do the most interesting thing, but ultimately they’ll kind of come up with the most interesting thing on your own.

CALDWELL: Yeah, it’s like in a video game where, like, one area is really well-lit and everywhere else is dark.

[Jake laughs]

MURPH: [laughs] Yeah.

CALDWELL: It’s like: “I guess I’ll go here…”

MURPH: You could show up to Moonstone, and it could’ve been — and I’ve certainly played games where this has happened — where it could be, like, Caldwell’s character shows up and instead of running right up to Hardwon, he instead is just like, “I don’t wanna go to the tavern because I’m a Paladin, and I don’t want to be at a place where they’re serving alcohol!”

CALDWELL: That’s true.

MURPH: — and I just have to be like, “Alright, well, he walks around…” What does he see? Well, maybe he sees this half-orc Druid that’s sitting down by the bay, you know?

CALDWELL: Oh, great.

MURPH: You still have all these things planned out.

CALDWELL: New character detail: Beverly does have a bunch of condoms that he hands out to people.

[Murph & Jake laugh]

EMILY: Ooh, hell yeah! Wait — what is a fantasy condom?

[all laugh]

JAKE: Yeah!

EMILY: What does a condom in Bahumia look like?

JAKE: Same question.

CALDWELL: Alright, well, it would be like a lamb-skin, but from, like, a fantasy animal. What’s a good, like…?

EMILY: [crosstalk] Ohh… like a griffin skin?

MURPH: [crosstalk] Like an owlbear skin? Owlbear-skin condom.

EMILY: An owlbear skin!

CALDWELL: [crosstalk; laughs] Yeah.

EMILY: [crosstalk] Just an owlbear’s foreskin that’s been stitched up with some seagrass. [laughs]

CALDWELL: [crosstalk] Uh-huh.

JAKE: Just, like, possum skin? Beverly keeps on looking at PawPaw.

[Emily laughs]

CALDWELL: Yeah. I feel like owlbear foreskins are, like, naturally elastic, so it would just work perfectly. Yeah.

[Murph laughs]

EMILY: [laughs] Yeah!

MURPH: They also have spermicide naturally-occurring in their hides.

[Caldwell laughs]

EMILY: Ooh, yeah! The oils of their skin discourage the growth of sperm!

JAKE: [crosstalk] God, that’s hot.

EMILY: [crosstalk] So that’s now canon in Bahumia. [laughs]

CALDWELL: [crosstalk] Write that down? [laughs]

EMILY: [crosstalk] Yeah, please write that down.

MURPH: [laughs] Yeah, I’m typing as we speak.

CALDWELL: “Dear Wizards of the Coast…”

[all laugh]

MURPH: Oh, man.

CALDWELL: “Some ideas:” [laughs]

MURPH: Let’s talk about the second part of this question, because they asked, “Is character death a risk here?” — and I will say it absolutely is a risk here.

CALDWELL: [crosstalk] Noooo!

EMILY: [crosstalk] Yeah, it is. It is. That is why…

JAKE: [crosstalk] So that’s another warning to us.

CALDWELL: Yeah. [laughs]

JAKE: We’ve been chastised week after week! Our DM won’t stop hectoring us to stay alive!  

CALDWELL: [laughs] Yeah, this is, like, after a big game you, like,  go to the locker room, and, like, you get cornered by the coach.

[Jake laughs]

MURPH: [laughs] — and they’re just like, “You won this time, but those were bad fundamentals.” [laughs]

EMILY: Yeah! [laughs]

CALDWELL: [laughs] Yeah, we got a talking-to by Coach Taylor.

[all laugh]

JAKE: [laughs] “You’re not always gonna win when you shoot the ball up from fucking mid-court.”

[all laugh]

MURPH: Right, but— I mean, Hardwon’s had a couple close calls.

CALDWELL: Uh-huh.

EMILY: Yeah.

JAKE: Yeah. I think that what happened is the first game I was super-scared that I was dead, and then it turned out I was knocked out and everybody bailed me out—

EMILY: I will say that, like, if I had not played a lot of D&D — if I didn’t know that Murph would gladly kill one of my characters just to teach me a lesson…

[Jake laughs]

EMILY: — I would send PawPaw on, like, spy missions and, like, fight with him and stuff like that.

CALDWELL: Right.

EMILY: — but because I know that the threat of death is looming, I’m very conservative and pretty much keep him in my overall bib, which is—

MURPH: Well… yeah. I will say I don’t kill people as punishment. I’m not being unfair.

JAKE: [crosstalk] Right, right. You kill as…

EMILY: [crosstalk] No, I just think that you are a very fair DM.

MURPH: Right, but I think that the podcast would be less interesting to listen to, and I think the game would be less interesting to play if there was no danger.

CALDWELL: [crosstalk] Yeah!

JAKE: [crosstalk] Right.

EMILY: That’s true. I mean, a lot of times things go— like, we have another campaign with Murph’s friends from New Jersey…

CALDWELL: [crosstalk] Bragging.

EMILY: — and two of the people have had to reroll new characters because one of them was turned into a werewolf, and the other one was accidentally sent to another astral plane.

CALDWELL: Yeah.

EMILY: But these were all because of stupid moves on our party’s part. So it’s like, they were all very fair. It made sense. It was the right move as a DM.

CALDWELL: I have a question for Murph: if I die, can I just introduce Beverly’s secret twin, Sneverly?

[all laugh]

MURPH: No. The rule is: you have to pick a different class.

CALDWELL: Oh, okay.

MURPH: If you really, really were like, “I really just need to play Beverly’s cousin, and I need to be a Halfling Druid,” or something that was like similar to Beverly we could talk about it…

CALDWELL: [laughs] Uh-huh.

MURPH: — but I think it’s cool when people, y’know… if like, one character goes, just make a new one instead of making a junior version of the other one.

JAKE: [crosstalk] Right.

CALDWELL: Yeah! It’s gonna be cool if one of us dies, ‘cuz then, like, we do get to have a funeral in real life with all of our listeners.

[Murph & Emily laugh]

JAKE: I would be so depressed if Hardwon Surefoot died. I wouldn’t know what to do.

EMILY: Yeah!

MURPH: It would legitimately be sad if one of the characters died.

CALDWELL: [crosstalk] Yeah, but it’s sad in, like—

EMILY: [crosstalk] Yeah, I don’t even want to think about that.

JAKE: [crosstalk] I fucking ordered my hero from HeroForge!

[Murph & Caldwell laugh]

EMILY: I know! [laughs]

JAKE: — and it hasn’t even arrived yet! And if it comes when I’m dead I’ll be very sad.

[Emily laughs]

CALDWELL: Aw, man. I’m sorry.

JAKE: I don’t think I could handle that.

MURPH: But I think consequences is what makes the game so exciting. So the fact that you failed at that bullywug call and the whole camp was alerted…

CALDWELL: Right.

MURPH: — the next time you do something like that and you succeed, you guys will flip the fuck out!

CALDWELL: It’s true!

MURPH: And the listeners will be so happy, as opposed to—

JAKE: Right. And it will be more fun when we’re, like, talking about, like, “Should we try this again?” “Fuck it!” Y’know? [laughs]

CALDWELL: — and I am going to try it, again and again and again.

JAKE: That’s right!

EMILY: So this is what we were talking about almost a little bit before we started recording: which is that when I re-listened to the podcast, I had thought, like, “Oh, man, that was such a good idea of Caldwell to make that mating call. That was such a good call.”

[Murph & Caldwell laugh]

EMILY: [laughs] — and then I re-listened to the podcast, and it was me who said to make the mating call… [laughs]

[Jake & Caldwell laugh]

EMILY: — and I was so ashamed! [laughs]

[Caldwell laughs]

MURPH: [laughs] It was also funny, because Jake brought up— he’s like, “Couldn’t we just snap some twigs?”

EMILY: [laughs] Yeah! [laughs]

MURPH: [laughs] — and I was thinking the same— as you guys were like, “We need to lure him out with a sound,” in my head I’m like, “Okay, they’re gonna, y’know, make some sounds in the woods like they’re an animal or something…”

[Jake laughs]

CALDWELL: [laughs] Yeah, fuck-noises!

JAKE: Yeah.

MURPH: “— so he goes and looks and investigates himself…”

JAKE: But there’s something that’s so funny to me — like, just pure comedy — about, like, being steamrolled by a dumber idea. [laughs]

[Emily laughs]

CALDWELL: Yeah. [laughs] Yes, I agree. Absolutely.

JAKE: [laughs] Like, “The tide has turned—”, like, “No, no, no! We’re doing a mating call!” [laughs; unintelligible crosstalk]

CALDWELL: Right.

[Emily laughs]

MURPH: And I never wanna discourage you guys from doing those bold moves, but I think it’s fun to kind of balance the major victories in those moments, and the major failures.

CALDWELL: Yeah.

JAKE: Right.

EMILY: But here’s the thing, though: that would’ve been such a fucking awesome moment if little Bev has just let out a super-convincing female bullywug call. [laughs]

CALDWELL: Absolutely. Yeah!

JAKE: Yeah. You know what that makes me think of, is when you walked into the Temple of Melora…

EMILY: Uh-huh.

JAKE: — and you’re like, “Can I sing a song?” — and Murph was like, “Fine. Roll it,” and you rolled a fucking twenty or an eighteen or something… [laughs]

[Caldwell & Emily laugh]

JAKE: — and it was just, like…

MURPH: — brilliant.

JAKE: Yeah! [laughs]

CALDWELL: Top 40 Hit.

JAKE: Yeah, it’s like: yeah, we can’t do anything about it, it’s an amazing song.

[all laugh]

JAKE: [laughs] You win this round.

MURPH: — and you had a plus-six to Deception, right?

CALDWELL: Yeah.

MURPH: You had a plus-six to Deception, I gave you Advantage; you had to get a twenty, but you had two chances — you had to roll two die to roll a fourteen or higher — so that’s still pretty good odds.

CALDWELL: I got really close, yeah.

MURPH: And I will say, as far as, like, character death or consequences or anything like that, I would never have, y’know: you do that and all of a sudden spears come out of everywhere and you fight thirty bullywugs.

CALDWELL: [laughs] Right.

MURPH: It’s like: the scouting party was alerted, they came after you guys. Now that, after that happened, you guys have made another crazy decision to run towards the camp, now you might die.

[Jake laughs]

CALDWELL: [laughs] Know that if we die, it will be because we’ve committed some grave sin.

[all laugh]

MURPH: You have to commit— yeah, it’s kind of like a two-strike rule, basically.

CALDWELL: Uh-huh.

MURPH: [laughs] You can do one thing really stupid, consequences will happen. If then, after that — while you’re barely alive from that consequence — you do something stupid again?

JAKE: [crosstalk] Learning no lessons. [laughs]

MURPH: — then you might die. Let’s get to another question.

EMILY: Wait— I also wanna say one thing since we’re talking about that, ‘cuz I just feel like I really fudged it. I mean, I stand by the decision, but I also had no clue that the gong was to alert other bullywugs.

CALDWELL: [crosstalk] Right.

JAKE: [crosstalk] Yeah, which made it—

EMILY: I thought, “Oh, that’s a ritualistic gong.”

JAKE: Yeah.

EMILY: ”That’s gonna be for when they—“ [laughs; unintelligible crosstalk]

JAKE: It made a lot of sense in retrospect, but it did not occur to us at all.

EMILY: No!

MURPH: That’s very funny, because it just goes to show: nothing ever goes the way you think it’s gonna go. [laughs]

EMILY: [crosstalk] You set it up perfectly as a DM! [laughs]

MURPH: I was like, “They’ll see this guy and they’ll know that they need to sneak up to him and get him before he rings the gong.”

CALDWELL: [laughs] We thought, “Oh, cool! He has a gong! He must be in a band!”

MURPH: Yeah! [laughs]

[Emily laughs]

JAKE: Yeah, right, I thought that the dude was, like, there for the ritual, waiting for the kids to be brought to him.

[Murph laughs]

CALDWELL: Yeah! [laughs]

EMILY: Yeah! That’s what I thought, too! I was like, “That gong’s gonna get rung, and then they’re going to eat the kids!”

JAKE: That’s what I thought, too. I thought the gong started the ritual.

[Emily laughs]

CALDWELL: [laughs] So wrong on the gong.

JAKE: The wrong-gong.

EMILY: Wrong-gong!



MURPH:
So some of these questions were a little bit longer, but we shortened them a little bit just so we could get to more questions. But JustClaire on Reddit asked, “Murph-specific: how worried are you that story elements you spend minutes, hours, days planning will just get skipped by the party entirely?”

[Caldwell laughs]

MURPH: “How much would you try to coax them into doing a specific thing without using too heavy a hand?”

JAKE: Oh! I sort of asked this question.

EMILY: Yeah!

MURPH: I think we kind of talked about this…

CALDWELL: Yeah.

MURPH: — but I kind of just set up… y’know, you lay out breadcrumbs. You basically try to give them, like, three really great choices, and you hope that they go down one of those paths — and usually people do.

[Jake laughs]

MURPH: Sometimes you’ll get somebody that’ll just be like, “I want to get a haircut,” and you’ll be like, ‘Fuck. Now I have to just pull a barber character out of my ass.”

[Caldwell laughs]

JAKE: [crosstalk] Right.

EMILY: [crosstalk] Yeah, like, why lob that shit?

JAKE: I feel like that’s the person that when a magician is like, “Pick a card, any card,” they, like, try to pick one from the bottom, like, just to fuck up the trick. [laughs]

MURPH: Yeah! [laughs] Right.

[Emily laughs]

CALDWELL: Yeah, they, like, take the bowtie off the magician.

JAKE: Right.

MURPH: I mean, I guess I’ll ask you guys: do you guys kinda feel like you can do anything?

CALDWELL: Almost to a scary degree.

[Murph laughs]

EMILY: Yes.

JAKE: I feel like I can do anything, but also… just, I think all of us want to go on the coolest adventure…

EMILY & CALDWELL: Yeah.

JAKE: [crosstalk] — and I think we also all like being together. Like, I just want to, like—

EMILY: [crosstalk] Yeah.

CALDWELL: [crosstalk] That’s like—

EMILY: I always, like, just wanna be part of the group and make sure everyone’s safe.

CALDWELL: Mhm.

EMILY: So that is a good directive to have, in terms of, like— I’m not going to be like, “I jump off the cliff!” [laughs]

MURPH: Right.

CALDWELL: Right, yeah.

JAKE: I guess I can imagine people playing like that, but it would not be fun, to be honest.

EMILY: Yeah. I also never— aren’t there, like, really annoying people who are, like, basically… what do they call them? ‘Murder hobos’ or something like that?

MURPH: [laughs] Yeah. ‘Murder hobos’ are people who just ride into town and just kill whoever disagrees with them or is rude to them or anything like that, and they kind of don’t do quests and just run into cities and just— it becomes GTA essentially.

JAKE: Yeah, yeah.

CALDWELL: Yeah.

EMILY: I don’t get that.

MURPH: Right?

EMILY: When I play video games, I want to open every single chest and armoire and drawer that I possibly can; I want to talk to every NPC that I can — and that’s, like, how I like to play D&D, too.

CALDWELL: Yeah. I want to know, Murph: is there, like, one tavern we can go to where if we, like, find a secret wall, there’s, like, a black void space and there’s gonna be a treasure chest there like in Final Fantasy?

[Emily laughs]

MURPH: [laughs] There are treasures in secret places.

CALDWELL & EMILY: [crosstalk] What!?

JAKE: [crosstalk] Ooh!

MURPH: I do have plans.

CALDWELL: Treasures abound?

MURPH: [laughs] I’m not encouraging you guys to, like, show up—

JAKE: Fuck the kids! Fuck the kids, were finding the treasure!

MURPH: [crosstalk] There’s always—

EMILY: [crosstalk] Fuck the kiiids! [laughs] We’re heading back to Moonstone and I’m looking under that Druid! I bet you he’s sitting on a bed of treasure!

JAKE: Oh, shit! [laughs] He’s sitting on a diamond!

[Caldwell & Emily laugh]

MURPH: There’s always, y’know, hints to things — like, the big things.

CALDWELL: Right.

MURPH: So you would never— if you, for instance, went into the tavern…

JAKE: [crosstalk] Like the thing glowing in the bay is a fucking jewel!?

CALDWELL: What!?

EMILY: [crosstalk; gasps] Let’s go back to Moonstone…

MURPH: [crosstalk] You guys already know what the thing glowing in the bay is.

JAKE: [crosstalk] It’s a stone!

EMILY: Yeah! Let’s go get that Moon Stone!

MURPH: No, it’s a trident! It’s, like, a staff.

CALDWELL: It’s a trident, yeah.

EMILY: Let’s go get that trident!

JAKE: [crosstalk] We should go get that trident.

CALDWELL: [crosstalk] We should definitely get it, yeah.

EMILY: [crosstalk] Yeah, we’re murderhobos now! [laughs]

MURPH: This is definitely murderhobo behaviour.

EMILY: [crosstalk] Yeah, I know! That’s what I’m saying!

MURPH: [crosstalk] You’re just gonna steal the…

EMILY: Yeah!

CALDWELL: Oh, yeah.

EMILY: Well, you’ve turned us into murderhobos.

CALDWELL: No, this will be fun; we’ll steal it, but then, like, we’ll see all the fishermen looking sad, and we’ll be like, “Okay…” We’ll have a ‘come-to-Jesus’ moment.

JAKE: Yeah.

EMILY: What if we steal it, then give it to the fishermen?

CALDWELL: [crosstalk] Oh!

JAKE: That’s cool. Then they just put it back in the lake! [laughs]

MURPH: [crosstalk] The fishermen—

CALDWELL: [crosstalk] Yeah. Right.

EMILY: [crosstalk] They’re like, “Please… we benefit from this being here!” [laughs] Just keep stealing it and then giving it to them!

JAKE: [crosstalk; laughs] They don’t know what to do. “Uh… oh, thank you, great heroes…”

[Emily laughs]

MURPH: Yeah, this is kind of an example of, like, how people can play in different ways, right?

CALDWELL: Yeah.

MURPH: So if you guys were, y’know— if you guys showed up to this town and you were like, “Wait, there’s a staff at the bottom of the water? I wanna go out and I wanna try to find it,” there’s a way that you guys could maybe get down there and get it, but then you might have to fight Shae or something. Like, the Druids of the town.

CALDWELL: [crosstalk] Oh, whoa.

EMILY: [crosstalk] Oh, my God, I’ll never fight her!

MURPH: [crosstalk] You’d get into… And then you guys would be bad guys, you know what I mean?

JAKE: Right.

EMILY: I just want to be under her Downward Dog.

[Jake & Caldwell laugh]

EMILY: [laughs] I just want her to go from Downward Dog to Plank, giving me little kisses along the way. [laughs]

JAKE: [crosstalk] Oh, man. Just see her go through the— [unintelligible crosstalk]

CALDWELL: [crosstalk] I just want her to cook me dinner. [laughs]

EMILY: [laughs] Ooh, yeah!



MURPH:
Uh… curbanski13 from Reddit asks: “Caldwell—“

JAKE: [crosstalk] Dope.

MURPH: “— do you come up with Bev’s pledges/creeds on the spot, or do you think of them before and recite them in the story as it fits them? [laughs]

CALDWELL: [laughs] That’s giving me so much credit. No; I, like, write them out in advance…

[Jake laughs]

MURPH: [laughs] Which is arguably more impressive!

EMILY: I think that’s cooler, man. I do.

JAKE: [crosstalk] Yeah.

CALDWELL: Alright. I do, like… yeah. I try to come up with one or so every couple episodes, and I do write them out in Google Docs, and then before we start I write them out on a green notecard so that I— [laughs; unintelligible crosstalk]

EMILY: [crosstalk] I’ve seen you!

MURPH: [crosstalk] Do you remember the Green Teen’s Creed?

CALDWELL: Oh, I don’t know if I could recite it off the top of my head. “A Green Teen is never mean,” uh… “Something something something light unseen…”

MURPH: [crosstalk] Our something…? Our hearts serene?”

[Emily laughs]

MURPH: “To glean the sheen of a light unseen?” Something like that?

CALDWELL: [crosstalk] There it is! Wow, you’re a better Green Teen than I am.

[Murph laughs]

EMILY: [crosstalk] I’m kinda inspired by that. Now I think that Moonshine is gonna start referencing Crick songs.

JAKE: I know! I… I just wanna… One day I want to show up here with notecards. I think that’s my goal.

[all laugh]

JAKE: I wanna have a fuckin’ folder.

EMILY: [laughs] Jake, maybe your notecards can just have, like, your abilities on it…? [laughs]

MURPH: [laughs] Maybe you can just your Action Surge some time. Or your Second Wind.

JAKE: I don’t know, people have potions for me.

[all laugh]

MURPH: Oh, my God. One day, perhaps, Hardwon will return to Irondeep and we’ll get to meet all his… y’know, his foster parents and his…

JAKE: [crosstalk] Oh, my God, I love it. His family and all that. His first girlfriend.

CALDWELL: [crosstalk] It’s so fun that we have, like, three homes—

[Murph laughs]

EMILY: Oh, wait— you’re straight-up orphaned. You might meet your actual parents some day!

CALDWELL: [crosstalk] Yeah!

JAKE: Oh, that’d be cool! I was left on that base of the mountain.

EMILY: Do you think that Hardwon’s first girlfriend was a dwarf?

JAKE: I think that he’s only ever fucked dwarves.

EMILY: [crosstalk] Yo! That’s awesome; he’s fucked women with beards! That’s awesome.

CALDWELL: [crosstalk] Whoa!

JAKE: Right! And I haven’t quite decided in my head if I, like— I guess he’s already expressed that your character’s hot, so maybe he thinks that all races are hot.

EMILY: [crosstalk] He could just think a whole bunch— I mean, that’s the fun part about D&D: is you can think a bunch of different… [laughs] —creatures are hot.

CALDWELL: [crosstalk] Yeah!

JAKE: Like, “Druids are hot, but nothing’s hotter than a dwarf.” [laughs]

CALDWELL: [laughs] Yeah, you feel like—

EMILY: [laughs] “Druids are hot, but their faces  are so… hngh… smooth! It’s gross; it’s like a kitchen counter!”

JAKE: [crosstalk] Yeah!

MURPH: Hardwon just has this buried childhood crush that he can’t get over that’s just a beautiful dwarf woman.

[Emily laughs]

JAKE: Yeah. His first love. The one that broke his heart. [laughs]

CALDWELL: I just can’t wait for the very awkward dinner that we all have at my house. [laughs]

EMILY: [crosstalk] Ohh!

MURPH: [laughs] This is a case where I am actually gonna type out Hardwon’s lost dwarf love.

[Emily laughs]

JAKE: [laughs] I’m so excited.

CALDWELL: Some nuzzling into, like, her beard when you’re sleeping, yeah.

JAKE: Yeah. [laughs] Our beards entwined.

EMILY: Oh! [laughs]

CALDWELL: Ah! Nothing’s purer than that!

EMILY: Whoa.

JAKE: It is. It’s beautiful.

EMILY: New relationship goals!

CALDWELL: Yeah!

JAKE: Braid eachother’s beards…

[Caldwell & Emily laugh]



MURPH:
Another question from Reddit; lake-griffy asks— this person asked a few questions, so I’ll just do a couple of them because one of them’s just real quick. A lot of people have actually asked this: how we generated our ability scores — whether we did the standard array where we use the preset numbers, or if we rolled for them — we rolled for them.

EMILY: [crosstalk] We rolled ‘em!

JAKE: [crosstalk] We rolled a bunch of dice!

CALDWELL: [unintelligble crosstalk]

EMILY: We rolled ‘em.

MURPH: We rolled them, but I think the total of the basic numbers that they give you is seventy-two, so I try to make sure it’s not too much in either direction — and I remember when Jake first rolled Hardwon, your total was like ninety-five or something!

[Caldwell laughs]

JAKE: It was really high, right?

EMILY: Whoa…

MURPH: You had, like… yeah! You had, like… three eighteens or something? Which is insane.

JAKE: [crosstalk] Yeah.

EMILY: [crosstalk] You used up—

MURPH: So we literally took, like, five points off of some of your stats.

JAKE: Which, in retrospect, I’m very pissed about. [laughs]

[Caldwell laughs]

JAKE: Now that I’ve been knocked out twice and almost died…

MURPH: You would’ve had, like, a plus-four in Wisdom, which would’ve been insane for Hardwon.

[Emily laughs]

JAKE: [laughs] Oh, no — so it’s good that we took that away, actually.

CALDWELL: [crosstalk] Yeah.

[Emily laughs again]

MURPH: I think, ultimately—

JAKE: My character should be dumb, because it’s hard for me to play smart without being that. [laughs]

CALDWELL: [crosstalk] Mhm. Mhm.

EMILY: [laughs] That is true. Actually, I’ve never played a character who’s, like, super-smart, because I just don’t even… like, the idea of playing a character who’s really well-spoken and convincing — like, “Oh, I have to roleplay that? I can’t do that.”

JAKE: [crosstalk] Right. [laughs]

CALDWELL: [laughs] Yeah.

MURPH: I’ll also say: Hardwon’s not dumb, though, because…

EMILY: [crosstalk] True! True!

MURPH: — you’re specifically playing a character that’s kind of the sensible one.

JAKE: Right.

MURPH: Like, Moonshine and Beverly always wanna do crazy stuff.

CALDWELL: Right.

JAKE: I think that definitely helps from, like, me not knowing too much about the world, so I’m drawing from your story to, like… to make decisions.

CALDWELL: And dwarves are steadfast and stubborn, so it makes sense!

MURPH: [crosstalk] Yeah!

EMILY: [crosstalk] Yeah.

JAKE: [crosstalk] Cool. I love it.

MURPH: Second part of lake-griffy’s question was—

EMILY: You’re like Aragorn with a side of Gimli! [laughs]

CALDWELL: Oh! [laughs]

JAKE: Oh, my God. The perfect man! Aragorn with Gimli’s beard!

MURPH: [laughs] It kind of is what’s going on here.

EMILY: [laughs] Yeah!

JAKE: [laughs] All I’d ever want.

[Emily & Caldwell laugh]

MURPH: lake-griffy also asked: “What surprised you most when you played D&D for the first time?”

[beat]

CALDWELL: Is that for all of us, or for Jake?

MURPH: That’s for all of you, I guess!

CALDWELL: Hmm…

EMILY: I’ll say the first time I ever played D&D, it’s, like… the very first moment when you just say, “Okay, I do this,” and in your mind you’re like, “Is anyone gonna stop me from doing this?”

[Caldwell laughs]

EMILY: Like, and you can just do it? That’s the moment that either you get hooked or you aren’t into D&D.

MURPH: Mm.

CALDWELL: I think, for me, it was, like, when I played D&D and then I drew everyone’s character and everyone respected me for having a skill.

[all laugh]

JAKE: That’s beautiful.

[Caldwell & Emily laugh]

MURPH: So, Jake — your first time playing D&D was literally the first episode of this podcast.

JAKE: Yeah. I mean, I think a couple things surprised me—

CALDWELL: [crosstalk] — and he’s only gettin’ worse! [laughs]

[Jake & Emily laughs]

CALDWELL: Dyin’ more and more! [laughs]

JAKE: I feel like… I kind of knew I was gonna like it, but I did not anticipate, like, the pure unbridled joy that’s associated with it.

[Caldwell & Emily laugh]

JAKE: It’s, like, addicting!

EMILY: Yeah.

JAKE: There was that night where our plan was to play for, like, two hours— or two games…

CALDWELL: [crosstalk] Yeah.

MURPH: Yeah, we were gonna get a session or two in for an episode.

JAKE: — and we just, like, basically played ‘til midnight, and after we were done playing we were just, like, downstairs, talking about what we were gonna do next time!

CALDWELL: [crosstalk] Uh-huh.

EMILY: [crosstalk] Yeah! That was— when that night ended, I was kinda like, “[sighs]…” Like, “One more?” [laughs] “Maybe we should do one more!”

CALDWELL: [crosstalk] Yeah!

JAKE: Yeah, I would’ve done one more!

EMILY: Yeah.

JAKE: I probably would’ve done it until the morning.

EMILY: Yeah!

CALDWELL: Fuck! That was a good-ass night! We ate cheeseburgers, too!

JAKE: It was a great night! Fuck! It was a great night!

[Emily laughs]

CALDWELL: EVERY OTHER DAY SUCKS, OKAY?

[Emily laughs again]

JAKE: I think another thing that surprised me, even though I still don’t get a lot of it — it was surprisingly easy to, like… fall into step. Especially playing with you guys, since you know what you’re doing.

CALDWELL: Mhm.

MURPH: Right! I think that, y’know — and I’ve seen a lot of people Tweeting about this or posting on the ‘reddit, people asking how to play — you just have to play. Like, you just kinda pick it up as you go along.

CALDWELL & JAKE: Mhm.

EMILY: Yeah!

MURPH: And the rules — especially as a player — the rules really aren’t that complicated. As a ‘caster it gets a little bit more difficult.

JAKE: Right.

EMILY: But even as a DM, it’s like, “Yeah, you’ll make mistakes… and only you will know your mistakes,” kind of. Y’know?

[Caldwell & Jake laugh]

MURPH: Right! You just need a basic understanding of the rules. You don’t need to—

JAKE: And you listen to our— like, everybody listening right now listens to the show, probably. It’s not, like, a tightly-scripted, immaculate thing. Like, you can discuss— [laughs]

EMILY: [crosstalk] Yeah. [laughs]

CALDWELL: [crosstalk] No, right! And Murph lies  a lot.

[Emily laughs]

MURPH: I’m a born liar!

JAKE: You’re allowed to discuss things and ask questions…

EMILY: [crosstalk] Yeah.

JAKE: — and you guys have played forever, and you still ask, like, “Oh, what do I add to that?” or “Which dice do I roll for that part of the spell?”

CALDWELL: [crosstalk] Uh-huh, yeah. And part of—

EMILY: It is— best description I’ve heard of it is ‘collective storytelling’. So, like, if you were like, “Oh, I wanna DM, but, like, I’m scared I don’t know all the rules,” yeah — like, you don’t have to. You guys— you as a group can kinda make up the rules to a certain extent. There’s malleability within the rules.

MURPH: [crosstalk] Yeah. Yeah.

CALDWELL: You can do ‘house rules’ a little bit, sure.

EMILY: Yeah.

MURPH: Yeah, and then I think as a DM you also learn: once you learn the basic rules, you can kinda apply that to everything. Like when Beverly decided to use the snake fang to stab the frog.

[Jake laughs]

CALDWELL: Right.

MURPH: You just have to take a second and kind of think; you have to be like, “Well, this is something I’m gonna have to pull out of my ass, but okay. Now let’s think about it:”

[Emily & Caldwell laugh]

MURPH: “It’s a fang, so it’ll work like a dagger. What’s a dagger? It’s a d4 plus your modifier.”

CALDWELL: Right.

MURPH: So that’s how that works. “Plus it would also do, probably, some Poison damage.” So I gave him a d6 of Poison damage.

JAKE: Yeah.

CALDWELL: Mhm.

MURPH: And it’s, y’know— it’s balanced and stuff.

EMILY: Right.

MURPH: Caldwell gets to feel like he improvised something cool…

[all laugh]

MURPH: [crosstalk] Which he did! Which he did!

EMILY: [crosstalk] Caldwell gets… yup!

JAKE: [crosstalk] It was cool! It was cool, it was dangerous!

EMILY: You bitch-slapped someone with that!

MURPH: He did bitch-slap someone with a fang, which is pretty dope.

JAKE: [unintelligible crosstalk]

CALDWELL: [crosstalk] Yeah, yeah.

EMILY: I will say, though, that’s also one of the fun things about playing is, like… maybe it’s because I often play with Murph as my DM so it’s, like, kind of, like, my husband, so I have, like, a bit of, like, that—

CALDWELL: [laughs] A little bit!

EMILY: — but it’s, like, fun to throw stuff at you!

MURPH: [laughs] I think Caldwell also has that. Just from doing 8-Bit Book Club and stuff together.

[Caldwell laughs]

EMILY: Yeah!

MURPH: I think you guys are my rebellious children…

CALDWELL: Yeah.

[Emily laughs]

MURPH: — and, weirdly enough, Jake is probably the good boy.

JAKE: Yeah!

EMILY: No, but he’ll get there, though.

JAKE: [crosstalk] Yeah, that’s true.

CALDWELL: [crosstalk] Uh-huh. Yeah — Jake’s gonna join the Nasty Boy School, don’t worry.

[Jake laughs]

EMILY: But that’s always the fun part, to be like, “I wanna do this,” and then seeing, like, the gears work in your head where you’re like, “Okay, well… you’d have to roll… I’ll give it to you if you can roll…” like, “That’s gonna be, like, a DC19 Bluff check,” or something like that. I like that.

MURPH: Right.

CALDWELL: Being a DM is absolutely just like being a dad, where you have to, like, bargain with your children, where like, “If you do your chores, I’ll give you this treat,” and for us, the treats are, like, getting to do something cool if we do a good enough roll. [laughs]

MURPH: [crosstalk] Yeah!

[all laugh]

JAKE: Yeah, I mean… we’re very lucky that you’re willing to do this.

[Emily & Caldwell laugh]

MURPH: Yeah, it’s also— we were talking before about, like, consequences and everything, and I think kind of the way I think about it is that ‘your players are as badass as, like, Legolas, but they’re not Bugs Bunny.’ You know what I mean?

CALDWELL: Mm.

JAKE: Yeah.

MURPH: So you can’t do completely insane shit that breaks the world and makes it so there’s no consequences, but you could ride a shield down some stairs and try to crash through people.

CALDWELL: [crosstalk] Yeah.

JAKE: [crosstalk] Yeah.

MURPH: That’s something you could do!

JAKE: [crosstalk] Legolas rules!

EMILY: But also, I like that loophole — one of the beautiful loopholes in D&D is that, like, a nat20, like, bumps you up.

CALDWELL: Oh, yeah.

EMILY: It’s not like you go from nineteen to twenty. Like, a nat20 will let you do shit that you normally could not do.

CALDWELL: Yeah, you do ‘Michael Jordan-long-arm’ dunks.

EMILY: Yeah! So that’s when you get— I feel like—

JAKE: [crosstalk; laughs] So it’s Michael Jordan in Space Jam, not Bugs Bunny in Space Jam.

CALDWELL: [crosstalk] Yeah, yeah, yeah.

MURPH: [crosstalk] Well, a nat20 isn’t—

EMILY: I feel like a nat20 is, like, your ‘Bugs Bunny moment’, almost.

MURPH: No! No, nat20–

EMILY: It’s not; obviously you couldn’t do something physically insane that, like, defied the laws of physics…

CALDWELL: Yeah.

EMILY: — but I think that, like, you get to do something that your character couldn’t do otherwise.

CALDWELL: I will say that making a toad fall in love with you is pretty Bugs Bunny as far as things go.

[all laugh]

MURPH: Well, no! That’s the thing, right? If you were like, “I want to seduce this bullywug…”

CALDWELL: [crosstalk] Yeah.

MURPH: — and you rolled a twenty, that’s… it’s not gonna work, no matter what.

EMILY: [crosstalk] Yeah. True, true.

CALDWELL: [crosstalk] Should’ve done that, yeah. Right.

MURPH: [crosstalk] That’s not gonna work, no matter what. A mating call, on the other hand…

CALDWELL: Mhm?

MURPH: If you rolled a nat20 on a mating call, then you just did a fucking brilliant mating call and this bullywug thinks that there’s another bullywug out in the swamp.

CALDWELL: [crosstalk] Yeah.

JAKE: You can get the bullywug to jerk off.

[all laugh]

JAKE: — but you can’t get him to—

EMILY: [crosstalk] That’s what I’m saying! That’s my point, is I do feel like you would get the bullywug to jerk off!

CALDWELL: Uh-huh. [laughs]

JAKE: [crosstalk; laughs] With a nat20–

MURPH: [crosstalk] Right. I’ll give you a handjob, but I’m not gonna blow you.

[all laugh]

CALDWELL: [crosstalk] That’s exactly how this goes.

JAKE: That’s the difference between a nineteen and a twenty, folks.

[Emily laughs]

MURPH: Yeah, but those were from lake-griffy. I also want to thank lake-griffy, because lake-griffy has been answering people’s questions on the ‘reddit who want to be DMs and stuff.

CALDWELL: [crosstalk] Aw!

EMILY: [crosstalk] Ah, about D&D! Cool as hell!

JAKE: [crosstalk] Yeah!

MURPH: I think that’s a very valuable part of this little community that we have so far; I really want to be able to encourage more people to DM, so I really appreciate your work.



MURPH:
Let’s see here… somebody asked— now I realize these are a lot of DM questions…

JAKE: [crosstalk] That’s fine; answer ‘em!

CALDWELL: [crosstalk] That’s okay!

EMILY: [crosstalk] That’s fine!

MURPH: — but we can all kind of talk about it. Somebody said, “If/when you do another campaign, will you switch up who will be the DM?”

CALDWELL: Oh!

JAKE: Fuck it, I’ll do it!

[all laugh]

CALDWELL: Thank you.

EMILY: I have been vaguely interested, however: I have many hobbies, and I see the way that being a DM has taken over Murph’s life…

[Caldwell & Jake laugh]

EMILY: and I don’t know that I would have the time for it. I sometimes wonder.

CALDWELL: I DM, like, a… I wouldn’t call it DMing, but I run, like, a vague campaign for Drawfee called Drawga — which is like a drawing-based version of Dungeons & Dragons where instead of rolling dice, you essentially just, like, draw what you want to do — and I really enjoy doing that, so I could definitely be tempted to try that out, but I also am like Emily and have a lot going on, so yeah. [laughs]

[Emily laughs]

JAKE: [laughs] I would… I mean — obviously, no, I could not DM for a very, very long time…

[Caldwell laughs]

JAKE: — but I will say that it would be very fun to play with you as a person that—

CALDWELL: [crosstalk] Oh!

MURPH: We should do bonus episodes, maybe…

CALDWELL: [crosstalk] Hey!

EMILY: [crosstalk] Oh! Where one of us—

MURPH: [crosstalk] — where we do one-shots where you guys DM!

EMILY: I would definitely DM a one-shot! That’s be fun as hell.

CALDWELL: [crosstalk] Uh-huh! That would be fun

JAKE: [crosstalk] That would be super cool, ‘cuz that’d be fun to play with Murph, just as, like, you having PawPaw or your own version of it.

EMILY: [crosstalk] Yeah! [laughs]

MURPH: [laughs] Yeah, it is interesting when you’re doing something like this, because the dynamic would kind of change completely.

CALDWELL: Right.

MURPH: And, so, for us to all play together — and let’s say that we do a full campaign that lasts a couple years and everybody gets up to Level 20 and there’s some big, epic boss fight, and you guys save the world or whatever, and we’ve done, y’know, hundreds of episodes together or something — to then completely change it seems kind of crazy.

[Jake laughs]

CALDWELL: Yeah!

MURPH: But I— y’know. I think we could also experiment with it.

JAKE: Yeah?

EMILY: I feel like an interesting question here is: Murph, you play multiple characters, but you also DM multiple campaigns. Which do you prefer? Or is that, like, not even… is it not about that?

MURPH: I think I kind of… I prefer DMing, but I feel like it’s only possible to give your heart and soul to, like, one campaign.

CALDWELL: Hmm…

MURPH: Like, when I’m DMing— now that I’m DMing this, our kind of New Jersey crew is suffering.

CALDWELL: Oh, no!

JAKE: Thank God I’m not suffering.

[all laugh]

JAKE: Take that, New Jersey!

[Caldwell & Emily laugh again]

CALDWELL: Do they know?

MURPH: I—… yes.

CALDWELL: [crosstalk] Okay.

MURPH: Because we haven’t been playing as often, and, y’know, also: when it’s not being recorded—

CALDWELL: Right.

MURPH: — you also don’t need to be quite as consistent, so you can be like…

JAKE: [crosstalk] Right. The pressure’s not there.

MURPH:I have kinda a general idea of what’s going here…”

EMILY & CALDWELL: Yeah.

MURPH: — and then I can shoot from the hip a bit.

CALDWELL: [crosstalk] Absolutely.

MURPH: Whereas, when we’re all playing together — Moonstone? I know it like the back of my hand.

[Caldwell laughs]

MURPH: So you guys, you guys can say—

EMILY: [crosstalk] Whoa.

MURPH: “I wanna go try talk to this person,” or “I wanna go find this,” or something.

CALDWELL: [crosstalk] Yeah.

MURPH: I will have an answer for that, and that’s a lot of work—

CALDWELL: [crosstalk] It’s true.

MURPH: — to, like, know the…

CALDWELL: [crosstalk] I do wanna—

EMILY: Wait — this is fun; I wanna ask about Moonstone.

CALDWELL: Oh, yeah, yeah, yeah.

JAKE: [crosstalk] Yeah.

EMILY: Is there a brothel in Moonstone?

MURPH: There’s not a brothel in Moonstone.

CALDWELL: Is there an ice cream store?

MURPH: There is not an ice cream store.

CALDWELL: Fuck!

[Jake laughs]

EMILY:  How many restaurants are there in Moonstone?

CALDWELL: Yeah, that’s a good question.

MURPH: There’s not… there’s The Hungry Trout Inn and Tavern, and there is another, like, smaller inn, where you can get food at.

JAKE: [crosstalk] Hrm…

CALDWELL: [crosstalk] Is there an Eggslut?

MURPH:  It’s a very, very small village.

EMILY: What kind of food?

MURPH: [crosstalk] It’s mostly fish.

JAKE: [crosstalk] Yeah, do they have coffee in Bahumia?

MURPH: They have coffee, yeah.

JAKE: [crosstalk] Whaaat?

[Emily laughs]

CALDWELL: [crosstalk] No—

JAKE: Can I get a flat white?

[Emily laughs again]

MURPH: [laughs] Yeah, just go up to Mishka and order—

[all laugh]

MURPH: — order a tea. A green tea. Order a green tea.

JAKE: [crosstalk] A complicated latte.

CALDWELL: [crosstalk] No Eggslut though?

JAKE: It’s like when I asked her if I… her largest beer.

CALDWELL: Yeah.

[Emily laughs again]



MURPH:
But somebody asked a question that is kind of interesting and perhaps we can all weigh in.

CALDWELL: Yeah.

MURPH: Somebody said— this is CultOfTheHelixFossil.

JAKE: [crosstalk] Okay.

CALDWELL: [crosstalk] Oh.

EMILY: [crosstalk] Whoa.

MURPH: [crosstalk; laughs] Great name from Reddit

CALDWELL: Little TwitchPlaysPokémon throwback.

MURPH: — said that they’re DMing right now, and, We’ve had some issue with characters not getting along. Players work together, but personality types of characters clash making me worried that one character is going to end up just killing another and ending the campaign.” 

EMILY: Whoa.

MURPH: “Without metagaming too much, how do you or would you handle infighting among the party?”

EMILY: [gasps] 

CALDWELL: [crosstalk] Hmm.

MURPH: How do you plan to make sure this party stays as a party rather than just disbanding?”

JAKE: [crosstalk] Damn.

EMILY: This is crazy shit! I will say that there was one session for one campaign that me and Murph are in — but Murph does not DM it — and… things got tense, and we had to, like, text each other afterwards to be like, “Hey, uh…”

[Caldwell laughs]

EMILY: “We’re all cool, right…?”

CALDWELL: [crosstalk] Whoa.

JAKE: [crosstalk] Damn.

MURPH: Well, I think that’s the key. That’s the key, right, is, like, talking to the other players. So I would encourage this—

CALDWELL: [crosstalk] Uh-huh.

MURPH: I would encourage this person, uh… [laughs] CultOfTheHelixFossil, to talk to your players.

JAKE: [crosstalk] Yeah.

MURPH: You guys don’t feel like… Do you guys think that there’s gonna be big tension with like, Hardwon and Moonshine and…

EMILY: [crosstalk] I cannot imagine—

JAKE: [crosstalk] It really doesn’t seem like it.

MURPH: [crosstalk] — Beverly in the future?

EMILY: I cannot imagine a world where any of my D&D characters, like, doesn’t like another.

CALDWELL: [crosstalk] I mean—

JAKE: Right. This is fun to play—

[Emily laughs]

CALDWELL: [crosstalk] Yeah.

JAKE: I can’t quite imagine, like, sitting here, rolling dice, and being in a bad mood…

[Emily & Caldwell laugh]

JAKE: — ‘cuz someone’s been mean to my human raised by dwarves.

[Emily laughs again]

CALDWELL: Why— I think that, like… I mean, again: by the end of the day it’s about telling a story, and, like… any good story needs a little conflict. So, like—

MURPH: [crosstalk] Right.

CALDWELL: I think that in and of itself can be fun to kind of, like—

EMILY: [crosstalk] Mhm. Oh, yeah!

CALDWELL: — inject that conflict…

JAKE: [crosstalk] Yeah.

CALDWELL: But I—, yeah, I don’t think we’re gonna get, like, mad at each other. And I think, like, if you can find a way for that conflict to be fun… It seems like this group is just kind of, like, roadblocking each other a little bit.

MURPH: [crosstalk] Yeah.

EMILY: Yeah, that’s what I wonder.  I would maybe encourage the DM to, like, kinda reach out to people individually or, like, to try to figure out, like, “Oh, is this person mad because they feel like they’re trying to make a move…”

CALDWELL: [crosstalk] Yeah.

EMILY:— and then this other person is, like, railroading it?” In which case you could reach out to the other person and be like…

JAKE: [crosstalk] Right.

EMILY: You know, like, maybe—”

JAKE: It’s like DMing life, in addition to the game.

CALDWELL: Yeah. [laughs] 

EMILY: Yeah!

MURPH: Yeah. Well, kind of, like, the classic D&D problem is the Paladin versus the Rogue, right?

CALDWELL: Right.

EMILY: Yeah.

MURPH: Because sometimes you have somebody who wants to play, and they wanna be a hero. They wanna do the good stuff, and they wanna conquer all the quests, and save people and stuff. And then you have the other people that just wanna do whatever they want. So, for instance, it could cause infighting if you guys are in that bar in the first episode, and you guys are fighting the barbarians and stuff, and then somebody in the party is like, “Let’s kill Mishka and steal whatever’s behind the bar.”

CALDWELL: [crosstalk] Right.

JAKE: [crosstalk] Right.

MURPH: It’s like, “That’s fucked up.”

EMILY: [crosstalk] Yeah.

MURPH: I think that would piss me off as a player.

CALDWELL: Yeah. Or if one of them tried to smoke weed.

[all laugh]

EMILY: Oh, my gosh!

JAKE: You just have to remind everybody that Aragorn was once Strider, you know? 

EMILY: Yeah.

[Caldwell & Emily laugh]

JAKE: Like, he was wandering through Middle-earth alone…

CALDWELL: That’s so true.

 

JAKE: — and he didn’t rise to his rightful throne until he partnered with Legolas and Gimli and Frodo and Samwise.

CALDWELL: [crosstalk] Yeah. Pippin… yeah.

EMILY:  — until he learned how to work as a team.

JAKE: Mhm!

EMILY: I actually think that that is — just to be serious for a second — I think that is the nice thing about D&D, is that it does… it kind of, like, teaches you. Gets you out of the mindset of, like, “I’m the hero of this story, I’m the main character.”

CALDWELL: Yeah.

EMILY: And it’s like everyone’s involved.

CALDWELL: It’s communication skills.

JAKE: Absolutely.

MURPH: Right.

JAKE: Another thing that gets you out of ‘I’m the hero of the story’ mindset is being knocked out.

[Jake & Emily laugh]

CALDWELL: Yeah. A lot.

JAKE: And you’re like, [high-pitched] “Help me with your potion!”

EMILY: Ahh.

CALDWELL: I think another solution might be to just, like, roast those two members in a separate group chat.

EMILY: Ooh, yeah.

[Jake & Murph laugh]

CALDWELL: [crosstalk] Just like—

MURPH: [crosstalk] Real passive-aggressive-like.

CALDWELL: [crosstalk] Yeah, yeah.

EMILY: Oh, my God! Wait, that’s really good advice though!

[Caldwell laughs]

EMILY: Just start a group chat with just, like, the two members who are fighting…

CALDWELL: [crosstalk] Ohhh.

EMILY: — and then be like, “Hey…”

JAKE: “You guys gotta figure it out.”

EMILY: Like… “I see that tension. Let’s talk.”

CALDWELL: Yeah.

EMILY: [crosstalk] “Let’s all talk this out.”

MURPH: [crosstalk] We’ve also had… Y’know, I think that if it plays into the story and if everybody’s having fun, it can be a good thing, but it can’t…

EMILY: Absolutely.

MURPH: But when… You don’t want to have too much player-versus-player combat ‘cuz then they’re just, y’know…  you don’t wanna have…

JAKE: You don’t do shit. You’re not doing shit.

CALDWELL: Uh-huh.

MURPH: Then you’re not doing anything. And then people can be real cheap-asses.

CALDWELL: Yeah.

MURPH: Like, if you guys just decided to kill each other, you guys could just decide while you’re camping for a long rest, it’s just like, “Hardwon tries to chop Moonshine’s head off.”

CALDWELL: [crosstalk] Uh-huh.

JAKE: [crosstalk] I would never. I would never.

EMILY: [crosstalk] Oh, my God. Don’t. Please don’t.

JAKE: PawPaw would kill me.

[Emily laughs]

CALDWELL: Even Goku and Vegeta were, like, number-one enemies… and now, like, they babysit each other’s kids.

MURPH: Right. [laughs]

CALDWELL: So it’s like—

EMILY: [crosstalk] Whoaaa.

CALDWELL: — anything’s possible.

EMILY: That’s beautiful.

[Caldwell & Jake laugh]

EMILY: Can I get that on a T-shirt, a bumper sticker…

[Caldwell laughs again]

EMILY: — some Juicy sweatpants?

[all laugh]

CALDWELL: [crosstalk] All that on the butt.

EMILY: [crosstalk] Just across the entire ass.

[Emily & Caldwell laugh]

MURPH: We had a fun conflict in one campaign that we played, where Emily’s character and a few of the other characters got into a bar fight with a dude that they didn’t need to get into a bar fight with. They just into a fight with him. He—

CALDWELL: [crosstalk] Ohh.

EMILY: Mmmm, I’d say he… we needed to get into a bar fight with him.

MURPH: [crosstalk] He was being rude, but like Han Solo-rude, not, like, evil-rude.

CALDWELL: [crosstalk] Yeah.

EMILY: Ehhh, he needed to learn a lesson.

MURPH: [laughs] Anyway…

JAKE: [crosstalk] He needed to die.

EMILY: That’s my closed-minded religious Cleric, so… yeah.

MURPH: Anyway, they got into a fight with this dude.

EMILY: She’s also a huge drunk.

[all laugh]

MURPH: She got into a fight with this dude, in this bar, and he had all of his friends there. It was, like, his hangout spot. So him and his friends beat the shit out of the whole party, knocked everyone out, stole all of their stuff, and threw them out into the street. So then one of the characters had to go make a deal with this, like, evil shadow organization, and he essentially had to sell his soul to help get everybody’s stuff back…

CALDWELL: Whoa.

MURPH: — so then that character became evil. So he’s an NPC now.

EMILY: [crosstalk] Yeah.

MURPH: So you can kind of turn these conflicts into ways that the game is still fun—

CALDWELL: Yeah.

MURPH: — without having it PvP.

CALDWELL: Problem-solving.

MURPH: Right.

EMILY: Yeah, I guess maybe that’s thing is, like, are they getting mad at each other because their characters are getting mad at each other? — in which case you can work with that — or are they mad at each other because they, as people, are like…

JAKE: [crosstalk] Yeah.

EMILY:  — pissed at each other? — in which case you’re gonna have to start that separate group text. [laughs]

JAKE: [crosstalk] Right.

MURPH: [crosstalk] Right. Like, if you’re playing with someone who’s playing Lawful Good and they get pissed anytime somebody lies, or anytime somebody drinks, or anytime somebody does something that’s rude, that’s really annoying. But if you’re playing a Chaotic Neutral, and you, y’know, stab everybody or you just go steal stuff everywhere you get, that’s annoying too, because that makes the whole party a bunch of, you know, stupid ruffians.

JAKE: [crosstalk] Yeah.

EMILY: [crosstalk] Yeah.

CALDWELL: I love that this has turned into, like, relationship talk with Adam Carolla, but, like, for D&D.

MURPH: [laughs] This is Loveline, yeah.

[Jake & Caldwell laugh]

EMILY: This is Loveline for groups of four to seven. [laughs]

CALDWELL: I love how… wait, can I just, like, briefly say: I’m looking at how we’re all sitting in the room right now, and if you took a picture…. like, each of the ways that we’re sitting, like, fully represents how our characters act in the game. [laughs]

[Emily & Jake laugh]

JAKE: Your posture is perfect, leaning forward towards the mic.

[Caldwell laughs again]

EMILY: I am, like, sitting in a chair like it’s a hammock. [laughs]

CALDWELL: Uh-huh. And Jake has an axe.

JAKE: That’s right!

EMILY: Yep!



MURPH:
[laughs] This one might be our last question. Because I am not going to answer at all, ‘cuz I don’t wanna give you guys any kind of spoilers, I just wanna—

EMILY: [crosstalk] What?!

MURPH: — hear you guys talk about it.

CALDWELL: Ooh!

EMILY: [crosstalk] Yoouuu teeeaase.

MURPH: This is from Reddit. username456123 says…

CALDWELL: [crosstalk] Classic reference.

JAKE: [crosstalk] Nice username. That was available?

CALDWELL: [crosstalk] Yeah.

EMILY: [crosstalk] Whoa.

MURPH: Classic. — says: “So the original three heroes of Bahumia are in hiding. Does that mean it would be possible for Hardwon, Beverly, and Moonshine to run into them? That would be really interesting.”

JAKE: Ooh.

CALDWELL: I absolutely want to.

EMILY: I definitely want to run into them.

CALDWELL: Yeah.

JAKE: I want to, too.

CALDWELL: I wanna have, like, a Luke Skywalker on Ahch-To with the Paladin.

EMILY: [gasps] That’s what I was thinking, is that I’d love to run into them—

CALDWELL: [gasps] Ohh!

EMILY: —l ike, almost like, beards grown out… like—

CALDWELL: Yeah.

EMILY: — disillusioned look in their eyes. Like, drinking too much.

CALDWELL: What if we all met up with, like, the corresponding heroes, and did, like, separate training missions with them?

JAKE: [crosstalk] Wait, ‘cuz there was—

EMILY: [laughs] No, but I would say being separate in D&D is always really disappointing.

CALDWELL: Oh, yeah. It hard, it’s hard. It’s. like, you’re kind of sitting around, cracking, like, excellent jokes while they’re, like, doing cool action stuff and, like, your jokes are, like, super good…

[Emily & Jake laugh]

CALDWELL: — but you feel like you’re missing out.

EMILY: But you also, like, wanna get in there.

CALDWELL: Yeah.

JAKE: Our characters, like, probably worship these heroes, right? 

CALDWELL: Yeah.

JAKE: Like, I know that Hardwon is, like, super into the dwarf guy.

CALDWELL: Absolutely, and, like—

JAKE: What’s that dwarf guy’s name?

MURPH: Ulfgar.

CALDWELL: [crosstalk] Yeah.

JAKE: Ulfgar.

MURPH: It’s Ulfgar, who’s a Fighter, Alonis—

JAKE: There’s like a drawing of Ulfgar on his cave wall back home.

[Murph laughs]

CALDWELL: [crosstalk] Yeah.

EMILY: Dude, you should get an Ulfgar calf tattoo.

[Caldwell laughs]

JAKE: [crosstalk] Uh, that’s really good.

EMILY: Moonshine’ll do it.

JAKE: Yeah, you guys have yet to prick me with something.

[Emily laughs]

JAKE: What was the tattoo that I was supposed to get? Oppa Aladdin-style?

[all laugh]

JAKE: Maybe next episode I should get the tattoo.

CALDWELL: Yeah, you should meet a Tattoomancer. I think Beverly definitely has, like, an action figure of the Paladin character.

JAKE: [crosstalk] Mm.

MURPH: You mean the Cleric?

CALDWELL: Oh, yeah. The Cleric, sorry.

JAKE: [crosstalk] Mm.

CALDWELL: [crosstalk] Mhm.

MURPH: Yeah, it’s a Cleric, that’s Thiala…

CALDWELL: [crosstalk] Yeah.

MURPH: — then there’s Ulfgar, that’s the dwarf Fighter—

CALDWELL: [crosstalk] Mhm.

MURPH: — and then there’s Alonis, who is the elf Wizard.

CALDWELL: It’s definitely closer to a Barbie doll, but he likes it anyway.

[Jake laughs]

EMILY: Truthfully, I don’t think Moonshine would idolize any of them, but I think it’s just out of ignorance.

[Caldwell laughs]

EMILY: I think she just hasn’t, like, been exposed to them enough…

CALDWELL: [crosstalk] Right.

EMILY: — ‘cuz she’s been like, living in that insular Crick—

JAKE: [crosstalk] Yeah.

EMILY: — until it went amiss—

CALDWELL: [crosstalk] Mhm.

EMILY: — and then had to wander out of it.

CALDWELL: Yeah.

MURPH: I can’t wait for all of us to go to The Crick someday.

[Emily laughs]

CALDWELL: Aw, man.

JAKE: Oh, me too. After all we’ve heard about The Crick.

[Caldwell & Emily laugh]

JAKE: Really amazing hospitality, but what’s amiss?

[Emily laughs again]

MURPH: [laughs] What’s going on at The Crick?

CALDWELL: I want us to go in there and it’s, like, a Wet n’ Wild theme park. It was never actually a Crick.

[all laugh]

CALDWELL: It’s very built up.

[Jake laughs]

EMILY: It’s just, like, a Wizard casts an Illusion of a Crick—

[Caldwell laughs]

EMILY: — and we’ve all been worshiping it… [laughs] — and bathing in it daily. That’s why we smell like shit.

CALDWELL: [laughs] Yeah, it’s just a sewage plant.

EMILY: We think we’re bathing in water but it’s just a Wizard’s Illusion.

JAKE: [laughs] It’s crawling with PawPaws.

[Emily & Caldwell laugh]

JAKE: This is a possum infestation!”

EMILY: [laughs] “This isn’t a Crick! This is a…”

[all laugh]

CALDWELL:This is a li’l possum hive!”



MURPH:
Cool, guys! Those are all the questions I have prepped.

CALDWELL: Yeah!

MURPH: Were there anything…?

CALDWELL: Oh! The only thing that… somebody — I don’t have the name ready — but somebody asked, like, “What merit badges I have,” and I have been keeping a tally.

JAKE: [laughs] Really?

EMILY: Ohhhh! This is great.

CALDWELL: I have a list. I don’t have it with me, but I would like to give this opportunity for the group to decide which merit badges I have that I haven’t mentioned yet.

EMILY: Ohhhh.

CALDWELL: Are there any merit badges? The only one I was thinking of is I like giving Beverly merit badges that seem cool at first, but are actually super lame. So, like, I don’t know how to play the violin, but I have Violin Appreciation.

[all laugh]

CALDWELL: Which is, like—

EMILY: That’s really funny.

CALDWELL: Yeah, just ,like, knowledge of things, but not any… application. [laughs]

EMILY: Yeah.

JAKE: Yeah, yeah, I like that a lot.

CALDWELL: Mhm.

MURPH: I feel like… is there— I mean, you were, uh… were you an Eagle Scout? You said before.

CALDWELL: Yeah. Oh, there’s some really lame ones.

MURPH: Yeah, are—

EMILY: Like you have Maps Drawing, but not not Maps Reading.

JAKE: Reading. [laughs]

CALDWELL: Yeah, definitely Cartography, but definitely not, like… Navigation. Yeah. [laughs]

[Emily laughs]

CALDWELL: Um, I’m trying to think about the—

JAKE: Like Fire Putting-Out, but not -Starting.

[Emily laughs again]

CALDWELL: One-hundred percent. I had a badge called, like… Emergency Preparedness? Which was just, like — it was not how to administer, like, First Aid or anything — it’s just, like, how to—

JAKE: [crosstalk] It’s just having the kit.

CALDWELL: Yeah, how to identify that’s someone’s having a heart attack; not how to fix it.

EMILY: Oh, my God.

MURPH: [laughs] Rather— [unintelligible crosstalk]

JAKE:I’m really good at calling 911!”

[Caldwell & Emily laugh]

MURPH: I would say Beverly would definitely have some kind of Manners Badge, or something.

CALDWELL: [crosstalk] Oh, yeah.

MURPH: Like an Etiquette Badge.

EMILY: [crosstalk] Ohhh.

CALDWELL: [crosstalk] For sure.

JAKE: [crosstalk] Right.

EMILY: Maybe, like, Utensil Identification.

MURPH: [crosstalk; laughs] Yeah—

CALDWELL: I feel like I’ve got, like, a whole section of my sash for that.

MURPH: [crosstalk] Yeah.

JAKE: Right. Like, you know how to cut and prepare, like… game. Like, if you were hunting.

EMILY: [crosstalk] Yeah.

CALDWELL: Oh yeah! Dressing.

JAKE: — but you don’t know how to kill any of it.

[Emily laughs]

CALDWELL: No, no, no, no, no. Certainly not.

EMILY: Or cook it.

CALDWELL: Yeah.

EMILY: ‘Cuz you don’t have your Cooking Badge; we know that. [laughs]

JAKE: Right, but you can carve it.

CALDWELL: Mhm.

JAKE: Very evenly.

CALDWELL: I think that’s, like—

EMILY: That’s so funny if you know how to carve a cooked bird…

[Caldwell & Jake laugh]

EMILY: — but you don’t know how to cook it.

JAKE: “I don’t know how to build the trap.”

[Emily laughs]

CALDWELL: I think there’s like a whole section… I think there’s probably like sections that are required to, like, move up in the ranks, and one of them is just called ‘Little Gentlemen.; [laughs]

[Emily & Jake laugh]

EMILY: Thatd be kind of fun if you just had a Emotional Openness one.

CALDWELL: [crosstalk] Oh, absolutely.

EMILY: So that’s like… a Vulnerability Badge, or something like that.

[Caldwell laughs]

EMILY: Just because it’d be fun for you to be like, “Look… I know how to do this. I have this badge.”

CALDWELL: It’s also very fun, like, anytime I do something sincere, for me to just instantly, like, put a little booklet in your face and be like, “That was actually just requirements for this badge.” [laughs]

[Murph & Emily laugh]

JAKE: Yeah. Is there— do you have a badge that you are hoping for?

CALDWELL: Well…

JAKE: Is there, like, one badge that you want more than anything?

EMILY: [gasps] Ooh.

CALDWELL: Um… The Cooking Badge. As we mentioned, I don’t have the Cooking Badge.

EMILY: I hope you really suck at it for a while.

[Jake & Caldwell laugh]

EMILY: It’d be really funny if you’re like this badass who’s, like—

CALDWELL: Yeah.

EMILY: — just felling creatures, and you can’t get your Cooking Badge.

[Caldwell laughs]

JAKE: Decapitating shit.

[Emily laughs]

MURPH: I also loved that, we were talking about… because y’know, in the Player’s Manual and stuff—

CALDWELL: Yeah.

MURPH: — you get to choose your subclass at Level 3.

CALDWELL: Mhm.

MURPH: And then you’ll be able to talk to animals, and I was like, “Well, you’ll probably become a Junior Green Knight once you can talk to animals,” and your response was very funny, which is like, “Yeah, I think I need my Animal Relations Badge.”

[Emily & Jake laugh]

CALDWELL: Animal Relations Badge is—

MURPH: Which is so funny to call it Animal— it just sounds like you’re fucking animals.

[Caldwell laughs]

JAKE: [crosstalk] That’s a bullywug mating call right there.

CALDWELL: [crosstalk] I have—

EMILY: Oh, to me it sounds like you’re booking a trip for an animal. [laughs]

CALDWELL: God, yeah. Once I get that skill, I’m gonna be so much better at mating calls.

JAKE: Mhm.

EMILY: Ohhh.

CALDWELL: [crosstalk] Think about it.

MURPH: There is gonna be such an uptake in shenanigans once Beverly can speak to fucking animals.

[Caldwell & Emily laugh]

JAKE: Yeah, dude.

CALDWELL: Oh, man.

EMILY: That’s gonna be every— even though you’re this powerful Paladin, every single Beverly turn is gonna be like, “Ummm, can I do a Perception check if there are any animals around?” [laughs]

CALDWELL: That. Is. My. Shit!

[all laugh]

JAKE: BEVERLY WANTS TO TALK TO A WORM!

CALDWELL: Yeah. [laughs]

EMILY: Yeah, Murph’ll be like “I don’t know, I guess there’s a worm.” “Cool! I talk to the worm.” [laughs]

CALDWELL: Yeah, it’s gonna be like, [imitating Sherlock Holmes] “Are there any beetles about?”

[all laugh]

MURPH: Yeah. Just in addition to mapping out the NPCs and the town, I need to think of every bug that Beverly might speak to.

[all laugh]

CALDWELL: Oh, yeah.

MURPH: You know—

JAKE: That’s a ladybug… Go on. [laughs]

CALDWELL: You know that Beverly’s—

EMILY: Wait, I’m going to be able to speak to animals too, I bet.

MURPH: [laughs] Yeah, Goddamn it.

CALDWELL: Aw, man.

EMILY: Wow, we’re gonna have a real fuckin’ zoo of a time! [laughs]

[Murph laughs]

CALDWELL: Uh-huh.

JAKE: It’s gonna be great. ‘Cuz you guys are gonna have to translate for Hardwon, ‘cuz I’m also going to talk to the animals.

[Emily laughs]

CALDWELL: Yep. We’re going to have so many inside jokes. It’s gonna be great. [laughs]

EMILY: [laughs] Hardwon’s gonna definitely be laughing like he understood as well.

[Jake laughs]

CALDWELL: [imitating Hardwon] Ha. That horse is funny, I know.”

JAKE: Yeah.

[Murph & Emily laugh]

EMILY: [Imitating Hardwon] “Yep, I can also understand that horse.”

[Caldwell laughs]

EMILY: “Hardwon, I think he’s—“

JAKE: [As Hardwon; deep, gruff voice] “I just need it to speak a little louder. What did the horse say, Bev?”

[Emily laughs]

CALDWELL: [as a horse] ”I know who your parents are, Hardwon!”

[Emily laughs again]

MURPH: Uhh—

JAKE: “Did the horse say something about me?”

[Emily laughs again]

CALDWELL: “Nahh… no, no.”

EMILY: That’d be funny if it was like, [neighs; deep voice] “Hardwon.”

[all laugh]

EMILY: “Okay, I know that that horse is talking about me.”

CALDWELL: “That’s just—“

JAKE: “He neighed my fucking name that time, guys!”

[Emily & Caldwell laugh]

CALDWELL: [imitating Hardwon] “He neighed my naaame.”

[Emily laughs again]



MURPH:
Cool, guys, so I think we’re gonna wrap it up. Thank you again for all the reviews! We’ll continue to do to bonus episodes as we hit certain benchmarks and stuff. I think we’ll announce it on the actual episodes of the podcast…

CALDWELL: [crosstalk] Yep!

MURPH: — what kind of bonus episodes and stuff we’re thinking about doing. But we appreciate all your questions!

JAKE: [crosstalk] That’s right.

MURPH: We’re gonna go on the ‘reddit — r/NotAnotherDnDPodcast — and we will answer more questions! Anything we didn’t get to.

EMILY: Yeah, baby.

JAKE: That’s right! And you leave another review, with the five stars, we’ll give you the shout-out.

CALDWELL: [crosstalk] Oh, yeah.

EMILY: [crosstalk] Yeah!

MURPH: Yeah, we’ll give you the shout-out next episode. We already had a bunch at the end of this last episode that just came out.

CALDWELL: [crosstalk] Those are fun.

EMILY: They are fun.

MURPH: They are fun. You guys did a great job, they were really funny.

CALDWELL: Thank you.

EMILY: It’s just, like, a chance to write in another person’s voice.

MURPH: Ah, beautiful.

[all laugh]

MURPH: There were, also, a lot of people asking about…

EMILY: [crosstalk] I’m an artist.

MURPH: — you know, I know we had a lot of DM questions and stuff here, but there were even more! Asking how to play, and how they can find people to play with and everything, and I would love to, y’know, I don’t know… maybe even once a week or something, I could do like an Ask Me Anything, or whatever, and we can talk about D&D and DMing and stuff. ‘Cuz it’s been super cool seeing people, like, y’know… we had one person send us a picture of them holding the Player’s Handbook they just bought.

EMILY: [crosstalk] With the Player’s Handbook!

CALDWELL: [crosstalk] Yeah.

MURPH: [crosstalk] People are getting into D&D.

JAKE: [crosstalk] Amazing.

EMILY: [crosstalk] I love that shit!

JAKE: Yeah! Somebody commented— I think it was, I think their name was ksed on Reddit (Editor’s note: the post in question is likely by Redditor niloc1229) that was just like…

CALDWELL: [crosstalk] Uh-huh.

JAKE: “I’ve never played,” they listened to the podcast, and now they wanna start a campaign. [crosstalk] That’s awesome.

CALDWELL: [crosstalk] Yeah.

EMILY: [crosstalk] Yeah.

MURPH: Yeah, it’s seems there’s so many of those people on the subreddit. You guys should play together. 

CALDWELL: [crosstalk] Oh!

MURPH: Like, we’re happy to kind of help facilitate that.

EMILY: It’s also just a super-fun way to hang out with your friends.

MURPH & CALDWELL: Yeah.

EMILY: We have multiple groups that we just go to cabins, play forever… it’s just a great way to hang out with friends, too.

MURPH: Right. But even… but we also play on Skype—

EMILY: Yes!

MURPH:  — with our friends across the country.

EMILY: With the Jersey people.

MURPH: So if you guys, y’know, on the subreddit are interested in playing, maybe I’ll set up a thread or something or we can have volunteer DMs, or people can also learn to DM…

JAKE: [crosstalk] Right.

MURPH: It’s not as hard as it seems.

CALDWELL: You just have to read ONE book.

MURPH: And also, if everybody’s learning together, then everybody’s patient and if it’s y’know…  I think this community and this fandom and stuff will be cool, nice people.

JAKE: Yeah. [crosstalk] Be positive.

CALDWELL: Yeah. [crosstalk] They better be.

EMILY: [crosstalk] Yeah.

MURPH: Well, we hope to facilitate, so let’s get some more DMs, and let’s get some Not Another D&D Podcast games going, people.

CALDWELL: Yeah.

EMILY:  Yeah.

JAKE:  Woo!

CALDWELL:  Thank you for listening!

MURPH: Yeah! Thank you for listening, thank you for all the questions, and thank you, David! Sent me a DM screen!

CALDWELL: OH, YEAH!

EMILY:  [crosstalk] Aw, that’s cool as hell!

MURPH: [crosstalk] Listener David, thank you!

JAKE:  [crosstalk] Oh, shit! It’s badass.

MURPH: It was so dope. I have the regular 5e DM screen, which has so much useless information on it. David sent me a new one, so I got lots of pertinent shit.

JAKE:  [crosstalk] That’s awesome.

CALDWELL: If you wanna send us stuff, you could do it at 1920 Hillhurst Avenue #222. Los Feliz, California, 90027!

 

EMILY:  If you send us miniatures, I’ll paint them, because I have a miniature-painting kit at home.

CALDWELL: [crosstalk] Ahh!

JAKE: [crosstalk] By the way, I ordered my miniature, so I— [unintelligible crosstalk]

EMILY: [crosstalk] I know. 

CALDWELL: [crosstalk] So don’t send Jake one. [laughs]

EMILY: That was a group text where Jake kept sending a picture of this miniature he designed, and he’s like “I’m so tempted, I’m so tempted.”

[Murph laughs]

JAKE:  [crosstalk] I didn’t have the fucking huevos, man!

EMILY: And I was like, “By the way, I have miniature-painting set, you could paint it,” and he was, like, ordering it so fast. [laughs]

[Caldwell laughs]

JAKE: [laughs] I did order it instantly.

[Emily laughs]

MURPH: Yeah, guys, but check out our other projects! Emily and I have a book out, ‘HEY, U UP?: How to Turn Your Booty Call into Your Emergency Contact’ It’s a satirical relationship advice book. Obviously listen to this next episode of this podcast when it comes out on Thursday. [laughs]

JAKE: Yes!

CALDWELL: Yeah!

EMILY: Yeah.

JAKE: [threateningly] SUBSCRIBE! TELL YOUR FRIENDS!

MURPH: Subscribe. Tell your friends. Five stars.

CALDWELL: Do tell your friends. Hashtag—

JAKE: Telling your friends, by the way, is a really great way to get other conference in play.

EMILY:  Ohhh.

MURPH: Right, yeah, the more attention this gets, the more people that listen to this, the more episodes we’ll do, the more bonus episodes we’ll do.

CALDWELL: Yeah.

EMILY:  No, but Jake has a great point, which is, like, if you’re like, “Oh, I really wanna play D&D but I don’t know anyone who knows it,” just have them listen to this, and then—

JAKE:  If we convinced you, we might convince your friends!

CALDWELL: Ohhh.

JAKE:   It’s possible.

EMILY:  Yeah! Then you can— then if all your friends get into it, you can book a fuckin’ cabin and you’re like, “Let’s give this a fuckin’ whirl.”

JAKE: Yeah.

CALDWELL: Yeah.

JAKE: Book a cabin with your friends. Alright, boom.

MURPH: [laughs] Alright, guys, listen to If I Were You, watch Drawfee, listen to 8-Bit Book Club… Caldwell, got anything else?

CALDWELL: #NaDDPod on Twitter.

EMILY:  Ooh!

CALDWELL: If you wanna talk about the show!

EMILY:  We’re also gonna try… someone suggested an Instagram for all the cool art, and I’m gonna try to make that.

MURPH: Yeah, and we’ll have… If people want to be featured on there, we’ll have them send it to us.

EMILY:  Yes! I’ll contact you.

CALDWELL: Yeah.

EMILY:  I won’t put it on there without your permission, of course.

MURPH: Cool.

JAKE:  Sweet.

MURPH:  Thanks, guys. Thanks so much for listening! May the Baba Yaga not take you this night, and may Bahamut keep you.

CALDWELL: Pelor bless!


[Transcribed by Redditors hi_sweaty & siilhouette.]

‘Ep. 3: The Mating Habits of Bullywugs’ Transcript

[epic music plays]

Welcome to the campaign after the campaign — this is Not Another D&D Podcast!


BRIAN MURPHY: Welcome back to Bahumia! I’m your Dungeon Master, Brian Murphy, joined by Jake Hurwitz, Caldwell Tanner, and Emily Axford.

JAKE HURWITZ: [as Hardwon; gruff voice] Hardwon

EMILY AXFORD: [as Moonshine; southern drawl] That’s Moonshine.

CALDWELL TANNER: [as Beverly; high-pitched, excited voice] Hello!

JAKE: [speaking Spanish] Hola.

[Caldwell & Emily laugh]

MURPH: Is that Hardwon Surefoot’s…

JAKE: Actually, Hardwon does not know Spanish.

[Caldwell laughs]

JAKE: How do you say ‘hello’ in Dwarven?

EMILY: “Languages: Dwarven and Spanish.”

[Caldwell & Jake laugh]

EMILY: But only because he worked in a Mexican restaurant. [laughs]

[Caldwell laughs]

JAKE: [laughs] I know ‘quesadilla’ and ‘hola.’

[Emily laughs]

CALDWELL: You found a magical stone called Duolingo.

MURPH: Cool! So guys, let’s do a little recap and we can keep it loose and talk through it. Last session the party was at the Hungry Trout Inn and Tavern, that’s where you started—

EMILY: Mishka!

MURPH: — where you just decapitated some troublesome barbarian folk. Some of the townspeople and Mishka, the half-orc bartender, helped you hide the bodies.

JAKE: [crosstalk] We killed Kruk, is that right?

CALDWELL: [crosstalk] Yeah. [laughs]

EMILY: Yeah, Kruk and Ganesh? No, Kruk and Guresh.

JAKE: Guresh.

MURPH: Guresh is not dead yet. Guresh is the head guy.

JAKE: Oh, Guresh is the big guy.

CALDWELL: Yeah.

EMILY: Oh.

MURPH: Mishka told you that Guresh was the leader. You have not killed Guresh. You have not even met Guresh.

EMILY: Mishka was badass. Bitch fought a dragon.

[Caldwell laughs]

MURPH: [laughs] She did tell you that her and a group of townspeople had fought the dragon before the heroes ever came. So she is kind of a badass.

JAKE: Yeah.

CALDWELL: Yeah.

MURPH: She explained to you guys that these barbarians were part of the Cracked-Tooth Clan, and that they were pretty much running the town. Then you had your boy, Scoutmaster Denny, took you to visit Shae the Druid at the temple. She was the gray-haired, ageless Druid lady. Who—

EMILY: [crosstalk] Coward.

JAKE: So hot.

EMILY: Oh, my God. I just, like, want to go to her yoga retreat in Belize. [laughs]

CALDWELL: [laughs] I want to live in a yurt with her.

EMILY: Oh, my God, yes. Me and Shae in a yurt, just wrapped up in yoga mats.

[Caldwell & Murph laugh]

JAKE: That’s what’s keeping you warm in the bog right now. Just that thought.

[Emily laughs]

CALDWELL: Just drowning in chia seeds.

MURPH: So she blessed you guys, she healed you up, and she gave you some Scrolls of Water Walking. But then you guys elected— instead of using the Scrolls of Water Walking, you saved them, you elected to take a boat across. You snuck by that barbarian Druid dude, then traveled to a dilapidated dock on the other side of the bay. You headed into the swamp to search for the missing Green Teens, who were dragged off by the bullywugs. You picked up their trail and managed to kill a couple of the bullywug scouts. I believe Hardwon chopped one in half?

JAKE: That’s correct.

MURPH: And Beverly stabbed one into a tree. [laughs]

CALDWELL: A javelin right through the heart. Yeah.

EMILY: I feel like you’re really glossing over some of Hardwon’s failures. [laughs]

[Caldwell laughs]

JAKE: I don’t remember those.

MURPH: [laughs] Those haven’t happened yet.

JAKE: [rushed] Those came up no, no, no, let’s continue with the recap. Like, really…

[Emily laughs]

MURPH: He was hit by two spears before that.

JAKE: Was he?

MURPH: You fell into a puddle later.

JAKE: I don’t know.

MURPH: Then you guys fought a giant snake.

JAKE: It was so long ago.

[Caldwell & Emily laugh]

MURPH: That burst out of a murky pool of water.

JAKE: and Hardwon killed the snake! Let’s get started with the episode!

[all laugh]

MURPH: Hardwon finished it off while yelling “Oppa Aladdin-style!” In reference, of course, to Beverly also yelling “Oppa Aladdin-style” earlier in the fight.

CALDWELL: Yeah. [laughs]

[Emily laughs]

MURPH: Moonshine then cut up the snake—

JAKE: For a jambalaya.

MURPH: —to possibly make some jambalaya in the future.

[Emily laughs]

CALDWELL: Yeah. Can we get a quick jambalaya recap? We have a frog leg…

[Emily laughs]

MURPH: Yeah, you do have a frog leg.

CALDWELL: And some snakeskin, or just a big hunk of snake.

EMILY: Yeah. Snake, frog…

CALDWELL: Uh-huh.

EMILY: You know, I think we—

JAKE: [crosstalk; unintelligible]

MURPH: This is gonna be a hell of a stinky jambalaya.

[Caldwell laughs]

EMILY: It’s gonna be a real aquatic jambalaya.

CALDWELL: No rice, no veggies. Just meat.

JAKE: Hardwon is not hungry.

[Caldwell & Emily laugh]

MURPH: Okay, so let’s get started.

CALDWELL: Yeah!


MURPH: So you guys are in this swamp. You’ve just killed this giant fifteen-foot long snake, body as thick as Hardwon’s neck. There’s this pool of muddy water in front of you that seems to work like quicksand. Beverly lost his javelin there.

CALDWELL: R.I.P.!

MURPH: You guys have a pretty good idea of what happens—

EMILY: Is it not frozen? I had frozen it.

MURPH: No, it does not freeze because your spell doesn’t work if there’s a creature in there.

CALDWELL: Yeah, no it—

MURPH: So I was just, for dramatic effect, saying that the snake burst through the ice.

EMILY: Oh.

JAKE: But there’s not actually—

MURPH: But actually your spell fizzled for practical purposes.

CALDWELL: Right.

EMILY: Humiliating.

CALDWELL: For those keeping track, Beverly—

MURPH: For those keeping track, I didn’t make a goddamn mistake. Don’t @ me.

CALDWELL: Yeah. Also—

MURPH: I’m gonna… [laughs] Every time…

[Caldwell laughs]

MURPH: Every time I don’t follow the rules perfectly, I’m gonna say, “don’t @ me.”

JAKE: Don’t @ me.

[Emily laughs]

CALDWELL: Absolutely.

EMILY: Can I… Can Moonshine do a look to see if there are any hanging vines around?

MURPH: Give me an Investigation check. You can see that there are hanging vines, obviously. But let’s see how much you see.

EMILY: [rolls die] Uh, bitch, that’s gonna be, a, umm… [clears throat]

CALDWELL: That’s gonna be numbers!

EMILY: Eighteen!

CALDWELL: Yeah!

JAKE: Alright!

MURPH: Eighteen, wow, okay. You can see– so you’ve got this murky pool of quicksand. You know, some World War I-type water-mud in front of you.

JAKE: Oh.

CALDWELL: Yeah.

MURPH: You see — around the vines and stuff — you see that there are some branches broken and stuff. And it looks like some of the bullywugs may have climbed up and jumped across.

CALDWELL: Oh!

JAKE: That’s how they get across.

MURPH: — to some hanging branches on the other side.

JAKE: Okay.

CALDWELL: Okay.

EMILY: Oh, so there’s not like a Tarzan vine?

MURPH: There is not a Tarzan vine.

[Caldwell laughs]

EMILY: Dang.

MURPH: You would need to climb across monkey-bar style.

CALDWELL: Gotcha.

EMILY: Oh, okay.

MURPH: Kind of ‘hang and swing’. You’d need to do a little jump.

CALDWELL: Hmm.

EMILY: I could do a little jump.

JAKE: Yeah?

CALDWELL: Do you want to do a little jump?

MURPH: You guys would have to climb up first.

CALDWELL: Okay.

EMILY: Yeah, I’ll climb up.

CALDWELL: Yeah!

MURPH: Okay, give me a Climb check. Athletics.

EMILY: [rolls die] Sixteen!

MURPH: Sixteen, great! You scurry up that tree. You’re able to work your way across the branches. And there’s a little jump that you can make to get to the branch of a tree on the other side.

EMILY: Uh, well. before I do that. I want my compatriots to join me up here, probably. Unless you guys want me to do recon?

JAKE: Yeah.

CALDWELL: So we can’t just walk around the puddle?

MURPH: You could, but it’s so—

[Caldwell laughs]

EMILY: But it’d be pretty lame.

[Caldwell laughs]

MURPH: — so the puddle… It’s not a puddle, it’s not a puddle.

CALDWELL: Uh-huh.

JAKE: [crosstalk] It’s quicksand.

MURPH: It’s a giant pool of water.

CALDWELL: Okay.

MURPH: It goes twenty feet across to the other side, where you see the bullywugs tracks pick up again. And you see it, as far as you can see to the east, and as far as you can see to the west, it is going. So you can take the long way around, but you’re gonna need to do rolls for tracking, to see if you can find the bullywugs.

CALDWELL: [crosstalk] I gotcha. Mhm. Okay. Alright.

EMILY: Y’all, who am I kidding? Okay, wait a second. I’m gonna drop… I’ve got PawPaw’s leash, I’m gonna drop PawPaw’s leash and I can help you guys up.

CALDWELL: Oh!

MURPH: [laughs] Okay, sure.

CALDWELL: We also have rope. I feel like we all have rope.

MURPH: Yeah, you guys do have rope too. But you can use PawPaw’s leash, why not?

CALDWELL: But no, no. PawPaw’s leash. Can you make, wait, wait, wait—

EMILY: [crosstalk] The flavor though.

JAKE: Let’s let Beverly hop up on my shoulders, reach PawPaw’s leash, and… [laughs]

[Emily laughs]

CALDWELL: [laughs] No, no, no, I have a question. Does PawPaw’s leash have a harness aspect on it? Is it, like, one of those—?

EMILY: Yeah, so it is attached to PawPaw.

JAKE: Yeah.

CALDWELL: Okay, so, oh — it’s… [laughs]

[Emily laughs]

JAKE: So she’s lowering PawPaw. [laughs] You grab PawPaw’s—

MURPH: PawPaw is on his leash right now, right?

CALDWELL: Yeah.

EMILY: Yeah.

MURPH: So are you… is PawPaw… okay. So Moonshine—

EMILY: I can either lower PawPaw to you, or I can hold PawPaw and lower his leash.

CALDWELL: I’m gonna just—

JAKE: [laughs] But PawPaw cannot be unleashed.

[Caldwell laughs]

MURPH: Wait, okay, so are you hanging on to PawPaw’s leash, so you’re gonna be pulling up…? I guess you could pull up Beverly. He probably only weighs forty or fifty pounds.

EMILY: Yeah!

CALDWELL: Yeah, pull me up. Hardwon, you’re on your own. [laughs]

EMILY: Whoa.

JAKE: Godspeed.

MURPH: Okay, so PawPaw is on this leash.

CALDWELL: Yeah.

EMILY: No, PawPaw is, like, in my overalls. And then I’ve wrapped the leash around one of the straps of the overall. And then I’m letting it down. So there’s sort of a belay—

MURPH: [crosstalk] Got it. Okay.

JAKE: [crosstalk] Smart.

EMILY: —safety to it.

CALDWELL: Ah, okay. I am going to strap myself into the harness.

[Emily laughs]

MURPH: Great. Beverly, like a good boy, clips into the leash. Give me a—

CALDWELL: Uh-huh. [shouting] Belay on!

[all laugh]

JAKE: Hardwon is just like: Shh! Shh!

MURPH: [imitating Beverly] “Ready, proceed!”

CALDWELL: I notice that you did a bad knot. So I fix your knot real quick. [laughs]

EMILY: I say: What are you fiddling with down there?

CALDWELL: Nothing! It’s just, I… some shoddy craftsmanship. But I have my Knotman’s Badge, so I’ll fix that right up for you!

EMILY: Okay, that’s real cute. Get on up here, child.

CALDWELL: [laughs] Here I go!

MURPH: [laughs] Okay, alright. So you’re climbing up with a leash? I guess I’ll give you Advantage on a Climb check. Go ahead and take it, buddy.

CALDWELL: [laughs] Okay.

EMILY: Yeah! ‘Cuz it’s a strong-ass leash. ‘Cuz PawPaw is muscular. He runs fast.

CALDWELL: [crosstalk] Alright, here we go.

MURPH: Yeah, PawPaw does try to run away all the time.

CALDWELL: [rolls die] Oh, that’s a ten, plus…

MURPH: Plus your Athletics.

CALDWELL: Oh, plus-five! Great.

MURPH: Great, fifteen. You scurry right up there.

[Caldwell laughs]

JAKE: Very nice.

MURPH: PawPaw starts lickin’ at you like crazy.

[Caldwell laughs]

MURPH: Suddenly he wants the leash now that he doesn’t have it.

[Emily & Jake laugh]

CALDWELL: Right. [laughs]

MURPH: And he starts kind of biting at ya. Kinda biting at the leash and pullin’.

CALDWELL: Ow! Oh, ow! No! PawPaw, please!

MURPH: Hardwon, that’s you, man. [laughs]

JAKE: Cool. [laughs]

[Emily laughs]

MURPH: He’s gonna roll a one.

EMILY: I shout down and say: Hardwon! Do you want the leash?

JAKE: I’m good! [laughs]

[Caldwell & Murph laugh]

EMILY: No, I dangle it down. I dangle it down in his face. [laughs]

JAKE: Hardwon ignores the leash…

[Murph laughs]

JAKE: — runs up, and, what do I roll? The twenty?

MURPH: Yeah, roll the d20, baby.

[Caldwell laughs]

JAKE: I do, uh, plus my…

EMILY: You add Athletics.

MURPH: Plus your Athletics. Should be like a plus-six, right?

JAKE: My Athletics? Great. [rolls die] Okay, rolled an eight.

MURPH: [laughs] But that’s okay!

CALDWELL: [laughs] Alright, alright.

JAKE: But I got a plus-six, that’s fourteen.

MURPH: That’s a fourteen, cool. So Hardwon, not as easily as Beverly with the leash—

[Caldwell & Emily laugh]

JAKE: [laughs; crosstalk] Oh, shit. He should’ve used the leash.

MURPH: — still manages to get up, with his pride mostly intact.

EMILY: Wow, Hardwon. Looks like the bark of the tree really scratched you up.

[Caldwell & Murph laugh]

JAKE: I’m fine.

EMILY: [laughs] You just got red marks all over you.

JAKE: [laughs] I’m a little too out of breath.

[Emily laughs]

CALDWELL: I do offer him a Band-Aid.

[Emily laughs]

MURPH: So you guys are up in this tree now. You need to do a little jump to reach the branch on the other side — or else you will fall fifteen feet down into this pool of quicksand.

CALDWELL: Could we use our rope — our actual rope, not our PawPaw harness—

[Emily laughs]

CALDWELL: — and lasso over to the other branch?

MURPH: Yeah, go for it.

CALDWELL: Okay, cool.

EMILY: Ooh! And then we could make a zip-line?

CALDWELL: We can make a zip-line.

JAKE: Yep.

MURPH: Okay, so you’re, in a way—

EMILY: Let’s make a zip-line, bitch.

JAKE: I wanna ride the zip-line with my axe.

EMILY: Yeah!

CALDWELL: That’s good.

MURPH: So you’re gonna try to tie a little lasso?

EMILY: [crosstalk] I’m gonna ride with my scimitar and then break it. [laughs]

[Caldwell & Jake laugh]

EMILY: Just shaves it off.

JAKE: “You’re stranding us!” [laughs]

[Caldwell & Emily laugh]

MURPH: Are you making a little lasso?

CALDWELL: Yeah, I’ll make a lasso.

MURPH: Roll me a Survival check, I guess?

CALDWELL: Okay. I think I’m good with that. Uh…

MURPH: You should be pretty good at it.

CALDWELL: Survival? Yep!

MURPH: You are a little Boy Scout.

EMILY: As a Green Teen, he should be.

CALDWELL: [rolls die] Ooh, sixteen plus three. Nineteen.

MURPH: Great, okay. Yeah, you make a little lasso.

CALDWELL: Uh-huh.

JAKE: That’s sturdy as fuck, man.

EMILY: Yes!

CALDWELL: Mhm. I do this, and I successfully make the zip-line, and I kind of solemnly whisper—

MURPH: You don’t successfully make the zip-line, my man!

CALDWELL: Okay, alright.

MURPH: You gotta throw the lasso now! Now make a—

EMILY: Oh.

CALDWELL: [laughs] God dammit!

JAKE: You made a really good lasso.

MURPH: It is a good lasso, you got a good lasso right now. You can throw the lasso with an attack roll. So just make a ranged attack.

CALDWELL: [rolls die] So that’s ten—

MURPH: You got a ten total?

CALDWELL: Yeah.

MURPH: Okay. So you throw the lasso. You see it go into the thickets of branches and leaves of the other tree.

[Caldwell laughs]

MURPH: But it’s kind of hard to see. You pull on it—

CALDWELL: Uh-huh.

MURPH: —and it seems to be pretty strong.

CALDWELL: Yeah. The knot—

JAKE: I look dubiously at your merit patch for Advanced Ropecraft.

[all laugh]

CALDWELL: No, no, no! But the knots will hold! The knots! It’s all about the knots! [laughs]

[Emily & Jake laugh]

MURPH: Yeah, you pull it and tighten it.

[Caldwell grunts twice]

JAKE: I just think of Scoutmaster Denny saying: [imitating Scoutmaster Denny] “Good boy!” to you.

[Caldwell & Emily laugh]

CALDWELL: I rip it off and give you the patch.

[Jake laughs]

CALDWELL: Hold on to this until I need it. Until I’m ready for it.

JAKE: [laughs] You’ll earn it back.

EMILY: Yeah.

CALDWELL: [laughs] I’ll go first as a show of good faith.

MURPH: Okay.

CALDWELL: Cool. Do I need to roll again?

EMILY: Ooh, I’m worried about you!

MURPH: You— yes. Give me a Acrobatics check. Or, no. Acrobatics or Athletics. And do it with Advantage because you’ve got the rope there.

CALDWELL: Alright. I have a plus-five in Athletics, I’m gonna do that.

MURPH: Great.

CALDWELL: [rolls die] That’s a fifteen!

MURPH: Great.

CALDWELL: Cool.

MURPH: You’re able to scurry across.

CALDWELL: Can I do a cheer as I go?

MURPH: Yes, you can.

EMILY: Oh, my God, why would you—

CALDWELL: [shouting] Scallee, scallay!

JAKE & EMILY: Shh!

[Murph laughs]

CALDWELL: Sorry!

EMILY: Child, I appreciate your enthusiasm—

MURPH: Bullywugs descend on you from all directions, quickly killing Beverly.

[all laugh]

JAKE: [imitating Beverly] “Scallee, scallooh!” [voice trails off; laughs]

[Caldwell & Emily laugh]

MURPH: So you scurry across, you get—

CALDWELL: It’s bad luck not to say it!

MURPH: — you get to the other tree. You’re able to move the leaves out of the way and see where your lasso ended up. You see it’s in a little bit of a precarious position — not on quite as strong of a branch as, perhaps, you would’ve liked. And if Hardwon or Moonshine had gone, perhaps they might have fallen.

[Caldwell laughs]

EMILY: Beverly, perhaps you want to, uh… Perhaps you want to tighten up that—

CALDWELL: Wait, can they see that I did a bad job?

EMILY: — secure that knot?

MURPH: They can’t see that you did a bad job.

CALDWELL: Okay, hold on. [laughs] So I quickly fix it.

[Murph laughs]

CALDWELL: I give it a big tug and—

JAKE: [laughs] Hardwon says: Beverly, how’s it look over there?

CALDWELL: [laughs] All good down here! All good!

[Jake laughs]

EMILY: Is it sturdy?

MURPH: So you fixed it?

CALDWELL: I fixed it, yeah.

MURPH: Great, okay.

EMILY: Okay.

CALDWELL: Very sturdy, has always been sturdy, and remains as such!

[Jake laughs]

EMILY: So I took up PawPaw in my overalls—

[Caldwell & Murph laugh]

EMILY: —and I take my washboard, and I zip-line across.

CALDWELL: Oh!

JAKE: Nice.

MURPH: Really? Okay. Give me a—

[all laugh]

CALDWELL: You’re not gonna let her have it?

MURPH: I will let her have it, I will let her have it. [laughs]

EMILY: [laughs] That’s not a good ‘really’!

MURPH: Give me a—

EMILY: I’m just saying, it’s going to make beautiful music as I go across!

[Jake laughs]

MURPH: Okay, give me a Performance check? I don’t know how to deal with this.

[all laugh]

JAKE: Another beautiful song.

MURPH: [laughing] Would a washboard just… The metal just burns down the rope, and… [laughs]

CALDWELL: It’s so—

EMILY: [rolls die] Oh no, I’m doing the other side! I’m doing the other side, it’s vertical.

MURPH: [laughing] You’re doing the other side, okay.

JAKE: Wood on rope. That’s—

CALDWELL: It’s so crazy. As she does it, it’s exactly the melody for Semi-Charmed Kind of Life.

MURPH: Great.

[Emily & Jake laugh]

EMILY: I got eleven.

MURPH: Eleven, okay. It’s pretty impressive and cool. You do that thing that happens on zip-lines sometimes, where you start to go. and then you kind of stop– [laughs]

[Caldwell & Emily laugh]

MURPH: — and you have to swing yourself a little. So she is able to get herself across. But—

EMILY: But only because the weight of my huge, fertile boobs just like propels me forward. Helps me scooch.

CALDWELL: They’re. like. kind of… [laughs]

MURPH: You can see that maybe she could’ve died by doing that.

[Emily laughs]

CALDWELL: Yeah. [laughs]

MURPH: But she’s able to lamely scoot across the very end of it, and she gets into the other tree with Bev.

CALDWELL: Mhm.

EMILY: It’s, like, a little too sexual as I hump my way across.

[Murph laughs]

CALDWELL: Uh-huh. I feel like, yeah, you—

JAKE: [laughs] Hardwon pretends not to notice.

[Emily laughs]

CALDWELL: [laughs] Do you like do that anime thing, where you slide in and squish up against me with your boobs?

EMILY: Oh yeah, yeah. It’s real pervy.

[Caldwell laughs]

MURPH: [laughs] Beverly gets a nosebleed.

CALDWELL: I do get a nosebleed.

[Emily laughs]

JAKE: [laughs] Instantly. God, I really do want to try doing the zip-line on the greataxe, actually. [laughs]

[Caldwell laughs]

MURPH: You can do that!

CALDWELL: Yeah, go for it!

JAKE: Okay, cool. I’m zip-lining on the greataxe.

CALDWELL: Hell yeah.

MURPH: [laughs] Okay. Not the bladed part, correct?

[Caldwell laughs]

JAKE: No, no, no, no. Just the wood.

MURPH: Okay, great.

JAKE: Wood on rope. What do I roll, the twenty?

MURPH: Okay, yes. I made her do a Performance check, but that was kind of silly. So let’s just say Athletics.

JAKE: [rolls die] I rolled a five. [laughs]

[Caldwell laughs]

EMILY: Wait, so he also got an eleven!

MURPH: [laughs] Okay, you also got an eleven. Thank God I didn’t make you roll a Performance check, because you would’ve been in that quicksand.

[someone claps once]

EMILY: [laughs] Oh!

JAKE: Ooh-wee!

MURPH: So Hardwon does the same thing. He jumps up, thinking: “Oh! This looks like so much fun!”

[Caldwell & Emily laugh]

MURPH: Starts to swing down, gets stuck halfway, and then awkwardly has to: [moaning] “Ugh! Ugh! Ugh!” across.

[all laugh]

JAKE: What is the…? Callooh callay.

[Caldwell laughs]

EMILY: Once again, I’m reaching out my hand, being like: Hardwon, just grab my hand.

JAKE: [strained] I’m good.

[Caldwell laughs]

EMILY: Just grab my hand!

JAKE: [harder] I’m good! [laughs]

CALDWELL: Callooh callay, Hardwon! You can do it!

JAKE: Callooh callay, Beverly.

[Emily laughs]

CALDWELL: Callooh callee! [laughs]

JAKE: [laughs] I give Beverly his patch back. You earned this now, son.

[Emily laughs]

CALDWELL: Ah, thank you. I quickly sew it back on with my sewing skills.

[Emily laughs]

MURPH: [laughs] It takes three hours. The Green Teens are dead.

[all laugh]

MURPH: Hold up—

EMILY: Oh, wow.

JAKE: I quietly remove the Sewing Patch. [laughs]

[Caldwell & Emily laugh]

CALDWELL: Okay, fair enough. [laughs]

MURPH: So you guys are in this tree on the other side of the muddy pool. Are you guys gonna try to climb down? Or… what are you gonna do from here?

EMILY: I would like to take a little look. I would like to survey the scene.

CALDWELL: [crosstalk] That seems smart.

JAKE: [crosstalk] Yeah.

CALDWELL: [crosstalk] Mhm.

MURPH: Cool. Give me a Perception check.

CALDWELL: I lend her my spyglass.

JAKE: Very good.

EMILY: [rolls die] Ooh-hoo, bitch! That’s gonna be a… [clears throat] — twenty-three.

MURPH: [crosstalk] Twenty-three, nice. Okay.

CALDWELL: [crosstalk] Ohhh!

JAKE: [unintelligible crosstalk]

EMILY: That’s right. [crosstalk] Well, we have good eyesight down at The Crick.

JAKE: [crosstalk] You can see to fucking Galaderon from up here.

[Caldwell & Emily laugh]

MURPH: So you see it is difficult for you to kinda see anything, because there are all of these other trees around it’s just, you know, a big thicket.

[Caldwell laughs]

MURPH: It’s difficult for you to see, but you do see smoke from a fire north to you, and to the west, you can see the top of a castle.

CALDWELL: Mmm. A castle?

MURPH: Yeah, like a keep.

CALDWELL: Do we— so we don’t know about this castle. This isn’t like—

MURPH: You know, that the dragon Shadowfang lived in a keep—

JAKE: [crosstalk] — in a castle.

CALDWELL: [crosstalk] Uh-huh.

MURPH: — in the swamp.

CALDWELL: Hmm.

EMILY: Okay, well… first off, y’all, we got smoke — and you know what they say about smoke: where there’s smoke…

JAKE: [crosstalk] There’s…

EMILY: — there are young’uns. [laughs]

CALDWELL: [crosstalk] Uh-huh.

JAKE: [crosstalk] Yep, when there’s smoke… yeah.

CALDWELL: [crosstalk] What?

EMILY: Where there’s smoke—

JAKE: [crosstalk] That’s not quite what they say, but yeah.

CALDWELL: [crosstalk] Huh? [Laughs]

EMILY: — there are young’uns.

CALDWELL: [imitating a Crick-elf; southern drawl] “They love the stuff!”

[Jake laughs]

EMILY: Our young’uns down by The Crick play with a lot of fire. Anyways, so I believe—

JAKE: You guys are bad with children.

[all laugh]

JAKE: Go on.

MURPH: [laughs] “They play with a lot of fire!”

EMILY: Honestly, down at The Crick, they outnumber the adults…

[Caldwell & Jake laugh]

EMILY: — by about twelve to one…

JAKE: So they make the rules. [laughs]

EMILY: — so they make the rules. It’s—

CALDWELL: Wow, a place where kids rule. Sounds cool to me!

EMILY: It’s a scary place. [laughs]

MURPH: It’s so crazy that one day you guys are going to have to go to The Crick…

[Caldwell laughs]

MURPH: — and I just have to keep a running list of all the stupid shit Emily says.

[Emily laughs]

JAKE: It’s like young kids playing with fire.

CALDWELL: It’s Children of the Corn, ‘cept and there is a lot of corn.

EMILY: Second point of interest is that next to that there is the spire of a castle.

CALDWELL: Mhm!

EMILY: Now, I obviously know right now that it’s not—

MURPH: It’s a little— it’s kinda far away.

EMILY: Okay.

MURPH: It’s not exactly in the…

EMILY: So that’s not directly of interest to us right now… but perhaps it is something that, if we save these young’uns…

JAKE: That’s a g—, yeah, it’s safe for them at the keep.

CALDWELL: It could be a good place to hide out, in case of danger.

EMILY: Yeah.

CALDWELL: [crosstalk] I made a little map.

EMILY: I mean, I love squattin’.

[Caldwell laughs]

EMILY: I love findin’ just an abandoned house and just livin’ there for three to six months.

[Murph laughs]

JAKE: Alright. Strange hobby. [Laughs]

CALDWELL: That’s interesting.

EMILY: [crosstalk] So, I’ll tell you what—

JAKE: That’s a personal passion of yours.

[Emily laughs]

CALDWELL: I live in a house with my mom and dad, but that’s a… that’s a way to do it.

EMILY: Yeah. Uh, so—

CALDWELL: Should we proceed to the north?

EMILY: [crosstalk] Yeah.

JAKE: Yeah, let’s go save the kids.

CALDWELL: [crosstalk] Uh-huh.

MURPH: How are you guys at, HP-wise and stuff?

CALDWELL: Hmm…

JAKE: Oh shit. I think—

EMILY:  Fifteen, baby.

JAKE: I think I’m at nine?

MURPH: Okay, that makes sense.

EMILY: [crosstalk] Oh, shit.

CALDWELL: I think I’m at… I don’t think I got hurt, during that.

MURPH: I don’t think you got hurt.

EMILY: Do we have any sort of concept of, like, how pressing this is? If we need to, like,  get to them right away, or if we could take a nap? 

CALDWELL: I feel like it’s as pressing as, like, kids are missing. [laughs]

EMILY: That’s pretty pressing, right?

CALDWELL, JAKE, & MURPH: Yeah, yeah.

JAKE:  There’s like the ritualistic sacrifice, and then—

CALDWELL: [crosstalk] Uh-huh.

MURPH: We’ve all seen The First 48.

EMILY: Okay.

JAKE: Yeah. [laughs]

CALDWELL: Do we wanna sleep in a—

MURPH: [laughs] If we don’t find the Green Teens within forty-eight hours… [laughs]

[Emily laughs]

CALDWELL: Although it would be fun to put up a little hammock in a tree. Have a quick siesta.

EMILY: Yeah, but we can do that once we find the Green Teens.

CALDWELL: Yeah. I could… well, hold on. I think I’m out of spells, so I don’t know if I can do a heal.

MURPH: You do not.

EMILY: I have one spell left.

MURPH: You are out of spells, right?

CALDWELL: Yeah.

JAKE: I’ve got Second Wind.

CALDWELL: Mhm.

EMILY: Okay, I have—

MURPH: You still have Action Surge as well.

JAKE: Oh, yeah.

CALDWELL: Oooh!

MURPH: You haven’t used any of your stuff.

JAKE: No, I haven’t used shit.

[Emily laughs]

MURPH: Not out of strategy. [laughs] I think you just forgot that you had them.

[Caldwell laughs]

JAKE: I just don’t really look at the paper.

MURPH: So it kinda works out.

JAKE: Hardwon’s too proud to ever accept help, even his own! [laughs]

MURPH: Everyone else had to use their spells to save your life

[Jake laughs; Caldwell pretends to laugh]

MURPH: — because you weren’t using your own abilities.

EMILY: Moonshine currently has, like, a poultice of healing herbs that’s she’s trying to put on all of his bark rashes. [laughs]

[Caldwell & Jake laugh]

JAKE: I’m good! I’m fine!

MURPH: You guys have potions though.

CALDWELL: [crosstalk] Yeah.

JAKE: [crosstalk] Yeah. Maybe I—

EMILY: [crosstalk] Okay, we have p—

MURPH: One potion has been used.

CALDWELL: [crosstalk] Mhm.

EMILY: I say we book it! I say we just try and get these young’uns! I mean, they are the priority; they are the future.

JAKE: Yep.

CALDWELL: Yeah.

EMILY: [crosstalk] Y’know…

MURPH: [crosstalk] Okay, great.

JAKE: Let’s go for it.

MURPH: So you guys continue to make your way—

EMILY: Uh, we’re Stealthin’! I’m going first; Mask of the Wild.

MURPH: Great.

CALDWELL: Oh.

MURPH: Go ahead and give me a Stealth roll with Advantage, cuz you got that Mask of the Wild.

EMILY: [rolls die] Fourteen.

MURPH: Fourteen. Okay. Pretty good. So, you start making your way through the—

CALDWELL: Just pretty good?

EMILY: So I’m, like, doing a really good Stealthing, but I’m also humming loudly.

[all laugh]

JAKE: Spores are growing everywhere, so it’s NOT that Stealth.

[all laugh again]

MURPH: Yeah, you’re unseeable, but you are singing a Crick song.

[Emily & Caldwell laugh]

EMILY: Lullaby.

JAKE: And PawPaw is NEVER Stealth.

[Emily & Caldwell laugh again]

MURPH: Yeah, PawPaw is just goin’: [possum noises]

[Emily & Caldwell laugh again]

JAKE: Why did you bring the animal?

CALDWELL: [imitating Moonshine; southern drawl]PawPaw is real gassy today.”

MURPH: [laughs] Those are his little burps.

[Emily & Caldwell laugh again]

MURPH: Just over and over again: [possum noises]

CALDWELL: Huh. He’s really—

MURPH: PawPaw’s scared of trees.

CALDWELL: He’s [laughs]

[Emily laughs]

MURPH: That might be a problem. It might be a problem for you guys.

CALDWELL: [crosstalk] He’s very expressive!

EMILY: [crosstalk] Yeah, PawPaw’s—

MURPH: [crosstalk] He just screams. He screams all the time.

[Jake & Caldwell laugh]

EMILY: Yeah, PawPaw’s scared of trees.

MURPH: Okay, so you guys make your way[laughs]

EMILY: He thinks they’re alive. I mean, they are alive, but…

JAKE: That’s true.

EMILY: — he thinks they’re armed.

[all laugh]

MURPH: Okay.

CALDWELL: Oh, to see the world that PawPaw sees.

[Emily laughs]

MURPH: You make your way through the swamp. You’re able to pick up the bullywugs’ trail, when suddenly in the distance you see the glow of this fire now…

EMILY: Okay.

MURPH: — so it’s safe to assume that you’re getting close to the camp.

CALDWELL: What are we talking, like, campfire or bonfire?

JAKE: [crosstalk] — or a ritualistic sacrifice fire.

EMILY: [crosstalk] Oh, yeah, maybe it’s a

CALDWELL: [crosstalk] Oh, yeah. Yeah, yeah, yeah, yeah.

MURPH: It’s

EMILY: Is it, like, a fun bonfire that everyone’s dancing around and dr—

MURPH: It’s about—

EMILY: Oh! It’s a bonfire where underage teens are drinking?

CALDWELL: [crosstalk] Yeah, are kids tryin’ to

MURPH: More of, like, a cooking fire.

EMILY: Okay.

JAKE: Oh, they’re cooking those fucking kids, man!

[all laugh]

CALDWELL: [crosstalk] Well, that’s… fine!

MURPH: [crosstalk] You smell teen flesh.

EMILY: [crosstalk] Is there a dry brine? Is there a dry brine on those kids?

[Caldwell laughs]

MURPH: You’re not close enough, yet.

CALDWELL: [crosstalk] Yeah, vinegar or sugar-based?

[Emily laughs]

MURPH: So go ahead and give me a Perception check.

CALDWELL: Mmm.

MURPH: I’m-a roll for somebody too… [rolls die]

CALDWELL: Jake, I like to think that Hardwon is saying all these things to Beverly, just being, like: [imitating Hardwon] “They’re fucking eating those kids.” [laughs]

[Jake laughs]

CALDWELL: Uh, I don’t know! I think that…

EMILY: Yeah.

JAKE: Ruining your positive attitude.

CALDWELL: No, they’re probably trying to get a ransom for ’em or something.

MURPH: What did you—?

EMILY: [rolls die] I got a ten.

MURPH: You got a ten.

JAKE: Wait, you roll— what is the Perception check? That’s the twenty-sided…?

MURPH: Yes.

JAKE: Plus my…

CALDWELL: Yes.

MURPH: Every check is twenty-side.

JAKE: Got it.

MURPH: Yeah. Oh, yeah, you guys can give me Perception checks.

CALDWELL: Okay. [rolls die] Uh, fifteen…

MURPH: Great.

CALDWELL: plus something.

JAKE: Yeah, what is it plus?

MURPH: It’s plus your Perception.

JAKE: Oh, Perception.

MURPH: Yeah, it’s one of your skills.

CALDWELL: [crosstalk] Aight. Huh!

JAKE: Of course, which I have zero.

[Caldwell & Emily laugh]

MURPH: Great, okay.

JAKE:  and I rolled a six! [laughs]

MURPH: Cool. [laughs] So Hardwon just starts walking towards the fire, and Beverly stops him.

CALDWELL: [crosstalk] Yeah, he just grabs yeah.

EMILY: [crosstalk] What’s wrong with— do you have sweaty hands or something that are weighting the dice against you? [laughs]

[Caldwell laughs]

JAKE: [crosstalk] I, I think it’s just bad luck. It’s the overconfidence.

[Caldwell laughs again]

JAKE: It’s… it’s, y’know… it’s a—

EMILY: How are you in Vegas?

JAKE: Very bad.

[Caldwell & Emily laugh]

JAKE: It’s… the problem is the hubris.

CALDWELL: Ah!

EMILY: Yeah, that’s right.

JAKE: Yeah.

CALDWELL: It’s God punishing you!

EMILY: Yeah.

JAKE: That’s exactly right.

CALDWELL: Oh, cool, cool, cool.

JAKE: Just a little more humble, I would be better.

[Caldwell & Emily laugh]

MURPH: Alright, so Bev: you clock a single bullywug, standing guard.

CALDWELL: Uh-oh.

MURPH: He looks a little bored. You see him, y’know, nonchalantly stick his tongue out and eat a fly as it buzzes by.

EMILY: Ooooh!

CALDWELL: Hm!

MURPH: He’s holding a giant hammer—

JAKE: Saving his appetite for the children.

[Emily laughs]

CALDWELL: Yeah.

MURPH: He’s holding a giant hammer in two hands, and he’s near a big, hanging, metal sheet.

CALDWELL: Okay.

MURPH: Looks like some kind of improvised gong.

EMILY: Ooh!

MURPH: And, yeah, in the distance, you can see the fire, and you can hear some chatter.

CALDWELL: Okay.

EMILY: [whispering] Is it just me, or does this feel like the Jamboreen is happening?

[Murph laughs]

JAKE: [whispering] I don’t think is the Jamboreen.

EMILY: [crosstalk; whispering] Oh, okay. Okay, okay. Just wanted to double-check.

CALDWELL: [crosstalk; whispering] We did have a big gong. We do have a gong at the Jamboreen.

JAKE: [whispering] This isn’t the Jamboreen!

EMILY: [crosstalk; whispering] Oh, Bev. 

CALDWELL: [whispering] It’s just… it feels like… now that she’s put the idea in my head, I see the gong…

[Emily laughs]

JAKE: [whispering] Just be quiet. Don’t celebrate.

CALDWELL: [whispering] Okay, alright. Alright.

JAKE: [whispering] It’s not the Jamboreen.

[Murph laughs]

CALDWELL: [whispering] Now—

EMILY: Yeah. Yeah, Bev, no ‘Callooh Callee’s right now, okay?

CALDWELL: [whispering] Alright, okay. [groans]

EMILY: Silent. You can do a mental ‘Callooh Callee’.

JAKE: Calooh Ca-shhh.

CALDWELL: [whispering] Okay… alright, alright…

[Emily laughs]

CALDWELL: [whispering] Now, I can tell by the way that that bullywug is standing, that it is in heat. So…

EMILY: Ugh! I know what that’s like.

MURPH: [laughs] You see him he just picks his ass.

[all laugh]

CALDWELL: [whispering] I don’t think that’s gonna affect anything, but just be wary.

EMILY: I dunno, as someone who’s in heat for most days of the year…

CALDWELL: Uh-huh.

EMILY: I… It does affect you, you know.

[Jake & Caldwell laugh]

EMILY: Water retention and such. [laughs]

CALDWELL: Absolutely, I don’t—

EMILY: We maybe will be able to use it against him. [laughs]

CALDWELL: I don’t understand, and I— I would ask you to quit talking about it.

[Emily laughs]

JAKE: Same.

[Caldwell laughs]

EMILY: Okay! I’m just saying, you’re gonna smell instinctually, no? So… [laughs]

[Murph laughs]

JAKE: [laughs] We know you’re fertile.

[all laugh]

MURPH: PawPaw just starts sticking his head into your armpits.

[Jake & Emily laugh]

CALDWELL: You say it so much

EMILY: I know! It’s, like, a warning. Anyways, go on, go on.

CALDWELL: Okay. Well, alright. [whispering] So, does anyone have any idea about what we should do? I imagine there’s more bullywugs around, but that’s the only one I can see.

JAKE: [whispering] We can’t let him ring that fucking gong.

CALDWELL: [whispering] Yeah, that would probably be bad. It either summons more bullywugs or starts The Feast of Pelor, which is an annual Green Teen Jamboreen tradition.

JAKE: It’s… not gonna be that one.

[Emily laughs]

CALDWELL: [whispering] I don’t know! I think it’s like fifty-fifty.

JAKE: He wi— [laughs]

EMILY: Well, he’s bored, so what if we made some noise out here to try and lure him in?

JAKE: Nice.

CALDWELL: [whispering] I like that!

JAKE: Yeah.

EMILY: [crosstalk] — and then we can kinda ambush him…

JAKE: [crosstalk] You got your—

CALDWELL: [crosstalk; shouting] CALLOOH CALLAY!

JAKE: SHH! [laughs]

EMILY: Oh-ho!

MURPH: [laughs] Wait, did you really do that?

CALDWELL: I don’t… I don’t actually do that. [laughs]

[Jake laughs]

MURPH: Alright.

EMILY: OH. OOH! Wait a second! Beverly!

CALDWELL: [whispering] Yeah?

EMILY: — you know so much about these bullywugs; why don’t you make a bullywug mating call? If he’s in heat…

JAKE: Ooh! Nice.

CALDWELL: [whispering] Yeah!

EMILY: — get him to come out!

JAKE: Do you have your Animal Mating Call Patch?

CALDWELL: I have dissected a bullywug, and we had some lectures.

JAKE: So it was dead. So it wasn’t making any noise.

CALDWELL: It was not making any noise, it’s true.

EMILY: But I’m sure….

CALDWELL: But I have some… Some of my dad’s friends like to go bullywug hunting, and one of them gave me a bullywug call, y’know, for my birthday. So I have some experience with it.

EMILY: Ooh!

JAKE: Sure. Let’s go.

MURPH: [laughs] You don’t have a bullywug call!

[all laugh]

MURPH: I’ll stand for the nonsense in The Crick…

CALDWELL: Alright.

EMILY: Okay!

MURPH: I’ll stand for the Green Teen traditions….

CALDWELL: Oh! I— So what I do is that I check my pockets. [whispering] Aw, dang it, I left it at home! But I know how to make—

MURPH:  It’s gonna be a Deception check.

CALDWELL: Okay.

MURPH: So, whoever has the best Deception, just check it out.

EMILY: [crosstalk] Plus-two. What do you guys…?

CALDWELL: [crosstalk] Mhm. I’ve got plus-six.

JAKE: [crosstalk] I have only plus-two.

MURPH: You guys can also help each other.

EMILY: I can’t believe a Paladin… Well, okay, so—

CALDWELL: [crosstalk] Well, again, I’m a—

EMILY: — bullywugs down by The Crick— so if you do a mating call, I do a mating call; between the two of us, one of us is gonna get it right.

CALDWELL: [whispering] Yeah!

MURPH: [laughs] You’re gonna—

CALDWELL: Yeah, so it’s two girls for every guy!

EMILY: Yeah!

CALDWELL: Mhm.

EMILY: Ooh, we got b—

MURPH: You’re gonna do a mating call?

[Jake laughs]

CALDWELL: Uh-huh.

EMILY: To lure him out.

MURPH: okay…!

CALDWELL: [laughs] Wait, no. I’m doing it. I have six in Deception.

MURPH: [laughs] Okay!

JAKE: This rest of the episode is… [laughs]Beverly getting fucked by a bullywug. [laughs]

[Caldwell & Emily laugh]

CALDWELL: [crosstalk] It’s just part of the patch.

JAKE: Mating calls, over and over.

CALDWELL: Alright. Yeah, no, I think that’s gonna, like—

EMILY: It’s just Hardwon and Moonshine in the bushes giving him a thumbs-up.

MURPH: [crosstalk] Okay.

JAKE: [laughs; whispering] “You’re doing great, buddy!”

[Emily laughs]

CALDWELL: Alright, I—

MURPH: DC20 Deception check.

[Caldwell laughs]

EMILY: Wait, really?

MURPH: I’m not joking, he’s a fucking frogman.

CALDWELL: Right.

MURPH: He’s not gonna think a little boy making a frog sound is another frog that wants to fuck him.

[Caldwell laughs]

MURPH: You’re gonna need to do a goddamn good job to trick him.

CALDWELL: Uhh… okay!

EMILY: Okay, so… Wait, wait, let’s talk about this, since you’re likely gonna fail.

[Murph laughs]

JAKE: Yeah.

[Murph laughs again]

CALDWELL: Fifty-fifty.

EMILY: [crosstalk] If you fail, at least the noise will probably get— he probably won’t—

CALDWELL: [crosstalk] I think what I’m gonna do, is I’m gonna, like—

JAKE: [crosstalk] Right. But couldn’t we also just, like, break a bunch twigs? [laughs]

[Caldwell & Murph laugh]

EMILY: No, no, no, I think this is—

[Murph laughs]

EMILY: I think this is a good option.

CALDWELL: No, Jake—

JAKE: Do we really need to make the bullywog horny? [laughs]

[Murph laughs]

CALDWELL: Jake, I’m gonna be—

JAKE: You can’t just fuckin’… “Clap my hands!”? [claps]

CALDWELL: I’m gonna be true to my character, and Beverly definitely likes to do things the hard, complicated way, because Beverly’s a little petty and likes to show his knowledge.

JAKE: [crosstalk] Alright, great, well… Hardwon is at least trying to talk you out of it as you do the bullywug call.

CALDWELL: [crosstalk] No, no, no, no, no! I got this!

EMILY: [crosstalk] Hey, one last thing: I think we should also build a little trap.

CALDWELL: Yeah. Yeah, okay.

MURPH: Okay.

EMILY: So is there’s a tr—

MURPH: How are you— you gotta take some time to build a trap, and you’re gonna need to roll Stealth rolls to see if you make noises.

CALDWELL: [laughs] Okay.

EMILY: Okay, in that case… maybe we’ll just hide, and we’ll ambush him when he comes.

CALDWELL: [crosstalk] How about this— yeah. Yeah, I think if y’all—

EMILY: [crosstalk] —and the point is to just get him to come over and ambush him.

CALDWELL: Exactly. Alright.

JAKE: Alright.

CALDWELL: Okay. But I think that you are telling me that you believe in my abilities to do bullywug calls. [laughs]

JAKE: Great.

EMILY: Yeah.

CALDWELL: Alright.

JAKE: And I’m telling you not to do it.

[Murph laughs]

CALDWELL: Yeah.

EMILY: I think it’s a great idea.

JAKE: Just as Hardwon; as Jake: go for it, brother. [laughs]

[Emily & Murph laugh]

CALDWELL: Yeahhhh.

CALDWELL: I give y’all both thumbs-up, and then I contort my fingers into a weird flesh ocarina. And…

[Emily & Murph laugh]

CALDWELL: — prepare to bellow out this bullywug call.

[Emily & Murph laugh again]

MURPH: Alright, wait, wait, wait. Alright. I’m gonna give you—

[Caldwell laughs]

MURPH: I’m gonna give you… You can roll Advantage on this, but you still need to beat a DC20.

CALDWELL: Alright, cool, cool.

MURPH: —cuz I love the term ‘flesh ocarina.’

CALDWELL: [laughs] It looks so uncomfortable.

MURPH: [crosstalk] Okay.

CALDWELL: I’m like, pulling out my…

MURPH: [crosstalk] Alright, okay.

CALDWELL: This is, like, a fuckin’ jutsu.

MURPH: [crosstalk] Great.

EMILY: Oh, my God.

JAKE: And, remember: it doesn’t have to be super-loud.

[Murph laughs]

CALDWELL: Uh-huh! Well, I mean, for it to be accurate it would be, but I understand.

[Emily laughs; Caldwell rolls die; Jake & Caldwell laugh]

MURPH: What did he roll?

CALDWELL: [laughs] …I got a one.

EMILY: [crosstalk] One!

MURPH: He rolled a one! I gave you Advantage, so roll again.

CALDWELL: Alright.

EMILY: [crosstalk] So one more roll!

CALDWELL: [sighs] Aw, thank God.

JAKE: The next one’s gonna be a fuckin’ twenty!

CALDWELL: [laughs] Okay.

CALDWELL: [rolls die] Aw, that’s a six. [laughs]

EMILY: Awh!

JAKE: [crosstalk] Okay.

MURPH: Okay, and what did you get?

EMILY: [crosstalk] So you got total twelve.

MURPH: [crosstalk] Er… what do you have total for Deception?

CALDWELL: Uhh… oh, plus-six. Yeah, twelve.

MURPH: Okay. You see the dude looks up… BANGS the gong.

JAKE: [Llughs] Okay.

EMILY: Awwww, fuck.

CALDWELL: Aw, goddammit!

MURPH: You hear the sound of the hammer against the metal, LOUD gong…

JAKE: I should’ve known that the gong was a warning.

CALDWELL: [crosstalk] Yeah.

EMILY: [crosstalk] Okay, should we scurry up in the trees?

JAKE: [crosstalk] I just thought it was a fuckin’ instrument.

CALDWELL: [crosstalk; shouting] CALLOOH CALLAY! CALLOOH CALLAY! CALLOOH CALLAY!

EMILY: [crosstalk] Should we—

[Jake laughs]

MURPH: You see bullywugs start emerging.

CALDWELL: Mhm.

EMILY: Should we scurry up in the trees, and try to get some kind of advantage over them?

[Caldwell laughs]

JAKE: Let’s get up the tree then.

EMILY: I’m going up in the tree.

CALDWELL: Yeah. I strap on the PawPaw harness, and go up the tree. [laughs]

EMILY: [crosstalk] Yeah.

MURPH: Okay, so give me some Climb checks to see if you can get there quick enough, while these bullywugs run into the forest to find you guys. [rolls dice]

CALDWELL: [rolls die] GODDAMMIT. [laughs]

JAKE: [crosstalk] Good Lord, no!

EMILY: [rolls die] We add Acrobatics or Athletics? We add Athletics?

MURPH: Athletics.

CALDWELL: I got a one. Plus, uh…

MURPH: You got a one.

EMILY: I got a seventeen.

JAKE: [rolls die] Wow. This is the first time I didn’t say “watch this” and I got a twenty-four.

[Caldwell laughs]

MURPH: [laughs] Great.

EMILY: Ooh! [claps]

CALDWELL: Ooh!

MURPH: Hardwon scurries up.

EMILY: Whoa!

MURPH: Beverly faceplants in the mud.

CALDWELL: Uh-huh.

EMILY: [laughs] I got a seventeen.

CALDWELL: OOWH!

MURPH: You scurry up. So everybody—

EMILY: Awww, now I gotta— I can’t leave Beverly down there!

[Jake & Caldwell laugh]

MURPH: Everybody give me Stealth checks. Beverly, you give me one with Disadvantage—

CALDWELL: Okay.

MURPH: —’cuz you’re face down in the mud.

[everyone rolls dice]

CALDWELL: I just got another one.

EMILY: Thirteen.

MURPH: Okay.

CALDWELL: Pelor has forsaken me!

JAKE: Uh, I only got a six.

MURPH: Hardwon bounds up a tree and tries to hide in between some branches, but—

JAKE: But he’s SO big.

MURPH: —but his legs are just hanging out.

[Caldwell & Emily laugh]

MURPH: He thinks that, just because his face is covered, like a toddler—

JAKE: [imitating John Cena] “YOU CAN’T SEE ME.”

[Caldwell laughs]

MURPH: — he thinks he’s hidden.

EMILY: Moonshine mistakes his huge meaty legs for just another bough of the tree, and tries to climb them.

JAKE: His legs are trunks.

[Emily laughs]

MURPH: So Moonshine is hiding behind Hardwon’s legs, and you can see her face.

[Caldwell laughs]

MURPH: PawPaw doesn’t realize that you’re in danger, and he’s just walking around.

EMILY: Oh, I gotta deposit PawPaw out of—

[Murph laughs]

CALDWELL: Yeah.

EMILY: I’m depositing him up in the tree.

[Caldwell laughs]

MURPH: Okay.

EMILY: He’s staying up there. That little thing has probably like, one hit-point.

CALDWELL: PawPaw, stay!”

MURPH: Okay. PawPaw scrambles up into the tree. As you guys go up into the tree, Beverly faceplants—

EMILY: PawPaw! Scramble!

[Caldwell laughs]

EMILY: PawPaw, git! Into the trees!

MURPH: As the bullywugs rush into the forest to find you guys, Beverly just covers himself in mud to kind of hide…

CALDWELL: [laughs] That is what I would do, yeah.

MURPH: You guys see seven bullywugs—

CALDWELL: That’s still really bad.

[Emily groans]

MURPH: come out, and they find Beverly first…

EMILY: [crosstalk] Alright, I gotta Symbiotic Entity.

MURPH: [crosstalk] — and, Ewok-style…

CALDWELL: [laughs] Oh, no. They hoist me?

MURPH: — point their spears at you…

CALDWELL: [crosstalk] Ohhh, I got you. Uh-huh. [laughs]

JAKE: [crosstalk] Oh, surrounded by seven bullywug spears?

MURPH: — while you’re on the ground.

EMILY: Ohh. I’m gonna wait this one out, see how Beverly handles it.

[Caldwell laughs]

JAKE: That’s cool. [laughs]

MURPH: M’kay. So you see they hold their spears to you. You see they look kind of freaked-out and confused; a bunch of them are mumbling in Bullywug real quick, being like: [as bullywugs; unintelligible gibberish]

CALDWELL: Yeah. [laughs]

EMILY: [crosstalk] Truly a disgusting language.  I try not to judge, but that tongue…

MURPH: [crosstalk] — and you see one sticks a spear up to your chin…

CALDWELL: Up to my throat, okay.

MURPH: — and in broken Common, says: [as bullywug; warbly and throaty] Are you here for the Jamboreen?

[all laugh]

MURPH: [broken speech] What are you doing out here?

CALDWELL: [laughs] I think I laugh. [laughs]

[Jake laughs]

MURPH: [laughs] Okay.

EMILY: [crosstalk] Bad Beverly, bad Beverly!

CALDWELL: [laughs; crosstalk] I try not to — I cover my mouth instantly, but I do let out a little chuckle.

MURPH: [laughs] Okay, Beverly starts laughing.

JAKE: So impolite.

CALDWELL: [whispering] I’m sorry! I’m sorry!

MURPH: A bunch of the bullywugs — two of them — grab you, pick you up, and start walking you back.

CALDWELL: Mhm. [laughs] Okay.

JAKE [crosstalk] Shit. So we should either rescue him—

EMILY: [crosstalk] Wait, so where’s this—

MURPH: Yeah, so if you guys want me to do something right now, let me know.

CALDWELL: Uh-huh.

EMILY: I think so. I am going… I think we gotta go get him.

MURPH: Do you have spells?

EMILY: Well, no — I was gonna Symbiotic Entity.

MURPH: So you’re gonna turn into a Symbiotic Entity?

EMILY: Yeah, so you know it’s go-time.

JAKE: Let’s go!

EMILY: I don’t even have to say anything.

CALDWELL: Uh-huh. Do you think it’s like a Sailor Moon transformation sequence that plays when you do that?

EMILY: Yes, absolutely. Every time.

JAKE: [crosstalk] Cool. A spore-filled one.

CALDWELL: [crosstalk] Yeah.

EMILY: — except instead of, you know, rock music or something…

CALDWELL: Uh-huh.

EMILY: — it’s, like, bluegrass music. [makes banjo sounds]

[Jake & Caldwell laugh; bluegrass music plays]

JAKE: I’ll washboard.

MURPH: Make an attack.

EMILY: Oh, Lord. Okay.

MURPH: They haven’t seen you yet.

CALDWELL: As they’re dragging me away, I ask: Are we doing sack-races this year? Yes? No?

[Jake laughs; battle music plays]

EMILY: — and then I just come flying out of the tree with my scimitar on the closest bullywug — or, like, one of the bullywugs that’s holding Beverly. So landing on my scimitar.

CALDWELL: [laughs] Mhm.

MURPH: Go ahead and make an attack roll.

EMILY: Okay. [rolls die] Euch… that’s gonna be… eight to hit?

MURPH: Eight to hit — that does not hit.

EMILY: Eh, I didn’t think so. But I still Halo of Spores him!

CALDWELL: [laughs] There you go!

MURPH: You Halo of Spores him. Okay.

EMILY: It’s gonna be six hit-points, ‘cuz I am the fungal queen.

MURPH: Moonshine jumps out of the tree, she misses big-time with the scimitar; the bullywug moves out at the last second. They all let out a croak of fear: [croaking gulp]

[Emily laughs]

CALDWELL: [laughs] Oh, so that’s how it sounds! Dang it!

MURPH: — and she spits her spores at him. You see he coughs, and he looks very upset by this.

CALDWELL: Mhm.

EMILY: I cast Shill… Shillela! Shillelagh?

MURPH & CALDWELL: Shillelagh?

EMILY: Shillelagh.

MURPH: Okay.

EMILY: That’s my bonus action, so next time I use my scimitar.

MURPH: Cool.

CALDWELL: Shillooh shillay!

MURPH: So you turn your scimitar into a shillelagh. Hardwon, if you wanna take an attack, you can do it in the surprise round.

JAKE: Hardwon was just about to whisper to Moonshine: “Let’s wait and see what happens!”

[all laugh]

JAKE: — turns, she’s not there, and he’s like: Alright. Fuck.

[Emily laughs]

JAKE: Jumps right out — greataxe over his head — swinging at the other bullywug that’s holding Bev. [rolls die] That’s an eight… plus— what is this? The six?

MURPH: Yeah, so fourteen.

JAKE: — fourteen.

MURPH: That actually does not hit.

JAKE: [crosstalk] Wow! [unintelligible crosstalk]

EMILY: [crosstalk] What!? Fourteen doesn’t hit them!? What the fuck are they wearing!?

MURPH: Oh, wait— he’s holding Beverly, he would not have his shield up, so it will hit him.

CALDWELL: [crosstalk] Yeah.

JAKE: Woo!

EMILY: Oh, they got shields!? These little motherfuckers have shields!?

MURPH: Yeah. So go ahead and make your attack roll— your damage. [laughs]

JAKE: Alright.

CALDWELL: [laughs; unintelligible crosstalk]

EMILY: [crosstalk] Who the fuck sold shields to these…!?

MURPH: They have little wooden shields and stuff.

EMILY: Who is dealing arms to these swamp-heathens?

[Murph laughs]

CALDWELL: Definitely someone my dad knows.

[Jake rolls die]

EMILY: Woo!

MURPH: Okay.

JAKE: That’s a twelve!

EMILY: Oh!

JAKE: Plus…

MURPH: Plus four?

JAKE: — plus four.

CALDWELL: Ooh!

MURPH: Hardwon, after doing such a bad job hiding and looking like a dummy…

[all laugh]

MURPH: — does come out of the tree and slash this dude in half.

JAKE: Hell yes!

EMILY: Oh-ho!

CALDWELL: Just, like, straight-up in half?

MURPH: In half. This bullywug goes down.

JAKE: There’s something way more badass about cutting people in half than decapitating them.

EMILY: [crosstalk] Yeah! Yeah, you’re talking about— is it horizontal in half, or vertical in half?

CALDWELL: [crosstalk] You would think that I…

MURPH: [crosstalk] Beverly is covered in bullywug guts.

JAKE: I really would prefer it vertical in half. It’s kinda, like, the most badass way you can separate somebody.

EMILY: [crosstalk] Is it vertical in half, Murph?

MURPH: [crosstalk] Yeah. It’s vertical in half.

EMILY: [crosstalk] Okay. Ooh, I release some eggs. [laughs]

JAKE: [crosstalk] Yeah. [laughs]

CALDWELL: I scream: This is the second time I’ve seen this!

[Emily & Jake laugh]

MURPH: So, everybody roll Initative. Now we’ll go into the actual fight.

EMILY: Okay. Woo!

CALDWELL: Alright!

[everyone rolls dice]

EMILY: Moonshine’s lookin’ at… nine. PawPaw’s in the tree, by the way. Safe in the tree, tucked away in a leaf.

JAKE: [crosstalk] Safe and sound.

MURPH: Okay.

CALDWELL: I got an eight.

MURPH: Okay.

JAKE: I got fourteen.

MURPH: Hardwon, you actually go first.

JAKE: Good shit.

MURPH: So which guy are you going for?

JAKE: Oh…

MURPH: So there’s the one that’s pretty hurt that was holding Beverly that Moonshine hit, and there are five that have their spears and their shields up.

[Caldwell laughs]

JAKE: Cool. I’m gonna turn around and swing for a healthy one; let Moonshine finish her guy.

CALDWELL: Mhm.

MURPH: Cool.

EMILY: Okay!

JAKE: [rolls die] — and I just rolled a… nineteen.

MURPH: That hits.

JAKE: [rolls die] — and then a thirteen.

MURPH: Cool. You fuckin’ chop this dude down.

JAKE: Good. Let’s decapitate this guy — just old-school.

EMILY: [crosstalk] Ooh, yeah!

JAKE: I say Oppa Aladdin-style!again.

EMILY: [laughs] “Oppa Mulan- style!”

[all laugh]

CALDWELL: [crosstalk] Hey, Murph — as these bullywugs die, could you give me, like, a little sample of what they say? ‘Cuz their voices are very funny. [laughs]

MURPH: Nooo! My motherrrr!

[all laugh]

CALDWELL: [crosstalk] That sounded bad!

EMILY: [crosstalk] Oh, dear. Oh… oh, this is not good; Moonshine has nothing but respect for family!

CALDWELL: [crosstalk] Especially mothers!

JAKE: [crosstalk] Hardwon spits on her face… [laughs] — while his mother is right next to him.

EMILY: [crosstalk] Moonshine is— oh, no!

JAKE: [crosstalk] Just wait; you’re next.

[Caldwell laughs]

MURPH: [laughs] My son!

[all laugh]

EMILY: [crosstalk] Oh, Lord, I think this is a family business! This is a mom-and-pop shop!

CALDWELL: [crosstalk] Oh, my God, they’re all related! [laughs]

MURPH: That’s actually Beverly. These fucking bullywugs rolled so poorly — you guys should be being punished for your behaviour right now. Fucking making bullywugs sounds to trick a goddamn bullywug?

[Caldwell & Jake laugh]

EMILY: [laughs] I think that was a great move. I have no regrets.

CALDWELL: It was a very good plan! I’ve just gotta work on being sexier! [laughs]

[Jake laughs]

EMILY: [laughs] Yeah, we’re gonna have to practice.

CALDWELL: Alright, okay. I have to Grapple, right?

MURPH: No, they let you go because they’ve been attacked.

CALDWELL: Okay, cool.

JAKE: Yeah, one of them’s dead, the other one’s back-to-back.

MURPH: So you are right next to the bullywug that Moonshine attacked—

CALDWELL: Mhm, yeah.

MURPH: and there are now four behind you, because Hardwon killed one.

EMILY: — killed two, right?

CALDWELL: Uh-huh.

MURPH: Well, he killed two; he killed the one that was holding Beverly, and he killed one that was in the group of five.

JAKE: [crosstalk] Greataxe is dripping blood.

EMILY: [crosstalk] Dang! I’m startin’ to believe that beard is real!

[Caldwell laughs]

JAKE: [laughs] You give it a gentle tug. [grunts]

EMILY: [laughs] Oh, shit! I thought that was fake all along! [laughs]

CALDWELL: I guess I’ll just go for the one nearest me. [rolls die]

MURPH: Five.

CALDWELL: Uh… so nine.

MURPH: — nine! That does not hit.

EMILY: Damn!

MURPH: So you swing at this dude, this guy moves out of the way.

CALDWELL: [crosstalk] Mhm, mhm, mhm.

MURPH: He picks up his shield and spear, and they are going to take swings at you guys.

CALDWELL: [crosstalk] Dang it!

MURPH: So these four guys that are near Hardwon are gonna surround him…

EMILY: [crosstalk] Hoo… read that; they got fifteen AC? Ooh!

JAKE: [crosstalk] Oh, fuck, I forgot to use my Second Wind.

MURPH: Yes, you did…

CALDWELL: Please use that! [laughs]

JAKE: [impersonating Keanu Reeves] “My bad!”

[Emily laughs]

MURPH: Okay, so they’re gonna attack. The first guy tries to bite Hardwon…

EMILY: Whoa, savage! Old-school!

MURPH: [rolls die] So thirteen is not gonna hit you, so the Bite misses…

JAKE: [crosstalk] Nope!

EMILY: [crosstalk] Ooh!

MURPH: — but then he gets to make a spear attack.

JAKE: [crosstalk] Slapped him with my hand.

EMILY: [crosstalk] Wow. You slap his teeth away! [laughs]

JAKE: Knock it off!

CALDWELL: Wait, Murph — frogs don’t have teeth.

MURPH: Uh, I don’t know what to tell ya, man; I’m looking at the fuckin’ Monster Manual and he’s got a goddamn Bite, so…

EMILY: [crosstalk] Bullywugs do! Bullywugs do.

CALDWELL: [crosstalk; laughs] They’re just gonna gum you.

JAKE: [crosstalk; laughs] Frogs don’t, but bullywugs do.

MURPH: [crosstalk] — bring it up with Gary Gygax. [rolls die] Sixteen to hit — is that gonna hit you? What’s your AC?

JAKE: Sixteen.

EMILY: Mhm.

MURPH: Okay. [rolls die] That’s seven damage to Hardwon.

EMILY: Oh!

JAKE: I’m fuckin’— I’m fucked up. That put me at a two.

EMILY: Oh, shit.

CALDWELL: [laughs] You still have that potion, though!

MURPH: Second guy takes a swing at Hardwon…

EMILY: Nooo!

CALDWELL: Hardy!

MURPH: [rolls die] — and he misses with his spear. Now he’s gonna go with his Bite — which, yes, frogs can bite apparently…

EMILY: Oh, my God…

MURPH: [rolls die] — that is a fifteen to hit. That does not hit you! Cool, so Hardwon dodges out of the way, barely, barely alive—

JAKE: [crosstalk] Backhand— he probably just, like, faints instead of ducks.

[all laugh]

JAKE: Hardwon passes out for a second, but that saves his life.

[all laugh]

MURPH: Yeah, you’re sort of ‘drunken master’-style— losing so much blood…

CALDWELL: Yeah. I just can’t stop thinking about a frog with human teeth now, and it’s really tripping me up.

EMILY: Just, like, a really nice smile? [laughs]

CALDWELL: Yeah, beautiful. [laughs]

JAKE: God, who’s your dentist?

MURPH: Okay. [laughs] This next frog flashes a nice, toothy smile…

[all laugh]

MURPH: as he goes in to bite Hardwon.

JAKE: [crosstalk] Your gum care is impeccable! They’re flawless!

EMILY: [crosstalk] Moonshine’s like: Dang! We don’t get that at The Crick!

MURPH: [rolls die] He goes to bite you with his fangs, and he misses.

[Emily sighs in relief]

CALDWELL: They’re not fangs, they’re just regular human teeth.

MURPH: [crosstalk; laughs] Just full human teeth!?

CALDWELL: [crosstalk] Yeah.

EMILY: [crosstalk] Just beautiful teeth. Like, we’re definitely like: “Do bullywugs have braces?”

[all laugh]

MURPH: They just look like little Chiclets.

EMILY: [crosstalk] One of them is wearing an Invisalign.

MURPH: [crosstalk] They’re beautiful. They’ve got a Hollywood smile.

JAKE: They use little reeds to floss. [laughs]

[Emily laughs]

CALDWELL: My teeth are garbage and I do have braces, so I’m very jealous of these bullywugs.

MURPH: [laughs] Okay. Tries to stab you with his spear… [rolls die; laughs] — and he’s going to succeed and do damage.

EMILY: Ohh! Hardwon’s going down! This changes the strategy!

MURPH: [rolls die] That’s two damage. What are you at?

EMILY: Zero.

JAKE: That puts me at zero!

MURPH: Okay. Hardwon goes down.

CALDWELL: Oh, shit! Goddamn it! [laughs]

EMILY: Do you got any heals on you?

CALDWELL: [crosstalk] I got a potion! Or, wait— no, I used my potion, but he’s got one on him.

EMILY: [crosstalk] But he can’t use it if he’s down.

MURPH: [crosstalk] The other one runs forward and goes after Beverly.

CALDWELL: Okay.

MURPH: [rolls die] — and that is going to hit with his Bite. Yes, he does bite with his human teeth.

[Caldwell laughs]

MURPH: [rolls die] That’s gonna be three damage.

CALDWELL: Okay.

EMILY: Bev!

MURPH: — and then he’s gonna swing at you with his spear. [rolls die] That is a twenty to hit.

CALDWELL: Uh-huh.

MURPH: [rolls die] — and then he hits you for seven damage.

CALDWELL: Ten damage total! Cool, cool, cool. Good numbers!

EMILY: Come at me!

MURPH: Okay. And the other guy swings at Moonshine ‘cuz Moonshine just hit him… [rolls die]

EMILY: That’s about right! [laughs]

MURPH: — and he misses with his spear. Then he’s gonna go for his Bite… [rolls die] and he misses with his Bite.

EMILY: Ooh!

MURPH: Back up to Hardwon. Hardwon, give me a death saving throw! If you fail three times, you die forever.

JAKE: [rolls die] A thirteen plus what?

MURPH: No, t’s not plus anything. You’ve gotta beat a ten, so you got a thirteen.

EMILY: So that’s a successful save!

MURPH: Ten or higher is a success, so you’ve got one success.

JAKE: Great.

CALDWELL: Oh, cool!

MURPH: You’ll stabilize if you get three successes; if you get three deaths, you will be dead.

[Jake rolls die]

MURPH: — so you don’t do it right now. You just do one each round. So you roll—

JAKE: Oh, great. Well, that’s really too bad, ‘cuz I rolled an eighteen the second time, so…

CALDWELL: Jake, we’d really miss you if you die here.

JAKE: I would kill myself. [laughs]

[Caldwell laughs]

MURPH: Moonshine!

EMILY: Alright, Moonshine’s a little peeved because she’s in her fungus form right now, so her hospitality is at the wayside…

CALDWELL: [crosstalk] Yeah — and her ovaries are just thrumming.

EMILY: — and she’s so peeved that she’s got her shillelagh and she can’t use it, because she’s got to go over and Cure Wounds to Hardwon.

CALDWELL: Nice.

MURPH: Okay, this guy— you do have one guy right in front of you that’s gonna get an opportunity attack on you if you go over to Hardwon.

EMILY: This guy gets an opportunity attack…? [whistles]

MURPH: He’s right on top of you.

JAKE: Don’t worry about me.

CALDWELL: Hmm… [laughs]

EMILY: Okay. I’m gonna leave you for now.

JAKE: I’ll survive.

EMILY: In that case, I just Shillelagh this bitch.

[Jake & Caldwell laugh]

MURPH: [laughs] Okay. Swing your shillelagh at his head.

EMILY: [rolls die] Fourteen!

MURPH: That… does not hit.

EMILY: Agh! You fucking kidding me?

JAKE: What!? Oh!

MURPH: You swing your shillelagh up, he blocks with his shield.

CALDWELL: They’ve got shields!

EMILY: But it’s goddamn magical!

JAKE: Spore him! [laughs]

CALDWELL: [laughs] Do spore him! Do spore him.

EMILY: — and then I just spore him.

MURPH: You spore him for six?

EMILY: I do my: [kissing noise] — my little kiss. My Sonya Blade kiss.

[Caldwell laughs]

MURPH: Cool. You shoot spores into his big, toothy mouth, and—

EMILY: I say: Bite this, bitch! [laughs]

[Caldwell laughs]

MURPH: [laughs] — he bites down, and a mushroom grows out of his head, and his head explodes. He’s dead.

CALDWELL: Nice!

EMILY: Oh! And a tear comes to my eye; the beauty of life and death. From death there is life.

MURPH: — and he yells: Nooo! I have childrennn! They’re right over there!

JAKE: [crosstalk] God, this is such a sad story.

EMILY: [crosstalk] Oh, Lord…

MURPH: I’m just defending my hooome!

EMILY: [crosstalk] Oh, Melora, what am I doin’?

JAKE: [crosstalk; laughs] Bullywugs are just— they’re a family people.

MURPH: Quick— let me tell you my name before I die!

[all laugh]

MURPH: Bev, you’re up.

CALDWELL: Okay. I will run towards the bullywug closest to Hardwon to defend.

MURPH: Okay.

CALDWELL: I want to try something.

MURPH: Okay.

CALDWELL: You can give me that classic ‘Brian Murphy Yes or No!’ [laughs]

MURPH: [laughs] Sure.

CALDWELL: I pull out the snake tooth I took earlier…

MURPH: Okay…

CALDWELL: — and I want to try and stab one of the bullywugs with it to see if it’s gonna poison him.

MURPH: Cool, go for it!

EMILY: I mean, you are pretty powerful — probably more powerful than a poisonous snake tooth — but I like this.

CALDWELL: Yeah, but I feel like this will maybe threaten them.

JAKE: It’s also creative!

EMILY: Yeah.

CALDWELL: Yeah, it’s creative; I think that maybe they will see me do this, and be like, “Oh, he’s killed one of those big snakes. He’s not to be fucked with.”

EMILY: Ooh! You should hide it in your finger so they think that you just have a poisonous touch.

CALDWELL: Oh!

JAKE: [laughs] That’s cool.

CALDWELL: Yeah, I do that.

MURPH: Okay.

[Emily laughs]

JAKE: Man of legend.

CALDWELL: [rolls die] Fifteen! Yeah!

EMILY: Ooh! Yeah!

MURPH: Okay, that does hit. Go ahead and roll me a d4 for dagger damage.

CALDWELL: Okay. [rolls die] That’s a two.

MURPH: Seven total?

CALDWELL: Mhm.

MURPH: Seven total, and then— yeah, sure. This one time you can roll a d6 for poison damage, but that’ll be all his venom.

CALDWELL: [crosstalk] Yeah!

EMILY: [crosstalk] Yeah, bitch! Yeah!

MURPH: I don’t know if that’s how venom works; it just stays on their teeth…?

JAKE: [crosstalk] Don’t ask—

CALDWELL: No, it’s stored in little cavities.

MURPH: Okay.

CALDWELL: I know this, [sing-song voice]because I have the merit badge. ♫

MURPH: [laughs] Alright.

[Emily laughs]

CALDWELL: Alright. [rolls die] I rolled a two.

EMILY: [crosstalk] Can I ask how you slap him? Do you, like, bitch-slap him?

MURPH: [crosstalk] So what is the total damage you’ve done?

CALDWELL: Okay, shit… seven?

JAKE: [crosstalk] Nine?

EMILY: [crosstalk] You’ve done nine.

MURPH: Okay, nine damage.

CALDWELL: Cool.

MURPH: So you stab this dude for nine damage…

CALDWELL: Mhm. Open-palm slam! [laughs]

EMILY: Yeah! [claps]

CALDWELL: Do you think I just slap him?

EMILY: Yeah.

CALDWELL: I think that’s what I’d do.

MURPH: He lets out a pained croak.

CALDWELL: Mhm.

MURPH: Nooo! It’s my birthdaaay!

[all laugh]

EMILY: Oh, good Lord!

MURPH: — and then he’ll do a Constitution saving throw.

CALDWELL: Uh-huh.

JAKE: [crosstalk; laughs] I really don’t think we should be killing these dudes.

MURPH: [laughs; unintelligible crosstalk]

EMILY: Usually I like to whip up a nice stew for someone if it’s their birthday!

[Caldwell laughs]

MURPH: [rolls die] Okay, he does not get poisoned, but you did some poison damage.

CALDWELL: Okay.

MURPH: Okay! So that takes us to the bullywugs. So there’s three that are gonna swing on Beverly ‘cuz he’s right there, and then the other one’s gonna go at Moonshine.

EMILY: Is he gonna turn around?

MURPH: [rolls die] So Bite first: misses… [rolls die] — spear: misses.

EMILY: Yeah!

MURPH: Second guy — [rolls die] Spear: misses!

CALDWELL: Yeah!

EMILY: Shit, you have an eighteen AC!?

JAKE: [crosstalk] Dodge, duck, dodge!

MURPH: [rolls die] Bite: misses! He just rolled so small! I just rolled a two, a four, a two, and a three.

CALDWELL: [crosstalk] I am as the wind!

JAKE: [crosstalk] These bullywugs are morons!

MURPH: Beverly’s just doing a river dance, getting out of the way of… [laughs]

[Emily & Caldwell laugh]

JAKE: God, it’s beautiful.

CALDWELL: I’m taking cotillion!

[Jake & Emily laugh]

MURPH: Okay. This last guy’s gonna take a swing at Beverly… [rolls die] — and he’s gonna hit. I’m so sorry.

CALDWELL: Shit. Nooo! Brian!

MURPH: He hits with his spear… [rolls die] Ooh, it might— oh, it’s only two damage.

CALDWELL: Oh, great!

MURPH: So you take two damage, but he’s still gonna try and Bite ya.

CALDWELL: Eh.

MURPH: [rolls die] Cool. [laughs] So he goes to bite you, and you catch his teeth — his big, human teeth — on your shield.

[Caldwell & Emily laugh]

CALDWELL: [crosstalk] Nice!

EMILY: [crosstalk] Ah, the idea of teeth on a shield makes me cringe.

CALDWELL: [crosstalk] Wait, Murph —

MURPH: [crosstalk] Yes?

CALDWELL: Do any of the teeth stay in the shield?

MURPH: “Do any of the teeth…” [laughs]

JAKE: Beverly does have a teeth collection.

CALDWELL: I’m starting a collection!

EMILY: [crosstalk] That would be so dope.

JAKE: [crosstalk] Walkin’ around the world with you guys and your mushrooms and your teeth…

[Emily laughs]

MURPH: Yeah, he chips his big bullywug front tooth on your shield.

CALDWELL: Uh-huh.

EMILY: [laughs] And it gets stuck in the shield?

MURPH: [crosstalk; laughs] You have half a tooth. Bullywug teeth are now canon!

JAKE: [crosstalk; laughs]

CALDWELL: [crosstalk] Yessss! I’m starting a craft project.

EMILY: You should keep it in your shield, though.

CALDWELL: Ohh, yeah!

EMILY: — so everyone knows that you’ve battled…

JAKE: — that you are not to be fucked with.

CALDWELL: I think what I’m gonna do, is I’m gonna, like, paste all of the teeth on top of my shield. It’s a little craft project.

MURPH: Well, why don’t you do that after you haven’t died?

CALDWELL: Oh, yeah; I’m just letting you know. [laughs]

MURH: Okay, cool. So this other guy is gonna attack Moonshine… [rolls die]

EMILY: I say: Bring it on!

MURPH: — and hits with his spear…

EMILY: Try ‘n fight me, bitch!

MURPH: [rolls die] — for two. He rolled a one on his damage.

[Emily laughs]

MURPH: — and he’s gonna try to Bite you… [rolls die] Oh! He crits.

CALDWELL: Oh, no!

MURPH: [crosstalk] First crit of the show is on you guys!

CALDWELL: [crosstalk] What the fuck, Murph?

EMILY: [crosstalk] Good, I love gettin’ bit up. You think I haven’t ever slept outside and let the skeeters bite me? I ain’t afraid to get bit!

[Caldwell laughs]

MURPH: [laughs; rolls die] Alright, he gives you a big, chompy, bullywug bite for five damage.

CALDWELL: Yikes.

EMILY: [laughs] Nothin’!

MURPH: Hardwon, roll me a death-saving throw, bud.

EMILY: Oh!

CALDWELL: Oh, boy.

JAKE: I can’t use the eighteen from last time?

MURPH: You cannot.

[Caldwell & Emily laugh]

JAKE: [rolls die] That was a three.

MURPH: Okay, that’s a fail.

CALDWELL: Okay.

EMILY: Oh, God. I saw it was a single digit— knowing you, I was like, “Dear Lord.” Dear Melora.

[Jake laughs]

MURPH: Hardwon starts gurgling on blood a little bit.

[Caldwell laughs]

EMILY: Okay.

MURPH: Things are looking pretty dire over there.

EMILY: Ooh!

CALDWELL: This isn’t good!

MURPH: That is Moonshine.

EMILY: Okay. So, if I wanna run over to Hardwon, they’re gonna get attacks of opportunity?

MURPH: One guy will.

EMILY: Alright! I gotta take it.

CALDWELL: Yeah.

EMILY: Yes, I’m going over.

MURPH: Okay, so he’s gonna take an attack on you… [rolls die] — and he misses!

CALDWELL: Oh!

[Emily cackles]

JAKE: We are blessed!

[Caldwell laughs]

EMILY: Thank you, Melora! Okay, and then I’m gonna Cure Wounds Hardwon.

MURPH: Cool.

CALDWELL: Nice.

EMILY: So Hardwon, that’s gonna be—

CALDWELL: When you’re in the Symbionic form, do you just kind of, like, feed him a mushroom?

[Jake laughs]

EMILY: Yeah, I do, like, good spores. I have bad spores that I do at the bad guys, and then good spores.

CALDWELL: [laughs] Yeah, good spores.

JAKE: Nice. Push it past the blood coming out of my mouth.

CALDWELL: One of them… They’re both green, but one is a slightly different shade of green. It’s very important that you know which hue is which.

JAKE: And it is very dark.

[Caldwell laughs]

EMILY: [rolls die] Oh, that’s gonna be twelve.

CALDWELL: Ooh!

JAKE: Very nice, what does that mean?

MURPH: Twelve — you pop back up with twelve HP.

JAKE: And I have twelve HP!

CALDWELL: Back up on his feet.

EMILY: And then you know that dude that Beverly hit?

CALDWELL: Yeah.

MURPH: Yes.

EMILY: I — [blows kiss] — kiss of spores.

MURPH: How do you want to kill him? I’ll say, “Finish him!” That will be my thing.

EMILY: Well, I kill him with spores.

[Caldwell laughs]

EMILY: Finish him?

MURPH: Finish him.

CALDWELL: Yeah.

EMILY: I guess I’d like to go over and kiss him on his toothy mouth.

[all laugh]

EMILY: And just basically vomit spores into him. [laughs]

[Caldwell laughs]

MURPH: Gross.

JAKE: Everyone feels, like, almost jealous.

MURPH: He dies of mushroom vomit.

JAKE: Does he have any last words?

CALDWELL: Can I, can I—

MURPH: He says: My first kiss!

[all laugh]

CALDWELL: Yes! Ah, I was thinking the exact same thing! Yes, we did it! [laughs]

[Murph laughs]

JAKE: So sad for him.

EMILY: I, uh, I—

JAKE: But she is super-fucking-hot.

EMILY: — I wipe my mouth and say: You know what? That’s not a bad way to go.

[Caldwell laughs]

EMILY: That’s not a bad way to go. I should be kissing all of them.

CALDWELL: Very important question, Murph. Do the bullywugs believe in heaven?

MURPH: Mhm. Yeah.

[Caldwell laughs]

EMILY: Yeah, do we have time… can I use my action to ask if they believe in heaven? [laughs]

[Caldwell laughs]

MURPH: [laughs] They say no and stab you in the head.

[all laugh]

MURPH: Okay, Bev, you’re up.

CALDWELL: Okay, alright, shit. Um…

MURPH: You’ve got three bullywugs left. They have not been attacked yet.

CALDWELL: And Hardwon is stabilized, that’s good.

MURPH: Hardwon’s fine.

CALDWELL: Alright.

MURPH: [laughs] Also has all of his goddamn abilities. Hasn’t used any of them.

[Emily laughs]

JAKE: [laughs] I’m either, like, cutting people in half and decapitating them, or—

MURPH: — or dead.

JAKE: — passed out and dying.

EMILY: But, truthfully—

MURPH: That’s kind of what fighters do.

CALDWELL: [laughs] Hardwon—

EMILY: Truly once you start to use your abilities, I think you’re gonna find that you stay up a little more. [laughs]

JAKE: [laughs] Alright, we’ll see!

CALDWELL: [laughs] Hardwon’s got fucking… You’ve got one speed, and I like that.

JAKE: Yeah, I don’t even know what Great Weapon Fighting is.

[Caldwell & Emily laugh]

MURPH: Oh, that’s you can re-roll ones and twos on your damage.

JAKE: I’m a moron.

[all laugh]

MURPH: Yeah, feel free to do any level—

JAKE: Hardwon is not smart, and neither am I. [laughs]

MURPH: Feel free to do any level of research. Just any level.

CALDWELL: [laughs] Do any of the words on that sheet.

JAKE: Cool.

EMILY: Yeah, maybe people at home can just Tweet how to play the Fighter.

[all laugh]

MURPH: Do @ Jake. Do @ Jake.

JAKE: Do @ me. Do @ me.

CALDWELL: Yeah.

EMILY: Do @ Jake.

JAKE: Get in on the Reddit, tell me what to do.

MURPH: Bev, you’ve got three of these bullies.

CALDWELL: I’m going to position myself in front of Hardwon.

MURPH: ‘Kay.

JAKE: [laughs] I’m like: I don’t need it, I’m good.

[Caldwell & Emily laugh]

MURPH: You see Beverly’s protecting two-and-a-half feet of you.

[Jake laughs]

CALDWELL: Yeah, no, my fist clenches. My eyes shine with courage and determination. [laughs]

[Emily laughs]

MURPH: [laughs] He is Naruto.

CALDWELL: Yeah. [laughs]

EMILY: Yeah, I was gonna say: this is so anime.

[Caldwell laughs]

JAKE: [imitating Beverly as Naruto] “Get your hands off my Scoutmaster!”

[Emily laughs]

CALDWELL: Yeah — [laughs] — that is what I say. But my voice does crack when I say it.

[all laugh]

CALDWELL: — and then I attack the nearest one.

MURPH: Great, go for it.

CALDWELL: [rolls die] Nat20, baby!

EMILY: Ooh!

JAKE: Oh, shit!

MURPH: Nice! Roll two d8s, then just add your modifier once.

EMILY: [crosstalk] Looks like the Band of Boobs gots its own crit!

CALDWELL: [rolls die] That’s an eight!

JAKE: That’s a nat8!

MURPH: Nice!

EMILY: Ooh!

MURPH: [laughs] Nat8. The famous nat8.

[Jake laughs]

EMILY: Ooh, he crit-ed with an eight.

CALDWELL: And a five.

MURPH: And a five. Okay.

CALDWELL: Critical eight!

MURPH: So thirteen—

EMILY: So thirteen plus your—

MURPH: —plus, what is your…

CALDWELL: Attack damage?

MURPH: Yeah.

CALDWELL: Yeah, plus-five. So eighteen.

MURPH: Dope. Oh, my God. [laughs]

[Caldwell laughs]

JAKE: [laughs] Young Beverly.

EMILY: [laughs] What?

MURPH: Beverly, finish him.

[Caldwell laughs]

EMILY: I think Beverly’s Rock Lee from Naruto.

CALDWELL: Yeah. I say: [voice cracking] This is for Hardwon!

[Emily & Jake laugh]

CALDWELL: And I do straight-up—

JAKE: Hardwon’s like: Shh!

CALDWELL: I do straight-up Link from Zelda spinning slash.

MURPH: Nice!

CALDWELL: Mhm.

MURPH: Beautiful.

JAKE: Very cool.

MURPH: And you cut him in half.

CALDWELL: Uh-huh. I think I probably just like—

MURPH: And he says… [laughs] What do you do?

CALDWELL: Well I… how tall are they?

EMILY: We need to—

MURPH: They’re dwarf-sized. They’re like four-and-a-half feet tall.

CALDWELL: Okay, so yeah, I could cut them in half.

MURPH: Cool.

EMILY: If you want to send them my way I can kiss them.

[all laugh]

EMILY: Seems like, maybe something—

MURPH: Beverly also gives a kiss of death.

[Emily laughs]

CALDWELL: I say—

JAKE: [laughs] Beverly kisses them but nothing happens.

MURPH: Beverly regular vomits into his throat and he chokes.

[Emily laughs]

CALDWELL: [laughs] And when they slide apart after I cut them in half, I say: Thanks, but I already have my Dissection Badge.

[all cheer]

JAKE: That’s badass, dude!

MURPH: Nice, that’s really good!

EMILY: Bev!

JAKE: Good boy.

[Caldwell laughs]

EMILY: Good boy.

CALDWELL: Thanks.

EMILY: We both pat his head and say ‘good boy’.

CALDWELL: Is it weird that I like this?

[Emily & Jake laugh]

CALDWELL: It’s weird that I like this.

JAKE: It’s good.

EMILY: Well, it’s because you’re doing it in a… for an honorable reason.

CALDWELL: That’s right.

JAKE: We’re gonna get you your Murder Patch, buddy.

EMILY: And also, yeah.

CALDWELL: Pelor shines upon — that’s not a real patch.

[Jake laughs]

EMILY: It will be.

CALDWELL: That’s one of the forbidden patches. [laughs]

JAKE: [laughs] “It’s a patch of shame.”

EMILY: I’ll whip you up a Murder Patch.

CALDWELL: Oh, thank you. [laughs]

MURPH: So these bullywugs are gonna—

JAKE: Just start making up patches for him.

[Caldwell & Emily laugh]

MURPH: Alright, they’re gonna swing down on this little demon boy. [rolls die] And he misses with his first attack, and he goes to Bite. [rolls die] And he misses with his Bite!

EMILY: [crosstalk] That’s because he is so strong.

CALDWELL: They’re so intimidated.

MURPH: Other guy swings on Beverly. [rolls die] Misses with his Bite. [rolls die] And misses with his spear.

CALDWELL: Yeah!

JAKE: Nice, dude!

MURPH: That is Hardwon.

EMILY: Whoa.

JAKE: Great. I’m gonna use my Second Wind! [laughs]

[Caldwell & Emily laugh]

MURPH: Great! Go ahead and roll a d10. Then you get that plus your Fighter Level, so you’re Level Two.

JAKE: You got it.

CALDWELL: This is so good, Jake. This is basically, like, you getting back up and being like—

JAKE: I wasn’t passed out!

CALDWELL: Yeah. [laughs]

[Emily laughs]

CALDWELL: You weren’t fighting at full strength before.

EMILY: [imitating Hardwon] “I didn’t pass out and wet my pants.”

[all laugh]

JAKE: Hardwon has pissed and shit his pants.

MURPH: Hardwon is covered in urine.

[all laugh]

JAKE: It’s muck! It’s muck! It’s just stuff from the swamp!

[all laugh]

MURPH: [imitating Hardwon] “Man, the swamp smells like shit.”

EMILY: [imitating Hardwon] “It’s just, it’s really, uh…” [laughs]

JAKE: [rolls die] Ooh, that’s an eight. Do I add anything to it?

MURPH: Great, plus your Fighter Level. So ten total. So you get ten HP back.

JAKE: Great.

CALDWELL: So for… [unintelligible crosstalk]

EMILY: Ooh!

MURPH: And that’s a bonus action, I think.

JAKE: That’s twenty-two.

EMILY: That’s a bonus action, so I believe you can still—

MURPH: I believe that’s a bonus action, so you can still make an attack.

JAKE: Very nice.

CALDWELL: So is Second Wind, like, he just takes off his weighted bands, and he’s got a little extra energy?

JAKE: I’d like to unbraid my hair.

[Caldwell laughs]

MURPH: Okay.

EMILY: Ooh!

JAKE: Shake out the mane. [laughs]

CALDWELL: Oh, shit!

EMILY: Oh, yeah!

JAKE: What do I roll on that?

MURPH: You can make an attack.

CALDWELL: Hardwon became Hot One.

[Jake rolls die]

EMILY: Ooh! [laughs] That’s his alter-ego.

JAKE: That is a twenty.

CALDWELL: Yeah.

MURPH: Great, that hits.

JAKE: Greataxe, and…

MURPH: Go ahead and attack him Aladdin-style.

JAKE: Oppa Aladdin-style, hit him for a sixteen!

MURPH: Holy shit.

JAKE: I’m going greataxe, instead of, like, top-down, I’m going cock-to-head.

CALDWELL: [crosstalk] Yeah, yeah, yeah.

[all laugh]

JAKE: It’s fuckin’… winded up like a yo-yo ‘around the world’ thing.

MURPH: Winded up, top-to-head. He feels everything. He’s conscious through the whole thing. He doesn’t die until the axe hits his brainstem. And you can see how much pain he’s in as his face contorts until he’s cut in half.

EMILY: [crosstalk] Was that the one that was—

JAKE: [crosstalk] That’s right. [laughs] Good, good, good.

[Caldwell laughs]

EMILY: Any last words from him?

CALDWELL: Yeah.

MURPH: No, the guy next to him says: Jesus Christ! That’s my dad!

[all laugh]

CALDWELL: [imitating a bullywug] “All of us were someone’s—“

EMILY: He’s not making any more children anytime soon!

[Caldwell laughs]

MURPH: Moonshine.

EMILY: Oh, okay. Uh…

JAKE: How many of these guys are left? One or two?

MURPH: Just one.

EMILY: Then I go to the guy who said, “That’s my dad,” and I say: You should be with your father.

CALDWELL: Wait, no!

EMILY: And—

JAKE: That’s hospitable.

CALDWELL: Should we, like, try to question him or something?

EMILY: It’s too late. [laughs]

CALDWELL: [laughs] Okay.

[Jake & Murph laugh]

EMILY: And I, uh—

MURPH: She’s already said her line.

[Jake laughs]

CALDWELL: I think, yeah. I ask that question, and as I’m asking it—

JAKE: [laughs; imitating Beverly] “Should we question him?”

MURPH: [laughs] “Should we question him?” “He’s dead.”

CALDWELL: [laughs] Okay.

EMILY: [rolls die] Fifteen.

MURPH: Fifteen to hit? That does hit.

EMILY: Ooh, baby!

MURPH: Do your damage.

EMILY: Okay, so I get to do lots of exciting damage.

CALDWELL: Let’s question him—

MURPH: [laughs] Lots of exciting damage.

JAKE: [laughs] To this poor, fatherless child.

EMILY: Okay — plus my spellcasting modifier, which is five — so ten — plus I get to roll an extra d6.

MURPH: For your Symbiotic Entity stuff?

EMILY: Yeah. [rolls die]

CALDWELL: I’d like to question him about heaven.

[Jake laughs]

EMILY: Twelve, bitch!

MURPH: Twelve total?

EMILY: Yeah.

CALDWELL: Whoa.

MURPH: This dude is dead. Finish him.

EMILY: Okay, I’m gonna just disembowel him.

[all laugh]

EMILY: I feel like we’ve been playing… [laughs]

CALDWELL: [crosstalk] That’s gonna take—

JAKE: [crosstalk] As Beverly is just like—

MURPH: [crosstalk] Also a lot—

EMILY: I’m gonna take it and just do a nice, smooth — but shallow enough — cut that it doesn’t cut him in half, but instead just his guts spill out. [laughs]

CALDWELL: Oh, it just spills— [laughs]

JAKE: [laughs] Before his guts come out, I say: Beverly’s right. He might have some good intel.

[all laugh; Jake makes a farting noise]

MURPH: [laughs] Insides fart out of his stomach.

EMILY: [crosstalk] And then I say—

[all laugh]

MURPH: As Beverly disembowels him with his shillelagh, just shoves it up his ass.

[all laugh]

EMILY: Moonshine.

MURPH: Moonshine, sorry.

CALDWELL: As— Oh, go ahead, sorry.

EMILY: And then Moonshine says: Maybe we share that Dissection Badge.

[Jake laughs]

CALDWELL: [laughs] Uh-huh. As she’s—

EMILY: I could get into badges.

JAKE: [laughs] She takes the patch off of him.

[Emily laughs]

CALDWELL: No, I give it to her. I give her the patch and say: You’ve earned it! And as the frog’s entrails are bleeding out, I do go up and try and question him.

[all laugh]

CALDWELL: Who’s your leader?! Where are you keeping the Green Teens?!

[all laugh]

MURPH: His dead frog eyes stare at you.

JAKE: [crosstalk] What’s his response—

MURPH: A thousand years of horror in his eyes.

[all laugh]

EMILY: I’m gonna go through his guts to make sure it wasn’t an expecting mother.

CALDWELL: [laughs] It was a… Alright, yeah.

[Jake laughs]

EMILY: I live in fear of that.

MURPH: Yeah, there were twins in there.

CALDWELL: [laughs] Oh, God.

EMILY: [laughs] Wait, really?

JAKE: Cool. Can Hardwon decapitate them?

MURPH: No.

[all laugh]

MURPH: Yeah, go ahead. Keep wrecking his body.

CALDWELL: Hardwon, no, oh…

EMILY: No, no, no, y’all. I think we need to give— this was, everything they said—

MURPH: So, just so you guys know, you guys are out of battle now.

CALDWELL: Yeah.

MURPH: You do hear commotion.

JAKE: We gotta hide. We gotta get the fuck out of here.

MURPH: The whole camp knows that people are here. The gong went off.

CALDWELL: Okay.

EMILY: So we do not have time to do a proper burial. So we’re gonna come back later though.

CALDWELL: I—

JAKE: Kick some muck on top of ‘em.

EMILY: Yes, let’s kick— that’s a Crick burial. So, uh, everyone kick some muck as you run away and hide.

[Caldwell laughs]

JAKE: [laughs] A very honorable tradition.

EMILY: [laughs] Yeah.

MURPH: So you guys are gonna run—

JAKE: A Crick burial.

MURPH: — how far away are you guys gonna go?

EMILY: I think we should run towards it, and hide at the mouth of the entrance.

JAKE: Yeah, when you are guarding near a fire, you get night-blind because you’re looking at the light from the fire.

CALDWELL: [laughs] Oh, yeah.

EMILY: Ooh!

JAKE: — and when you look at the woods you can’t really see as well.

EMILY: Yeah!

MURPH: Okay, alright. I won’t give them Advantage on their checks then.

JAKE: Thank you.

MURPH: That’s a good fact, Jake.

[all laugh]

EMILY: I think that we wanna—

JAKE: Read the Game of Thrones books, people!

[Emily laughs]

CALDWELL: [laughs; imitating a bullywug, or perhaps Roy Dotrice, the audiobook reader for the Song of Ice and Fire novels] “Where’s he? Night blindness!”

[Jake laughs]

EMILY: Yeah, I think we should try to run towards it, but, like, hide at the mouth of where they’d be running out.

JAKE: Yeah, yeah, yeah. Oh, that’s really smart! They’ll run right past us.

EMILY: Yeah.

MURPH: Okay, go ahead— Okay, so you’re going near the tents. So everybody go ahead and give me a Stealth roll.

CALDWELL: We all hold newspapers up to our face, and run right past.

[rolls dice]

MURPH: You guys do—

EMILY: Oh, I got a one.

MURPH: Okay.

EMILY: But I have Mask of Wild.

MURPH: Okay, then that’s Advantage.

EMILY: Okay.

MURPH: So then roll again.

CALDWELL: This is a Stealth check?

MURPH: Yes.

CALDWELL: Alright.

EMILY: I got a two. [laughs]

CALDWELL: I got a—

JAKE: Oh, shit!

CALDWELL: Oh, boy.

MURPH: What’d you get?

EMILY: A two.

JAKE: I got a ten.

MURPH: And what did you get?

CALDWELL: I got a nine.

EMILY: [laughs] Oh, God!

JAKE: So we’re not that stealthy.

EMILY: We’re fucked, guys.

[Caldwell laughs]

EMILY: Hey, I’m still Symbiotic Entity. I still got my shit going.

[Caldwell laughs]

JAKE: My HP’s back to twenty-two, bitch!

CALDWELL: There you go.

EMILY: Let me see how long my Shillelagh lasts for.

MURPH: Let me just give a quick recap of the chain of events that just happened.

CALDWELL: Uh-huh.

MURPH: Beverly threw his voice to try and sound like a female bullywug in heat.

[Emily laughs]

CALDWELL: Uh-huh. Oh, I sounded like a male, not a female! That’s what happened.

JAKE: That wasn’t the problem. [laughs]

[Caldwell laughs]

EMILY: Oh.

MURPH: Bullywug heard this, he was right next to a gong.

JAKE: [laughs] Beverly’s like: “‘Cuz my voice is so deep!”

[Caldwell & Emily laugh]

MURPH: Hit the gong, seven bullywugs go out into the forest. You guys manage to kill them after Hardwon is knocked out. You do not run off, wait for anything to die down, but rather, approach the camp—

[Caldwell & Jake laugh]

MURPH: —make a ton of noise, as you see seven more bullywugs, near the fire, clock you guys, including a bullywug king, with a makeshift crown and a little robe.

CALDWELL: Ooh.

JAKE: Swamp crown.

MURPH: You see he has a wooden crown that’s like shittily made with jewels pasted on.

[Emily groans]

JAKE: Wow. That’s the bullywug royalty.

CALDWELL: I want to—

EMILY: I want to see—

MURPH: And that is where we will end our session: with you guys definitely about to die.


EMILY: Oh, fuck.

[all laugh]

EMILY: Yeah, we might need to retreat.

CALDWELL: Thanks for listening!

[Murph laughs]

JAKE: Alright.

MURPH: Thanks everyone for listening. This is the last episode ever of Not Another D&D Podcast.

[all laugh]

JAKE: Not next week, or ever.

MURPH: Of course, listen next week to see how our heroes get out of this one!

JAKE: [laughs] Spoiler: they don’t.

[Caldwell & Emily laugh]

MURPH: But yeah, guys. Follow us on Twitter, @JakeHurwitz, @caldy, @eaxford, @chmurph is me. Be sure to rate the podcast, guys.

EMILY: Actually, maybe I should make a Moonshine Twitter. @MoonshineCybin. [laughs]

[Murph laughs]

CALDWELL: Absolutely, do a little—

JAKE: Yeah, you’ve got some good fan-art for that shit.

CALDWELL: —a little roleplaying on the side.

[Emily laughs]

MURPH: Yeah, thanks so much guys for the fan-art. It’s been amazing.

EMILY: Oh, my God, I love it!

CALDWELL: Check out the— there’s a subreddit, where fan-art is.

MURPH: Yes, r/NotAnotherDnDPodcast. That’s ‘D-N-D’, the letter ‘N.’

EMILY: Oh! And if you want to Tweet about the show, we have, via text-chain, decided it’s #NaDDPod.

ALL: NaDDPod.

EMILY: N-A-D-D—

JAKE: With two—

MURPH: With two ‘D’s?

CALDWELL: Two ‘D’s.

EMILY: N-A-D-D-P-O-D.

MURPH: N-A-D-D… yeah.

CALDWELL: P-O-D. All my little NaDDpoles out there! Get ready to start Tweeting.

JAKE: [crosstalk] NaDDPod.

[Emily laughs]

JAKE: [laughs] Ooh, naddpoles!

MURPH: [singing; to the tune of P.O.D.’s ‘Youth of the Nation’] ♫ While I was taking the test, I took two to the chest! ♫ [stops singing] NaDDPod; P.O.D., dude. Youth of the Nation, try to keep up, everyone.

[all laugh]

JAKE: Oh, no. Oh, no.

[Murph laughs]

JAKE: I can’t do the podcast anymore.

MURPH: First P.O.D. reference on the podcast.

[all laugh]

JAKE: First P.O.D. reference, but not the last!

[all laugh]

JAKE: [singing; to the tune of P.O.D.’s ‘Youth of the Nation’] ♫ We are, we are… ♫

JAKE & MURPH: ♫ The youth of the nation! We are, we are… ♫

[epic music plays]


[Transcribed by Redditors Zyoanz, hi_sweaty, and siilhouette.]

‘Ep. 2: Into the Muck’ Transcript

BRIAN MURPHY: Greetings, goblins and ghouls — it’s your Dungeon Master, Brian Murphy. On behalf of the party, I wanted to thank you. We are overwhelmed with the response; the fan-art is so cool! Guys, in the future use #NaDDPod — that’s N-A-D-D-P-O-D — so we can have it all in one place, and everybody check out our subreddit: that’s r/NotAnotherDnDPodcast. That’s ‘D’ — the letter ‘N’ — ‘D’ podcast.

As of right this moment we already have two-hundred and twenty-five reviews, which is a great start, so… tell you what: if you guys can get us up to four-hundred reviews, we’ll release a bonus episode where we will answer your questions about backstory, or the characters, or the adventure so far, or D&D in general — whatever you want.

Additionally, we’re gonna start doing shout-outs for the people who gave us five-star reviews, and that’ll start next week! At the end of the episode the party will do shout-outs for all of our new five-star reviews in character, so be sure to include which character you wanna receive a shout-out from.

Great! Now let me give you a quick recap of what happened last week. In future episodes I’ll do recaps with the whole crew so that they can comment, but we didn’t do that this session so I’ll do it real quick here.

[ambient music plays]

MURPH: Hardwon, Beverly and Moonshine showed up to the fishing village of Moonstone and met at the Hungry Trout Tavern. They were alerted by Beverly’s scoutmaster, Denny, that his troop — the Green Teens — were captured by bullywugs and dragged into a nearby swamp, but before they could go off to save them, they got into a bar fight with some barbarians who have been wreaking havoc on the town. The party bravely decapitated the brutes, then were aided by Mishka, the half-orc bartender, in hiding the bodies… and that’s where we find ourselves now.

[music becomes epic]

Welcome to the campaign after the campaign — this is Not Another D&D Podcast!


MURPH: Welcome back to the realm of Bahumia! I’m your Dungeon Master, Brian Murphy, joined by Jake Hurwitz, Caldwell Tanner, and Emily Axford!

EMILY AXFORD: Who’s Emily Axford? [as Moonshine; southern drawl] I’m Moonshine Cybin!

MURPH: Ooh!

JAKE HURWITZ: [as Hardwon; gruff voice] — and I’m Hardwon Surefoot.

CALDWELL TANNER: [as Beverly; high-pitched, excited voice] Hello, sirs and ma’ams. It’s me: Beverly!

[Emily laughs]

JAKE: Ever-proper.

MURPH: Beverly beheaded someone last week.

[Jake laughs]

CALDWELL: [laughs] — in self-defense!

[Murph laughs]

EMILY: Um — if I may, I believe we all took a chance at beheadin’ someone…

MURPH: Everyone does have one beheading under their belt — except for Hardwon, who has two.

JAKE: [crosstalk] Hardwon has two, yeah.

EMILY: [crosstalk] Moonshine’s was already dead, so… y’know.

[Caldwell laughs]

MURPH: [crosstalk] Right.

JAKE: The second beheading was more of an execution.

[Emily laughs]

MURPH: Yes, Beverly did aid in an execution.

CALDWELL: I politely requested that we not execute the man; I had already gotten my required beheading for my Self-Defense Merit Patch, but my scoutmaster knows best and proceeded —

JAKE: [laughs] He calls me ‘the scoutmaster’ now.

MURPH: Yeah. [laughs] Scoutmaster Denny made you temporary scoutmasters.

EMILY: Yeah, we’re both… Remember, I hocked a loogie and slapped my—

MURPH: [crosstalk] Yeah.

CALDWELL: [crosstalk] I’m so lucky—

JAKE: [crosstalk] I’m gonna add that to my list of, like: ‘Pride of the mountain. Scoutmaster.’

EMILY: Yeah!

CALDWELL: Before I had but one scoutmaster; now I have three! Oh, lucky day!

[Emily laughs]

MURPH: Okay, so, you guys beheaded these barbarians that you got into a bar fight with.

CALDWELL: [crosstalk] Correct.

JAKE: [crosstalk] Oh! Barbarian bar fight — that’s where it comes from.

MURPH: After killing two of them outside the tavern—

EMILY: [crosstalk; laughs] I think that’s where the word ‘barbarian’ comes from. It’s actually—

JAKE: [crosstalk] Bar fight. Bar— yeah. [laughs]

[Caldwell laughs]

EMILY: [crosstalk] Bar fight. It’s short for barfightarian. [laughs]

MURPH: [laughs] Barfightarian. Perfect.

CALDWELL: These bares in a bar.

MURPH: So you guys killed these barbarians who were trying— [laughs] — that were fleeing…

[all laugh]

MURPH: You executed fleeing men—

EMILY: I feel like I should point something out about Moonshine Cybin, which is that when she is in Symbiotic Entity mode she has a savageness, and she loses all of her Crick hospitality.

CALDWELL: [crosstalk] How—

MURPH: [crosstalk] — sort of a crud-lust.

JAKE: Yeah.

[Caldwell laughs]

EMILY: Yes! Yes.

MURPH: [crosstalk] Do you like it?

JAKE: [crosstalk] That’s nice! I like that.

CALDWELL: [crosstalk] That’s very good.

EMILY: or a sludge-lust!

MURPH: Oh, a sludge-lust?!

EMILY: She gets a sludge-lust!

JAKE: Although, if you think about, like: your hospitality sort of take a new shape too. Like… you had to be hospitable to Beverly and me and all of your new friends.

EMILY: [crosstalk] Yes! Yes!

JAKE: People were trying to kill us! The most polite thing you could do is kill them first.

EMILY: Yes! I turn into sort of, like, a— I have a spore mentality, and you guys are part of my fungal network.

[Murph laughs]

JAKE: Right, yeah.

EMILY: So then I’m defending the fungal network.

JAKE: That’s your maternal instinct kicking in, that you probably hate.

[Emily laughs]

CALDWELL: You’ve infected us with your spores!

EMILY: Yes.

CALDWELL: — but just, like, at a surface-level, so you know where we are and you can track us, but you haven’t infected us properly yet.

EMILY: Ooh, DM! Can I secretly put some spores on all of them so I can always track them?

MURPH: [crosstalk] Oh, God. Give a Sleight of Hand check, I guess.

CALDWELL: Not a secret now, I suppose.

[Emily laughs]

MURPH: — or a… Stealth check? Whaddaya got there?

EMILY: — but I’m asking you, before I do that: if I secretly put some spores on them, could I have, like, Advantage on tracking them in the future?

CALDWELL: [crosstalk] — if we go rogue.

MURPH: [crosstalk] Uh… perhaps? We’ll see, depending on the situation.

JAKE: Yeah, we have to be careful about how we brand this thing, ‘cuz if you think about it: we just killed a bunch of people who asked us to buy them a drink… [laughs] — and then summarily executed guys fleeing.

CALDWELL: [laughs] Yeah.

[Emily laughs]

MURPH: Alright, so here’s where we’re at right now: there’s some beheaded barbarians that Mishka — the half-orc bartender — and some of the fishermen, that were also in the bar, kinda helped you pull inside. They helped clean up the tavern; they’re clearly tired of being pushed around by these barbarians as well, so they help you clean up after your murder.

So you guys are standing in this now-cleaned-up tavern, Mishka’s just closed the door… it’s you guys, the three fishermen, and the old bard who was there, and Mishka — she’s got these scars all down the left side of her face.

JAKE: [unintellible crosstalk] Mhm.

MURPH: She’s all burned-up.

EMILY: Real quick, I’d like to say: Hey, Mishka — real quick, I just wanted to know who these people are. So I just hold up their heads one by one and ask their names.

[all laugh]

MURPH: She looks at the head of the main dude — the bigger guy who gave you guys some problems — and she says: [as Mishka; surly, gruff voice] That one’s name is Kruk.

JAKE: Kruk.

MURPH: — or his name was Kruk.

EMILY: [crosstalk] Kruk! Okay.

MURPH: [crosstalk] He doesn’t have use for names anymore, I guess.

CALDWELL: [crosstalk] Kruk… is that with a ‘U’?

EMILY: — well, y’know, death is kinda cycle-of-life, so he’ll be back in his own way. Maybe as a tree!

CALDWELL: Aww. Yeah!

JAKE: [imitating Moonshine] “— or a giant mushroom!” [laughs]

[Caldwell & Emily laugh; ominous music plays]

MURPH: You see she walks over and she pulls open his mouth, and she shows you guys that he’s lost a bunch of his teeth — and she does the same with the other two barbarians — and she says:

EMILY: [crosstalk] That’s nuthin’.

MURPH: They’re called the Cracked-Tooth Clan.

JAKE: Oof.

CALDWELL: Ah!

MURPH: They’ve scared off the citizen militia, and the barbarians pretty much run the town now.

JAKE: — but we just killed their leader… right?

EMILY: Was it their leader?

JAKE: Was this their leader? Was Kruk the leader?

MURPH: Kruk is… not the leader.

JAKE: Shit. [laughs]

EMILY: Oh… he was pretty powerful.

JAKE: Yeah, he was hard to kill.

MURPH: The leader is one they call Guresh. He is living in the mayor’s old house. They ran the mayor out of town.

CALDWELL: Is that with a ‘G’?

MURPH: I don’t— They didn’t spell it for me.

CALDWELL: Okay, I’ll just guess! I’ll just do my best.

EMILY: Oh, wow, look at that script! He’s writing in calligraphy! [laughs]

JAKE: So, who are you afraid of? Is it the bullywugs?

MURPH: I am not afraid of the bullywugs. And you see the old bard comes up, and goes: [as old bard; jolly southern accent] Mishka here fought a dragon!

JAKE: O-oh, wh-whoa!

CALDWELL: Whaaat!?

JAKE: [crosstalk] Is that the…?

EMILY: [crosstalk] Oh, is that where the scar came from? I definitely thought it was a cooking accident.

JAKE: [crosstalk] I didn’t notice a scar! I can’t see it. I—

EMILY: [crosstalk] I assumed maybe you flipped a fish too energetically…

MURPH: [laughs] You see she has, like, one blind, completely white, milky eye.

[Emily laughs]

MURPH: Hardwon is pretending not to look at it.

JAKE: Oh! I see something… maybe small— I don’t know.

[Emily laughs]

MURPH: She goes: Yes, it is true. Before the heroes came, a band of us here from the village tried to face the dragon… and I was the only one who survived.

CALDWELL: Beverly thinks about asking about dragon genitals, but says nothing.

[all laugh]

CALDWELL: [crosstalk] He blushes slightly.

MURPH: [crosstalk] As you start to pipe up, Scoutmaster Denny’s just like: [as Scoutmaster Denny; high-pitched, stammering, craven voice] Hol-hold on there, now, uh, bud!

[Emily laughs]

CALDWELL: I pull out my book about dragon anatomy.

MURPH: [laughs] You’re starting to, like, point at the dick and ask about it.

JAKE: He just slowly pushes the book down.

[Caldwell laughs]

EMILY: Well, I mean… I’d say, Mishka— I heard that some bullywugs took up some Scout young’uns. We’re probably gonna go save them, ‘cuz, I mean bullywugs— we’ve got bullywugs down by The Crick; they come up about knee-high

CALDWELL: As a Green Teen I am loyal to my fellow Green Teens, and I must rescue them! It is my sacred charge, as provided by my three scoutmasters!

JAKE: Yeah, this guy gave me a bunch of gold, so I was gonna go too.

EMILY: [crosstalk] — and I got a Green Teen Gift Bag.

MURPH: [crosstalk] y-yeah, a-a-and a fine Scoutmaster you are, mister Hardwon!

JAKE: Thank you.

[Caldwell laughs]

CALDWELL: I’m proud to serve under your allegiance! [laughs]

MURPH: You see Mishka turns to Scoutmaster Denny in disgust, and she goes: You should’ve never brought them out onto the bay.

JAKE: [crosstalk] That’s where they are.

CALDWELL: [crosstalk] — but that’s where the Moon Stone is!

MURPH: They shouldn’t have gone out there with this little coward.

[Jake laughs]

CALDWELL: — but that’s where the—

MURPH: You see Scoutmaster Denny just says: T-to, uh… b-be honest, uh— she’s correct! We should not have gone out! I definitely just sw-s-swam back as soon as I saw them!

EMILY: [crosstalk] Y’all, Moonshine—

JAKE: [crosstalk; laughs] You raise your finger, like “I object to being called a coward… but no”—

CALDWELL: [crosstalk] — but this is where the Jamboreen is! Surely you heard about it; there was a lot of flyers up.

MURPH: The Jamboreen was cancelled.

JAKE: [crosstalk] Super-cancelled.

CALDWELL: [crosstalk; laughs] People keep saying that, and I guess I’m having trouble accepting it. [sighs] Well, maybe if we can get the Scouts back from the clutches of these nasty bullywugs, the Jamboreen could be back on — ‘cuz I’m sure it would be a great source of economic growth for the town!

EMILY: Y’know, I’ve got a washboard and two pieces of leafs. I could put on a one-woman show for that Jamboreen!

MURPH: Per-per-perhaps, uh, y-you should help these, uh… the-the Green Teens, before they— uh, they-they-they’re ritualistically sacrificed! [laughs]

JAKE: Oh, yeah; you mentioned that! We should go do that.

CALDWELL: Now, I love a ritual… but sacrifice is no good!

[Jake & Emily laugh]

CALDWELL: Let’s go, gang!

EMILY: Um… are we gonna need a boat for this, or can we kinda just wade?

MURPH: You can take one of the boats down at the dock — that’s probably the fastest way around — or you can walk north around the bay to get to the swamp.

JAKE: Boat. We gotta go boat, right?

EMILY: Yeah. Definitely boat.

CALDWELL: I do have my Boat Merit Patch, so I would happily steer the boat for you. I—

JAKE: [crosstalk] Now, does that mean you’ve been in a boat, or you’ve seen a boat? That’s—

CALDWELL: [crosstalk] I have read three books about boats—

JAKE: [crosstalk] — okay.

EMILY: [crosstalk] Don’t worry—

MURPH: So, to be clear: he hasn’t even seen a boat.

[all laugh]

JAKE: [laughs] — ‘cuz you got your Bullywug Patch because you dissected a bullywug; not because you fought one, or have seen one, or… okay.

[Emily laughs]

CALDWELL: [crosstalk] Yes! I stared intently at one, yes, this is true.

JAKE: Alright, great. And you’ve also stared intently at a blueprint, I guess, of a boat?

CALDWELL: Galaderon is landlocked.

JAKE: Right.

EMILY: Y’all, it’s easy; I’ll just put PawPaw out the back of the boat and he can kinda kick and, just like, be like a little engine to propel us along.

JAKE: I was raised inside a mountain, so that sounds fine to me. [laughs]

[Emily laughs]

JAKE: If that’s what a boat is, let’s do it! [laughs]

[Emily laughs again]

CALDWELL: I’m just so excited to see a boat!

EMILY: Sounds good.

MURPH: Mishka just shakes her head, and she says: You might want to stop by the temple and talk to one of the druids before you go. They might be able to help you; heal you up, maybe give you something for your journey.

CALDWELL: Okay!

JAKE: [pained voice] Yeah, let’s go see that guy! I have a super-deep axe-wound in my shoulder.

CALDWELL: You are bleeding quite a lot.

JAKE: Yeah.

MURPH: [crosstalk] Yes, you’re very hurt.

EMILY: [crosstalk] Also, as a Druid — would love to hang out with a couple other druids; maybe swap stories, runes, whatnot…

JAKE: [crosstalk; imitating Moonshine] “Spores.”

EMILY: [crosstalk] — spores…

CALDWELL: [crosstalk] Yeah, as an aspiring Green Knight — always happy to learn from a Druid.

MURPH: Just so you know, she’s going to be so angry that you’re here, because she already told this one… and she points to Scoutmaster Denny…

[Jake laughs]

MURPH: — that the Jamboreen was cancelled and that he shouldn’t go out on the bay, but then he went out on the bay and now a bunch of kids are missing.

JAKE: [crosstalk] Cool.

MURPH: — and Scoutmaster Denny goes like: Y-y-yep! That’s— that’s right!

JAKE: [laughs] Again raising his— [imitating Scoutmaster Denny] “Once I get… that is true!”

[Murph & Emily laugh]

CALDWELL: I’m so excited for my first mission: to save the Jamboreen!

[Murph & Emily laugh again]

MURPH: So Scoutmaster Denny goes: Uh… I-I can— I can show you th-the way to the temple, uh… if you guys want!

CALDWELL: Yes, sir!

EMILY: Yeah, that’d be great!

MURPH: Alright. Mishka looks at you guys as she opens the door to let you out, and she says: The barbarians probably won’t notice that Kruk is gone for the night. He’s a drunken idiot, it’s not unheard of that he would get drunk—

JAKE: [crosstalk] Drunken idiot’s not their most powerful… leader… guy?

MURPH: [crosstalk] No, not even close.

JAKE: [crosstalk] Okay.

CALDWELL: [crosstalk] Huh.

EMILY: [crosstalk] Okay. Even though he was, like, real powerful, though?

JAKE: [crosstalk] That guy—

EMILY: [crosstalk] He’s, like, close. Hmm.

MURPH: So, these men that you killed? They may not notice them missing for twelve, sixteen, eighteen hours a day, but they will notice eventually, and they will come asking.

CALDWELL: The Green Teen Handbook likes to use the term ‘mortally-corrected’, not ‘killed’. Just, please…. if you don’t mind.

MURPH: You see she just turns from Beverly — just turns right to Hardwon, completely ignoring him.

[Jake laughs]

JAKE: Hardwon nods. That makes sense.

MURPH: [laughs] Okay. They both nod, and then Scoutmaster Denny just goes like: Oh, al-alright, uh… Campers of the Light! U-uh… l-let’s go!

[beat]

CALDWELL: Hurray!

[Murph laughs]

JAKE: [laughs] Only Beverly is into it.

EMILY: Alright, I don’t know about this guy. [laughs]

[all laugh]

MURPH: [laughs] — only Beverly is—

CALDWELL: I’ll take the rear!

MURPH: [laughs] You see Scoutmaster Denny and Beverly start, like, marching off—

JAKE: — they link arms! [laughs]

MURPH: [laughs] — and they link arms and start walking off, and Hardwon and Moonshine are just so disgusted.

CALDWELL: I think we start marching off, and then I, like, turn back around and I’m like: Come on! Come on!

JAKE: Alright.

EMILY: I put PawPaw on his leash.

CALDWELL: Good, good, good.

EMILY: I say: I’m sorry, PawPaw, but things gott’n dangerous. You need to get hitched.

MURPH: [laughs] PawPaw’s: [feral possum noises]

[all laugh]

MURPH: — just, like, scrambling… foaming at mouth… he’s going crazier now that he’s on a leash. He’s running, like, the full length of his leash and just yanking at it.

EMILY: [laughs] Yeah, it’s like a viney straightjacket that I strap him into.

[Jake & Murph laugh; nature ambience plays]

CALDWELL: So we’re going to a temple, or…?

MURPH: Ju— uh, yes! It’s a-a-a temple to Melora! O-oh, this is good! I-I-I was actually, uh… preparing some things to teach you, but I never had a chance ‘cuz the Green Teens disappeared!

CALDWELL: [gasps] I pull out my notebook.

[all laugh]

JAKE: Of course.

MURPH: [laughs] Hardwon just rubs his forehead so hard. [laughs]

[all laugh]

MURPH: He just can’t believe… you know, you could’ve sided with the barbarians, but you made your bed… [laughs] — and now you gotta lay in it.

JAKE: This is my crew!

[Caldwell & Emily laugh]

MURPH: So Scoutmaster Denny goes like—

EMILY: [crosstalk] But remember: I’m hot!

JAKE: [crosstalk] Yeah. Yeah. [laughs]

EMILY: I’m attractive!

JAKE: That’s what I keep on reminding myself.

[Murph laughs]

CALDWELL: [crosstalk] “Reminder:—“

JAKE: [crosstalk] “The elf is hot. The elf is hot.” [laughs]

MURPH: [crosstalk] “She’s covered in mushrooms, but she might take a shower at some point. She might take a shower, and the spores might come off. I don’t know.”

[Jake & Emily laugh]

MURPH: So Scoutmaster Denny says: Uh, now the— th-the, er, d-druids here, uh… the town is run by a Druid Circle and a Town Council; uh… that is, uh, the mayor and a-a, er… group of people within the town who help make decisions! Now, uh, as we know, the mayor was run out of town by barbarians, b-b-but there’s still a Druid Circle! Now, er… the mother, Thistle, is at the head of the Druid Circle, but I did not get to talk to her, ‘cuz when I went to the temple, uh… uh, Shae — who is part of the Druid Circle — told me to leave, and said that the Jamboreen was cancelled! So n-n-now we’re gonna go back to that temple—

JAKE: And they also told you not to go out on the bay with the kids. [laughs]

MURPH: [crosstalk] — and they told… that is, y-y-yes, y-y-yes—

JAKE: [crosstalk] Alright, okay.

MURPH: — they told me not to do that.

EMILY: Why did the bullywugs spare you?

MURPH: Oh— Oh, I-I-I ran!

[Jake laughs]

MURPH: I ran as soon as I saw them! I was— I just jumped on my own boat, and I-I left the teens— I left those teens by themselves!

EMILY: Hmm…

JAKE: [laughs] You are a craven man.

[all laugh]

EMILY: [laughs] Yeah, I gotta be honest, I don’t think I’d treat the young’uns that way.
I wouldn’t—

MURPH: I-I don’t, I… I’m more of a tour guide than a Paladin, really.

[Emily & Jake laugh]

CALDWELL: It’s true that a Green Teen is taught never to run, especially when his friends are being left behind.

MURPH: Well… D— Y-y’know what? Uh, uh… and that’s just why you’re gonna make a great, uh… Junior Green Knight, when you… when you bring— wait—

[Jake laughs]

CALDWELL: [crosstalk] Ahhh, you were testing me!

MURPH: I’m testing you!

JAKE: [crosstalk] No— Oh, God. [laughs]

MURPH: Uh, these are your new scoutmasters!

[Caldwell laughs]

MURPH: They’re the ones that are gonna take you on into the swamp!

JAKE: [crosstalk] Just so you know, we weren’t part of this.

MURPH: So, we’re gonna take you— I’m gonna take you—

EMILY: [crosstalk; laughs] Yeah, I don’t know about this guy.

[Jake laughs]

MURPH: — to a temple of Melora! Now, Melora is the goddess of nature!

EMILY: Hey, maybe—

MURPH: — yes?

EMILY: Maybe when you drop us off, you… I don’t know, go get a drink and go to bed? [laughs]

[Jake laughs]

MURPH: Are you su— okay, well, I…

JAKE: I think they might not want to see your face at the temple. [laughs]

MURPH: [laughs] Okay—

EMILY: [laughs] Yeah, I’m thinking that you might make us look worse if you come with us.

[Jake laughs]

MURPH: You see he holds up his finger. Th-that is… That is absolutely right!

[Jake laughs again]

EMILY: Yeah, okay.

MURPH: Th-th-the lady druid Shae, t—… s-said that, uh, she did not like me and that I was a coward, and to not take those teens anywhere near the bay. And what did I do? I took them near the bay!

[Jake laughs again]

EMILY: Okay.

JAKE: And then he ran away from the bull— yeah.

MURPH: And then— I did run away!

JAKE: You ditched them, okay.

MURPH: [crosstalk] But yes, uh—

EMILY: Okay, real quick…

MURPH: Mhm?

EMILY: I take a straw hat and I say: Just put this on and sorta, like, pull it over your eyes, so no one would recognize you. [laughs]

MURPH: [crosstalk] Y-y-yes, ma’am!

[Jake & Emily laugh]

MURPH: — and you see Scoutmaster Denny… [laughs] — puts the straw hat over his face, and he starts leading you guys down to the temple. So you guys—

CALDWELL: As we’re walking, I whisper to him: [whispering] I forgive you!

[all laugh]

MURPH: Th-th-thank you so much, ‘cuz I don’t forgive myself!

[all laugh]

CALDWELL: [whispering] You shouldn’t!

JAKE: [laughs] That‘s dark.

[all laugh]

MURPH: So he takes you guys to this round stone structure, that’s kinda like a dome.

CALDWELL: Mhm.

MURPH: — and it’s completely covered in moss and flowers, and you see a little hut next to it — which you can assume is probably Thistle’s, like, original hut — and now there’s a temple next to it.

CALDWELL: Ahhh.

EMILY: I pluck a little bit of moss and eat it. [laughs]

[Caldwell laughs]

MURPH: It tastes like grass.

[all laugh]

MURPH: It tastes like dirt and grass.

EMILY: Actually, I just chew on it. [laughs]

MURPH: Sure, you just start chewing.

CALDWELL: Um, I would like to—

MURPH: Scoutmaster Denny turns to you, and goes like: Uh, please don’t do that in the swamp, just eat an-anything.

[all laugh]

CALDWELL: Do I know anything about, like the history of this? As a Green Teen?

MURPH: You would know that this was a temple to Melora—

CALDWELL: Uh-huh.

MURPH: — who is the nature god — sort of a neutral god — who, you know, was kind of just like, “come what may — there are, y’know, predators and there are prey”. Oh, I just rhymed!

CALDWELL: [crosstalk] Right; nature is chaos, yeah. Mhm. Right.

MURPH: Yeah, exactly. So, it’s kind of neither good nor bad… just more, like, of the land.

EMILY: What about—

JAKE: [unintelligible crosstalk]

MURPH: — and you know that there is also a little structure that is for Pelor, which is your god…

CALDWELL: [crosstalk] Aww!

MURPH: — the god of farming and agriculture, and the light, and the song.

CALDWELL: [crosstalk] Nice! Nice of them to acknowledge.

MURPH: So that’s in the back, yeah.

JAKE: [crosstalk] Who’s my god? Yeah—

EMILY: I have a question.

JAKE: Oh, go ahead.

EMILY: I have a question: how much would I know? Would I know — as, like, a Crick-elf Druid — would I know Melora?

MURPH: You would definitely know Melora.

EMILY: And who’s my god?

MURPH: Probably Melora.

EMILY: Ohhhh!

JAKE: Nice.

CALDWELL: Oh!

JAKE: [unintelligible crosstalk]

EMILY: [crosstalk] Coming hooome!

JAKE: What’s— Do I have a god?

MURPH: You would probably worship a dwarven god. Moradin is the creator-dwarf guy.

JAKE: [crosstalk] Cool.

CALDWELL: I think as we’re walking up to this—

JAKE: What is his name?

MURPH: Moradin.

JAKE: Moradin.

EMILY: Okay so, if we’re going — if this is my god—

CALDWELL: Yeah.

EMILY: I take a finger full of mud, and I make the shape of Melora on my forehead.

MURPH: Okay, cool.

CALDWELL: [laughs] The shape—

MURPH: It’s, like… a wave is her symbol.

CALDWELL: Okay, cool.

MURPH: So just a wave in the— [laughs]

EMILY: Yeah, so I draw — and I draw on your foreheads, too.

[all laugh]

CALDWELL: [crosstalk; whispering] Thank you!

JAKE: [crosstalk] I just shut my eyes in frustration.

MURPH: [crosstalk] It’s just like Ash Wednesday!

[all laugh]

MURPH: So you see… [laughs] — Scoutmaster Denny bows, just this little halfling bow — just this stupid coward in a straw hat…

[all laugh]

MURPH: — just bows and points to the temple and goes: A-As you requested, I will not follow you inside!

EMILY: Yeah, go get a good night’s sleep, okay?

[Jake & Caldwell laugh]

MURPH: Okay, good night everyone! If you don’t come back tomorrow, I’ll try to pay a hunter to find your bodies!

CALDWELL: Good night, sir!

MURPH: Good night!

JAKE: [laughs] I hope he can’t rest that well.

[all laugh]

EMILY: I hope he honestly—

JAKE: I hope he has a hard time falling asleep. [laughs]

MURPH: [laugh] Scoutmaster Denny still has a skip in his step…

[all laugh]

MURPH: as he, like, walks. [laughs] You can tell he’s, like, totally—

JAKE: — falls asleep as soon as he hits the pillow.

MURPH: [laughs] You shouldn’t know this as not-the-DM, but he does fall asleep as soon as he hits the pillow.

[Jake & Caldwell laugh]

EMILY: I kinda hope… I kinda hope he just, like, leaves town, and goes to another town to start an afterschool program, and does something else with his life.

[Murph laughs]

CALDWELL: [laughs] Oh, Denny…

JAKE: “Do you have any references?” [imitating Denny] “Uh, nope!”

[Emily laughs]

CALDWELL: Denny definitely fails up— [laughs]career-wise, yeah.

[Emily laughs again]

MURPH: He definitely also has a rich dad.

[Jake & Caldwell laugh]

MURPH: He’s definitely a, like, twenty-two-year-old Junior Green Knight…

CALDWELL: Yeah.

MURPH: — when he should be a hero by now.

[Jake & Caldwell laugh again]

CALDWELL: [crosstalk] He definitely… yeah.

JAKE: [crosstalk] He had so much gold to—  [laughs; unintelligible crosstalk]

MURPH: [laughs] He does have a lot of gold. He’s a coward! He’s a coward, I don’t know what else to say.

CALDWELL: [crosstalk] Just a— yeah. Straight up.

MURPH: So you guys are now— so Denny… [laughs] — Denny, with a skip in his step, just skips away…

[Jake laughs]

CALDWELL: Hmm!

MURPH: — and you guys are now standing in front of this little temple of Melora. There’s no door, it’s just open.

CALDWELL: As he’s leaving, I say: Our dads are friends! [laughs]

[Jake laughs]

MURPH: That’s right!

CALDWELL: [laughs] Bye! Alright.

EMILY: So as I go in, I take my two blades of grass and I begin to play a song to Melora, in Melora’s honor.

MURPH: Oh, my God.

CALDWELL: Uh-huh.

MURPH: [laughs] Roll me a Performance check.

[Jake laughs]

CALDWELL: Hell yeah!

EMILY: [laughs] Oh, shit.

[Jake & Caldwell laugh]

EMILY: I believe I should have some kind of…

MURPH:  I think it’s probably just Charisma.

EMILY: [crosstalk] I mean, I’m proficient in my musical instrument, though.

CALDWELL: [crosstalk] Are you?

EMILY: Yeah. I have a tool proficiency in my musical instrument.

MURPH: Oh, sweet!

EMILY: So what do I add— oh, I add my proficiency bonus.

MURPH: [crosstalk] So you add, like— yeah.

EMILY: [laughs] Okay.

MURPH: [laughs] Read your character sheet.

[Caldwell laughs; Emily rolls]

CALDWELL: Ooh! Seventeen!

EMILY: Ooh, baby! Twenty-one!

MURPH: Twenty-one!?

JAKE: [crosstalk] Oh, dude, she fucking brings the house down!

MURPH: She pulls out two grass blades to her lips—

JAKE: I’m like: Hey, what are you doing!?

EMILY: [crosstalk] And I make up—

MURPH: [crosstalk]and she’s been a fucking nutcase at this point.

[Jake & Emily laugh]

MURPH: She’s got a possum on a leash…

JAKE: [crosstalk] She ate moss.

[Emily laughs]

MURPH: [crosstalk; laughs] — just going absolutely nuts, she just ate handful of moss… She starts playing—

[Caldwell laughs]

JAKE: [crosstalk] Rubbed dirt on her forehead.

[Emily sings flute noises]

MURPH: [crosstalk] Hardwon, since you’re— You live with the dwarves, so they’re not, like, as musical or sentimental, and halflings, like, enjoy a good tune.

CALDWELL: Oh, sure, I think that I would probably accompany her with my angelic boy voice.

[Emily laughs]

MURPH: Sure. [laughs] So these two just start playing this beautiful duet.

CALDWELL: [crosstalk] Uh-huh.

MURPH: He’s singing about Pelor, and she’s playing this beautiful… it sounds like a flute.

[Emily continues to sing flute noises]

CALDWELL: [singing in falsetto] ♬ Pelor and Melora, they dance in the flora! ♬

JAKE: So nothing like that. [laughs]

MURPH: [laughs] Nothing like this; it sounds beautiful. It’s one of the most — probably the most — beautiful song you’ve ever heard.

JAKE: Mhm.

MURPH: As you guys enter this…

EMILY: Is it affecting animals as we walk by?

MURPH: [laughs] There are no animals out.

[Caldwell laughs]

JAKE: Except for PawPaw.

[Caldwell laughs again]

MURPH: You can see there are like, flowers and stuff… [laughs]

JAKE: [crosstalk] You really calm this PawPaw. [laughs]

MURPH: Yeah. No, yeah— PawPaw calmed down.

[Emily laughs]

CALDWELL: Aw, yeah.

MURPH: PawPaw calmed down and he, like, got up, and he’s furiously licking your face.

[Emily laughs again]

MURPH: — and it is really hard for you to play and maintain concentration because PawPaw’s just going in on that cheek.

[Emily laughs again]

CALDWELL: [crosstalk] This song is called— yeah… It’s called PawPaw’s Melody— PawPaw’s Lullaby.

[Emily laughs; mysterious music plays]

MURPH: So you guys enter the temple, and as you step inside you see moonlight shining from the top of, like, the domed roof.

CALDWELL: Ooooh.

EMILY: [gasps; imitating a spectral voice] “Moonshiiine.”

MURPH: There’s like a circular window at the top,l that lets light shine down onto the floor of the temple…

EMILY: Can I sparkle in moonlight?

MURPH: [laughs] …you could go step under the moonlight. [laughs]

[Emily laughs]

MURPH: [crosstalk] You would look pretty majestic, sure.

CALDWELL: [crosstalk] Yeah, you probably—- yeah, you’re dew-y.

EMILY: [crosstalk] Does any of us— yeah.

JAKE: [crosstalk] It just bounces off the ‘shrooms.

MURPH: Sure. So the moon… [laughs] — the moonlight bounces off the ‘shrooms, making Moonshine just look radiant.

[Emily laughs]

MURPH: [crosstalk] So, under—

JAKE: [crosstalk] Hardwon’s like: Damn, she is really hot.

[all laugh]

MURPH: [laughs] Yeah. Hardwon’s like, “Shit, if she took a shower…”

[Jake & Emily laugh]

CALDWELL: Beverly is uncomfortable, and washes his hands.

[Murph & Emily laugh]

MURPH: [laughs] Beverly just goes to, like, a holy fountain and starts washing his hands, like he’s taking a bath.

[all laugh]

EMILY: [laughs] Muttering a prayer of penance.

MURPH: [laughs] He just takes a bath in a bird fountain.

[Caldwell laughs]

MURPH: Okay, so you guys see that, like, under this window that’s shining moonlight, there is, like, a garden on the floor of the temple…

EMILY: Ooh! [gasp]

MURPH: — with, like, soft green grass and flowers.

CALDWELL: Oh!

EMILY: [crosstalk] This is beautiful.

MURPH: There are wooden bookshelves along the walls, and, like, various tables with, like, scrolls and potions, and then there’s an altar below a hanging tapestry with the wave-like symbol of Melora. And you see a white-haired, ageless-looking Druid woman, like a… like a yoga mom? I would say?

[Caldwell laughs]  

JAKE: [crosstalk] Cool.

MURPH: [crosstalk] M’kay, like a yoga mom.

EMILY: This is my freaking dream, to be white-haired and ageless.

MURPH: So she’s white-haired and ageless, and she’s meditating in the moonlight.

CALDWELL: [crosstalk] Right.

EMILY: [crosstalk] Oh, my God… I—

MURPH: — and, even as you guys play this song and everything, she’s just paying you no mind.

CALDWELL: Is this just the Moon Juice woman?

[beat]

MURPH: [crosstalk] The Moon Juice woman?

EMILY: [crosstalk] I have to be— …yeah. [laughs] This is the Moon Juice woman.

CALDWELL: [laughs] Emily knows what I’m talking about! [laughs]

EMILY: Like that… L.A. Moon Juice— like, Gwyneth Paltrow…

CALDWELL: [unintelligible crosstalk]

MURPH: Yes, this— she is… she is Goop.

EMILY: Okay, so—

CALDWELL: [laughs] Is that her name!?

MURPH: [laughs] No.

CALDWELL: Aww…

MURPH: They told you that her name is Shae. [unintelligible crosstalk]

CALDWELL: [crosstalk] Oh! Yeah, yeah, yeah, yeah, yeah.

EMILY: [crosstalk] Coming into this, I did not know Moonshine’s sexuality… but Moonshine is desperately attracted.

[Murph laughs]

CALDWELL: Sure.

EMILY: Her ovaries are, like… she can feel them—

CALDWELL: [crosstalk] — thrumming.

EMILY: — throbbing against her stomach. [laughs]

MURPH: [laughs] Wow.

CALDWELL: Thrumming and throbbing.

JAKE: Ooh! Does that play into your, like, fertileness?

EMILY: [laughs] Yeah.

JAKE: [crosstalk] Interesting.

EMILY: Just, like, releasing eggs at looking at her. [laughs]

[Jake laughs]

CALDWELL: I’d like to imagine they’re just like cartoon maracas.

EMILY: Yeah. [laughs]

MURPH: So, you guys show up and Moonshine is just l—

[Emily laughs]

MURPH: everyone is just lustily looking at this Druid woman who’s meditating on the ground.

CALDWELL: Uh-huh.

JAKE: [laughs] Everyone’s just horny.

MURPH: Yeah, everyone’s just standing there. Everyone’s standing there very horny.

CALDWELL: Two episodes in and we’re already horny.

MURPH: Yeah.

JAKE: Totally forgot about the kids.

MURPH: Yeah, Moonshine, why don’t you go ahead and roll for Horniness. See how horny you are.

EMILY: Okay, yeah. [rolls die]

[Jake laughs]

EMILY & CALDWELL: Eleven.

EMILY: What do I add to that, Charisma?

MURPH: Uh, yeah.

EMILY: And I’m also proficient in it, so…

CALDWELL: [laughs] Oh, shit.

MURPH: Yeah, proficient Horniness.

EMILY: Gonna be a fifteen.

MURPH: [crosstalk] That’s a fifteen, okay. Pretty horny.

CALDWELL: [crosstalk] That’s pretty horny.

JAKE: [crosstalk] Sweet.

[Emily laughs]

MURPH: Okay, as Beverly takes a bath in the birdbath…

CALDWELL: Uh-huh.

[Emily laughs again]

MURPH: — washing his hands—

CALDWELL: [laughs] — and my feet!

MURPH: — you see she’s meditating, and without opening her eyes, she says: [as Shae; soft, serious voice] I told you kids the Jamboreen was cancelled.

CALDWELL: WE’RE HERE TO SAVE THE JAMBOREEN!

[Murph & Jake laugh]

EMILY: Okay, okay! Actually… [clears throat] Hi.

[Caldwell laughs]

EMILY: Moonshine Cybin; friend of the fungus, lover of decay. We’re actually here because we’re gonna save the young’uns from the bullywugs.

CALDWELL: It’s true!

JAKE: Yeah. Yeah, I’m not here for the Jamboreen.

CALDWELL: We’ve been charged with the sacred quest to save my fellow Green Teens!

EMILY: [crosstalk] Yeah… I’m just sort of, like, a budding hero.

MURPH: She’s still stilling with her legs crossed, and she says: What do you mean — they got taken by bullywugs? I told that little idiot not to take them anywhere near the bay!

CALDWELL: He took them very close to the bay, so he could teach them about the Moon Stone!

[Emily & Murph laugh]

JAKE: Don’t worry about him, though, he’s fine. He ran away…

[all laugh]

MURPH: Cut to Scoutmaster Denny sleeping in one of the rooms above The Hungry Trout Inn. [laughs]

EMILY: — with, like, a hot milk next to him. He’s just, like, really enjoying himself

JAKE: [crosstalk] — having a pleasant dream.

MURPH: [laughs] He’s staying in the biggest room with a king-sized bed, ‘cuz his dad’s so rich.

CALDWELL: So feathery. He’s wearing a nightcap, absolutely. He’s got a little, like, candle next to his bed that he’s blowing out.

EMILY: [laughs] Yeah.

MURPH: [crosstalk] Yeah, so—

CALDWELL: [crosstalk] We have come here seeking healing and supplies for our journey to SAAAVE the JAMBOREEN!

JAKE: — save the kids.

EMILY: — the young’uns! We’re here for the young’uns.

JAKE: [crosstalk] You can still cancel the Jamboreen.

[Murph laughs]

CALDWELL: The Jamboreen will be saved!

[all laugh]

MURPH: [laughs] You see she turns… [laughs] — once again she turns away from the other two, and looks right at Hardwon, and says…

[Jake & Caldwell laugh]

CALDWELL: ‘Kay.

EMILY: No, I was sayin’ we were savin’ the young’uns!

MURPH: Okay.

EMILY: I’m on your side, girl. Hi; fellow worshiper of Melora. I reach out my hand.

MURPH: She reluctantly takes your hand.

[Caldwell laughs]

EMILY: [crosstalk] I hold it until she— [laughs]

JAKE: [crosstalk] Oh, too long.

MURPH: She gets some spores on her hand.

EMILY: My hand’s crawling up her wrist. [laughs]

MURPH: Oh, my God! She pulls back.

[Emily laughs]

CALDWELL: I offer her some, like, hand tonic to clean— it’s like the fantasy equivalent of, like, sanitation gel.

MURPH: Sure.

CALDWELL: I hand her some of that to clean her hands.

MURPH: Do, like, a Persuasion check.

CALDWELL: Oh, let me see… Oh! I have a plus-six in Persuasion!

MURPH: See if this woman likes you.

CALDWELL: Alright. [rolls die] Eighteen plus six.

MURPH: Oh, dope. Okay.

CALDWELL: Yeah.

MURPH: So she…

JAKE: [crosstalk] Should check if—  [unintelligible crosstalk]

CALDWELL: [crosstalk] Hey, Murph? Murph? I’m a very good boy.

[Jake laughs]

MURPH: Beverly IS a very good boy.

[Caldwell laughs]

EMILY: [laughs] Yeah.

MURPH: So you see she turns, and you hand her, like, some hand sanitizer.

CALDWELL: I think it’s like an aloe leaf.

MURPH: Okay, you hand her an aloe leaf, and she breaks, and laughs, and she tussles your hair and says:

[Caldwell laughs]

MURPH: Child, I’m a Druid of Melora, I don’t need to wash my hands. I’m okay with dirty hands, I think.

CALDWELL: Okay, I just— they just look kind of dirty.

JAKE: It’s kind of gross.

EMILY: [laughs] I’m rolling around in the mud in the corner.

[all laugh]

MURPH: Okay. Once again she just turns to Hardwon. Nah, she just turns to Hardwon and Beverly as she’s rolling— rolling in the mud.

[all laugh]

CALDWELL: [crosstalk] Talks to the adult in the room.

MURPH: She says: I need to be here to protect the people of this town, especially with the barbarians, so I can’t go with you into the swamp. But, if there are children in trouble, I will help you as best I can.

JAKE: Awesome.

MURPH: — and you see she heals you guys fully. She’s a powerful enough druid that—

CALDWELL: Nice!

EMILY: How does she heal? Is it, like, distance, or touch?

JAKE: [crosstalk] You want touch so bad!

CALDWELL: [crosstalk] Please.

[Emily laughs]

MURPH: [laughs] She heals Beverly by touch—

[Caldwell moans]

MURPH: — she heals Hardwon by touch, and heals you by distance.

[Emily & Jake laugh]

EMILY: I’m like: Oh, I think I might not be fully healed! Maybe you wanna do one of them touch-heals on me.

CALDWELL: [laughs] Beverly does not like the touch. [laughs]

[Emily laughs]

MURPH: [laughs] Oh, God. Okay, so she looks at you guys and says: I can give you some things that will help you on your journey, but please, be careful while you’re out there. There’s worse in that swamp than bullywugs.

CALDWELL: Like…?

JAKE: Shit.

EMILY: Like what?

CALDWELL: Like, what’s worse th… like, two bullywugs?

MURPH: There are many bullywugs.

CALDWELL: Okay.

MURPH: They usually have a king of some sort; some type of shaman.

CALDWELL: Yeah.

MURPH: There are trolls in the swamp…

CALDWELL: Ooh!

EMILY: What? These sound nothing like Crick bullywugs.

MURPH: I don’t know what bullywugs are like at The Crick, but out here they’re—

EMILY: About knee-high! ‘Bout knee-high!

[Caldwell laughs]

MURPH: They’re taller than knee-high here.

EMILY: Oh! Okay.

CALDWELL: I’m knee-high!

MURPH: You are knee-high, little one.

CALDWELL: Huh.

MURPH: You’re a very good boy. — and she tussles your hair.

[Caldwell laughs]

EMILY: ‘Bout knee-high, they make a lot of noise at night… it’s kind of annoying.

MURPH: Sure. Well, I’ll give you these to help you get across the bay quickly. — and she hands you these three scrolls; they are Scrolls of Water Walking.

CALDWELL: Ooh!

[Emily gasps]

MURPH: They let you walk on water for, like, twenty minutes.

JAKE: [crosstalk] Dope.

EMILY: [crosstalk] Whoa!

MURPH: She hands you Scrolls of Water Walking, and she also gives you guys each a Potion of Healing.

CALDWELL: [crosstalk] Aw, write that down!

EMILY: [crosstalk; gasps] Wow!

JAKE: [crosstalk] That’s awesome.

MURPH: So you guys are all healed up to full health…

EMILY: Can I— I would like to just take her aside. I’m not gonna do anything creepy.

MURPH: Sure.

EMILY: I’m just saying: I come bearin’ the spore of The Crick, and I’m tryin’-a sort of spread it to spread our word, spread our message, spread our people — we’re a hospitable people. I would love to plant just, y’know, a handful of spores in this beautiful garden.

MURPH: You’re more than welcome to leave your mark.

EMILY: Thank you so much.

CALDWELL: I approach her with my— I have a little booklet that is labelled ‘Interfaith Relationships’ — and I say: I’m working on my Interfaith Relationships Merit Patch; could you please sign this to say that I’ve communed with a hostess of Melora? As a representative of Pelor, it is important for our two faiths to intermingle and work together!

MURPH: Absolutely.

CALDWELL: Yesssss! YEEEESSSSS!

MURPH: — and she says: Who should I make this out to? What’s your name?

[Emily laughs]

CALDWELL: My name is Beverly. Beverly Toegold, the fifth!

MURPH: Beverly Toegold, the fifth… — and she signs your little book.

[Emily laughs]

JAKE: Beverly, I have to sign that too, as your scoutmaster.

CALDWELL: Could you, please? Yeah, everyone has to sign this. Everyone sign it, please.

[Emily laughs]

MURPH: Oh, you’re the scoutmaster. You do know that it’s cancelled, right? The whole retreat? [laughs]

JAKE: — and it’s not coming back on.

CALDWELL: [laughs] Temporarily cancelled, yes.

JAKE: [laughs] It’s permanently cancelled.

CALDWELL: Uh-huh — for now!

JAKE: [crosstalk] — as your scoutmaster—

MURPH: [crosstalk; laughs] Right, right, yes.  Yes, I expressly, specifically told the scoutmaster, Denny, that it was cancelled.

JAKE: [crosstalk] Right… yeah, Denny, ugh. He… [laughs] He’s a bad guy. I don’t know what to tell you.

[Murph laughs]

CALDWELL: — for the time being, yes.

EMILY: When you hand it to Moonshine to sign, she looks really confused and tries to pretend like she knows how to write. [laughs]

[Jake laughs]

EMILY: [crosstalk] She kind of just scribbles with both hands on it— [unintelligible crosstalk]

MURPH: [laughs] She just makes her mark.

CALDWELL: [laughs] Yeah, I feel like I just whisper to her: [whispers] An ‘X’ is fine!

[Emily & Caldwell laugh]

MURPH: Okay! So she shows you guys out, and as you guys are leaving the temple, she looks at you guys and she says: Good luck; may Melora bless you.

EMILY: You as well.

CALDWELL: — and Pelor keep you as well!

MURPH: She nods. Thank you.

EMILY: …do you want one of these little mud-spots I did?

MURPH: No, actually, I do not.

EMILY: Okay.

CALDWELL: [laughs] It’s actually pretty soothing!

EMILY: It’s nice, yeah.

CALDWELL: Yeah, it’s working well on my acne.

EMILY: It’s the love of Melora!

[Caldwell laughs]

MURPH: Beverly is covered in acne.

[all laugh]

EMILY: Uh-huh, you do have a lot of that.

CALDWELL: Uh-huh. So, should we head for the bay?

EMILY: Yes.

JAKE: Let’s go to the bay.

CALDWELL: Hurray!

EMILY: Let’s do it!

MURPH: Dope. So you guys—

JAKE: Beverly tries to do the ‘linked-arms skipping’ with us.

CALDWELL: [laughs] Yeah, I try to link arms with both of them and skip.

JAKE: I’m good.

[Caldwell & Emily laugh; ocean ambience plays]

MURPH: You guys walk through the village, and as you get down to the docks and the bay… as you approach the water, it gets brighter and brighter. You can see the water lighting up in, like, a bright, translucent white with a pale-blue glow, and even from here — even from, like, twenty, thirty feet away — you can see movement in the water, of, like, the various fish swimming around.

JAKE: Yeah.

MURPH: By the dock, you see there are several, like, small fishing boats docked there, and sitting on the dock is a singular half-orc barbarian, with, like, a ponytail…

CALDWELL: Huh. Ooh…

MURPH: — and he looks more a shaman — he’s got, like, pelts and stuff — and you see he’s kind of meditating on the dock there.

EMILY:  We could try to charm this guy… although, if he’s a shaman he probably has—

CALDWELL: [laughs]  He’s meditating, right? Couldn’t we just sneak past him? [laughs]

JAKE: [crosstalk] We got permission to use the boat anyway.

MURPH: [crosstalk] You see him just… right now he has his back to you. He’s looking out at the water, so you kind of…

CALDWELL: [crosstalk] Okay.

EMILY: [crosstalk] We have Water Walk, though, bitches. Who needs boats?

CALDWELL: [crosstalk] Yeah. Alright, so—

JAKE: — but we should— should we save them in case something happens to the boat?

CALDWELL: Murph, just to paint a picture: he’s at the end of, like, a long, narrow dock? Is that what we’re saying?

MURPH: Yes.

CALDWELL: Why don’t we just, like, walk around the side of the dock and go around him? [laughs]

MURPH: You can literally do whatever you want. Do you wanna avoid him? Do you wanna speak to him? What do you wanna do?

CALDWELL: If he’s a shaman and he’s meditating, I feel like we could maybe—

EMILY: What if we just left a note at his feet? That worked so well last time. [laughs]

[Caldwell laughs]

MURPH: He does have the same ponytail of, like, the other barbarian dudes. So he’s definitely with them, from what you can tell.

CALDWELL: [crosstalk] Okay. Alright. Yeah we—

EMILY: [crosstalk] Ohh, okay. Okay. So should we try to sneak?

JAKE: [crosstalk] Yes. Let’s sneak around this dude.

EMILY: [crosstalk] I think we should just try to sneak around him.

CALDWELL: Yeah. Should we try to give him a wedgie?

[beat]

JAKE: [crosstalk] …no, Beverly.  [laughs] You’re a good boy!

EMILY: [crosstalk] No!

CALDWELL: [laughs] Okay. That was Caldwell talking. Beverly would never.

[Emily laughs]

MURPH: So did you guys wanna take the kind of long way around?

CALDWELL: Not the super-long way; I’m thinking we just kinda, like, start from the beach, and, like, water-tiptoe around this guy.

MURPH: Okay.

EMILY: — and Stealth.

CALDWELL: Mhm.

MURPH: So you guys walk far away. Are you guys gonna use the scrolls, or are you guys gonna try to take a boat?

JAKE: I vote boat — and then, like, we’ve got the scrolls…

CALDWELL: [crosstalk] What?

EMILY: [crosstalk]  I think that’s a good idea, ‘cuz the scrolls only last so long.

JAKE: [crosstalk] — ‘cuz we gotta put the kids in the boats!

EMILY: [crosstalk] Yeah.

CALDWEL: [crosstalk] Ohhh, use the scrolls as a backup. Cool.

EMILY: [crosstalk] Yeah.

CALDWELL: Murph, double-check in the Explorer’s Pack; does it have a telescope in it? A little spyglass?

MURPH: [laughs] You can have a spyglass if you’d like, sure.

CALDWELL: Okay!

EMILY: Oh, my gosh — we should get a boat that looks like a fishing boat, so if he sees us he thinks we’re just late-night fishin’.

JAKE: Smart.

CALDWELL: Yeah! Good, good, good.

EMILY: Okay.

MURPH: Alright, so there are only kind of small fishing boats, since this village has kind of constantly been in peril.

CALDWELL: Uh-huh. [laughs]

MURPH: There’s never been a time where they’ve had, like, big, commercial fishing boats or anything but you guys can take, like, a small fishing boat, if you’d like.

CALDWELL: Yeah!

EMILY: Yeah, and we’re gonna set up the, like, fishing…

JAKE: — lines.

EMILY: — lines, so it looks like we’re just, like, fishing.

CALDWELL: A little trawler!

MURPH: Okay, cool. So you guys kind of by—

JAKE: Just like you pretend you know how to write, I pretend I know how to set up a fishing line. [laughs]

[Emily laughs; sounds of lapping waves play]

MURPH: So you guys bypass this dock and kinda get away from this barbarian dude, and you guys walk further and further down the bay. Does somebody want to give me a ‘search’ check?

EMILY: Yeah…

CALDWELL: Yeah!

JAKE: Who’s good at it?

MURPH: Is ‘search’ a skill? Why do I keep telling you guys—

EMILY: [crosstalk] Search isn’t…

CALDWELL: [crosstalk] Would that just be Perception?

EMILY: Perception? Okay.

MURPH: Yeah, go ahead and give me a Perception check.

CALDWELL: Alright.

EMILY: [roll die] I got eighteen!

MURPH: Eighteen, great.

CALDWELL: Great!

JAKE: [crosstalk] Oh, we’re able to find some fishing shit!

MURPH: You’re able to find a… You find a boat that has some fishing poles, like, tucked under the seats.

CALDWELL: Uh-huh.

EMILY: What about some worms and some bait?

MURPH: [laughs] You do not find that. They’re not just gonna leave their worms in their boat.

[Jake laughs]

CALDWELL: I leave a note and some gold. [laughs]

MURPH: [laughs] In the boat that you’re taking?

CALDWELL: No, in, like… the fishery.

MURPH: Oh, okay. Got it.

CALDWELL: — to say, like, “thank you for letting us borrow your equipment.”

MURPH: Great.

JAKE: He signs his name for some reason, and I cross it off.

CALDWELL: [crosstalk] Uh-huh. [laughs]

JAKE: Let’s not let them know.

EMILY: [crosstalk; laughs] You write a different name.

JAKE: [crosstalk; laughs] Yeah… “Denny.” [laughs]

EMILY: [crosstalk; laughs]Denny!” [laughs]

CALDWELL: Is this my nickname?

MURPH: Cool. So you guys take off on the boat.

CALDWELL: Uh-huh.

MURPH: You guys get out into the bay. As you are riding across the bay you can see all the fish swimming up, and it is so easy to fish here that literally big yellowfin tuna and stuff are, like, just, like, jumping into your boat, flapping at you, and smacking you in the face… just jumping all over the place.

[Jake laughs]

EMILY: I think I’m just scootin’ ‘em out! I’m kickin’ ‘em back out.

CALDWELL: No, no, wait! I think we should hold onto them; we could maybe use them to bargain with later on.

JAKE: Or eat.

CALDWELL: Or eat!

[Murph laughs]

EMILY: I think you guys can hold onto them, I’m probably just kickin’ ‘em back out, being like: Git! Git!

[Caldwell laughs]

JAKE: Yeah.

MURPH: PawPaw’s just furiously eating a halibut.

[Emily & Jake laugh]

MURPH: Just tearing at one.

EMILY: PawPaw!

CALDWELL: Yeah, I feel like I— how long a journey is this?

MURPH: Not super-long.

CALDWELL: Okay, so I wouldn’t have time to, like, skin a fish, and, like—

MURPH: It’d probably be, like, fifteen minutes.

CALDWELL: I could skin a fish in fifteen minutes!

MURPH: [laughs] Okay.

JAKE: We eatin’ sushi.

[Emily laughs]

CALDWELL: Yeah, I prepare sashimi for everyone.

[Jake laughs]

EMILY: [crosstalk; laughs] Alright, I’ll have that. What’s this!? What’s this halfling food!?

MURPH: [crosstalk] Great. [laughs] Beverly makes some really great sushi that everyone gets super sick from.

[all laugh]

MURPH: Roll for how many bones you swallow.

[Jake & Caldwell laugh]

MURPH: So you guys get to the other side of the bay, and you find this abandoned, dilapidated dock. You see that the wood is soaked through with water damage. You see spots of green moss and fungi…

JAKE: [crosstalk] Your favourite.

MURPH: [crosstalk] — a few jagged planks stick out across the walkway…

EMILY: Can I collect some of that fungi?

MURPH: Sure. You go over, grab some fungi.

[Jake laughs]

CALDWELL: Mhm.

EMILY: Ooh! What kind is it?

MURPH: Let’s see! Let’s roll and see if it’s poisonous.

[all laugh]

MURPH: It is… [rolls die] — safe to eat.

CALDWELL: [chanting] Eat it!

EMILY: Well, I’m not gonna eat it, I’m just gonna put it in the spore library.

CALDWELL: Oh, gotcha.

MURPH: Alright. This is, like, a blue-cap mushroom.

CALDWELL: So, this is, like, a little island?

MURPH: No. So it’s a bay — so it kind of is like a ‘sideways horseshoe’ into the land.

CALDWELL: Yeah.

MURPH: So the south side of the bay is the village, and north of it is the swamp.

CALDWELL: Mhm. Okay.

MURPH: So it’s this big expanding swamp.

CALDWELL: Gotcha.

MURPH: So, you guys — standing on this dilapidated dock, facing out from the bay — you see this great, expanding swamp, and you see the hanging leaves of, like, the mangrove trees…

JAKE: Ooh.

EMILY: Oooooh!

MURPH: — and the weeping willows make it like impossible to see through. You do notice, though, at, like, the edge of the swamp you see a broken spear and a longsword stuck in the mud.

CALDWELL: Hmm.

EMILY: ‘Broken spear and a longsword stuck in the mud.’ Okay. So presumably that’s some sort of, like, warning, to, like, stay away?

CALDWELL: Or an entrance! [laughs]

JAKE: Or there could be, like, people guarding that area, and they just, like, went to take a pee or something?

CALDWELL: Yeah.

EMILY: Can we do, like, a Perception check to see…?

CALDWELL: That seems wise.

MURPH: Yeah, go ahead! Go ahead to do, like, an Investigation check.

CALDWELL: Murph, while Emily’s doing that—

MURPH: You guys can all roll for Investigation.

EMILY: [rolls die] I got eighteen!

JAKE: Oh, hell yeah!

MURPH: Perfect! There was a fight here. There was clearly a fight here. You see that people were—

JAKE: [rolls die] I got a four, so Hardwon looked around and didn’t see shit. [laughs]

MURPH: [laughs] Yeah, Hardwon doesn’t see shit.

JAKE: Looks fine to me!

[Emily laughs]

MURPH: Hardwon still thinks that somebody left it as a mark that it’s the entrance.

[Jake laughs]

MURPH: But there was definitely a struggle here; you see that somebody was dragged into the swamp.

CALDWELL: Gotcha.

EMILY: Do I see anyone, like, in the trees, or anything like that?

MURPH: No, you do not.

CALDWELL: Do we see maybe any torn neckerchiefs or merit badge sashes? [laughs]

MURPH: You do not here, but you do notice that— when you pick up the longsword, you see that it’s identical to your Green Teen longsword.

CALDWELL: Huh. Guys, this sword is identical to mine!

JAKE: What do you think that means, Beverly?

CALDWELL: [laughs] Hmm… Beverly thinks for a little too long about it.

[Jake laughs]

MURPH: [laughs] A full, silent minute.

EMILY: [laughs] Somebody hasn’t gotten his Critical Thinking Badge yet… [laughs]

CALDWELL: Still working on that one!

EMILY: Okay.

CALDWELL: I think that the Green Teens were here. Before we proceed, I want to ask: when Shae healed us, did that replenish our spell slots and whatnot?

MURPH: Yeah— no.

CALDWELL: Okay, cool. Great.

JAKE: [imitating Caldwell] “Cool, cool, good, good, good, good. And it didn’t do anything for my acne either.” [laughs]

CALDWELL: [laughs] I feel like it cleared it up a little bit.

[Jake & Emily laugh]

CALDWELL: Lookin’ fresh-faced. Lookin’ good.

MURPH: Alright—

CALDWELL: Hmm… I wonder if I could… I don’t think there would be magic on these bullywugs. I don’t think I could detect an aura on this sword, or anything like that.

MURPH: No.

CALDWELL: Although, could I detect the magic from the other Green Teens?

MURPH: No—

CALDWELL: Okay.

MURPH: The purpose of Detect Magic is to, like, see if something is magical. Like, if you go to a door or something and it’s sealed closed, you could see if there’s a spell holding it closed. It’s not to, like, track someone.

CALDWELL: Okay, we’re goin’ in blind! [laughs]

EMILY: Okay, y’all — I think we’re gotta Stealth in, ‘cuz I’m gettin’ goose pimples. This place does not feel that hospitable.

CALDWELL: [crosstalk] Uh-huh.

MURPH: [crosstalk] So her Investigation check was really good; you do see someone was dragged in there, and you do see that it is pretty easy to follow the tracks because it’s super-thick muck.

CALDWELL: Alright. Okay.

EMILY: Can we Stealth in a boat?

MURPH: You’re not in the boat.

JAKE: Yeah, we’re walking through the muck now.

EMILY: Oh, wait, we’re walking. We’re walking. Okay.

CALDWELL: Yeah, we’re off the boat.

EMILY: Ooh, we’re in the muck!

CALDWELL: We’re in it!

JAKE: Yeah, so let’s follow the tracks, nice and stealthy.

CALDWELL: Yep, sounds good!

MURPH: Alright, you guys are Stealthing?

CALDWELL: Uh-huh!

MURPH: Everyone go ahead and tell me in what order everyone’s going. Is somebody, like, scouting ahead, or is…?

EMILY: Um… who has the best Stealth?

JAKE: Oh…

CALDWELL: I have Nimbleness! It would probably be me.

EMILY: It would probably be you…

CALDWELL: Yeah.

MURPH: [crosstalk] It should say… you have a Stealth skill.

EMILY: [crosstalk] Although, you’re also wearing heavy armour.

MURPH: Yeah, you’re not gonna be great at stealth.

CALDWELL: Hmm… my Stealth is plus-two.

JAKE: Okay, I’m bad.

EMILY: I’m only plus-two.

[beat]

MURPH: No one’s good at Stealth?

JAKE: Oh, it’s under Dex. I’m plus-four.

MURPH: Okay.

CALDWELL: Oh! Okay, yeah!

EMILY: Plus-four — so maybe Hardwon goes first, then I’ll go, and then we’ll keep little Beverly in the back.

CALDWELL: Okay. Yeah.

MURPH: So, are you guys following at enough of a distance that Hardwon’s gonna kinda run into any trouble before anyone else is? Or are you guys close together?

CALDWELL: Yeah. I feel like we should let Hardwon be the scouting party.

MURPH: Alright. So you’re, like, twenty feet ahead.

JAKE: Okay.

CALDWELL: Yeah.

MURPH: Are you cool with that?

JAKE: Hardwon fears nothing, though he should.

[swamp ambience plays]

MURPH: Cool. So you’re gonna be the primary Stealth roll, because you’re the one that’s kinda scouting ahead. So Hardwon…

[Jake rolls die]

MURPH: [laughs] starts going after these tracks… [laughs]

JAKE: Oh, fuck.

MURPH: [laughs] That’s a nine. Huh.

EMILY: Ooh…

JAKE: That’s… yeah, that’s… that’s, uh… [laughs]

EMILY: Oh, I should’ve— wait, a swamp wouldn’t count as woods, right? Mask of the Wild wouldn’t have any effect here?

MURPH: Mask of the Wild?

CALDWELL: That’s very cool?

MURPH: Yeah, that counts as woods.

EMILY: — it means in woods it’s easier for me to hide.

MURPH: Sure! Yeah!

JAKE: Oh, shit!

CALDWELL: Oh, yeah.

EMILY: So I should’ve gone first. We’ll know for the future!

CALDWELL: Yep, okay. Hindsight.

MURPH: Okay. [laughs] But for now, Hardwon just is making loud sounds in the muck walking.

[Jake laughs; makes squelching noises]

EMILY: Just, like: [makes squelching noises]

JAKE: [laughs] Just sucking up my boot.

[Emily laughs]

CALDWELL: Yeah, Hardwon, like, sneaks forward two steps, then, like, steps on a bird. [laughs; makes cawing noise]

JAKE: That would’ve happened to anybody! [laughs]

MURPH: Hardwon, as you walk ahead, you turn just in time to see a spear being thrown at you.

CALDWELL: [laughs] A spear heading right towards you.

MURPH: [rolls die] And… that is going to be a seventeen to hit? Does that hit you?

JAKE: [crosstalk] Agh!

MURPH: What’s your AC? Sixteen; it does hit you.

[battle music plays]

JAKE: Dammit.

CALDWELL: Uh-oh! Sounds like we’re about to hit that niche!

EMILY: Yeah!

JAKE: Hardwon’s going down.

MURPH: [rolls die] He got hit for seven.

JAKE: Oh, boy.

[Emily whistles]

MURPH: So you get hit with a spear for seven. Everybody go ahead and roll me Initiative!

CALDWELL: Alright!

EMILY: Okay! [rolls die]

MURPH: Actually, wait— there’s two of them. Sorry, the other guy’s going to throw a spear at Hardwon in the surprise round.

CALDWELL: [laughs] Oh, cool!

MURPH: [rolls die] — and he’s gonna hit, too. I’m so sorry, Hardwon.

JAKE: Oh, dude! No!

[Murph rolls die]

EMILY: Ohh!

MURPH: Another six. [laughs]

JAKE: Wait — so that’s twelve total?

MURPH: Twelve total.

JAKE: Oh, boy.

MURPH: Okay, so… [laughs] — everybody roll Initiative. [laughs]

EMILY: [laughs] Hardwon just, like, collapses, like, into…

JAKE: [crosstalk] Don’t worry, guys! I got this! [makes two impact noises]

[all laugh]

JAKE: [crosstalk] Instantly hit by two spears.

MURPH: [crosstalk; laughs] Instantly gets hit with two spears.

CALDWELL: This is such a good turn from Hardwon in Episode One, where he was so confident and cool.

EMILY: [laughs] I know!

JAKE: Right after I got fully-healed by the Druid lady, too…

[Murph laughs

CALDWELL: [rolls die] got a ten!

EMILY: I got eleven!

[Jake rolls die]

MURPH: What’d you get, Hardwon?

JAKE: Eleven, but is that plus… what?

MURPH: Yes, plus your Dex.

JAKE: Uh… four.

MURPH: Dope! So fifteen.

JAKE: Fifteen.

MURPH: Hardwon: you get to respond. [laughs]

JAKE: Woo!

MURPH: [crosstalk] You turn and you see these beady—

EMILY: [crosstalk] Hardwon runs! [laughs]

JAKE: [laughs] Ten-ten sprint to wherever Denny is.

[Emily laughs]

MURPH: [laughs] You can kind of sprint towards where you saw the spears being thrown, and there are two of these bullywugs — these little frogmen who are probably, like, four-feet tall and kind of burly. Kind of, like, the works.

JAKE: Yeah.

EMILY: This is bigger than a Crick bullywug…

CALDWELL: I point to them and say: Those are bullywugs!

[Murph & Emily laugh]

JAKE: Thank you, Beverly.

MURPH: So you can swing on ‘em if you want, or you can do whatever you’d like.

JAKE: Yeah, I’m fuckin’ pissed.

MURPH: Okay. [laughs]

JAKE: Greataxe coming out straight for this dude’s dome; try to split him in half from the head.

[Murph and Emily laugh]

JAKE: And… [rolls die]

MURPH: Oh, yeah! You hit!

JAKE: Fuck yeah.

CALDWELL: Hell yeah, you hit! The dome-crusher!

MURPH: Seventeen.

[Jake rolls die]

CALDWELL: Oh, man.

MURPH: A nine — so you hit for thirteen total?

JAKE: Yeah.

MURPH: You do fucking cut this dude in half.

[Jake laughs]

EMILY: OHH!

MURPH: You just smash this fucking frog!

JAKE: Yeah!

MURPH: The other one, like, fucking looks so scared!

CALDWELL: Big boy!

MURPH: That is Moonshine; you’re up.

EMILY: Okay, I’d like to cast Entangle, like, with the mangrove roots…

MURPH: There’s only one.

EMILY: Oh, there’s only one left!?

MURPH: — and one is dead. So these guys are not, like, y’know….

EMILY: Oh, sweet!

CALDWELL: This seems like a scouting party, or some sort of exploratory vessel!

MURPH: I think Beverly would be correct in assuming that.

CALDWELL: Yeah!

EMILY: I’m just gonna straight-up try to hit him with my scimitar; just keep it simple.

MURPH: Cool.

JAKE: Nice.

[Caldwell laughs]

MURPH: Moonshine runs up…

EMILY: [rolls die] Uh…

MURPH: That’s a two that you rolled?

EMILY: …that’s gonna be a two… but I am still gonna Halo of Spores him for three, ‘cuz I’m not Symbolic Entity, but…

MURPH: [crosstalk] Oh, do you— okay. You can still do that, even when you’re… got it. Okay. So you shoot some spores at this dude, and he does not like it. He does not like it one bit.

[Jake laughs]

EMILY: Does he sneeze? [laughs]

MURPH: Uh… yes. He sneezes a little bit. Just a little— [soft sneeze sound]

[Emily laughs]

MURPH: Beverly, you’re up.

CALDWELL: Okay. Hardwon, what’s your HP?

JAKE: I’m at ten.

MURPH: Looks like half.

CALDWELL: I’m going to kind of run up and latch onto his back.

JAKE: — and I hate when he does this… [laughs]

[Emily laughs]

CALDWELL: Yeah. It’s never happened, but you know that you hate it. I’m going to use Touch Hands.

MURPH: Lay on Hands, you mean?

EMILY: [laughs] “Touch Hands!”

CALDWELL: Lay— no, Touch Hands. [laughs]

MURPH: Touch Hands. You’re just gonna touch him?

JAKE: [laughs]  — just wants to high-five.

EMILY: [crosstalk] Oh, my God!

CALDWELL: Yeah, I high-five him and he’s healed.

MURPH: Great. I believe it’s ten health… you heal for twelve.

JAKE: I’m back! Thats full!

EMILY: [crosstalk] Dang! This li’l young’un is powerful! They don’t make young’uns like you where I come from!

[Caldwell laughs]

MURPH: [crosstalk] Now it is the bullywugs’ turn. He’s gonna take another swing at Beverly. Or— not Beverly; Hardwon.

CALDWELL: [crosstalk] Wait— no, I’ll save that. Nevermind.

MURPH: [rolls die] This dude frickin’ dinked off your axe; you’re able to swing it back around and block this dude. [laughs] Hardwon’s back in control!

EMILY: [crosstalk] Whoa! Badass!

JAKE: [crosstalk; laughs] He’s back in shape, yeah. That’s good.

MURPH: — after getting his ass kicked by some frogs!

CALDWELL & EMILY: Uh-huh!

JAKE: Making a lot of noise and taking two spears…

MURPH: Yeah! Hardwon, you’re up.

CALDWELL: I do remain on his back.

JAKE: Hell yeah. Swinging for the dude’s throat! [rolls die]

MURPH: What is that— a fourteen total? Fourteen to hit?

JAKE: Yeah.

MURPH: That does not hit.

JAKE: Fuck me!

MURPH: This dude— You swing your axe, he blocks it; he has a shield. That takes us to Moonshine!

JAKE: Help me!

EMILY: Alright, Moonshine’s coming with her scimitar again!

MURPH: Do it up.

[Emily rolls die]

CALDWELL: Fourteen?

EMILY: That’s gonna be… eighteen?

MURPH: That’s gonna hit. Eighteen hits.

CALDWELL: [crosstalk] Ooh!

JAKE: That’s what’s up!

EMILY: [rolls die] Hittin’ him for three.

CALDWELL: Uh-huh…

EMILY: — and then another spore-ific kiss, so that’s six!

[Caldwell laughs]

MURPH: This dude’s fucked-up. He’s on death’s door. He looks pretty hurt. That’s you, Beverly.

CALDWELL: From Hardwon’s shoulders, I ready a javelin.

MURPH: Okay.

CALDWELL: So that’s plus-five to attack. Let me roll…

MURPH: Are you just gonna toss a javelin at him?

CALDWELL: Yeah.

MURPH: Okay.

CALDWELL: [rolls die] — actually… well, I already rolled it and it’s an eighteen. [laughs]

MURPH: [crosstalk] Okay, yeah, you do hit.

EMILY: [crosstalk] Might as well!

CALDWELL: Yeah. So I throw that — is that gonna be a hit?

MURPH: Yes, definitely.

CALDWELL: Alright, that is going to be a d6… [rolls die] — plus-five, that’s eight.

MURPH: Eight, okay. You javelin this dude.

EMILY: — it’s only plus-three.

CALDWELL: Uh… no— oh, yeah. So it’s a six, sorry.

MURPH: Okay, so six. So still, this dude was almost dead.

CALDWELL: Uh-huh.

MURPH: You see he was, like, coughing from all the toxic spores he inhaled… [laughs]

[Jake & Emily laugh]

MURPH: — just gets fucking javelin-ed through the head; he sticks to the tree behind him— [unintelligible crosstalk]

JAKE: [crosstalk] Oh, that’s awesome!

EMILY: [crosstalk[ Ohh!

CALDWELL: Is he dead?

MURPH: He’s super-dead.

CALDWELL: Okay, um…

MURPH: [crosstalk] Cool. So we’re—

EMILY: [crosstalk] Can I search his body for any interesting fungi?

CALDWELL: [crosstalk] Yeah, we should do a search.

MURPH: Yes. You search his body. [laughs] He definitely does not have any interesting fungi on him.

EMILY: [unintelligible crosstalk]

JAKE: “— but he has some uninteresting fungi…”

MURPH: He does have— he’s got, like, a little shield.

EMILY: [crosstalk] Nah, I’ve got one already.

MURPH: He’s got a little wooden shield, he’s got his spear, and he also has a burlap sack.

JAKE: Ooh!

EMILY: Let me go through that sack!

CALDWELL: Yeah!

MURPH: You open up the burlap sack…

JAKE: “— hoping it’s mushrooms inside —“

MURPH: — and it is empty.

EMILY: Empty!?

CALDWELL: Uh, can we check the other one?

MURPH: The other guy also has a burlap sack.

CALDWELL: Okay.

EMILY: Why are they empty!? That’s weird!

CALDWELL: I just wanted to see if they had any, like, affiliation sigils — or perhaps, like, a tattoo — or any sort of, like, identifying marks that would give us any information about the larger clan?

MURPH: Nope.

CALDWELL: Okay. [laughs]

JAKE: They’re just bullywugs, man.

MURPH: They’re just frogs. [laughs]

EMILY: Just some frogs!

CALDWELL: Huh!

EMILY: I can’t believe their burlap sacks were empty!

JAKE: What were they going to put, then, in there?

CALDWELL: You know, I think these might be good for a jambalaya! [laughs]

[Murph laughs]

EMILY: Okay, if someone’s gonna talk about jambalaya, I’m gonna make a bonfire and make us some— [unintelligible crosstalk]

MURPH: [crosstalk] Are you making a fire right now?

JAKE: [crosstalk; laughs] Let’s not make a fire, let’s focus on the kids!

EMILY: Okay, that’s good; no, you’re right: the young’uns.

CALDWELL: Uh-huh.

JAKE: The young’uns.

EMILY: No, we need to do the young’uns.

CALDWELL: Yeah, yeah, yeah.

EMILY: However, can I rip off one of their legs so I can later make a bullywug jambalaya?

[Caldwell laughs]

JAKE: [crosstalk] Frog leg soup?

MURPH: Yeah… I guess, like—

EMILY: Let me sniff at it and see if I think it’s, like—

MURPH: They smell so rank.

EMILY: [laughs] Okay.

MURPH: These guys are disgusting.

CALDWELL: Well, sure! You gotta cook ‘em first!

EMILY: I tussle Beverly’s hair and I say: I don’t think this is gonna be the best jambalaya base.

CALDWELL: Aw, darn! I’ll get that Cooking Merit Patch yet! Not today! [laughs]

EMILY: Yeah, you hang around with me, you’re gonna get a lot of patches.

JAKE: Alright, guys…

[all laugh]

JAKE: Alright.

MURPH: [laughs] Hardwon’s: “Focus up! Focus up, everyone!”

EMILY: Okay, let’s get them young’uns!

CALDWELL: Okay. Onward!

JAKE: Can’t be that mad at Beverly, ‘cuz he healed me.

[swamp ambience plays]

MURPH: You travel through the muck; you’re pushing, like, the hanging leaves out of your face. Hardwon and Moonshine: the mud is up past your ankles, and Beverly, you’re like knee-deep in it. [laughs]

EMILY: Oh!

CALDWELL: [laughs] Uh-huh. Can I ride on Hardwon’s back?

MURPH: Yeah! Is that cool with Hardwon?

JAKE: He hates it, but yes, he allows it.

MURPH: [laughs] Okay. He allows it.

EMILY: Oh, now you just trailed muck up Hardwon’s back! [laughs]

CALDWELL: Thank you, sir!

[Jake laughs]

MURPH: So you guys are following the tracks left by the bullywugs — it’s kind of easy; these guys are stupid and they just, like, left these big tracks in a straight line…

JAKE: [crosstalk] Right.

EMILY: Oh, can I go first? I’ve got Mask of the Wild, so I’m using that to, like, lead the group ‘cuz it makes it easier to hide when I’m in the woods.

MURPH: Great, cool. So, yeah; as you guys are traveling, Moonshine’s taking the lead — a little bit more stealthy than Hardwon was… [laughs]

[Jake laughs]

MURPH: Hardwon is now focused carrying Beverly.

EMILY: I’m like ‘Catherine Zeta-Jones in Entrapment’-level, like, Stealthing.

MURPH: Okay.

CALDWELL: Great. [laughs]

EMILY: [laughs] It’s, like, unnecessary. [laughs]

MURPH: [laughs] Just, like, getting down in the muck, covered in freakin’ swamp-water…

[Emily & Caldwell laugh]

MURPH: So you guys are able to follow these stupid bullywugs’ tracks because they were pretty careless as they went through the mud, but then suddenly things get a little bit more difficult; it looked like they were all walking in a straight line, but now you see that the path kind of diverges.

You see, to the north, a giant puddle — like, a big puddle — followed by, like, a six-foot wall of mud and the tangled roots of, like, a mangrove tree hanging out of it. And you see broken roots and, like, little froggy footprints on the side of it, so you can see that some of them clearly, like, climbed the mangrove tree.

And you see, to the right, a path in the mud where it seems like something big was dragged.

CALDWELL: Hmm…

EMILY: Tell me about this puddle.

CALDWELL: [crosstalk; laughs] “Let me at that puddle!”

MURPH: [crosstalk] What are you doing to the puddle?

EMILY: I would like to get to the edge of the puddle and just, like, look in…

MURPH: Cool.

EMILY: — to try and sense depth or what it’s made of or anything like that.

MURPH: Sure. It’s pretty murky — you’re not gonna be able to tell how deep it is by looking at it — but you can stick your foot in or you can put your hand in or something like that.

EMILY: I’m gonna stick my staff in.

CALDWELL: Oh!

MURPH: You stick your staff in; it is not that deep.

CALDWELL: Okay.

EMILY: Uh-huh.

MURPH: It’s, like, two or three feet.

CALDWELL: I want to inspect the, like… dragging trail to see if I can discern what was dragged.

MURPH: Sure. Go ahead, give me an Investigation check.

CALDWELL: Okay. [rolls die] That’s a… nine, plus two.

JAKE: Eleven.

MURPH: Cool, eleven. So you don’t see any, like, frog footprints or anything going this way.

CALDWELL: [crosstalk] Uh-huh…

MURPH: You just see whatever was being dragged was so big that it sort of cleaned up behind it, and it’s just this one kind of mass that’s getting dragged.

CALDWELL: [crosstalk] So it’s like a—

EMILY: [crosstalk] So do they, like—

JAKE: [crosstalk] Sounds like a big burlap sack full of kids to me!

EMILY: [laughs] I think so!

CALDWELL: [laughs] — or a sled, or something. Yeah, okay—

EMILY: ‘A sled’ is very optimistic. “Maybe the bullywugs just captured them for a sleigh ride!”

[Jake laughs]

CALDWELL: So I can’t tell if it was a creature, or, like, if it was a sack; I just know something big was dragged this way?

MURPH: That’s whatcha get with a ten.

JAKE: [crosstalk; laughs] Oh!

CALDWELL: [crosstalk] Fair enough. Hmm…

EMILY: Okay. Then, I guess, maybe we follow this, right?

JAKE: [crosstalk] Yeah, I say we follow the sleigh.

EMILY: [crosstalk] Yeah, let’s follow it.

JAKE: [crosstalk] — or the bag.

MURPH: Okay. So you guys start going—

EMILY: Wait, what was that wall that they climbed up? There was, like, a muddy wall with mangrove…?

MURPH: There was— so, heading straight ahead, it was to the north; you saw that it was, like, the mangrove tree that was hanging off that six-foot wall with frog footprints going up it — like they climbed it — and then something big was going to the right.

EMILY: Okay.

JAKE: Oh! Maybe I could— I’m a good climber; I could Climb…

EMILY: I could also turn into a giant lizard, in which case I could climb as well.

JAKE: Oh, that’s true, too.

CALDWELL: We should follow the track, but I do want to see Emily turn into a giant lizard…

JAKE: We just have to see what’s over the wall.

CALDWELL: Yeah.

JAKE: We have to… so, like, why don’t we—

EMILY: Oh, well, then maybe we won’t use— if we just have to see what’s over the wall, maybe we just use your Climbing ability.

CALDWELL: Yeah, did you wanna check what’s over the wall before we proceed?

JAKE & EMILY: Yeah.

CALDWELL: [crosstalk] Cool.

MURPH: [crosstalk] Okay.

JAKE: Okay, watch this!

CALDWELL: Whoa!

[Emily laughs]

MURPH: Give me a Climb check.

CALDWELL: Am I still on his back?

[Jake rolls die; all laugh]

JAKE: [laughs] Oh, no!

MURPH: [laughs] He just rolled a two!

[Jake laughs]

CALDWELL: I was still on his back…

EMILY: [crosstalk; laughs] Is he just grabbing onto roots and they all just break?

MURPH: [crosstalk] So you guys—

JAKE: [crosstalk]  Wait a second, ‘cuz I’ve got a plus-something there! …oh, that’s a six, I think, brother.

MURPH: [laughs] That’s a six!

[Emily laughs]

MURPH: So Hardwon very confidently leaps over the puddle, grabs onto the mangrove tree — a branch instantly breaks off and he falls back into the puddle, soaking himself and Beverly.

[Jake & Emily laugh]

CALDWELL: I offer him…

MURPH: Go ahead and give me — both of you guys, give me a Perception check. Actually, all three of you give me a Perception check as you splash into the little puddle.

CALDWELL: [crosstalk] Okay.

JAKE: Of course.

[Emily, Jake & Caldwell roll dice]

CALDWELL: I got a…

EMILY: Seventeen!

JAKE: I got an eleven plus… yeah. Just a straight-up eleven.

MURPH: [laughs] Okay.

CALDWELL: [laughs] …why can’t I find it…? Oh, wait! Nineteen.

MURPH: Nineteen!

CALDWELL: Yeah.

MURPH: Okay! As you splash down in the puddle with Hardwon…

CALDWELL: Right.

MURPH: — you see, in the mud, a patch: a Cooking Badge.

JAKE: [gasps] Ooh! That’s juicy!

CALDWELL: Ohh… and I’m so tempted by this, because I don’t have that patch…

[Jake laughs]

CALDWELL: — and, like, my first thought — my first amoral thought — is just to affix it to my sash and claim it as my own.

[Jake laughs again]

CALDWELL: But I think better of it and say: Friends…

EMILY: I see this, ‘cuz we had just talked about it…

CALDWELL: Uh-huh.

EMILY: — and I put a hand on Beverly’s shoulder and I say:

CALDWELL: [nervously] Uhh…

EMILY: You’re better’n this, young’un.

[Jake laughs]

CALDWELL: You’re right. Friends… the Green Teens have been this way! This patch… [sighs] — this could’ve been Erlin, Cran, or Derlin.

[Emily laughs]

CALDWELL: One of the three.

JAKE: [crosstalk; laughs] Who are…?

CALDWELL: They’re the only three in our troop that have this patch!

[Emily laughs again]

JAKE: So it was just in the puddle, right? We still don’t know if it was lost from being dragged, or climbed.

EMILY: So how desperate are we to see over this wall, or should we just—

MURPH: It was much closer to the wall than it is to the track to the east.

CALDWELL & EMILY: Ohh!

CALDWELL: [crosstalk] So maybe… can I—

JAKE: [crosstalk] So we gotta get up over this shit.

EMILY: [crosstalk] Okay. So if I turn into a giant lizard, can I shuttle them over?

MURPH: It’s not a hard climb, he just rolled a two.

[all laugh]

MURPH: You don’t need to turn into a lizard.

EMILY: Oh— then maybe I’m gonna try to do it without even turning into— without even Wild Shape-ing.

CALDWELL: [crosstalk] Yeah!

MURPH: Yeah, go ahead. Everybody just give me Climb checks.

JAKE: Watch this!

[Jake & Emily roll dice]

MURPH: Just beat a ten.

CALDWELL: [crosstalk] Is that Acrobatics?

EMILY: [crosstalk] Do we add Athletics?

JAKE: [crosstalk] Got it!

MURPH: It’s Athletics.

CALDWELL: Okay.

EMILY: Fifteen!

MURPH: You got it. You…

JAKE: I have—

EMILY: I look down at Hardwon from the top and I just shake my head. [laughs]

[Jake laughs]

CALDWELL: [rolls die] I got a ten.

MURPH: Cool! Okay.

EMILY: [crosstalk] And I reach out a hand, to be like…

MURPH: Moonshine gets up there easily. Hardwon follows up, head hanging down…

JAKE: [laughs] “— dejected —”

MURPH: — and Beverly follows up easily behind Hardwon.

CALDWELL: Yeah.

MURPH: [laughs] The only one who did not get up on his first try was Hardwon Surefoot.

EMILY: [crosstalk; laughs] After he said, “Watch this!”

JAKE: [crosstalk] Surefoot.

MURPH: Let it be known that Surefoot is the one who fell.

[Emily laughs]

JAKE: [laughs] That’s… so fucking true about me as a guy.

CALDWELL: Hardwon, the trick is to take it slowly and steadily!

MURPH: So, as you guys climb up, you’re able to pick up the tracks again — bullywugs were clearly here —

CALDWELL: Huh!

MURPH: — and you continue to follow for a bit. What order are you guys walking in? How are you guys proceeding?

EMILY: Me first! Still within Mask of the Wild.

JAKE: [crosstalk] Me last.

CALDWELL: [crosstalk] Yeah, and we’re hanging back.

MURPH: So you guys are walking forward, following the tracks, and the muck is getting deeper and deeper.

EMILY: Hmm…

JAKE: Shit.

CALDWELL: Huh. Well, I’m back on Hardwon’s shoulders. [laughs]

MURPH: [laughs] Yeah, okay. You’re back on Hardwon’s shoulders.

MURPH: So you guys…

EMILY: [laughs] You’re like, [imitating Hardwon] “That’s why it affected my climbing… ‘cuz you actually kinda hurt my shoulder before, so that was why I couldn’t climb.” [laughs]

CALDWELL: [crosstalk] Uh-huh.

[Jake laughs]

CALDWELL: I’ve got my spyglass out and I’m patrolling the area.

MURPH: Okay — spyglass. Go ahead and give me a Perception check.

CALDWELL: Okay. [rolls die] …that’s a three…

[Jake & Murph laugh]

JAKE: [laughs] He’s holding the ‘glass the wrong way!

CALDWELL: My spyglass is very muddy. [laughs]

EMILY: Can I do a Knowledge (Nature) about this rising muck?

CALDWELL: [crosstalk] Yeah!

MURPH: [crosstalk] Sure.

EMILY: [crosstalk] If I’m like— if I know why the terrain is changing?

MURPH: Sure.

EMILY: [rolls die] Twenty.

CALDWELL: [crosstalk] Whoa!

JAKE: [crosstalk] Twenty, damn. You’re gonna know everything.

EMILY: [laughs] He gives us a twenty-minute lecture about swamp biology…

[Jake laughs]

CALDWELL: [crosstalk] You taste the muck.

MURPH: [laughs] As you’re walking through this mud, you see, ahead of you, this pool of muddy water and the tracks stop. You think that that might be, like, quicksand.

EMILY: [crosstalk] Oh! Okay.

CALDWELL: [crosstalk] Okay.

MURPH: But you do see tracks up on, like, a hill ahead.

CALDWELL: Without burning my…

EMILY: Is there a way to get around that? Can we skirt that pool?

MURPH: You could take the long way around, but you’ll need to do some Nature checks and stuff to see if you can keep tracking the bullywugs.

JAKE: [unintelligible crosstalk]

CALDWELL: [crosstalk] Can we check— I wanna, like, Investigate…

EMILY: Can I— how big is it?

MURPH: It’s about twenty-feet across.

EMILY: Okay.

CALDWELL: Oh.

EMILY: Can I, then, cast Shape Water on it and freeze it? I have a thirty— it says thirty feet.

CALDWELL: [crosstalk] Oh!

MURPH: Yeah!

CALDWELL: Would we know if this was, like, magical quicksand, or if it’s just normal quicksand?

MURPH: You can try to Detect Magic on it if you’d like… [laughs]

CALDWELL: I don’t know if I want to burn Detect Magic on this puddle. [laughs]

MURPH: Gotta be honest with you: wouldn’t be a great use! [laughs]

CALDWELL: [laughs] Okay.

JAKE: [crosstalk] “It’s just quicksand.” [laughs]

EMILY: [crosstalk] Oh, okay! But it does say ‘you can freeze the water, provided there are no creatures in it.’

CALDWELL: Hmm!

MURPH: Are there creatures in it?

EMILY: Well…

CALDWELL: Should we yell at the puddle? [laughs]

EMILY: Can I stick my staff in and see if there’s…?

CALDWELL: [shouting] Are there any… Anyone in there!?

MURPH: You stick your staff into the muddy water… [rolls die] You do not immediately feel anything.

CALDWELL: Okay.

EMILY: Okay, then I guess I’m gonna cast Shape Water.

CALDWELL: Yeah!

EMILY: It’s only a cantrip, so I’m gonna cast Shape Water and try and freeze it.

MURPH: So Moonshine summons the elements, and you see…

[Caldwell exhales breath]

EMILY: [chanting] Melora! Oh, Melora! Melora!

[Caldwell laughs]

MURPH: [laughs] — frost coming off of her hands as she shoots, like, a ray…

EMILY: I play my washboard to summon… [laughs]

MURPH: [laughs] Sure.

[Jake laughs]

MURPH: She strums her washboard…

[Jake & Emily laugh]

MURPH: — in a beautiful, icy tune.

EMILY: Shamanic.

MURPH: You see muddy water freeze, and then a giant fucking snake burst out of it.

[Caldwell laughs]

EMILY: [crosstalk] Ohhh, shit!

JAKE: [crosstalk] Shit!

MURPH: Everybody roll Initiative!

JAKE: Fucking snake, dude!

EMILY: Melora-fucker!

CALDWELL: Not a magic snake, though.

EMILY: [rolls die] That’s gonna be a twenty!

JAKE: [rolls die] Good Lord, I rolled a one.

[all laugh]

CALDWELL: Okay. [rolls die]

EMILY: [crosstalk] You’ve gotta swap out for some new dice! [unintelligible crosstalk]

MURPH: [crosstalk] Oh, my goodness.

CALDWELL: I got a twelve. [laughs]

MURPH: Okay.

JAKE: Fucking garbage, man.

MURPH: [rolls die] What’d you get? What’d you get, Moonshine?

CALDWELL: [imitating Moonshine; southern drawl] What you git!?

EMILY: Oh, I got a twenty.

CALDWELL: Ah!

EMILY: I got twenty!

MURPH: Moonshine, you go first.

EMILY: Okay. I would like to cast Thunderwave!

[battle music plays]

MURPH: Okay, go ahead.

CALDWELL: [crosstalk] Damn!

EMILY: He does a Constitution saving throw…

MURPH: ‘Kay.

EMILY: — or he takes 2d8 damage and is pushed ten feet.

MURPH: ‘Kay. [rolls die] He… got a nine; that’s probably not gonna do it.

EMILY: Nope.

MURPH: Okay.

EMILY: Okay, uh… 2d8 damage…

MURPH: So how much— 2d8 damage?

EMILY: Yeah.

MURPH: Go ahead and roll.

[Emily rolls die; sighs]

MURPH: One… [laughs]

[Emily rolls die again]

MURPH: Eight. So nine, plus…

EMILY: So nine, and then he gets pushed ten feet.

MURPH: Okay.

EMILY: — and then I’m also gonna… [blows kiss] spore ‘im.

JAKE: Spore his ass, dude!

CALDWELL: [crosstalk; laughs] Gotta spore ‘im.

MURPH: [crosstalk] Ya shock him, ya spore him…

EMILY: — for three more!

MURPH: Cool.

EMILY: Twelve, bitch! How big is this thing?

MURPH: He’s probably, like, fifteen-feet long?

CALDWELL: [crosstalk] Okay.

EMILY: [crosstalk] Oh, shit!

MURPH: [crosstalk] He’s a big-ass— [unintelligible crosstalk] —snake.

JAKE: [crosstalk] Okay— how wide is he? Talk to me about girth; that’s what’s important.

[Emily laughs]

MURPH: He’s thick. He’s thick as fuck. [laughs]

[Jake laughs]

CALDWELL: It’s too thick, honestly.

EMILY: [crosstalk] Is he, like, veiny? All veiny? [laughs]

MURPH: [crosstalk] He’s as thick as your neck all the way around.

JAKE: [crosstalk; laughs] Oh, shit! That’s big!

MURPH: That is going to be you, Bev.

CALDWELL: Okay. Do I know anything about, like, this species of snake or any details and particulars?

MURPH: You can roll me a Nature check.

CALDWELL: Alright, cool. [singing] Nature check! ♫ [rolls die] ♫ That’s a one! ♫

[all laugh]

JAKE: Great.

EMILY: Dang!

MURPH: You don’t know shit. You did not get your Snake Badge.

CALDWELL: That lizard is missing it’s legs!

[all laugh]

CALDWELL: Alright, um…

MURPH: So, I will say:

CALDWELL: Yeah?

MURPH: You can kind of deduce, like… you guys have already figured out that you guys might sink if you go in this mud, so if you run in to slash this dude…

CALDWELL: [crosstalk] Right, but we froze it!

MURPH: You did not freeze it. It does not work when there’s an animal in there.

CALDWELL: Oh, okay.

MURPH: Yeah, so there was a creature in there.

EMILY: But I push him ten feet. Did that push him out of the water?

MURPH: No, he’s back in it.

EMILY: Okay.

CALDWELL: Okay.

MURPH: It’s twenty-feet long. You can prepare an action that when he snaps at you guys, you swing at him.

CALDWELL: Uh-huh, I got you.

MURPH: You can do that.

CALDWELL: I think I’m going to throw a javelin. I’m gonna launch a javelin from Hardwon’s shoulders again.

JAKE: Nice!

MURPH: Cool, go ahead and throw it.

CALDWELL: Okay. [rolls die] That’s a… uh, that’s a six. Uh… plus-five, so… eleven.

MURPH: Eleven. You throw the javelin, it misses the snake, lands in the mud, and you just see it sink. That shit’s gone.

[Jake laughs]

CALDWELL & EMILY: No!

CALDWELL: And as a bonus action, I’m gonna cast Shield of Faith. So ‘a shimmering field appears and surrounds a creature of your choice within range, granting it a plus-two bonus to AC for the duration.’ Hardwon, that’s gonna be you.

JAKE: What do I do?

MURPH: You get plus-two AC, so you’re at eighteen Armor Class for now. Cool.

JAKE: Awesome. Gracias, dude.

EMILY: Ooh, yeah!

MURPH: That is going to be the snake’s turn. He is going to snap forward at Beverly, who just threw the javelin at him.

CALDWELL: Ah-ha!

MURPH: [rolls die] And he rolls a fuckin’ one. So he just, like, fuckin’ face plants as Beverly scoots out of the way.

EMILY: [crosstalk] Yeah! [laughs] This snake!

CALDWELL: [laughs] Wait, does his little tongue flick my face? [laughs]

MURPH: Sure, yes. Absolutely.

JAKE: That’s nice.

[Emily laughs]

MURPH: In fact, you just like it. He just gives you a nice little lick and you think he’s just being friendly.

CALDWELL: Huh! Gave me a little snake kiss!

[Emily laughs]

MURPH: That takes us to Hardwon.

JAKE: What happens since I rolled that one? Do I…

MURPH: You’re last. So now you just go.

JAKE: Oh, I see. Great. [rolls die] Twelve plus four? What is it?

MURPH: Sixteen to hit.

JAKE: Yeah.

MURPH: No, no, no. You got an eighteen to hit. So yeah, you hit.

JAKE: Nice.

MURPH: Go ahead and roll your damage.

JAKE: [rolls die] That’s a twelve, bitch!

[all cheer]

MURPH: Twelve, baby! Twelve plus four, so sixteen damage. Damn. Yeah, you fuckin’ slash at this dude and—

JAKE: Could I do something with my two little axes?

CALDWELL: Oh!

MURPH: No.

JAKE: Okay.

MURPH: Unless, well, I mean you could’ve made your attack with your throwing axes. They do less damage.

JAKE: Fuck it, nevermind.

CALDWELL: No, no, no.

JAKE: It was big axe! It was big axe.

MURPH: You could twirl them if you’d like to just do something for show.

[Caldwell laughs]

JAKE: Yeah, yeah. That’s what I’ll do.

[Emily laughs]

MURPH: [laughs] So you slash him with your big axe. He rears back and screeches as you just twirl your axes like they’re drumsticks.

CALDWELL: I’m not gonna be satisfied until we Sephiroth this snake.

EMILY: Yeah.

MURPH: Cool. Okay, that takes us back to Moonshine.

EMILY: Okay. I will now use my cantrip Chill Touch.

[Caldwell laughs]

EMILY: And there’s nothin’ chill about what’s gonna happen.

[Caldwell laughs]

MURPH: ‘Kay.

EMILY: I’m gonna make a ranged spell attack.

MURPH: ‘Kay.

EMILY: Hope it hits. [rolls die] That’s gonna be twenty-one.

MURPH: That super-hits.

EMILY: And now he takes 1d8 necrotic damage. He’s not undead, is he?

MURPH: He’s not undead, he’s just a snake.

EMILY: Alright, well… [rolls die] — he takes three damage.

MURPH: He takes a big three damage!

EMILY: But — may I just say — a ghastly, skeletal hand came out and grabbed him?

MURPH: Oh, he’s spooked. He’s super spooked.

CALDWELL: [laughs] He did not like it.

EMILY: Also, the hand clings to the target until the next turn.

CALDWELL: So the—

EMILY: So it’s clinging to him.

CALDWELL: So a ghastly skeletal hand just kind of lightly slaps him?

MURPH: Yup.

[Emily laughs]

CALDWELL: [laughs] Okay.

EMILY: Just gives him a wet willy.

[Caldwell laughs]

EMILY: An icy willy.

CALDWELL: [imitating an annoyed victim of a wet willy] “Stop!”

MURPH: That takes us to Bev.

JAKE: Come on, Bev!

CALDWELL: Okay. I feel like I’m just gonna—

EMILY: You’re our only hope, Beverly! [laughs]

[Jake laughs]

CALDWELL: Okay! I guess I’m just gonna try and slash at the snake. I’m out of spells.

MURPH: Okay, slash him.

CALDWELL: Let me slash at that snake.

MURPH: Take a swing.

CALDWELL: Alright.

MURPH: Take a swing, baby.

CALDWELL: I’m aiming for his gully.

MURPH: Cool.

CALDWELL: [rolls die] Sixteen, uh…

MURPH: That’s gonna hit automatically.

CALDWELL: Nice, cool!

MURPH: Yeah, roll your d8.

CALDWELL: D8! [rolls die] That’s a seven plus five.

MURPH: Twelve.

CALDWELL: So twelve.

MURPH: He screeches. He’s pissed!

CALDWELL: I did it!

MURPH: He sticks his tongue out at you.

CALDWELL: Guys, I made the snake mad!

[Emily & Jake laugh]

MURPH: That is…h boy, that’s the snake.

CALDWELL: Uh-huh.

JAKE: Snake time.

MURPH: He’s gonna try to bite at… actually, he’ll probably just try to bite Hardwon, because you’re on his back. So he’s not just gonna go for Beverly. [rolls die] That is—

CALDWELL: [laughs] Our plan is backfiring! Our tower of power is drawing unwanted attention!

[Emily laughs]

MURPH: That’s an eighteen to hit. And I believe that’s your Armor Class, so that is gonna hit.

CALDWELL: Wait… oh yeah, shit. Even with a plus-two.

MURPH: Yes. So he swings down and attempts to grab Hardwon.

EMILY: Oy yoi yoi.

JAKE: Good fuckin’ luck.

[Caldwell laughs]

MURPH: [rolls die] And he does seven— [rolls die] He does thirteen damage to Hardwon.

JAKE: Wow.

[Emily laughs]

JAKE: That hurt.

MURPH: — and the target is grappled. So you are restrained.

CALDWELL: Great, okay.

MURPH: So he just wrapped himself around Hardwon.

CALDWELL: Good, good, good, good, good. Well, not good for Hardwon, but—

MURPH: Now it is Hardwon’s turn. Hardwon, you cannot make an attack this round. You can just try to get out of being constricted by this giant snake.

[Caldwell laughs]

JAKE: Cool. Flexing every fucking muscle in my body—

[all laugh]

[Jake rolls die]

MURPH: [laughs] He rolled a one!

[all laugh]

MURPH: Hardwon—

JAKE: Every time I fail, I say, “Watch this.”

[all laugh]

CALDWELL: I feel like Hardwon—

JAKE: Watch this!

CALDWELL: Murph, can you roll to see how much Hardwon shits himself?

EMILY: Wait, was that the right dice?

MURPH: Yeah, he rolled a one. D20.

EMILY: Oh, I was thinking a different dice.

MURPH: He yells, “Watch this!” And then just meekly goes: [groaning] “Unh!”

[all laugh]

MURPH: — and you hear a little fart let out as he tries to get out. [laughs]

[all laugh]

MURPH: That’s you, Moonshine.

[Caldwell laughs]

JAKE: Just a small toot.

EMILY: Okay, I’m just gonna make an attack.

MURPH: Cool.

EMILY: That’s all I can do. What’s your hit points at?

JAKE: I’m at nine.

EMILY: Oh.

CALDWELL: Ooh!

JAKE: But I have that potion that I could—

EMILY: Okay.

MURPH: You have a potion and you have Second Wind.

EMILY: Okay, I’m saving a first-level Cure Wounds for you, but I don’t know if I’m gonna use it quite yet.

JAKE: ‘Preciate it. And save everything you have, I’m gonna need it all.

CALDWELL: [imitating Hardwon] “Preesh!”

EMILY: I’m gonna try to get rid of this. So I’m gonna try and decapitate him with my scimitar.

MURPH: [laughs] Sure, go ahead.

CALDWELL: Very good.

EMILY: [rolls die] Fourteen.

MURPH: That hits.

EMILY: [rolls die] Six.

MURPH: Cool.

EMILY: And then… [blows kiss] — three more spores.

MURPH: Oh, wow. Okay. He’s pretty fucked up.

EMILY: Yeah, bitch!

CALDWELL: Back to Bev?

MURPH: Snake is upset. It is Bev’s turn.

CALDWELL: Alright, so—

EMILY: — but I didn’t decapitate him.

CALDWELL: Am I also constricted or am I, like, kind of… I imagine I’m—

MURPH: You’re out. You were able to jump off Hardwon as the snake came in.

CALDWELL: So what I’m gonna do: I’m gonna draw my sword, and I’m going to run along the spine of the snake. Kind of spiral up along the constriction.

MURPH: Okay.

JAKE: Aladdin-style.

[Emily laughs]

CALDWELL: One-hundred percent Aladdin-style. And I guess I’m just gonna try and stab the snake.

MURPH: Cool.

CALDWELL: Wherever I can get a stab in.

MURPH: Yeah, go ahead and roll for Aladdin-style.

CALDWELL: Alright. [laughs]

[Emily & Jake laugh]

CALDWELL: I scream: Oppa Aladdin-style! — and no one gets it or laughs.

[all laugh]

CALDWELL: Alright. [rolls die]

JAKE: — as I am fucking about to die.

MURPH: Hardwon farts again.

CALDWELL: Oh no.

MURPH: What’d you get?

CALDWELL: It’s a four.

[Emily laughs]

CALDWELL: Um, what’s my… shit.

[Emily & Jake laugh]

CALDWELL: It’s plus Strength, so it’s a nine.

MURPH: Nine, okay. [laughs] You run up and just slip off.

[all laugh]

MURPH: Hardwon just knows that Beverly could’ve saved him if he had just swung his goddamn sword.

CALDWELL: No!

MURPH: But instead he ran up and he yelled,”Oppa Aladdin-style!”, ran up and slipped off and he just farted. Shit yourself a little bit.

[all laugh]

CALDWELL: I definitely fart as well, but not as much.

[Emily laughs]

CALDWELL: I do a lighter fart. [laughs]

[Jake laughs]

EMILY: Moonshine is just, like: “Oh, my God,” trying to keep up with you fucking idiots.

[Caldwell laughs]

MURPH: Okay, so this—

CALDWELL: Do I fall into the quicksand?

MURPH: No, no, no, no. You’re okay.

CALDWELL: Okay. [laughs]

MURPH: That was just for flavor. That was just for flavor.

EMILY: He’s beached. He’s beached.

CALDWELL: Uh-huh. I drown.

MUPRH: Okay, this dude is going to just fuckin’ squeeze Hardwon again.

EMILY: Oh!

JAKE: No!

MURPH: [rolls die] Okay, he doesn’t manage to, like—

CALDWELL: Nice!

MURPH: He’s squeezing and you’re fucking flexing your muscles so hard.

[all laugh]

CALDWELL: This is a contest of will.

MURPH: So hard as you fight back. That is gonna be Moonshine again.

CALDWELL: Mhm.

EMILY: Okay. Moonshine’s gonna attempt to decapitate him again.

MURPH: [laughs] Everyone’s trying to decapitate him.

[Jake laughs]

CALDWELL: [laughs] Uh-huh.

JAKE: Get a snake head! Get a snake head!

EMILY: [laughs] I look in the snake’s eyes, and be like: You know what we do with snakes down at The Crick? We turn ‘em into stew.

[Caldwell laughs]

EMILY: And then she raises her scimitar! And… [rolls die; laughs]

MURPH: [laughs] She rolls a three!

CALDWELL: A lot of threes!

JAKE: Damn!

MURPH: You guys have missed so many times.

EMILY: And she… and she—

[Caldwell laughs]

EMILY: she loses her grip of her scimitar as she raises it over her head and doesn’t do anything.

MURPH: Oh, I forgot, we—

EMILY: Oh, but I do blow spores! I still blow spores.

MURPH: You blow spores, okay.

EMILY: For three more damage.

MURPH: Okay, this dude’s actually looking real fucked up.

CALDWELL: Alright.

MURPH: Hardwon, you get to try to get out.

JAKE: Oh, yeah.

MURPH: You can roll another Strength check.

JAKE: [labored] Watch this. [rolls die]

[Caldwell & Emily laugh]

MURPH: Seventeen!

JAKE: Seventeen!

CALDWELL: Alright!

EMILY: Woo!

MURPH: Burst out of the snake.

JAKE: Boom, baby!

MURPH: Hardwon escapes. That’s Bev.

CALDWELL: Huh. I guess I will also try— you know what? I’m not gonna try to decapitate it. I’m just gonna try to get as close to this snake as I can and swipe. I do want to cut it in half. [laughs]

MURPH: Okay.

JAKE: Dope.

MURPH: You guys are getting fancy for…

CALDWELL: Alright. [laughs]

EMILY: I know, we all turn into savages once we start—

JAKE: [crosstalk] People get real fucked up in this thing.

MURPH: It’s all for flavor, it doesn’t really matter. It’s just really funny to just be like: “I’m gonna cut it in half!” when Hardwon’s, like, dead.

[all laugh]

MURPH: Hardwon’s just like: “My arm is broken.”

[Emily & Jake laugh]

CALDWELL: I scream: This is for the Green Teens! [rolls die] It’s a six!

[Murph laughs]

EMILY: [laughs] We need to stop—

CALDWELL: Plus-five, so eleven.

MURPH: Eleven. Does that hit? That does not hit.

CALDWELL: Alright.

JAKE: Damn.

MURPH: You just barely miss the snake.

EMILY: We need to stop making fancy declarations.

CALDWELL: Yeah, we keep aiming for the bleachers and it’s not working for us.

MURPH: The snake is gonna try to bite Hardwon now that he got out. [rolls die]

[Caldwell laughs]

EMILY: Ooh!

MURPH: Oh God, he hits.

[Jake gasps]

CALDWELL: Ooh!

MURPH: [rolls die] One… [rolls die]

CALDWELL: How many HP does Hardwon have?

MURPH: Hardwon, you take thirteen damage.

JAKE: Does that mean I’m dead?

MURPH: You’re knocked out.

CALDWELL: Oh, shit.

JAKE: Wow.

MURPH: Hardwon goes down in the mud.

EMILY: Oh, shit!

JAKE: Shit.

CALDWELL: Could we, like, administer a potion to him?

MURPH: On your turn, sure.

EMILY: I could also heal him.

CALDWELL: Okay.

EMILY: But I kind of want to—

JAKE: Just kill the snake; heal me afterwards!

EMILY: — the snake is close to death, yeah.

CALDWELL: Yeah.

MURPH: Okay, Moonshine.

EMILY: Alright. I say, once again: You know what we do with snakes down at The Crick?

[Caldwell & Jake laugh]

EMILY: We chase ‘em out of our buckets.

CALDWELL: Every—[laughs]

EMILY: That we go toilet in. Okay.

CALDWELL: Moonshine, snakes don’t have ears!

[Emily laughs]

CALDWELL: He can’t hear you! [laughs]

EMILY: But maybe he can read my lips. [rolls die]

[Caldwell laughs]

EMILY: And then I hit him for seventeen!

MURPH: That hits! That hits.

EMILY: Yes, bitch!

CALDWELL: Okay.

JAKE: Just fuckin’ kill him!

EMILY: And then I go… [rolls die] — two, plus-two. Four.

MURPH: Four, okay.

CALDWELL: Alright.

EMILY: — and then I blow spores for three more.

MURPH: Okay. He’s super, super hurt.

EMILY: He’s not dead yet? Motherfucker!

MURPH: He’s not dead yet, but he’s super hurt.

CALDWELL: Can you just constantly blow spores?

EMILY: Yeah.

MURPH: She gets to every turn.

CALDWELL: That’s great! Oh, man.

EMILY: It’s my reaction.

JAKE: That’s awesome.

CALDWELL: Back to Hardwon or Beverly?

MURPH: Beverly, go ahead.

JAKE: I’m knocked down.

MURPH: [laughs] Hardwon’s down, dude.

CALDWELL: Alright.

EMILY: I’m just, like, in this—

MURPH: Although you will have to roll Death saving throws to see how you’re recovering.

JAKE: Oh, shit.

EMILY: I’m just in this snake’s face blowing spores at him while he is surrounding Hardwon.

CALDWELL: Moonshine’s got the snake. I’m gonna run over to Hardwon and cradle his enormous head in my hands— [laughs] — and, I guess, try and administer this potion to him.

MURPH: Cool. 2d4 plus two HP to our friend Hardwon.

CALDWELL: 2d4, okay. [rolls die]

MURPH: Four!

CALDWELL: Four!

MURPH: Alright, and keep rolling.

EMILY: Oh, she gave us really good potions.

CALDWELL: [rolls die] six…

MURPH: Six, plus two. Eight. Okay, so you come back to life with eight HP.

CALDWELL: Okay. Back up!

JAKE: [laughs] Alright! Maybe I’ll do my health potion on myself now.

MURPH: It is not your turn. [laughs]

JAKE: Of course.

MURPH: It is the snake’s turn. And the snake—

CALDWELL: I say: Can you stand?

MURPH: The snake just bites Hardwon.

[all laugh]

CALDWELL: What!?

JAKE: Why did you wake me up for this?

EMILY: It feels like he’s like got something for you.

MURPH: [rolls die] He actually misses Hardwon.

JAKE: Damn right!

EMILY: Yeah!

MURPH: Hardwon pops back up to life, instantly combat rolls out of the way.

[all laugh]

MURPH: After yelling, “Watch this!”

[Caldwell & Jake laugh]

MURPH: Now it is Hardwon’s turn.

CALDWELL: Great.

JAKE: Sweet. Hope I kill this piece of shit. [rolls die]

MURPH: Dope, that’s gonna hit.

CALDWELL: Oh!

EMILY: Yeah!

MURPH: Fourteen, roll your damage.

[Jake rolls die]

MURPH: You do twelve damage.

JAKE: Twelve, okay.

MURPH: Okay, tell me how you kill this thing. ‘Cuz it is dead.

JAKE: Hell yeah!

CALDWELL: Yeah!

EMILY: Oh, my goodness.

CALDWELL: [laughs] What a glory hog.

JAKE: Hardwon— [laughs] The slow stride comes back. Greataxe over the head, I go straight between his eyes…. and I say… What was it? Oppa snake-style?

[all laugh]

EMILY: Oppa Aladdin-style.

CALDWELL: Oppa Aladdin-style.

JAKE: Oppa Aladdin-style. Oppa Aladdin-style!

[all laugh]

EMILY: Hardwon doesn’t even know what it means, he just thinks it sounded cool.

CALDWELL: [laughs] What happens?

JAKE: [laughs] He’s gonna tattoo that afterwards.

[all laugh]

CALDWELL: Do he split that snake?

MURPH: Oh, he splits that snake right in half.

CALDWELL: Yes!

JAKE: Right through his skull.

EMILY: Oh!

MURPH: Aladdin-style, whatever the fuck that means.

[all laugh]

EMILY: Moonshine immediately goes over and starts skinning some of the scales off so she can make a cute bandana. [laughs]

CALDWELL: Ooh!

[Jake laughs]

MURPH: Great. So as you guys—we’re gonna end this session with Oppa Aladdin-styleeveryone covered in muck and snake guts, as Moonshine just starts digging into this giant snake.

[Emily laughs]


CALDWELL: [laughs] I would like to—

JAKE: [laughs] No, this is for your jambalaya. Don’t you already have a bullywug leg?

CALDWELL: Yeah.

EMILY: Ooh!

JAKE: Now you have a snake’s head.

CALDWELL: Yummy, yummy.

EMILY: Could I sniff it? Would this make a good jambalaya?

CALDWELL: Little snake meat.

MURPH: Oh, my God, no. They’re all swamp creatures. It would make terrible jambalaya.

CALDWELL: Well, you add a little spice to it.

EMILY: Okay.

MURPH: Okay, here. I’ll roll to see… [laughs] — if this will be a good jambalaya. I tell you what: if it’s a higher than a fifteen it will be delicious. [rolls die]

[all laugh]

MURPH: It’s a nine.

CALDWELL: It’s a nine. It’s gonna be edible!

MURPH: It’s fine. That’s all.

[all laugh]

JAKE: The jambalaya’s possible—

MURPH: And that’s gonna be, okay—

EMILY: Okay, we’re making a jambalaya!

MURPH: You guys are gonna make a jambalaya. Great.

CALDWELL: Soup is on! I’d like to take one of the snake’s teeth…?

MURPH: Sure, you can write it down.

CALDWELL: Alright, cool.

MURPH: Snake tooth.

CALDWELL: Yeah.

MURPH: Snake fang.

EMILY: Uh, can I go through its guts and see if it was pregnant? [laughs]

[Caldwell laughs]

JAKE: Oh, shit! We should go through its guts and see if ate any of the—

CALDWELL: Oh yeah, that’s a good point.

EMILY: Oh!

CALDWELL: Are there any lumps in there?

MURPH: You go through its guts and it does not have any halfling children in it, no.

CALDWELL: Thank God.

EMILY: What about its own children?

MURPH: It did not eat it’s own snakes, no.

[Emily laughs]

CALDWELL: Was it a male or a female snake? [laughs]

EMILY: Oh, right, a snake wouldn’t be pregnant.

JAKE: Yeah, did it have a giant snake pussy?

MURPH: It had a huge snake pussy.

[all laugh]

CALDWELL: I just… I mark that down. [laughs]

MURPH: Great, cool.

[Jake laughs]

EMILY: Is it’s clit forked?

MURPH: Yeah, you have a—

EMILY: Is it’s clitoris forked like a snake’s tongue?

MURPH: Yeah, yup. That’s exactly what it is.

[all laugh]

MURPH: It’s a giant forked snake pussy. Go ahead and mark down snake pussy. You guys have a snake pussy.

EMILY: I’m just taking the forked clit.

MURPH: Yeah, great.

CALDWELL: I think by identifying—

MURPH: That’s disgusting.

CALDWELL: —the snake pussy, I do get my—

JAKE: Right into the jambalaya pot. [laughs]

[Emily laughs]

CALDWELL: —I do get my Snake Identification Badge.

MURPH: Alright.

EMILY: Whoever gets the forked clitoris in their bowl has good luck for a year!

MURPH: Oh, my God!

JAKE: Oh, God, I have it.

[all laugh]

MURPH: Okay, guys, please rate the podcast, because this is gold.

[all laugh]

MURPH: Let’s be honest. Give us that good rating. Follow us on Twitter: @JakeHurwitz, @caldy, @eaxford, and @chmurph.

CALDWELL: Yeah, that’s you!

MURPH: Anything else, guys?

CALDWELL: Umm, oh! If you want to send us shit for this or 8-Bit Book Club, you could do it at 1920 Hillhurst Avenue #222. Los Feliz, California, 90027.

EMILY: Yeah.

MURPH: Yeah, baby.

JAKE: Yeah.

MURPH: Anybody got anything else to plug? Listen to If I Were You.

JAKE: If I Were You! Yeah, baby!

MURPH: Listen to If I Were You with Jake and Amir.

EMILY: Netflix’s The Fall. [laughs]

[Jake laughs]

MURPH: Watch Netflix’s The Fall. We all really like it, it’s good.

CALDWELL: Yeah! Crown’s good too.

MURPH: Watch Drawfee on YouTube.

CALDWELL: Yeah!

MURPH: And buy me and Emily’s book! Buy our book! Buy my book! [claps]

EMILY: [crosstalk] Buy our book! Buy our book! It’s just as good as The Fall.

[Caldwell laughs]

MURPH: It’s called ‘HEY, U UP?: How to Turn Your Booty Call into Your Emergency Contact’. A satirical relationship-advice book, coming out February 13th. So please check that out, and we’ll catch you guys next time. May the Baba Yaga not take you this night, and may Bahamut keep you.

CALDWELL: Farewell!

JAKE: Peace.


[Transcribed by Redditors siilhouette, hi_sweaty & Zyoanz.]

‘Ep. 1: Green Teens Gone’ Transcript

BRIAN MURPHY: Hey, guys! It’s Murph, your Dungeon Master. I’m gonna be running the game for the podcast and for my players — Emily, Jake, and Caldwell — but first I wanna real-quick plug our projects.

Emily and I wrote a satirical relationship-advice book called ‘HEY, U UP?: How to Turn Your Booty Call into Your Emergency Contact’; it’s out now and you can get it on Amazon. Check out Caldwell on YouTube.com/Drawfee, as well as on his podcast, What Should We Draw?’ with Nathan Yaffe. And, of course, listen to ‘If I Were You’ with Jake & Amir.

There you go! Plugs over, let’s get into it! Let’s get into the backstory for this campaign, because it wouldn’t be Dungeons & Dragons without me dumping a whole bunch of lore on you up top. So, without further ado, I welcome you to the realm of Bahumia.

[epic music plays]


MURPH: A few years ago, an evil necromancer attempted to conquer the realm in the name of Asmodeus, ruler of the nine hells — but he met his match against three legendary heroes: Thiala, the human Cleric; Ulfgar, the dwarf Fighter; and Alonis, the elf Wizard. After a valiant campaign, the heroes amassed a great army and defeated the necromancer on the battlefield, then traveled to the nine hells and destroyed Asmodeus himself.

The realm rejoiced… for a little while. Then everything started sucking ass again.

The three heroes did everything you’re supposed to do in a D&D campaign: they convinced the isolationist high elves to join the war, they restored a rightful heir to his throne, and they toppled the dark kingdom… but those actions all have consequences. The high elves are now on the verge of extinction, the rightful king is a terrible politician, and the orcs without a homeland have split off into nomadic clans and cause more trouble than they did before.

This is a morally-grey post-war world that still has its share of problems; many of them caused by the very heroes who quote-unquote ‘saved it’. To make matters worse, Thiala, Ulfgar, and Alonis have gone into hiding and haven’t been seen in over a year. Now my players are gonna try and clean up their mess.


Welcome to the campaign after the campaign — this is Not Another D&D Podcast! Let’s meet our party:

JAKE HURWITZ: [as Hardwon; gruff voice] Hardwon Surefoot, the bastard of the mountain: a human Fighter raised by dwarves. Thick of calf and quad, six-foot-six of muscle and beard. The greataxe of Irondeep. Pride of the dwarphanage. Having dug further into Irondeep than any man or dwarf before him, Hardwon believes his next great adventure lies above-ground and has set off to see the world.

CALDWELL TANNER: [as Beverly; high-pitched, excited voice] Beverly Toegold, pure-hearted halfling youth from the city of Galaderon. A five-leaf Green Teen novice Paladin in pursuit of the ultimate merit patches! Beverly has never disobeyed his mom, and is an extremely good boy.

EMILY AXFORD: [as Moonshine; southern drawl] Moonshine Cybin, Crick-elf Druid; lover of fungus and ambassador of decay. Her people were ostracized by the high elves to the dank shores of The Crick, but now sumthin’s amiss at the ol’ Crick! Accompanied by her loyal possum, PawPaw Gump! Freckled, ferocious, and dangerously fertile.


MURPH: Welcome to the first episode of the podcast, everyone!

[Emily applauds and cheers]

JAKE: Alright!

MURPH: I’m your Dungeon Master, Brian Murphy, joined by Jake Hurwitz, Caldwell Tanner, Emily Axford — guys, we’re doin’ it!

EMILY: [crosstalk] Let’s get crackin’!

JAKE: [unintelligible crosstalk]

CALDWELL: [crosstalk] It’s finally happening.

MURPH: Jake, your first D&D session ever — and it’s being recorded.

JAKE: [laughs; pained voice] I’m so excited.

[all laugh]

JAKE: I gotta… just like, this isn’t a podcast to me. I’m just here for the fuckin’… for the journey, man.

[Caldwell laughs]

EMILY: [imitating Jake] “I’m here for the rolls.”

JAKE: Yeah, also: Jake Hurwitz is not on this podcast, it’s Hardwon Surefoot.

CALDWELL: [crosstalk] Oh, shit. Fully in-character.

JAKE: [crosstalk; laughs] That’s right.

EMILY: [crosstalk] Yeah, that’s true — Emily Axford is DEAD. She’s six feet under.

[all laugh]

MURPH: So let me tell you guys a little bit about this place that you guys are going, and then you guys can tell the audience why your character is going to this village.

JAKE: Ooh!

MURPH: So you guys are going to the fishing village of Moonstone.

[ambient music plays]

MURPH: So, the village of Moonshine was founded fifty years ago by an old halfling druid named Thistle. She was a hermit who placed a powerful magic trident at the bottom of the bay, which lured in all sorts of aquatic creatures from the sea and made for easy fishing. So, soon the bay started to attract other settlers, and Moonstone grew from Thistle’s singular little hut to a bustling village. But, just as it was growing and establishing trade with nearby settlements, an evil dragon named Shadowfang took residence in an old abandoned keep in the swamp to the north of the village, and began terrorizing them.

So, Shadowfang would send her henchmen — the lowly, dragon-worshiping kobolds — to, like, collect gifts and taxes from the villagers under the threat of violence. Then that all changed two years ago, when the legendary party of three heroes arrived at Moonstone, killed Shadowfang, freed the village from the grip of the dragon, and inadvertently left them open to a whole new slough of problems.

JAKE: Oh, fuck.

EMILY: Can I ask a real quick question?

MURPH: Please.

EMILY: Where is Shadowfang’s bod now?

[Caldwell laughs]

MURPH: You don’t know.

EMILY: Really!?

MURPH: You know— I mean, you know that he’s dead. His bones, like, you—

EMILY: [crosstalk] I wanna find his skeleton and animate it. [laughs]

JAKE: [crosstalk] Yeah, dude!

CALDWELL: [crosstalk] Wait — he or she?

MURPH: She! Sorry, she. She.

JAKE: Okay.

EMILY: Oh! It’s a girl dragon!?

MURPH: It’s a lady dragon.

CALDWELL: [crosstalk] Uh-huh.

MURPH: [crosstalk] A lady dragon.

EMILY: [crosstalk] Yeah, bitch! Qween! Bow down! [laughs]

[Jake laughs]

CALDWELL: [laughs] How do you tell a lady dragon from a male dragon?

MURPH: [crosstalk] She has a big pussy instead of a big dick.

EMILY: [crosstalk] Huge tits. [laughs]

JAKE: [crosstalk; laughs] Whoa! Huge dragon pussy!

MURPH: Just a huge dragon pussy.

EMILY: Just, yeah. Fire comes out of it, also.

[Caldwell laughs]

EMILY: [crosstalk] That’s how you know when she’s read-ayyy. [laughs]

JAKE: [crosstalk] No, yeah. A fire-queef. [farting noise; laughs]

MURPH: A male dragon has enormous, human-like testicles…

CALDWELL: Right. Just swingin’. [laughs]

MURPH: …and a giant, thick penis.

[Emily laughs]

MURPH: [crosstalk] It’s like, she didn’t have one of those.

JAKE: [crosstalk] That’s the part you don’t see in Lord of the Rings.

MURPH: Right. [laughs]

EMILY: ‘Cuz they’re always sitting on gold, so you can’t see!

JAKE:[crosstalk] That’s right; they’re always fucking the gold.

EMILY: [crosstalk] Yeah. Yeah, they’re— [laughs]

MURPH: [crosstalk] This is the truth that Tolkien won’t tell you:

CALDWELL: Uh-huh.

MURPH: — is that dragons have dicks and pussies.

[all laugh]

JAKE: You know those, like… the movie where you just see the shadow of the dragon flying?

CALDWELL: Yeah.

[all laugh]

JAKE: [crosstalk] — but there’s like a flapping dick behind him.

MURPH: [crosstalk] A dick, waving in the air!

EMILY: It just… first it, like, slowly comes in: you see the flapping wings, and then behind it a flapping dick. [laughs]

JAKE: God, I would love to see just somebody recutting this. [laughs] Adding dicks on dragons would be really funny.

CALDWELL: I think on the journey to Moonstone Beverly’s reading a book about dragons, ‘cuz he’s probably interested in the lore of Shadowfang.

MURPH: Yeah.

CALDWELL: — and he’s like underlining that passage.

EMILY: Ooh! What is—

MURPH: It’s funny; as I was prepping for this, I was worried. I was like, “They’re gonna ask stupid questions like ‘how do dragons breed’ or something, and I’m gonna need something…”

CALDWELL: Uh-huh. [laughs]

MURPH: — but I was like, “You know what? No, it’ll be safe,” but — no. Now dragons have dicks and pussies, okay!?

[all laugh]

JAKE: Yeah! [laughs] 

MURPH: You fuckin’ stumped me; they have dicks.

EMILY: Can I just go back to Beverly highlighting his copy?

CALDWELL: Mhm.

EMILY: Can we just assume you’re using some kind of, like, berry to highlight?

JAKE: [laughs] Oh, that’s cool.

EMILY: Like, there’s some kind of berry that you’re just squeezing to highlight.

CALDWELL: [laughs] Absolutely.

EMILY: [crosstalk] Got a bush full of highlighter-berries.

CALDWELL: [crosstalk] No, it’s probably like… it’s, like, a lightning bug.

EMILY: Ooh! [laughs]

CALDWELL: Yeah, I’ve got, like, a quill with lightning bug ink.

MURPH: So, guys, why are— Moonshine, why are you going to Moonstone?

EMILY: Okay. So, as I’ve mentioned, I come from The Crick. Something’s amiss at The Crick. But there’s another thing too, which is that…

JAKE: [laughs; imitating Moonshine] “Sumthin’s amiss at The Crick.”

EMILY: [laughs] Sumthin’s amiss at The Crick! But I also am— basically, like… real-quick background on the Crick-elves: they are a maternal society. There’s one MeeMaw who gives birth to all the young’uns.

[Jake laughs]

EMILY: — and Moonshine has a lot of pressure to become the next MeeMaw, because she’s so fertile, but she’s not ready to make young’uns — she wants to spread spores. So I’m kind of like using the fact that something’s amiss at The Crick as, like, a reason to go out and adventure and not have to just be a young’un-maker.

MURPH: Right.

CALDWELL: Right.

MURPH: And why is Beverly going to Moonstone?

CALDWELL: Beverly’s going to Moonstone to meet up with the rest of his troop, ‘cuz there is a Green Teen jamboree!

[all laugh]

MURPH: A Green Teen Jamboreen, weirdly, is what it’s called.

CALDWELL: A Green Teen Jamboreen!

MURPH: — that’s what the flyers said.

CALDWELL: That’s what all—

EMILY: Oh, my God; Moonshine’s gonna see that flyer and be like, “Oh, a jamboree!? Alright!”

CALDWELL: [crosstalk] Uh-huh. [imitating Moonshine] “Oh boy! Jamboreen!” I’m gonna buy the t-shirt—

MURPH: [crosstalk] I love that Hardwon and Moonshine are both going there to, like, satisfy their wanderlust…

JAKE: Right.

MURPH: — and Caldwell’s character just has a Boy Scout meeting.

CALDWELL: Yeah!

EMILY: Yeah, he’s, like, literally on a field trip.

JAKE: [imitating Beverly] “It’s a Teen meetup!”

CALDWELL: Oh, no—

MURPH: Really, he’s the only one who actually has a reason to be there. Everyone is like… they’re walkin’ around, and went to this town!

[Jake & Emily laugh]

CALDWELL: Yeah, I believe my parents were a little concerned about me going to Moonstone, because it’s, you know, gotten a little less safe over the years, but my scoutmaster — who I’m meeting there — helped convince them that it would be fine because, y’know, like… there’s gonna be a lot of adults present, there’s gonna be a lot of chaperones…

[Emily laughs]

CALDWELL: — and at the Jamboreen I’m’ going to be working to earn a lot of the last patches that I need for my six-leaf.

MURPH: [crosstalk] They’re gonna be so proud of you.

EMILY: [crosstalk] Quick question, quick question…

CALDWELL:[crosstalk] Yes, yes!

EMILY: Are there girls that are gonna be at the Jamboreen, or is this sort of an all-boy dance? [laughs]

MURPH: [crosstalk] There are girls in the Green Teens. There are.

CALDWELL:[crosstalk] I think there— I think it’s a— yeah.

EMILY: Oh, there are?

MURPH: Yeah, they pushed for it, and… y’know.

EMILY: Whoa…

CALDWELL: [crosstalk] It’s a recent—

JAKE: [crosstalk] Bahumia is the world I want to live in!

EMILY: [crosstalk] I know!

MURPH: [crosstalk] There were some more homophobic, sexist halflings that didn’t want to let them in, but…

CALDWELL: Right.

MURPH: — they kinda got ousted.

EMILY: Whoa…

CALDWELL: I mean, yeah. Green Teens is still a super-religious organization…

[Emily laughs]

MURPH: Yeah.

CALDWELL: — but they are gender-neutral.

MURPH: Their Cub Scouts are still called ‘Boy Pals’, even though there are some girl pals in there.

CALDWELL: [laughs] Right. Uh-huh.

EMILY: [laughs] ‘Gal Pals’! ‘Gal Pals’.

MURPH: So, Hardwon, why are you going to Moonstone?

JAKE: Hardwon left the mountain thinking that he was going to walk into anytime and be well-received — like, with a parade…

[Emily laughs]

JAKE: — and instantly found out that nobody knew who he was, and all the hotels were full.

[Murph & Emily laugh]

MURPH: Sort of a jacked Jesus, if you will.

[all laugh]

JAKE: Yeah. [laughs] He went in assuming he’d have a free room somewhere, and they were like, “Uh, you need a reservation, we’re full, you don’t have enough money…”

[Emily laughs]

CALDWELL: So many factors.

JAKE: He didn’t know what to do, and now he’s wandered off the road. He’s thinking he might try and look for a fishing job in this village.

CALDWELL: Huh.

MURPH: Oh, okay!

JAKE: Try to earn a little dough.

MURPH: [crosstalk] Wow. Earn a little scratch.

EMILY: [laughs] Ooh! Has he ever fished before? Is he just—

JAKE: No.

[all laugh]

JAKE: But Hardwon is: “I can do anything.”

[Emily laughs]

CALDWELL: Yeah, I bet you— I think, for you, fishing probably means, like, diving under the water and just grabbing a fish.

JAKE: Yeah.

EMILY: I mean, that’s definitely what it means for Moonshine.

CALDWELL: Right.

EMILY: For Moonshine, you make a little trap in the mud, and then the fish swim in.

CALDWELL: [crosstalk] Mhm.

JAKE: [crosstalk; laughs] Dope! A mud-fish!

MURPH: [crosstalk: laughs] Wait… fishing? For the…?

CALDWELL: [crosstalk; southern drawl] So, a trap in the mud—

EMILY: [crosstalk] Yeah, well, at the bottom of—

MURPH: Oh, in the bottom! Okay.

CALDWELL: [crosstalk; southern drawl] Yeah.

EMILY:[crosstalk] Yeah, in the bottom of The Crick there’s a lot of mud…

MURPH: Oh, right!

EMILY: [crosstalk] — you make little traps, fish swims into it, then you… [laughs]

MURPHY: [crosstalk] Sorry, I forgot that they were fishing in The Crick.

CALDWELL:[southern drawl] What you do is you get a milk jug, you tie a fishin’ line to it…

[Emily laughs]

 JAKE: [southern drawl] Well, maybe there’s not a lot of fish in The Crick anymore. Sumthin’s amiss at The Crick.

MURPH: [crosstalk; southern drawl] Right, sumthin’s amiss at The Crick. Sumthin’ ain’t right. Sumthin’ ain’t right in these here woods.

EMILY: [crosstalk; laughs] That is true, there’s not nearly as many fish as there should be. And the fish that are there? They’re swimmin’ the wrong way! [laughs]

 JAKE: [southern drawl; laughs] No!

CALDWELL: [laughs] I’m picturing that scene from Lord of the Rings where Legolas says, “Blood has been spilled this night,” but he just goes, [dramatic southern drawl] “Sumthin’ ain’t right.”

[all laugh] 

MURPH: [southern drawl] “Sumthin’ ain’t right in The Crick.” Alright, guys, let’s get into it!

CALDWELL: Nice!

EMILY: — and the skeeters! The skeeters are takin’ over The Crick! [laughs]

CALDWELL: [southern drawl] Aw, they’re big’uns too.


MURPH: EXT. MOONSTONE — NIGHT. I’m just kidding, I didn’t actually write that.

[all laugh]

MURPH: [crosstalk] Kind of epic, right? [laughs] Emily shut the fuck up and perked up.

JAKE: [crosstalk] I’ve never heard— yeah.

EMILY: [crosstalk] I was ready; I shut the fuck up! I was like, “Yes, daddy? Yes, daddy storyteller?”

CALDWELL: [crosstalk] Yeah!

[Jake laughs; ambient music plays]

MURPH: Okay, so… a man in a hooded cloak makes his way into Moonstone after traveling many miles off the main roads to the east. He had no trouble finding it, even at night; the glowing waters of the enchanted bay light up the entire village with a white-blue glow, like snow reflecting moonlight. A dirt path leads him past simple stone houses with thatched roofs, many of them covered in moss with purple and yellow and white flowers. It smells fresh, like a spring rain — which is not something one might expect from a fishing village, but clearly the influence of the druids is strong here.

He heads for the only building in the city that appears to have any life at this hour: The Hungry Trout Inn & Tavern. He enters to the sounds of an old bard playing a jaunty tune on the fiddle… Caldwell, can you give me a little fiddle sound?

[Caldwell makes obnoxious twangy fiddle noises; Murph & Emily laugh]

MURPH: Alright. There’s a fireplace on the far… alright — Caldwell, cut!

[Caldwell stops; all laugh]

JAKE: More fiddle, Caldwell! [laughs]

EMILY:[crosstalk] Oh, that is a good—

JAKE: [crosstalk] — and Emily, washboard!

EMILY: [crosstalk] Yeah! Ooh, that should be my instrument! You know how I get to have…?

MURPH: [crosstalk] Oh! You can have a washboard. Write that down in your inventory that you have a washboard.

CALDWELL: [crosstalk] Yeah. Great.

EMILY: I was gonna play — ‘cuz, as an Outlander, I get a musical instrument — I was gonna play a blade of grass. [laughs]

JAKE: [crosstalk] Two blades of— [laughs]

CALDWELL: [crosstalk] Washboard’s way better.

EMILY: [crosstalk] But, Murph, can I have a washboard and a blade of grass?

MURPH: You can have a washboard and a blade of grass, sure.

[Emily laughs]

JAKE: [crosstalk] Yes!

CALDWELL: [crosstalk] …where are you going to find a blade of grass?

MURPH: So this cloaked man enters the tavern to the sounds of an old bard playing a jaunty tune on the fiddle. There’s a fire—

[Caldwell makes fiddle sounds; all laugh]

MURPH: No! I should’ve never asked for this!

[actual fiddle music plays]

MURPH: So there’s a fireplace on the far right side of the room, and lanterns with candles fill the tavern with a warm glow. Closest to him is a group of three fishermen sitting at a table, drinking ale and sharing a quiet conversation. Across the room, near the fire, is a group of four barbarians, drunk and rowdy.

Sitting at the bar is a single, young, twenty-something halfling boy — sitting by himself, nervously sipping his drink. The bartender is an older, half-orc woman — sturdy and serious. She bears a horrible burn scar across the entire left side of her body. The man; the traveler; the bastard of the mountain—

JAKE: Ooh!

MURPH: — takes off his hood, and removes his Goggles of the Night.

CALDWELL: [laughs] — wait…

MURPH: The strong-jawed, pensive face of Hardwon Surefoot surveys the scene.

CALDWELL: [laughs] I don’t like this; it makes it seem like he’s the main character!

JAKE: [laughs] That’s fine!

[all laugh]

JAKE: “Quiet, fiddle-player!”

MURPH: [laughs] What do you do? [laughs]

[Caldwell laughs]

JAKE: I guess… I’m standing there, drinking in the beautiful sounds of the fiddle.

[all laugh; Caldwell makes fiddle sounds]

EMILY: [crosstalk] Homeless, by the way. Right? Homeless?

MURPH: [crosstalk; laughs] Jake’s first move playing D&D is drinking in the sounds of the fiddle!

[all laugh]

EMILY: I think you’re gonna be pretty good at this!

[all laugh again; Caldwell makes more fiddle sounds]

JAKE: [laughs] I let the fiddle wash over me.

MURPH: [laughs] — Hardwon just standing at the doorway, just, like, kinda tapping his toes! He’s just, like, listening to the fiddle! [laughs]

JAKE: [crosstalk] He’s never heard music before!

EMILY: [crosstalk] Someone’s standing behind you, being like, “Sorry, can I just…? You’re just standing in the doorway… uh…”

CALDWELL: [laughs; imitating Hardwon] “Ah, this music!”

JAKE: [laughs] “God, your shoulders are so broad! I can’t get around you!”

EMILY: [crosstalk; laughs] “You’re just, like, a huge man, standing right in the doorway.”

CALDWELL: “If you could please just stand aside…”

JAKE: I’m gonna go over to this half-orc woman…

MURPH: Okay.

JAKE: — and order the biggest beer that they have.

MURPH: [laughs] You see, as you walk in— [laughs] …you order the biggest beer they have. 

[all laugh]

MURPH: This old half-orc woman just looks at you with disdain, and goes: [as Mishka; surly, gruff voice] We have one size.

[all laugh]

MURPH: I’ll just go get you an ale.

[all laugh again]

JAKE: — then I’ll have two!

[Emily laughs]

CALDWELL: Classic.

MURPH: She nods, and you see her go back, and she fills up two ales…

[Jake laughs]

MURPH: — puts it down; you throw her a few copper. You see the little halfling guy sitting next to you sees that you get two ales, and he turns to you, and he says: [as Scoutmaster Denny; high-pitched, stammering, craven voice] Oh, hey, man… uh… [stumbles on words] What-what-what brings you to town? You seem… y-… y-you seem — uh-uh, er… right strong.

[Caldwell laughs]

JAKE: [laughs] Is this Beverly?

MURPH: [laughs] No.

[Caldwell laughs]

JAKE: It’s not Beverly?

MURPH: You don’t know who Beverly is!

JAKE: — of course, of course!

[Emily laughs]

JAKE: Okay. I’m looking for work around these parts. You know… you know where I could get a fishing boat? [all laugh]

MURPH: Oh! Well, I’m— um… so I’m actually a scoutmaster. I’m actually not— [swallows nervously] I’m not a fisherman here. You see he’s like really fucking nervous.

[Murph & Jake laugh]

MURPH: He’s really super nervous, and he goes: Are you, like, a… by any chance, kind of, like, hero…? —or anything?

JAKE: [laughs] Yes, you have heard of me, haven’t you?

[all laugh]

JAKE: Finally! I’m Hardwon Surefoot: pride of the dwarphanage; the bastard of the mountain.

[Caldwell & Emily laugh]

MURPH: Um… and which, uh— which mountain would that be, sir?

[Caldwell laughs]

JAKE: Uh… forget it.

[Caldwell & Emily laugh]

MURPH: Okay, well, um[swallows nervously] Uh, see… so, I’m-I’m like a… a, uh…

JAKE: —a… a…?

MURPH: [increasingly faster, more nervous, craven, and higher-pitched] I’m like the head of, uh… [stumbles on words] Well, not the head of… I-I guess I’m not the chapter leader or anything; I’m just a scoutmaster, okay?

JAKE: [crosstalk] Okay.

MURPH: So I’m a scoutmaster, I’m part of this group called the Green Teens, right? So, I’m responsible for, like, some of the younger guys and stuff, some li-li-like, you know, like fourteen- or fifteen-year old halflings or something… I teach them how to, like, w-w-we-we, like, b-b-b-build fires, and… uh… and I-I, uh… I—

JAKE: [crosstalk] I see, yeah.

MURPH: — give them patches and things like that… So, anyway… um… we came to town, and we were supposed to— there were supposed to be some, like, druids here that were supposed to show us the bay, and they were supposed to show us, like, the… um[smacks lips nervously] …uhhh, uh… the li- the, like, staff that-that’s… at the bottom, that’s like magic— that, uh, makes the fish come— but then the druid said that they were busy, so I said, “Okay, w-w-w-well I’ll-I’ll just take the kids out, uhhh… by myself,” s-so I took the kids out, and then some, um… some-some-some frogmen, uh… came out and they, uh, they-they took the kids — th-th-the-the Green Teens are gone!

[Caldwell laughs]

JAKE: Yeah, I did notice that you didn’t have kids as you were telling me this story about how you were in charge of the kids…

[all laugh]

MURPH: [crosstalk] Yeah! Right, yeah!

JAKE: — and there aren’t any here.

MURPH: There’s-there’s-th-th—

JAKE: There’s no kids.

MURPH: — there’s no kids!

[Emily laughs]

JAKE: Right.

MURPH: So, um… I actually, already, uh, paid… — uh, s-s-so my parents have a decent amount of money, so, uh, th-th-th-they gave— they gave me, um… some money—

JAKE: [crosstalk] I need money!

MURPH: — to come with, and I-I gave… I-I-I gave those gentlemen over there, uh, twenty gold, uh… and, uh… You see that he points to the barbarians: these, like, big fucking hulking rowdy dudes, who are bald and have just, like, these ponytails popping out—

CALDWELL: [crosstalk; laughs] Oh, that’s a good look.

MURPH: and you see… — there’s four dudes there, and one of them’s sorta bigger than the other ones — you see him, like, let out this hearty laugh, and he’s missing a bunch of teeth. He’s like this fucked-up dude. So you see this scoutmaster guy, he says: I-I offered them, uh, tw-twenty gold, a-a-and th-th-they said they would go to th-th-th-th-the swamp and, uh… uh, get the teens back from the, uh, from… from the… from the frogmen, but, uh… they-they’re— they’re just sitting there, and anytime I ask them to… if they’re gonna go, they-they-they-they just y-yell at me a-a-a-a-and say that th-th-th-they’re getting ready and they need to get hydrated.

[Caldwell laughs]

JAKE: I see.

MURPH: So, I need… I need— I need someone serious for this job.

JAKE: Yeah. So they’re using your gold to buy their beer right now.

MURPH: Correct, correct!

[Caldwell & Emily laugh]

MURPH: That is very much correct! My name’s Denny, by the way!

JAKE: Hey.

MURPH: Denny holds his hand out to shake.

JAKE: Hardwon. Surefoot. God, your hands are clammy.

[Emily laughs]

MURPH: Y-yes, I’m-I’m-I’m-I’m-I’m… just a little bit nervous. Okay, so, as you’re shaking this dude’s hand and drinking your two beers like a fucking weirdo…

[all laugh]

JAKE: I should’ve gotten one at a time; this one’s already warm.

[Emily laughs]

MURPH: Suddenly you hear hooves outside, as, like, a little carriage pulls up.

[Jake makes clip-clopping hoof noises]

MURPH: — and you hear a teen voice saying goodbye to the person in the carriage, and Beverly Toegold, the small halfling boy — also wearing a Green Teen uniform with braces — enters the tavern.

[all laugh]

MURPH: You can see your scoutmaster guy up at the bar, and you see these barbarians, and you see these fishermen, and you see a bard.

CALDWELL: Right. I’ve met this scoutmaster before?

MURPH: Yes, you’ve met Scoutmaster Denny.

CALDWELL: Okay, cool. Alright, I probably just run right over to him.

MURPH: Okay.

JAKE: [unintelligible crosstalk]

CALDWELL: I kind of, like, put blinders on and don’t look at anything else. I don’t make eye-contact with anyone, and I just beeline right for my scoutmaster.

MURPH:So Beverly makes a beeline for Scoutmaster Denny and Hardwon. Hardwon, you’ve already marched in, made yourself known, and you’re already just surrounded by fucking dorks.

[Jake & Emily laugh]

MURPH: So you see Scoutmaster Denny sees you right away, and he looks super nervous and ashamed—

CALDWELL: Dennyyyy!

MURPH: O-o-oh hey, little guy! Uh, uh, uh—

CALDWELL: It’s me! It’s Beverly!

MURPH: Beverly, uh… so good to see you again, hey—

CALDWELL: Remember? You taught me ropes.

MURPH: Yes, uh, so, um… Okay, uhhh… er, Green Teens is cancelled.

CALDWELL: W-what? Wait, no… what do you mean?

MURPH: It’s just, it’s just… It’s… It’s cancelled…

JAKE: He lost all the kids.

[Emily laughs]

MURPH: Ohh, my God…

CALDWELL: Wait… ah, ha-ha! Oh, this is — he also taught me my humor badge, so this is, like, clearly one of his classic—

MURPH: — just a classic Green Teen goof!

CALDWELL: Yeah, this is a Green Teen goof! We do these little goofs around campfires, and this is one of them — I’m sure of it. [laughs]

[Emily laughs]

JAKE: Uh… I don’t think so. He wouldn’t’ve… he told me.

CALDWELL: I don’t know — but, like, look at his face! His face is so… he’s twisted his face into a mask of humour!

MURPH: You see he’s just furiously shaking his head at Hardwon, like “please don’t sell me out.”

[all laugh]

CALDWELL: I feel like Beverly sits on the other side. So — away from Hardwon, but adjacent to Denny.

MURPH: Okay.

CALDWELL: — and then he, still not believing that this is actually true, tries to get the attention of the half-orc bartender.

MURPH: Okay.

CALDWELL: ‘Scuse me, ma’am?

MURPH: What— yeah, what?

CALDWELL: Hi, do you have Sprite?

[beat]

MURPH: …no, we don’t have Sprite.

[all laugh]

CALDWELL: Okay, just anything fizzy would be great.

MURPH: You see she just like pours you a…

JAKE: — a beer. [laughs]

MURPH: [laughs] She just pours you, like a cup of water…

CALDWELL: [crosstalk] Okay—

MURPH: — and then just like sticks her finger in and moves it around and blows some bubbles in it and just hands it to you.

[Emily laughs]

CALDWELL: Mmm, savoury. Thank you!

[Emily laughs again]

JAKE: [laughs] “Savoury…”

CALDWELL: I tip her very well.

[all laugh]

MURPH: [laughs] Excellent. Okay, you throw her some copper and a couple extra silver.

CALDWELL: Okay.

MURPH: Suddenly, a possum bursts into the tavern and jumps up on the table with all the fishermen, and starts just, like, grabbing at their scraps and everything.

[Caldwell laughs]

EMILY: PawPaw!

[Murph laughs]

EMILY: PawPaw! PawPaw, git!

MURPH: — and a beautiful elven woman — covered in fungus, wearing…

[Emily laughs]

MURPH: — are you wearing overalls?

EMILY: Overalls, yeah. And there’s mushrooms pouring out of the bib of my overall.

[all laugh]

EMILY: PawPaw!

MURPH: She rushes in after the possum, grabbing him.

EMILY: PawPaw! I’m so sorry, he must’ve smelled your food… PawPaw, git!

[all laugh]

EMILY: Git! You’re gonna git kicked!

[all laugh again]

MURPH: You see PawPaw climbs back up onto this Crick-elf’s shoulder.

EMILY: I am so sorry, if I can just… What table did we go on?

MURPH: The fishermen. The three fishermen sitting there.

EMILY: I am so sorry, y’all — if, just… you know what? Give me whatever you caught today, I’ll go back in the kitchen. I’ll whip you up some delicious… y’know, some delicious fish. I’m a great cook.

MURPH: You see one of the guys just looks at you and he says…

EMILY: [crosstalk] All I need’s a little…

MURPH: [as a fisherman; deep and gravely] Er… I’m sorry, do you work here? You’re just gonna go in the kitchen and cook something?

EMILY: Y’know, I found that it’s just easy to make friends!

[Caldwell laughs]

EMILY: If you’re just a sweetheart, you can walk back anywhere.

MURPH: You hear the half-orc woman, back from behind the bar, just yells: If you’re gonna bring a rodent in here…

[Caldwell laughs]

MURPH: — you can at least buy a drink.

EMILY: Oh! Okay! Yeah, I’ll definitely have a drink. I go over and I’m like: Yeah! Gimme, you know… how about, like, a hooch, or, like, a bathtub mead?

[Caldwell laughs]

EMILY: — or if you got some berries that gone bad, I can just suck on those.

[all laugh]

MURPH: [laughs] You see she just pours you an ale and just hands it to you

EMILY: [crosstalk] Oh, okay!

CALDWELL: [crosstalk] I turn to Denny and say: [whispering] Is that our guide?

[Emily laughs]

MURPH: Um… No, I’m… I’m your guide.

[Jake laughs]

CALDWELL: [whispering] No, for the tour.

MURPH: [crosstalk] Oh, for the… the druids, right.

CALDWELL: [crosstalk] — of the trident, yeah.

MURPH: No, that’s cancelled. That is fully cancelled.

CALDWELL: Okay, this joke is going on a long time. Can you, like, wrap it up? What’s the punchline of the joke, Scoutmaster Denny?

MURPH: Okay, you know what? This is… This is a… learning… experience…

CALDWELL: [crosstalk] Uh-huh.

MURPH: [crosstalk] — is what this is, uh, because, uh… as Halflings… of the Light…

CALDWELL: [crosstalk] Yes!

MURPH: — as Campers of the Light… we need to be honest!

[Caldwell laughs]

MURPH: We should always be honest, and so I will tell you, young Beverly—

CALDWELL: [crosstalk] Yes?

JAKE: [crosstalk] There you go.

MURPH: — that I lost the Green Teens! They were captured by frogmen, and dragged into the swamp!

CALDWELL: [crosstalk] What? Oh, my God…

JAKE: [crosstalk] I told you.

EMILY: Sorry, excuse me, miss half-orc — what’s your name?

MURPH: [sighs] My name’s Mishka.

EMILY: Mishka. That’s a beautiful name, God bless your mother. Do you have a saucer of Crick-water for my possum? [laughs]

CALDWELL: [laughs] I have some water in my canteen!

EMILY: Oh, hi!

CALDWELL: Hi!

EMILY: That’d be great — because PawPaw, he is parched.

[all laugh]

CALDWELL: [crosstalk] Okay.

JAKE: [crosstalk; imitating Moonshine]Parched.”

EMILY: [crosstalk] I can tell.

MURPH: Hardwon, you are just surrounded by fucking rejects right now.

EMILY: [crosstalk] Yeah— parched PawPaw.

[Caldwell laughs]

 JAKE: This is not what I expected from my epic journey.

[Murph laughs]

CALDWELL: I do give her some water from my canteen. I hand her my canteen.

MURPH: Great.

EMILY: [gasps] Thank you so— okay!

CALDWELL: — and then, as soon as I hand it—

MURPH: PawPaw starts furiously lapping it up, like getting a mess everywhere—

CALDWELL: [crosstalk] Ohh…

JAKE: [crosstalk] God.

MURPH: Hardwon, you’re just, like, covered in water.

EMILY: I hold the canteen under my armpit so it looks like he’s suckling from my breast. [laughs]

CALDWELL: [laughs] Huh. You know what? You can just keep that canteen, actually. Thank you.

[Emily laughs]

CALDWELL: So, wai— you’re serious? You’re speaking in the Light of Truth about this matter, Denny?

MURPH: I-I’m-I’m dead-… I’m dead-seriously speaking in the Light of Truth. The… uh…

CALDWELL: Oh, my God…

MURPH: — the Green Teens are gone.

CALDWELL: They’re all— they’re gone? What are we gonna do?

JAKE: Well, that’s not all; he was also robbed.

MURPH: Yes!

JAKE: [unintelligible crosstalk]

CALDWELL: You were…?

MURPH: Um… okay, so these fine gentlemen, uh, behind us… and then you hear the bigger dude yells out:[as a drunken, stupid barbarian] ‘EY, GET US ANOTHER ROUND!and Denny turns around, and says: Well, surely the twenty gold I paid you before will be plenty for another— I SAID WE WANT ANOTHER ROUND!…yes, sir!

[all laugh]

MURPH: You see he orders another round from Mishka, and a waiter picks them all up and carries them over and puts them down, and then he comes back, and he turns to you, and he says:

JAKE: [crosstalk] God, Beverly, that’s your leader?

MURPH: Yeah, so I was robbed.

CALDWELL: Scoutmaster, those men are taking advantage of you! We can’t let that happen; that’s unjust!

MURPH: [voice squeaking] Uh… okay. Here’s the thing, though— is that there’s a lot of them in town and, uh… they also, uh, chased out the mayor, and… they’re living in the mayor’s house, so things are really friggin’ bad here, man.

CALDWELL: [laughs] Okay.

MURPH: Nobody told me this when I got here — I just wanted to show some Green Teens the friggin’ trident at the bottom of the bay… [breathes heavily]

[Emily laughs]

CALDWELL: Does this mean the Jamboreen’s cancelled too?

MURPH: The Jamboreen is SUPER-cancelled, Beverly.

[all laugh]

MURPH: I can’t express properly how much the Jamboreen is cancelled.

CALDWELL: Aw, geez!

EMILY: Jamboreen?

CALDWELL: Yeah, a J—

EMILY: I love a good Jamboreen!

CALDWELL: Who doesn’t?

MURPH: [crosstalk] Okay, wait—

EMILY: That’s when everyone takes their shoes off and rolls around in the mud![laughs]

JAKE: [crosstalk] No one’s focused on the missing children.

MURPH: [crosstalk] Right, yes, okay — so there are missing children! You know what? Um, uhhh… okay, uhhh…

EMILY: [crosstalk] Oh, I’m sorry, I don’t know what’s going on.

MURPH: So, Beverly, um… you wanna be a six-leaf Green Teen, right?

CALDWELL: More than anything!

MURPH: Okay, um… if you go get the Green Teens back…— This is your test! This is your test! If you do it, you’re… y-y-y-you’re a junior Green Knight!

CALDWELL: [gasps] I knew this moment would come! You know that this is why they keep the six-leaf trials under such tight scrutiny.

MURPH: [crosstalk] Yep!

CALDWELL: — so that you can’t guess what you’re gonna have to do for your final test!

MURPH: [crosstalk] — just all-all-all a part of the plan!

CALDWELL: Oh, my gosh!

JAKE: [crosstalk] Oh, God. [laughs]

CALDWELL: Okay, so all I have to do is get the gold back from those ruffians over there…

MURPH: — nope! Don’t talk to them!

[Emily laughs]

MURPH: Don’t get the gold back from them!

CALDWELL: What do you—

MURPH: That’s just a loss! Let’s just chalk that one up to a loss!

[all laugh]

CALDWELL: Alright, okay.

JAKE: [imitating Scoutmaster Denny] “That gold is GOOONE!”

MURPH: That gold is GOOONE, man!

CALDWELL: But that’s your gold by right! They stole it from you!

MURPH: Cool, yeah, that’s gold— there’s like kids, d— the kids are def— th-they’re gonna get— I don’t know if you know anything about bullywugs — the frogmen — but they’re gonna— they’re gonna ritualistically sacrifice them!

EMILY: Oh, I’m so sorry, PawPaw drank too quickly and he spit up on the floor.

MURPH: Uh… [laughs]

CALDWELL: Oh, boy…

EMILY: Do you have a rag behind the bar that I can just clean up this— [laughs]

JAKE: [crosstalk] Oh… you spit up all over my foot.

CALDWELL: Scoutmaster, you yourself taught me: “Careful where you stomp; bullywugs hide in the swamp,” so that’s probably where we should start!

MURPH: [swallows nervously] Yep… yeah, you guys should—

EMILY: Ah, bullywugs!

MURPH: Okay, um…

EMILY: We got ‘em down by The Crick!

CALDWELL: You know about bullywugs?

EMILY: ‘Course!

CALDWELL: I do too; I have a Bullywug Identification Patch, that I got—

[Murph laughs]

EMILY: [crosstalk] Oh, okay!

MURPH: [laughs] Beverly once picked a bullywug out of a line-up and he got a patch.

[Jake laughs]

EMILY: [crosstalk] Yeah, okay.

CALDWELL: [crosstalk] Well, I dissected it. I dissected a dead one.

MURPH: [laughs] Oh, okay.

EMILY: I used to rassle with them, so…

CALDWELL: [crosstalk] Oh, okay!

EMILY: Down at The Crick, y’know, it’s a fun little thing: you just kind of rassle a bullywug.

CALDWELL: They’re very aggressive; you must be strong!

EMILY: Yeah, I’m pretty strong.

CALDWELL: Wow.

MURPH: Oh, well, i-i-if you’re strong, um, maybe, uh.. uh… Beverly, could you turn around for a split second?

CALDWELL: Sure, absolutely.

MURPH: Okay, great. [laughs] So Beverly just turns around and is just staring there.

[all laugh]

CALDWELL: I’m smiling.

MURPH: Yeah.

CALDWELL: I sing a campfire song.

MURPH: Okay, uhhh, Beverly: earmuffs! Uhh, and sing to yourself! Sing along with the fiddle!

CALDWELL: [singing] A Green Teen never holds a grudge…

[all laugh]

CALDWELL: [singing] A Green Teen will never budge from this point of justice! [Caldwell continues to hum]

MURPH: [crosstalk] Okay, so, um…

JAKE: [crosstalk] Hardwon starts tapping his foot.

MURPH: So you guys gotta make sure that this kid doesn’t die. Um… but, he’s actually pretty strong, okay? He’s gonna be a good Green Knight, so he’ll be pretty helpful to you guys. Uh… but, you guys— I can offer you guys some gold. If you guys keep an eye on this guy and go get the Green Teens back, I’ll give you guys… twenty gold each?

EMILY: What if instead of gold, you just gave me some sort of… I don’t know, I’ve personally got a— sort of, like, a mushroom library/spore library, collecting as many strains as I can. If you could just pay me in mushrooms…

MURPH: I just have like— yeah! I have like, gift bags for the Boy Scouts! I can just give you some, like, mushrooms.

JAKE: I’ll take the gold.

[Emily laughs]

MURPH: Okay, yeah, I’ll just give you forty gold then.

JAKE: Dope.

EMILY: Okay, so, I’m just gonna write down “Green Teen Gift Bag”…?

MURPH: Yeah.

EMILY: Okay.

MURPH: Here you go! I was supposed to give this to the kids at the end of the night, but… looks like I won’t be needing ‘em!

[Caldwell laughs]

EMILY: Are the kids, like, young’uns?

MURPH: Er, um…

CALDWELL: [singing] If you see a dragon, you take a wide berth; we do all we can for Mother Earth! [speaking] Hi!

[Murph & Emily laugh] 

MURPH: Okay. Um…

CALDWELL: Is everything good now?

MURPH: Beverly, everything’s great! Uhh….

CALDWELL: Okay, cool!

MURPH: These fine Green Teen… uh… the Green Teen Team! These are your real counselors!

CALDWELL: Oh! So these are, like, honorary scoutmasters?

MURPH: They’re honorary scoutmasters, I deemed them myself. Here you go!

CALDWELL: Oh, wow!

MURPH: And you see he rips off two patches. This dude is just so scared and in over his head. He just rips off two patches and just like shoves them on your guys’ chests.

CALDWELL: [laughs] Wow!

EMILY: [laughs] Ooh, okay! I hock up a loogie and use it to stick the patch to my overalls.

MURPH: [laughs] Ah, and it weirdly sticks. It weirdly sticks.

JAKE: [crosstalk] Ma’am, your possum is shitting under the bar.

EMILY: [laughs] PawPaw! What’d I tell you about goin’ bucket in public?

JAKE: [possum noises]

[Emily laughs]

CALDWELL: [laughs] Don’t worry—

MURPH: The possum’s going nuts. You see Mishka the half-orc just fucking sweeps him away, and he gets knocked on the ground, and he just starts scrambling on the ground.

EMILY: [laughs] PawPaw, I’m gunna put you on your leash! PawPaw, you’re dangerously close!

JAKE: [laughs; crosstalk] He’s just a wild animal.

MURPH: — and Mishka just turns to you and says: Please leave.

[Caldwell laughs]

EMILY: Okay, that’s a fair request.

MURPH: Please leave with your critter.

EMILY: We’ve got some bullywugs to go rassle anyways.

CALDWELL: Before we leave, I take a notepad out of my pack, and I write, “You are very rude.” — and I go and I place it on the table of the barbarians.
[all laugh]

MURPH: As you go to place it on the table of the barbarians, they’re in the middle of this rowdy laugh. The guy picks up the note, and then he grabs you — and he laughs again; he goes: I like you, you’re funny.

CALDWELL: [laughs] I do have my Humor Patch, yes.

[Emily laughs]

MURPH: I tell you what.

CALDWELL: Yeah?

MURPH: You go get us another round of ale and I won’t kill you.

CALDWELL: Okay, well I don’t have… I’m not of age, so I don’t think I could technically do that. Would you like some Sprite?

EMILY: I take out a flask and I say: Y’all ever had bathtub mead?

CALDWELL: Would that be good? My scoutmaster has some bathtub mead if you want that.

MURPH: Listen, kid. I’m gonna fuckin’ kill you if you don’t go get me an ale right now.

CALDWELL: Okay, could an adult please get them some mead?

[Murph laughs]

JAKE: [laughs] Yeah, yeah, yeah. Here… [unintelligible crosstalk]

EMILY: [crosstalk] Okay, but hear me out—

MURPH: Beverly turns to Hardwon.

JAKE: Christ.

EMILY: — hear me out, mister barbarian. If you’ve never had bathtub mead, what we do is we take a bit of raccoon urine, we ferment it under the moonlight for ‘bout three months, and it will get you fucked up.

CALDWELL: [laughs] Please don’t curse.

MURPH: Go ahead and give me a Diplomacy check.

CALDWELL: [laughs] Oh man, first roll!

EMILY: [rolls die] Nine, plus… what do I add to Diplomacy? Charisma?

ALL: Yeah.

EMILY: I got eleven. [laughs]

MURPH: Okay.

CALDWELL: Mixed success!

MURPH: You see he says: It will get you fucked up?

[Caldwell & Jake laugh]

EMILY: Yeah! Oh, you’ll be seeing your ancestors.

CALDWELL: There’s no need to curse.

MURPH: Alright, tell you what. You give me that fucked-up water…

[Caldwell & Emily laugh]

MURPH: You go get me some ale, and then I won’t kill this little one.

CALDWELL: [laughs] Okay.

EMILY: Hmm… I don’t feel like this is very hospitable. Is this your town? We’re coming into your town and you’re showing us a real mean cheek.

CALDWELL: I feel like while she’s doing that I do go over to Hardwon and give him some coin to buy the ale.

JAKE: I’m not buying these guys… [laughs] —fucking beer, man.

[all laugh]

MURPH: Beverly and Hardwon are just having a quiet moment, and you see Scoutmaster Denny turns around from the bar and he’s like: Hu-huh, uh, what are you guys doing? Uh…

CALDWELL: Do you think we should get them wine instead?

MURPH: No, okay!

EMILY: And I’m teaching the barbarians that you don’t actually drink the bathtub mead—

[Caldwell laughs]

EMILY: — you huff it like a paint. So I’m showing them how to huff it.

MURPH: You see, like, a couple of them are actually pretty interested and they’re huffing it.

[Caldwell & Emily laugh]

MURPH: But you see Scoutmaster Denny just runs over with more ales and he’s like: Uh, no need to go after the little guy, gentlemen! I’ve got… Everybody’s drinking on me tonight! — and this big barbarian dude goes: No. I want him to do it.

[Caldwell & Emily laugh]

MURPH: — and he points to Hardwon.

JAKE: Hardwon…

[all laugh]

JAKE: —holding two beers, [laughs] — comes over…

CALDWELL: Uh-huh?

JAKE: — and pours them both at this guy’s feet.

[all laugh and cheer]

MURPH: Oh, my God! You just poured on this dude’s feet. You see the other three guys that are with this main dude—

JAKE: Oh, fuck.

MURPH: — look like, “oh shit, something’s about to go down. 

CALDWELL: I pull a small towel out of my backpack and hand it to him. For your boots!

MURPH: This dude fucking backhands Beverly. Everybody roll Initiative!

EMILY: [laughs] Oh!

JAKE: [laughs] Possum starts freaking out.

[Murph, Emily & Jake roll dice]  

CALDWELL: Sir, I have no choice but to defend myself now.

EMILY: Hell yeah, bitch. I got a twenty-two.

CALDWELL: What do we add to our… oh wait, no.

MURPH: Your Dex.

CALDWELL: Your Dex. Okay, so zero for me! [rolls die] Eleven. Jake got a sixteen. Yeah.

MURPH: Oh, man. These guys rolled really well.

CALDWELL: Oh, boy. [laughs]

JAKE: Wait, sixteen — then I add Dex?

CALDWELL: Yeah.

JAKE: Twenty.

CALDWELL: Oh!

MURPH: Oh, wow, Hardwon! Okay, Hardwon—

EMILY: I got twenty-two.

MURPH: Oh, wow, you guys rolled well!

CALDWELL: Well, they did.

MURPH: Yes.

JAKE: Everybody did.

CALDWELL: Two out of three.

MURPH: Okay, Moonshine. Got it.

CALDWELL: Oh, boy!

MURPH: Moonshine, you’re first. So you see this dude backhands Beverly.

EMILY: Okay, so I’m… Which of them, by the way— are they affected at all because they’ve been huffing my…?

[Caldwell laughs]

MURPH: [laughs] Uh, yeah. Two of them are a little stoned.

[all laugh]

EMILY: Okay, good.

MURPH: Not the main guy, but two of them are a little… There’s, like, one pretty serious guy who clearly looks up to the leader guy, and there’s two guys that were just kinda looking to get fucked up at the bar.

[Caldwell & Jake laugh]

EMILY: Okay, so I’m gonna go for the main guy.

MURPH: Okay, cool.

CALDWELL: Great.

EMILY: I’m gonna take out my scimitar.

MURPH: Great.

EMILY: Oh, actually— no. I’m going to do Symbiotic Entity.

MURPH: Great?

CALDWELL: What? [laughs]

EMILY: — which means that I channel the power of spores and mushrooms and become one with my spores.

MURPH: For anyone who plays D&D at home listening to this insane thing that Emily is saying, this is a Circle of Spores Druid. It’s an Unearthed Arcana thing that was just introduced. So you’re turning into a mushroom woman right now, essentially.

EMILY: I’m basically turning into, almost like Poison Ivy.

CALDWELL: You’re starting with your limit break. [laughs] I love it.

JAKE: [crosstalk] Oh, hell yeah.

EMILY: Yeah — and that does take a Wild Shape action. Does Wild Shape take an entire turn?

MURPH: Yes, that takes an action.

EMILY: Okay, so I just kind of stand in the corner and rub mushrooms on myself.

[all laugh] 

JAKE: [laughs] Hardwon is very confused.

CALDWELL: I have to imagine that the barbarians that were huffing that sauce are also very confused.

[Emily laughs]

MURPH: [laughs] The barbarians that were huffing the sauce look at this woman that just starts sprouting mushrooms, and they are tripping balls.

JAKE: [imitating barbarians] “What was in that, that, that, that… mead?”

CALDWELL: [imitating barbarians] “Must be the raccoon piss.”

MURPH: And that’s you, Hardwon. Although, wait. Do you get to, on your turn, do your shooting spores thing?

EMILY: Oh yeah, I can, ‘cuz that’s a reaction! So that wouldn’t take a whole action.

CALDWELL: Oh!

MURPH: Yeah, so you get to launch your spores if you want.

EMILY: Okay, but because I’m in Symbiotic Entity mode, that would mean that they deal double damage.

MURPH: Great, then go ahead and roll your damage.

EMILY: I think Halo is just three poison—

MURPH: “Use your reaction on your turn to deal three poison damage to one creature you can see within ten feet of you.

EMILY: Yeah, so now I’m doing six damage. So six poison damage at the main dude.

MURPH: Six poison damage at the main dude.

EMILY: So I rub mushrooms on myself, and then from my hand a mushroom is born.

[Caldwell laughs]

EMILY: — and I blow it at him, like I’m blowing a kiss.

MURPH: [laughs] This crazy fucking mushroom woman blows spores in this dude’s eyes. He just goes: Argh! Argh! He’s so fucking pissed off.

[Caldwell & Emily laugh]

MURPH: Hardwon, you’re up.

JAKE: I’m punching the serious dude right in the nose.

[Emily laughs]

CALDWELL: Hell yeah.

MURPH: Wait, you’re not going axe, you’re going fist?

JAKE: Oh shit, it’s coming to death blows now, already?

MURPH: These guys are definitely gonna try to kill you. They’re going for their swords.

[Caldwell laughs]

JAKE: Alright, fucking greataxe from behind the head. Hardwon wields it one-handed.

EMILY: [crosstalk] Yeah!

MURPH: Go ahead, roll your d20 to see if you hit.

JAKE: [rolls die] Twelve plus four. Sixteen.

MURPH: That hits! 

EMILY: Yeah!

MURPH: Roll your damage. It’s a d12 plus whatever your modifier is.

EMILY: [crosstalk] Because barbarians usually have pretty low armor right?

CALDWELL: Oh yeah, you gotta roll damage now.

MURPH: You gotta roll damage, baby.

JAKE: Wait, how do I do that?

EMILY: You roll a d12. Yeah, that one.

[Jake rolls die]

CALDWELL: That d-twilly. Ten!

EMILY: Oh, baby!

JAKE: Ten, wait— plus…

MURPH: Ten plus four. So fourteen.

JAKE: Fourteen.

MURPH: [laughs] So, this dude gets blinded by spores… 

[Caldwell and Emily laugh]

MURPH: — and then Hardwon just slashes him across the chest with his axe, and he lets out this roar; he’s so fucking angry. What was it, fourteen damage?

EMILY: Yeah.

CALDWELL: Yeah.

MURPH: Okay, this dude is still standing. He’s a pretty tough dude.

CALDWELL: Alright.

MURPH: So now, it is—

CALDWELL: It’s four total barbarians?

MURPH: Four total barbarians, yes. One real tough-looking dude, and three guys that are a little bit scrawnier. And two of them are super stoned.

[all laugh]

MURPH: I’ll give them disadvantage when they attack.

CALDWELL: Nice!

EMILY: [crosstalk] That’s my mead!

MURPH: So this main guy is going to go ahead and rear up with his greataxe. He’s gonna take a Reckless Attack, so with advantage against Hardwon. So he swings his axe right back at Hardwon.

EMILY: [whistles] Whoa.

MURPH: [rolls die] And he is definitely gonna hit.

JAKE: Oh, no.

[Emily laughs]

MURPH: So he hits Hardwon. [rolls die] He slashes Hardwon across his mighty shoulder for twelve damage.

CALDWELL: [gasps] Whoa!

MURPH: So go ahead and mark down that damage.

CALDWELL: Wait, does he not have to roll AC?

MURPH: He did! Yeah, he beat it. [laughs]

CALDWELL: Oh, okay — I missed it. My bad. Edit that.

MURPH: So now—

JAKE: So twelve, that’s minus from my…

MURPH: — that’s minus from your maximum hit points. So what are your maximum hit points? Like, twenty-two?

JAKE: Twenty-two.

MURPH: Okay, so you’re at…

JAKE: Ten.

MURPH: Okay. So now these warrior guys are gonna go. First, the sober guy is gonna take a swing at Moonshine.

[Caldwell laughs]

EMILY: Bring it on, bitch. I’m a Symbiotic Entity, I’ve got plus-three to my hit points.

MURPH: [rolls die] — and he misses big time. He whiffs with his spear.

EMILY: Oh, my God — I use my—

MURPH: He swings his spear, misses.

EMILY: The mushrooms come to my aid. [laughs]

[Caldwell laughs]

MURPH: Yeah, it just gets caught by a mushroom like it’s a fucking hand in a kung-fu movie.

CALDWELL: It’s like one of those big flat ones you see on trees.

[Emily laughs]

MURPH: These other two tribal guys who are a little bit stoned are also gonna swing at this fucking mushroom monster that they see. [rolls die] This guy whiffs big time, and this other guy… [rolls die] — oh, he’s gonna hit. So even though he’s stoned he’s just screaming and swinging at anything.[rolls die] And he’s gonna go ahead and hit Moonshine for eight damage.

CALDWELL: [laughs] Ooh. 

EMILY: Terrible hospitality! Not how I would treat people coming to my town.

JAKE: [crosstalk] Not very polite at all.

MURPH: Now it is Beverly’s turn.

CALDWELL: Alright! So, I think Beverly probably flew all the way back and landed behind the bar, and he’s kinda gathering himself amidst bottles and barrels — and he picks up a bottle and says: Hey, you did have Sprite!

[all laugh]

CALDWELL: [laughs] That’s okay, though! I think now Beverly turns to Denny and says: Scoutmaster, sir! Permission to defend myself?

MURPH: Yep, kill them! Please kill them!

JAKE: [laughs; imitating Scoutmaster Denny] “And hurry!”

[Emily laughs]

CALDWELL: Thank you, sir! So I’m going to unsheathe my sword.

MURPH: Great.

CALDWELL: And I want to… I guess I’ll just attack the main guy as well. I don’t want to do anything fancy yet.

MURPH: Okay. Are you going to do any kind of Smite damage, or anything like that?

CALDWELL: You know what? Let’s start this thing off with a bang, yeah. I will cast…

JAKE: Smite his ass, dude.

MURPH: You have a special ability that just does 2d8 damage, right?

CALDWELL: Yes. Yeah, I’m gonna use that.

MURPH: Okay. You could also see if you hit and then try to do Divine Smite.

CALDWELL: Yes, that’s what I’m gonna do.

MURPH: So go ahead, take a swing.

CALDWELL: Okay. Just roll a d20?

MURPH: Roll a d20.

CALDWELL: Okay, here we go. [rolls die] That’s a nineteen — what do I add to that?

MURPH: Oh, dude — you fucking hit.

CALDWELL: Nice! Okay, cool, so—

MURPH: Go ahead and roll 2d8 plus your normal damage.

CALDWELL: 2d8, uh — wait…

MURPH: [laughs] So Beverly, after this polite little boy gets pushed over and falls behind the bar, asks for permission

[Caldwell and Emily laugh]

MURPH: —and then yells out to his god, Pelor, the God of Light, and this burst of radiant energy comes out as he slashes this dude so hard.

CALDWELL: Is this the d8, uh…?

MURPH: It should have eight sides on it.

JAKE: That’s how you know.

[Emily laughs

MURPH: So roll that twice, and then roll your damage.

CALDWELL: [rolls die] Okay, so that’s a two… [rolls die] — and a seven. So that’s nine—

MURPH: And then another d8.

CALDWELL: Another d8, okay.

MURPH: Yeah, just your normal longsword damage.

CALDWELL: [rolls die] So that’s a three.

MURPH: So twelve. So seventeen damage.

CALDWELL: Then plus five, right?

MURPH: I added that.

CALDWELL: Okay, cool.

EMILY: Damn, bitch!

MURPH: So seventeen damage.

EMILY: Damn!

MURPH: This guy’s starting to look a little fucked up.

JAKE: This little guy—

EMILY: Moonshine turns around and she’s like: What!?

[Caldwell laughs; breathes heavily]

MURPH: This burst of radiant energy comes out of Beverly’s longsword as he slashes the guy again across the chest — and he grabs his chest and you see a little bit of blood dribbles out of his mouth.

CALDWELL: That’s what you get for being rude!

[Emily laughs]

JAKE: [laughs] Blood falls on the “you guys were rude” piece of paper.

[Caldwell and Emily laugh]

MURPH: Scoutmaster Denny meekly walks over to Hardwon and he’s gonna Lay on Hands him because he’s a Paladin, and you’re back up to full health.

JAKE: Appreciate that, brother. Really needed it.

EMILY: [crosstalk] Sweet, good. Good, good.

MURPH: [rolls die] Scoutmaster Denny Lays Hands you for twelve. Then let’s bring it back up to Moonshine.

EMILY: Okay. Now I’m gonna make a melee attack with my scimitar, which is covered in fungus, at that main bad guy.

MURPH: Cool.

EMILY: Actually, fuck it! I’m gonna go after— No, we should get rid of that main bad guy. Yeah, after that main bad guy.

JAKE: [crosstalk] Yeah, let’s kill that main guy. They might break after that, you know.

CALDWELL: [crosstalk] Yeah. 

EMILY: [rolls die] And definitely not gonna to hit. That’s gonna be seven.

MURPH: That does not hit.

EMILY: Okay, well I’m still going to—

MURPH: You could still shoot your spores.

EMILY: Halo of Spores, blow it like a kiss.

[Caldwell laughs]

MURPH: You blow it like a kiss.

EMILY: Blow it like a kiss, and I wink at him after I do it.

MURPH: Oh, you’re a nightmare.

[Caldwell laughs]

EMILY: So six more poison damage.

MURPH: Six more poison damage to this dude.

EMILY: And then I’m going to use a bonus action to heal myself with Healing Word.

MURPH: Great. So what is that, a d8? d4…

EMILY: [rolls die] d4 plus five.So six.

CALDWELL: How do bonus actions work?

MURPH: A bonus action you can take after your action.

CALDWELL: Okay.

MURPH: So you probably don’t have many things you can do as bonus actions.

CALDWELL: Oh, okay — it will say ‘bonus action’—

MURPH: It will say—

EMILY: It will say.

CALDWELL: Nice. Okay, cool.

MURPH: So that takes us to Hardwon.

JAKE: Dude, alright. Let’s do it.

MURPH: Just slashing at this guy?

JAKE: Oh, yeah, that’s what I’m doing! [laughs]

[Emily laughs]

CALDWELL: [laughs] That’s what you do.

JAKE: Axe coming back around, going right at his chest again. [rolls die] 

CALDWELL: [laughs] Ooh! Sixteen.

MURPH: Dope. That definitely hits.

EMILY: Yeah, bitch! 

JAKE: Sixteen, plus… twenty.

MURPH: Yeah, whatever your modifier, it hits already. Roll that d12, baby!

CALDWELL: Roll that beautiful dice.

[Jake rolls a die]

EMILY: Ooh! 

JAKE: Seven, plus…

EMILY: — plus four, or five.

JAKE: Four — eleven.

MURPH: Eleven damage, damn. Okay, this dude is looking seriously fucked up.

[Caldwell laughs]

EMILY: He’s not done yet?

MURPH: No. [laughs] He’s a fucking tough guy.

JAKE: He’s a barbarian, dude.

EMILY: Bev, you’ve gotta take him out!

CALDWELL: [laughs] Okay, here we go.

EMILY: Bev, it’s up to you!

MURPH: Okay, so that takes us to this dude—

JAKE: [laughs] Only you can save us, Beverly! [laughs]

EMILY: Bev! [laughs]

CALDWELL: [laughs] That’s a lot of pressure.

EMILY: You are our only hope, Beverly! [laughs]

MURPH: Oh, shit! This dude took a Reckless Attack, so this guy should be at disadvantage.

CALDWELL: Ah.

MURPH: So go ahead and roll again, Moonshine, to see if you hit, since you missed on your first attack.

EMILY: [crosstalk] Oh, to see if I hit? [rolls die]  

CALDWELL: Fifteen.

EMILY: Fifteen plus four: nineteen.

MURPH: That’s definitely gonna hit, so roll your damage.

EMILY: Woo! And that’s gonna be damage plus poison damage.

MURPH: Okay.

EMILY: So that’s gonna be… [rolls die] — five plus two. Seven, plus… [rolls die] — five, so twelve.

MURPH: Damn.

EMILY: Oh wait— oh, no, no. Yes, twelve.

MURPH: Okay. This dude is seriously, seriously, seriously fucked up. On his last legs of—

[Caldwell laughs]

JAKE: [crosstalk] You’re damn right.

EMILY: So she had taken him for twelve plus six.

MURPH: Right, okay.

EMILY: Damn, he’s strong. He’s still standing?

MURPH: So this dude is seriously fucked up. With his last inch of life he tries to take off Hardwon’s head.

[all laugh]

JAKE: The guy that started it all.

MURPH: [rolls die] He is going to hit.

JAKE: Oh, no.

CALDWELL: Oh, shit. [laughs]

[Emily laughs]

MURPH: Yes, the man whose pride got us into this fight.

JAKE: [laughs] The pride of the mountain.

[Emily laughs]  

MURPH: The pride of the mountain—

CALDWELL: [crosstalk] He topples—

MURPH: [rolls die] — nine damage to the pride of the mountain.

CALDWELL: You can handle that.

JAKE: Alright. I’ve survived worse. Just one moment ago.

[Caldwell & Emily laugh]

MURPH: The other guys are gonna keep swinging at Moonshine here.

CALDWELL: Alright.

EMILY: Bring it on, bitch!

MURPH: [rolls die] The one guy is probably gonna hit. That is a seventeen to hit?

EMILY: Mmm, yeah — that’s definitely gonna hit.

MURPH: [rolls die] Okay, that’s gonna be five damage. Five damage from the first one. 

EMILY: Moonshine takes it, but she doesn’t even blink when it happens.

MURPH: Wow.

JAKE: That’s cool.

[Caldwell & Emily laugh]

MURPH: Just looks at him like a—

EMILY: She doesn’t even blink. She looks at her hand full of mushrooms and is like: You next.

JAKE: Hardwon’s, like, about to cry from his wounds, and then he looks at her like: Oh, yeah. I’m fine.

CALDWELL: Do the mushrooms have little humanistic characteristics? Do they have little faces on them?

EMILY: I mean, I see faces when I look at them. [laughs]

CALDWELL: Okay. [laughs]

EMILY: But I also eat them, so…

CALDWELL: [high, nasally voice] “Hi, Moonshine! We’re your babies!”

[Emily laughs]

MURPH: So these two stoned guys are gonna take swings at Moonshine. [rolls dice] Oh, he rolled a one and a nineteen. He’s at disadvantage, he’ll take the one so he misses. [rolls dice] The other guy rolls, and he’s gonna hit even though he’s at disadvantage. [rolls die] — and he hits you for seven damage.

CALDWELL: Beverly is unscathed, by the way.

MURPH: How you doing, Moonshine?

EMILY: Moonshine’s at eleven.

MURPH: Okay.

EMILY: — because she got extra hit points for being Symbiotic Entity. And she also healed herself.

CALDWELL: [crosstalk] So you’re at eleven— Okay.

JAKE: [crosstalk] I’m at thirteen now.

MURPH: Didn’t she get hit by the first guy? Okay. You have like twenty-five health?

EMILY: No, sorry, what did you hit me for? I thought you hit me for five this time.

MURPH: No, I hit you for five the first time, and I hit you for seven the second time. So for twelve total — so you’re at three.

EMILY: Oh, I’m sorry, I didn’t hear you the second time.

CALDWELL: You’re at three?

EMILY: No — I’m at four, thank you.

MURPH: You’re at four, okay. So Moonshine looks right fucked up. Back up to—

JAKE: Beverly!

CALDWELL: Is it me?

MURPH: No, actually it is… Yes, Beverly.

EMILY: I have to heal myself!

CALDWELL: Cool. I was planning on attacking the main guy. But now that I see that Moonshine—

EMILY: No, I look at you and I’m like: Don’t worry about me.

CALDWELL: Yeah, I feel like I go to Lay Hands on her — and then you say… what do you say?

EMILY: I say: Don’t worry. This hen’s taken care of. [laughs]

[Caldwell laughs]

JAKE: [imitating Moonshine] “I Lay Hands on myself.”

CALDWELL: Yes, ma’am. Full disclosure; full honesty in the Light of Truth, I did not want to touch you.

[Emily laughs]

CALDWELL: Alright, so then I turn away from Moonshine and I turn to face the main barbarian. I say: Sir, I’ve given you every chance to back down, but unfortunately, as a Green Teen, I cannot let your reign of terror on this village to proceed.

[Emily laughs]

JAKE: Hit him with the sword! [laughs]

[Murph laughs]

CALDWELL: I will now recite the Green Teen’s Creed!

[Emily laughs]

JAKE: [laughs] Kill him, for the love of God!

CALDWELL: I hold my sword aloft — it glows ever so slightly — and I say: A Teen of Green is never mean. Our souls sublime, our hearts pristine. And at all times, we stay serene. To glean the sheen of a light unseen!

[Jake laughs]

EMILY: Alright, kid, I was being nice. You gotta do something.

[Jake & Murph laugh]

EMILY: You gotta do something. You don’t need to Lay Hands on me, but—

CALDWELL: — and after that, I kind of just recklessly launch myself at him with my sword drawn. [battle cry]

MURPH: [laughs] Alright. Go ahead and roll with advantage because he took a Reckless Attack.

CALDWELL: Alright, cool. [rolls die] That’s an eighteen.

MURPH: That’s gonna hit already.

CALDWELL: Alright!

EMILY: Roll to see if—

MURPH: You can roll to see if you Crit; if you want to roll again, see if you get a twenty.

CALDWELL: Okay, good call. [rolls die] That’s another eighteen.

MURPH: Okay, dope! You guys got some good rolls so far.

EMILY: Don’t jinx us.

CALDWELL: Alright, a d8. [rolls die] That’s a three — plus five, I guess?

MURPH: Eight, okay. So you see, after reciting the [laughs] Green Teen Creed—

[Emily laughs]

CALDWELL: Uh-huh?

MURPH: Beverly launches forward and decapitates this dude.

[all laugh and cheer]

EMILY: Yeah!

JAKE: Oh-ho!

MURPH: Blood sprays fucking everywhere as his head flies over the bar. You see the other dudes look, like, mad scared.

EMILY: That little spring chicken’s got some talent.

MURPH: Oh, that’s actually Scoutmaster Denny. Who is going to…

[Caldwell laughs]

MURPH: He’ll cast Cure Wounds on Moonshine.

EMILY: Oh, thank you.

MURPH: [rolls die] Oh wow, he rolled pretty well. Ten. Ten HP back.

EMILY: Ooh!

MURPH: That takes us to Moonshine.

EMILY: Moonshine looks at him, and is like: Thank you.

[Caldwell laughs]

EMILY: Don’t come too close though, I’m very fertile.

MURPH: You’re welcome, miss!

EMILY: I’m very fertile.

JAKE: Too fertile.

EMILY: Be careful when you Lay Hands on me.

CALDWELL: What does that mean?

EMILY: [laughs] And then she—

MURPH: We’re not allowed to have sex, it’s okay.

EMILY: [laughs] As she looks at one of the guys that hit her… The guy that she said, “you next.”

[Caldwell laughs]

MURPH: Okay.

EMILY: Then she takes out her scimitar, aims it at him… [rolls die] — for twenty-two.

[Caldwell laughs]

MURPH: That hits.

EMILY: Alright, so that’s gonna be—

MURPH: So roll your scimitar damage, and then it does poison damage too, right?

EMILY: [rolls die] It’s gonna be only three for the scimitar damage — [rolls die] — only one… four with the poison damage. Total of four. But then she’s gonna blow her kiss of poison.

MURPH: Okay.

JAKE: Shroom kiss.

EMILY: Her shroom kiss, she’s gonna blow it.

MURPH: For six damage?

EMILY: So ten total.

MURPH: This dude’s on fucking death’s door. These guys are much weaker.

[Caldwell laughs]

EMILY: Yeah, bitch.

MURPH: Hardwon, you’re up.

JAKE: Hell yeah. I’m swinging the axe at this dude’s dome.

MURPH: At the dude who’s weak?

[Emily laughs]

JAKE: Oh, yeah. [laughs]

MURPH: [laughs] Hardwon’s [unintelligible crosstalk]

JAKE: [crosstalk] I want to decapitate somebody, too!

EMILY: [laughs] Hardwon feels, like, inferior.

CALDWELL: Axe to dome.

JAKE: [rolls die] That’s a six, though.

MURPH: Plus what?

EMILY: But you add…

JAKE: Six plus four. Ten.

MURPH: No, it’s… Oh, ten total? It’s not plus four, you have a higher thing than that.

CALDWELL: What do you add to your attack roll?

MURPH: You add your attack bonus.

JAKE: Oh, attack bonus? Where’s that?

MURPH: Your attack bonus is plus-six. So you got a twelve. So that does hit.

EMILY: So you got a twelve! [laughs]

MURPH: So that does hit.

JAKE: You’re damn right.

MURPH: So roll your damage.

EMILY: Yeah!

JAKE: [rolls die] Eight! That’s plus four.

CALDWELL: Ah!

MURPH: Twelve?

EMILY: Twelve.

MURPH: Dope, twelve damage. So Hardwon then decapitates this dude.

[Caldwell laughs]

JAKE: Yeah!

[Emily laughs]

MURPH: The head doesn’t go as far as Beverly’s head. 

[all laugh]

JAKE: Hardwon looks ashamed.

MURPH:— but it goes pretty far.

EMILY: Moonshine turns to the party and she’s like: Will you save the last one for me? Because now I feel like I gotta decapitate someone.

CALDWELL: [laughs] I feel like that’s probably—

JAKE: [laughs] Hardwon takes a step back.

CALDWELL: I only need to decapitate one head to get my Self-Defense Merit Badge, so I’m good. I don’t—

[all laugh]

JAKE: You’re furiously sewing a decapitated head badge onto your pack.
[all laugh]

MURPH: So you see these other two barbarians look at each other, super-scared, and they’re gonna disengage and start running out of the tavern.

CALDWELL: Mhm.

EMILY: And then I say: These people were real inhospitable. What do you say we chase them?

[Caldwell laughs]

JAKE: [laughs] Oh, shit!

MURPH: Are you guys, like, chasing them out the door?

[Caldwell laughs]

JAKE: I’ll chase them outside.

CALDWELL: I think—

EMILY: They’re definitely gonna run back to a crew of barbarians. So we would need to—

JAKE: We gotta find the kids.

EMILY: Yeah, that’s true.

CALDWELL: Yeah, we’ve been tasked with a mission.

EMILY: [crosstalk] Maybe we let them run.

JAKE: [crosstalk] We start to chase them, but we—

MURPH: They’re just outside the tavern. Are you guys chasing them out the tavern?

EMILY: There’s more barbarians outside the tavern?

MURPH: You don’t see if there are more yet.

EMILY: Here’s the only thought: if they run to their barbarian friends, we could be in bad standing by the time that we come back. We gotta silence these guys.

JAKE: [crosstalk] That’s true. We gotta kill these guys before they tell all the barbarians about us.

MURPH: Okay, so you guys run out and chase them just outside of the tavern. I’m gonna roll to see if there’s any other barbarians out there.

CALDWELL: [laughs] Oh!

JAKE: Oh, yes.

MURPH: [rolls die] I rolled a one. There are definitely no barbarians out there.
[all laugh]

JAKE: [crosstalk] It’s a nice, dark, quiet night.

CALDWELL: [crosstalk; unintelligible] — barbarians!

EMILY: [crosstalk] Woo, yeah, baby!

MURPH: Not such a good roll for the DM. So Moonshine, you’re up.

EMILY: [rolls die] That’s gonna be sixteen.

MURPH: That hits.

EMILY: And…  [rolls die] — seven to hit, total.

MURPH: Great.

EMILY: And then… [rolls die; whistles] — another six.

MURPH: Another six, wow. You kill this dude.

EMILY: Woo!

MURPH: She fuckin’ slashes this— spit some fucking poison spores at him, and his head just explodes as it rapidly grows mushrooms.

EMILY: [crosstalk] Wait, wait, wait… can I — [laughs] Oh shit, even though he’s dead— so his head explodes? God dammit, I wanted to decapitate him.

CALDWELL: Three headshots. [laughs]

[Jake laughs]

MURPH: [laughs] You can decapitate him if you want. You tell me how you want to kill him.

EMILY: Well, I want to kill him with the spores, but then I’m gonna decapitate his lifeless body just so I can be part of the—

JAKE: [laughs] — sort of a “me too”!

MURPH: [laughs] Oh, my God! This woman is just fucking hacking him up.

EMILY: [laughs] As I’m doing it, I look up…

CALDWELL: [crosstalk] I think that’s technically…

EMILY: — Hey, we got a club going!

JAKE: [laughs] Hardwon almost throws up.

[Emily laughs]

MURPH: That takes us to—

CALDWELL: I take no pride in this.

[Emily laughs]

JAKE: These are not the friends I wanted to make on my journey.

MURPH: Hardwon, go ahead. Wait, Beverly, have you gone? We may have skipped you.

CALDWELL: Well, I was…

MURPH: The last thing you did was behead somebody?

CALDWELL: Yes.

[Emily laughs]

JAKE: [crosstalk] Yeah, I beheaded someone since him.

EMILY: [crosstalk] Me too. I also did.

MURPH: Okay, you beheaded someone before, then. So it should have been your turn. Go ahead.

EMILY: [crosstalk] We’ve all beheaded someone. [laughs]

CALDWELL: So are they still trying to run?

MURPH: Yes, they’re trying to get away.

JAKE: [crosstalk] There’s one guy, right? ‘Cuz one’s dead.

CALDWELL: Are they waylaid by the fact that we started attacking them? Are they slowed?

MURPH: No, they’re just turning and fucking running. The one dude’s dead, the other dude’s just booking it trying to get away.

EMILY: [crosstalk] We got one more. We gotta make sure we silence—

JAKE: [crosstalk] That dude’s just, like, watching—

CALDWELL: Let me check with you if I can do this.

MURPH: Sure.

CALDWELL: While they were attacking the other person, I try to run ahead and set up a rope trap?

MURPH: No. You cannot run ahead of him.

CALDWELL: Okay.

[all laugh]

MURPH: This is not fucking Home Alone.

CALDWELL: [laughs] I don’t know, I’m pretty resourceful.

EMILY:[laughs] “This is not Home Alone.”

MURPH: You can try to trip him or something.

CALDWELL: Yeah, I don’t know if I would be able to tackle him. But like—

MURPH: You could try; you have pretty good strength.

CALDWELL: What I’m gonna try to do, is I’m gonna try and use my shield to shield-tackle him to the ground.

MURPH: Okay, go ahead and run, and just give me a Strength check.

CALDWELL: Okay.

MURPH: Just give me an opposed Strength check. You’re gonna try and grapple him.

CALDWELL: Okay, great. Is that gonna be…

MURPH: So Athletics or Strength.

CALDWELL: My Strength is plus-five—

MURPH: Okay. Plus-five?

CALDWELL: — Athletics, yeah.

MURPH: Oh, that’s a saving throw. Those are your saving throws you’re proficient in. Your Strength is just whatever your modifier is.

EMILY: [crosstalk] He’s a strong boy.

CALDWELL: Oh, it’s plus-three.

MURPH: So just give me a plus-three, unless you have Athletics. Then you can use—

CALDWELL: [rolls die] It’s a sixteen plus three — nineteen. [laughs]

MURPH: [rolls die] Oh my god, nineteen. Fucking Beverly tackles this dude. Like, form-perfect tackle takes this dude down. This dude is just on the ground.

[Emily & Jake laugh]

CALDWELL: [crosstalk] Pelor!

MURPH: Hardwon, you’re up.

JAKE: [laughs] Shit!

CALDWELL: Wait, wait, wait, wait, wait, wait, wait!

EMILY: [laughs] Go decapitate him! Go decapitate him!

CALDWELL: No, no, no, no, no! No, no, no, no, no!

JAKE: [laughs] Nice and slow stride, walk over.

CALDWELL: I will say, I probably do try to stop him from decapitating yet another human.

MURPH: Okay, okay. So you’re trying—

JAKE: Move!

CALDWELL: Hardwon, no! We’ve… three is probably good!

[Emily laughs]

JAKE: Excuse me.

[Emily laughs again]

CALDWELL: I just think that—

JAKE: I raise the greataxe.

CALDWELL: — maybe we could—

MURPH: [laughs] Hardwon’s just slashing, Beverly—

JAKE: [rolls die; laughs] That’s a ten plus fourteen?

MURPH: He’s at disadvantage and everything; you definitely hit him.

CALDWELL: Alright. I guess he is my scoutmaster — I have to respect him now.

[Murph laughs]

JAKE: [rolls die] Yeah, that’s an eleven.

CALDWELL: Alright.

EMILY: [laughs] Ooh!

MURPH: [laughs] He’s just—

CALDWELL: Yes, sir.

MURPH: — so Beverly inadvertently helped execute this man. Beverly’s, like, holding this dude down. Hardwon comes over, and in one big chop, just beheads this man—

[Emily & Jake laugh]

CALDWELL: I was thinking we—

MURPH: — as his head rolls off.

JAKE: I’d like to— yeah. I mostly didn’t hear what you’re saying.

CALDWELL: Sir, just—

JAKE: You know, I’m not a… I wouldn’t… You’re my buddy, but I just, yeah. I killed that guy.

CALDWELL: Normally I’m in favor of just jail, I guess, as a method of dealing with conflict? But—

MURPH: So as you guys are talking, and as this dude’s head rolls down the road—

CALDWELL: Yeah. [laughs]

MURPH: You see Mishka, the half-orc, pokes her head out of the tavern. She says: Bring the bodies inside! More will come soon!

[Caldwell laughs]

JAKE: Ooh shit, Mishka’s cool!

CALDWELL: Okay!

EMILY: Okay, y’all! Yeah, so we drag the bodies inside.

MURPH: You guys drag the bodies, and see that the fishermen are helping fucking clean up and hide the bodies.

[Caldwell laughs]

MURPH: You see Mishka has already, like, gotten rid of—

EMILY: Whoa… now that is hospitality!

[Murph laughs]

JAKE: There you go!

CALDWELL: They carry the bodies, I carry the heads. [laughs]

EMILY: [crosstalk] Now that’s what I was looking for! [laughs]

MURPH: [laughs] Beverly carries the heads in, and the other people in this tavern—

EMILY: I ask Mishka: Mishka, do you have sort of, like, a pile of trash anywhere? I want to give him a good Crick-elf burial.

MURPH: We’re not going to give them a burial, we’re just going to hide them for now, okay?

EMILY: Okay!

MURPH: They help you guys get rid of the bodies. You see there’s fishermen fucking scrubbing the blood. You see everyone stands in the middle of the tavern. Mishka closes the door, and she looks at you guys and she says: Well, you might be just the guests we needed in this town. And that’s where we’ll end our session.


[Caldwell laughs]

EMILY: [claps] Woo!

JAKE: Dope, dude! Woo!

MURPH: It’s so funny, I didn’t know if you guys were gonna get in a fight with those barbarians but you definitely beheaded all of them.

[Caldwell & Jake laugh]

EMILY: [laughs] I wanted to get into a fight with them so bad, but I knew that I was like, “No, no, no, I’m too much of a sweetheart to.” So I was so pumped when Hardwon went for that.

CALDWELL: Uh-huh. [laughs]

MURPH: [laughs; crosstalk] When Hardwon… Hardwon’s just like, “No! I will not buy them a drink!”

JAKE: [laughs; crosstalk] He doesn’t suffer any slight.

EMILY: — because once I become a Symbiotic Entity — AKA a poisonous woman of spores — then I am no longer a sweetheart. I get to act like a savage.

CALDWELL: [crosstalk] Right, oh yeah.

MURPH: It’s also funny that they all—

JAKE: Those guys were assholes. Like, you offered them water. You offered them your bathtub… your Crick-juice—

EMILY: I gave them my… my bathtub mead to huff.

MURPH: — and it all started because Beverly gave them a note.

[Emily laughs]

JAKE: [laughs] Those heads are on you.

MURPH: [laughs] Yeah, those heads are on—

CALDWELL: [laughs] A very firm note! Which I folded so they would open after I left, but, you know.

EMILY: Yeah, you folded it into a little swan. [laughs]

CALDWELL: Exactly! It was a nice little origami swan. While we’re back inside, I do start writing a note to my parents telling them about my new friends that I made.

MURPH: [laughs] Your new scoutmaster who told you to chop somebody’s head off.

EMILY: And me, I’m trying to pick some of the knots out of PawPaw’s hair.

[Caldwell laughs]

MURPH: Oh, my God, there’s so many knots. It’s so knotted.

EMILY: [crosstalk] It’s so knotted.

MURPH: Okay, guys, please rate the podcast! This is a new podcast.

JAKE: [crosstalk] Subscribe to it!

MURPH: We could really use it — subscribe to it, baby.

JAKE: [crosstalk] Tell your friends!

EMILY: [crosstalk] Subscribe, baby!

MURPH: Five stars, Not Another D&D Podcast.

JAKE: Let’s word-of-mouth this one, you know what I mean?

MURPH: Yeah.

EMILY: Yeah, could we start a real—

JAKE: Too much ‘rate and subscribe’. Yeah, like, do that — but, like, talk to people.

MURPH: [crosstalk] Yeah, tell people about it.

EMILY: [crosstalk] Yeah, we’re trying to do a grassroots thing here. Make signs!

JAKE: That’s the shit, grassroots.

[Caldwell laughs]

MURPH: Get on the subreddit. They already made a subreddit: Not Another DnD Podcast.

JAKE: [crosstalk] Oh, really? I’m-a hop on the subreddit. Dope.

EMILY: [crosstalk] Yeah, baby.

CALDWELL: [crosstalk] Ooh!

MURPH: ‘r/’ that baby, check it out. Follow us on Twitter: @JakeHurwitz, @caldy, @eaxford, @chmurph. Guys, February 13th, Emily and I have a book coming out. It’s called ‘HEY, U UP?: How to Turn Your Booty Call into Your Emergency Contact.

EMILY: [crosstalk] Oh, that’s true, too.
[Caldwell & Jake laugh]

MURPH: It’s a satirical relationship advice book. Check it out.

EMILY: I gotta think there’s some overlap between people who love D&D and people who love satirical relationship advice books.

CALDWELL: Right.

MURPH: They like us! That’s part of it!

JAKE: That’s the full overlap.

CALDWELL: Uh-huh.

MURPH: Anybody else got any plugs? Listen to If I Were You with Jake Hurwitz. You’re on that podcast, Jake.

JAKE: [crosstalk] Oh, yeah, that’s my podcast.

CALDWELL: Yeah, watch Drawfee. [laughs]

MURPH: Yeah, watch Drawfee! Drawfee‘s great!

EMILY: Yeah, watch Drawfee.

CALDWELL: You’re allowed.

MURPH: [crosstalk] Okay, guys, thanks so much.

EMILY: Heck, man, watch The Fall on Netflix. Gillian Anderson’s amazing on that. Can I just plug that? 

[all laugh]

MURPH: [crosstalk] Yeah, and just a recommendation: just check out Gillian Anderson’s The Fall.

EMILY: She just looks so good swimming.

CALDWELL: Uh-huh.

JAKE: No shit? I will do that.

[Emily laughs]

MURPH: Oh, and listen to 8-Bit Book Club with me, Caldwell, and Emily.

CALDWELL: Yeah!

EMILY: Yeah, baby.

JAKE: — but not until you’ve seen every episode of The Fall.

[Caldwell & Emily laugh]

MURPH: That is correct, yes. You need to be caught up on The Fall to get all of the references. Emily does bring up The Fall a lot.

EMILY: [crosstalk] You really do. Cause there’s spoilers every single week. [laughs]

CALDWELL: [crosstalk] Yeah.

MURPH: Okay, guys, so we’ll pick up here next week with our intrepid heroes and all of the people in this town, as they’ve just murdered a bunch of people.

JAKE: [crosstalk] I can’t fucking wait.

CALDWELL: Yeah.

EMILY: Yeah, I mean… I’m thinking that I’m getting back in that kitchen and whipping us up some good jambalaya.

[Jake laughs]

CALDWELL: [laughs] Ooh!

MURPH: [laughs; southern drawl] “Some of that good jambalaya.”

EMILY: Some of that good jambalaya. [laughs]

JAKE: [crosstalk] There’s blood everywhere in this place.

CALDWELL: [laughs; crosstalk] Jamboreen jambalaya!

MURPH: Bahamut keep you all, and may the Baba Yaga not take you this night.

CALDWELL: Bye!


[Transcribed by Redditors siilhouette, hi_sweaty, and Zyoanz.]

‘Welcome to Not Another D&D Podcast: Meet the Party’ Transcript

BRIAN MURPHY: Hello, orcs and gentle-dwarves, it’s Murph — your Dungeon Master for this D&D play podcast! I’ve got some solid players lined up: Emily Axford, Jake Hurwitz, and Caldwell Tanner. You’ll be hearing from those guys in just a few minutes, and you can hear our first full episode this coming Thursday. If you’ve never played D&D before, don’t worry, ‘cuz neither has Jake, and he’s one of the hosts, so… y’know. It’s just collective storytelling with some dice-rolling; you’ll pick it up fast.

For this mini-sode — that’s what I’m calling it: a mini-sode — I wanted to give you a little preview and talk about our game. So, this campaign takes place in a world that has already been saved. The idea is that three legendary heroes have already gone through, defeated the big bad evil guy, and righted wrongs along the way. Jake, Emily, and Caldwell will start their campaign is this morally-grey post-war world, and have to deal with all the problems caused by the legendary heroes on their adventure.

So… I’ll get more into the backstory about the world in our first episode. Right now I’m gonna play for you a little intro that introduces the party, then I’m gonna join Caldwell, Emily, and Jake as they talk about their characters! So, let’s cue the temporary intro!


[epic music plays]

Welcome to the campaign after the campaign — this is Not Another D&D Podcast! Let’s meet our party:

JAKE HURWITZ: [as Hardwon; gruff voice] Hardwon Surefoot, the bastard of the mountain: a human Fighter raised by dwarves. Thick of calf and quad, six-foot-six of muscle and beard. The greataxe of Irondeep. Pride of the dwarphanage. Having dug further into Irondeep than any man or dwarf before him, Hardwon believes his next great adventure lies above-ground and has set off to see the world.

CALDWELL TANNER: [as Beverly; high-pitched, excited voice] Beverly Toegold, pure-hearted halfling youth from the city of Galaderon. A five-leaf Green Teen novice Paladin in pursuit of the ultimate merit patches! Beverly has never disobeyed his mom, and is an extremely good boy.

EMILY AXFORD: [as Moonshine; southern drawl] Moonshine Cybin, Crick-elf Druid; lover of fungus and ambassador of decay. Her people were ostracized by the high elves to the dank shores of The Crick, but now sumthin’s amiss at the ol’ Crick! Accompanied by her loyal possum, PawPaw Gump! Freckled, ferocious, and dangerously fertile.


MURPH: Do you guys wanna talk a little bit more about your characters? Emily, did you wanna talk a little bit more about Moonshine before we get started?

JAKE: Cybin is my favourite last name.

EMILY: Yeah, Moonshine Cybin. Moonshine Cybin, y’know, she’s sort of a backwoods elf; if she met a high elf they’d probably turn their nose down at her, but Moonshine wouldn’t really give a fuck. There’s some unnatural happenings down at The Crick, so the Crick-elves are looking for a place to stay, so..

MURPH: [southern drawl] Yeah, I heard that some of them animals are dun dyin’.

EMILY: Some of them animals are dun dyin’. The Crick-elves are startin’ to get worried, they’re fixin’ to make a move.

MURPH: [southern drawl] Crick’s dryin’ up.

EMILY: Crick’s dryin’ up! [laughs]

JAKE: [southern drawl] Sumthin’s happ’nin’ down at The Crick!

EMILY: Sumthin’s amiss at The Crick!

JAKE: [southern drawl] “Pa, come quick!”

EMILY: [laughs] “MeeMaw, come quick! Sumthin’s amiss at The Crick!”

JAKE: [laughs; southern drawl] “What’s the matter, PawPaw?” [laughs] “Is it The Crick?”

EMILY: [laughs] “MeeMaw, PawPaw ain’t actin’ right!”

MURPH: [laughs] PawPaw, of course, is the possum, right?

EMILY: Yeah, PawPaw is the—

CALDWELL: How likely is it that PawPaw is just a stuffed possum? [laughs]

EMILY: [laughs] — is just a stuffed possum!? [laughs]

CALDWELL: “He’s always getting into trash, so—“

EMILY: He is always gettin’ into trash. But now she’s wandering the world of Bahumia. She’s got a side project, which is collecting a spore library — which is: basically any time she sees a mushroom, she collects some spores from it so that she’ll always be able to make more of it. But she’s got an overall-bib pocket of mushrooms that are native to The Crick so that she can plant them in other climates to see what sort of an environment they take a shinin’ to, ‘cuz maybe the Crick-elves can move there.

CALDWELL: So, like, any time we kill someone during the campaign, you’re just gonna plant a mushroom on their corpse? Is that kind of your calling card?

EMILY: Yeah.

CALDWELL: [laughs] Okay. [laughs] I love it.

EMILY: Oh, yeah. Yeah, I’m just gonna sprinkle a couple spores, and then when they see the dead body and they’re like, “There’s mushrooms growin’ out— …Moonshine’s been here!”

[all laugh]

JAKE: [raspy, menacing voice] “CYBIN!”

EMILY: Cybin! [laughs]

MURPH: Caldwell, did you wanna talk about Beverly a bit?

CALDWELL: Yeah. Beverly is a fourteen-, fifteen-year-old halfling from the city of Galaderon; kind of a privileged and pampered youth. He comes from a long line of Beverlies — he’s actually the fifth Beverly in his line — and, as I mentioned, he’s a city halfling, which is a specific kind of subset of halfling, that, unlike most halflings, shaves their feet and paints them a colour. They paint their toes and the tops of their feet.

MURPH: [laughs] Yeah.

CALDWELL: Since they live in an urban environment, they have no need to keep that hairy… kind of, like, rough… y’know, look about them.

MURPH: Right. I—

EMILY: I do wanna warn you that Moonshine’s feet are dirty and calloused.

[Murph laughs]

CALDWELL: Yeah, and that’s gonna take some getting used to for young Beverly.

EMILY: [laughs] Mine are like—

JAKE: Did you pack a razor to shave your feet, even on your journey?

CALDWELL: Absolutely!

JAKE: [crosstalk] Keep ‘em prim and proper—

EMILY: [crosstalk] — or do you wax? Or threading!? You could get threading. [laughs]

JAKE: [crosstalk] That’s cool. That’s city-living. [laughs]

MURPH: [crosstalk] Have the Toegolds evolved for their foot-hair to grow slower than a normal halfling, or does it grow in pretty much every day?

CALDWELL: I think it still grows in. It’s just like, y’know—

MURPH: — kind of like a five-o’clock foot-shadow?

[Emily laughs]

CALDWELL: — yeah, and I think Beverly is very excited that his foot-hair has just started growing in. He’s, like, just been shaving for a year, I think, maybe?

EMILY: Ohh… it’s like a point of pride.

CALDWELL: So this is like a point of pride for him, for sure. And, like, his dad took a—

EMILY: [crosstalk] So, like, maybe he doesn’t get—

MURPH: So, maybe he only has like… little peach-fuzz feet.

[Caldwell laughs]

JAKE: [laughs] Aww, that’s cute!

EMILY: Yeah, he’s got little peach-fuzz feet, but he’s, like, making a big deal — he’s always like, [imitating Beverly]  “Oh, before we go, I mean, I really gotta shave my feet…”

CALDWELL: Yeah! “I really gotta shave… it’s getting—”

JAKE: “It looks like you already have.”

[Emily laughs]

MURPH: But, yeah, he’s also like a Boy Scout.

CALDWELL: Yes.

MURPH: He’s part of the Green Teens.

CALDWELL: He’s part of the Green Teens, which is like a junior paladin organization. He’s a five-leaf — it’s a six-leaf system the Green Teens are on, and when you reach six leaves you become a full-fledged Junior Green Knight — and all of the Beverlies in his family have been Green Knights, and that’s sort of the path he’s on. He’s not sure if he actually wants to be a Green Knight, but being a six-leaf Green Teen is very good for your academy application.

MURPH: Wow.

EMILY: Flash-forward fifteen years from now, when Caldwell has three boys and has started the Green Teens for real.

[all laugh]

JAKE: [laughs] — and he’s shaving all of their feet.

CALDWELL: Oh, absolutely.

MURPH: On our other podcast, the 8-Bit Book Club, somebody on that subreddit suggested the name — instead of ‘Green Teens’ — ‘Boy Pals’, for ‘boy paladins.’

[Jake laughs]

EMILY: [laughs] — for ‘boy paladins’!

MURPH: I really like ‘Green Teens’, so I think what it’ll be, it’ll be sort of: ‘Boy Pals’ is sort of the ‘Cub Scout’ to the Green Teens’ ‘Boy Scout’.

JAKE: Oh, yeah! Okay.

EMILY: Oh, yeah. That’d be funny if everyone was like, [deep voice] “Oh, you’re… you’re a Boy Pal?”

CALDWELL: “Nope!”

MURPH: [crosstalk] He was already a Boy Pal. He graduated from Boy Pals.

EMILY: [crosstalk; imitating Beverly] “No, I’m with the Green Teens!”

JAKE: [crosstalk; belittling voice] “Well, isn’t that cute. It’s a Boy Pal!”

CALDWELL: “I’ve graduated from Boy Pal! I’ve got all my patches from Boy Pal!”

EMILY: — and that’s what sends him into a barbarian rage. [laughs]

JAKE: [growling voice] “DON’T CALL ME ‘BOY PAL!’”

[Emily laughs]

CALDWELL: “Just look at these beads that I have here! Each one represents a year as a Boy Pal!”

[Emily laughs again]

CALDWELL: So I’m kind of trying to get the last required merit patches necessary to become a six-leaf Green Teen.

MURPH: — your Junior Green Knight.

CALDWELL: Yes. But those are very rare patches. So that’s kind of, like, why I’m going on this journey: it’s to try and claim those last patches.

MURPH: Yep. And you guys are Level—

JAKE: [crosstalk] — and you have the patches;  you just haven’t sewn them on, right? Like you carry around a lot of patches?

CALDWELL: [crosstalk] Oh, I have a lot of patches.

JAKE:[crosstalk] Okay.

EMILY: [crosstalk] Just imagine if that was like the last year of going from Cub Scout to Eagle Scout; if it was like, “Cool, now in your sixteenth year you leave and live in the woods,” and that’s how you become an Eagle Scout.

CALDWELL: [laughs] I wish, yeah.

JAKE: [laughs] “— if you’re seventeen and not dead.”

CALDWELL: Yeah, your parents strip you nude and give you a knife; that’s how I got my Eagle Scout badge.

[Emily laughs]

MURPH: So the badge you’re looking for is probably — since you are a Level 2 Paladin…

CALDWELL: Right.

MURPH: At Level 3, if you take the Oath of Ancients and become a Green Knight, you can speak to animals — so that’s probably the patch you’re looking for. ‘Speak to Animal’—

CALDWELL: [crosstalk] Yeah. Like, Animal… ‘Animal Relations’.

MURPH: [laughs] ‘Animal Relations!’ [laughs]

JAKE: [crosstalk] ‘The AR patch.’

EMILY: [crosstalk] I hope that PawPaw — like, when you speak to PawPaw, my possum — he has a really eloquent voice. [laughs]

CALDWELL: Oh, absolutely.

EMILY: Mmm!

CALDWELL: He is so wise.

MURPH: I can already tell you that PawPaw is a dumb hick. He’s so stupid and crazy.

[All laugh]

JAKE: [crosstalk; imitating Moonshine] “Oh, tell me the wise things PawPaw says!” [imitating Beverly] “Moonshine, um… he was very eloquent.”

MURPH: [crosstalk] You’re gonna see how sick PawPaw is.

CALDWELL: “I think that he’s… I’m like ninety-five percent sure he’s dead.”

[Emily laughs]

MURPH: [as PawPaw; unintelligible gibberish in a southern drawl] “Wait-wait-wait, no, oh-wai—, wh— wh—, we’re—, we[possum noises]”

[all laugh]

EMILY: [laughs] He’s just, like, incoherent!

MURPH: He’s just Boomhauer on meth, essentially.

[all laugh]

JAKE: PawPaw sounds the same after you can speak to animals as he did before.

EMILY: [laughs] — with a mouth full of garbage.

MURPH: Guys, don’t I — at my battlestation with my DM screen and stuff… I’m like a dorky Howard Stern.

EMILY: [crosstalk] Yeah, you are!

MURPH: [crosstalk] I’ve got this stuff, like, behind the glass back here…

EMILY: [crosstalk] Dang, you are!

MURPH: [crosstalk] Right!?

JAKE: [crosstalk] This screen is dope. I feel like that guy—

EMILY: [crosstalk] ‘A dorky Howard Stern.’ I’m gonna chisel that on your gravestone. I already bought it, I just haven’t chiseled anything on it yet. [laughs]

CALDWELL: [crosstalk] Murph, do a roll to see how powerful your ‘Baba Booey’ is.

EMILY: Yeah! [laughs]

MURPH: Alright, first roll: [rolls die] …fifteen!

[all laugh]

JAKE: Wow!

EMILY: That’s a pretty good number.

MURPH: [imitating the Baby Booey bit from the Howard Stern Show] Baba Booey, Baba Booey!”

CALDWELL: Say it fifteen times

MURPH: [imitating Howard Stern] “So, Hardwon, tell me about yourself. You fuck any, uh… any chicks at a brothel?”

JAKE: [laughs] Oh, Jesus Christ.

[all laugh]

MURPH: [imitating Howard Stern] “Tell me, what was that like? Do you, uh…”

JAKE: [laughs] This is… it is… there’s something about the, like, ‘Howard Stern’ thing. I’m like… I really do want—

MURPH: [crosstalk] I’m really, kind of… you guys are back in couches, and I’m at a desk, and it’s a real position of power.

CALDWELL: [crosstalk] Yeah. Yeah.

JAKE: Yeah, for sure. You’re higher up; you’ve got, like… there’s literally a fire-breathing dragon staring at me, right below you.

EMILY: Do you guys think it would be distracting for the podcast if I just had a lip full of chew?

[Murph laughs]

JAKE: I don’t think so.

EMILY: — like, during it, would the mic pick it up? I just feel like Moonshine would.

CALDWELL: [crosstalk] I mean, if you’re gonna share it, yeah, it’d be fine…

JAKE: Yeah, people do hate, like, chewing on podcasts, so if you did it would just be like… [loud chewing noises]

[Emily laughs]

MURPH: Okay, Jake, did you wanna tell me a little bit about Hardwon?

JAKE: I would love to.

MURPH: So he was raised in a dwarphanage?

JAKE: Yes, he was left on the foot of the Irondeep Mountains, and as Emily — I have to give you credit for ‘the dwarphanage’, ‘cuz it’s my favourite.

[Emily laughs]

JAKE: So he was raised in the dwarphanage; he was almost raised by the entire community of dwarves under the mountain. Raised by the mountain, you could say.

MURPH: Wow.

EMILY: Ooh!

JAKE: He made a real name for himself because he’s a big, strong human towering over the dwarves, and he’s amazing at mining the mountain.

EMILY: [laughs] I’m just picturing him at a bar talking to a woman, being like, [imitating Hardwon] “I guess you could say my father was, like, a mountain. Was… the mountain.” [laughs]

JAKE: [laughs] Yeah, and that’s exactly the kind of thing he would do. To Hardwon, he’s like… the best high-school athlete at a really shitty school. Like: big fish, small pond.

[Murph laughs]

EMILY: Oh, my God.

JAKE: He thinks he’s—

MURPH: Right, ‘cuz he’s around all these real heavy dwarves that can’t climb or anything, so he thinks he’s like the best rock-climber and everything?

CALDWELL: Uh-huh.

JAKE: Right. In the mountains, he leaves and is like, “I am the most famous person in Irondeep,” and everyone’s like, “Well, we’ve never heard of anyone that came out of there.” To everyone else, he’s just a big, dumb dude walking around, like “I— I’m a legend!”

MURPH: You’re like a really tall American in another country… and all the tourists are asking to take pictures with you and stuff.

JAKE: [laughs] Yeah, that’s it.

EMILY: [laughs] Yeah, you’re like a traveling blond. I feel like blonds, when they travel to other countries… people are like, “Wow! You’re magical!”

JAKE: [laughs] That’s what I’m hoping for.

CALDWELL: I feel like you started track and field at your school, just so you could be better at it than everyone else.

[all laugh]

JAKE: “Watch me throw a javelin!” “What’s a javelin?” “IT DOESN’T MATTER. It’s a fucking stick I can throw!”

MURPH: [laughs; imitating Hardwon] “Just watch it, man!”

EMILY: [laughs] Just Hardwon racing a bunch of dwarves and being such a poor-sport winner, just being like, [imitating Hardwon; grunts] “Yeah! Suck it! You can’t keep up!”

JAKE: [laughs] Just running up the glide…


[epic music plays]

MURPH: That is it for Episode 0, guys! Hope you enjoyed hearing us talk about our party. Please subscribe to the podcast, and listen to our first episode when it drops this Thursday — that’s when we’ll actually be playing the game. So… thanks for listening! May Bahamut keep you; may the Baba Yaga not take you this night.


[Transcribed by Redditor siilhouette.]